Struct chipmunk_sys::Struct_cpBody
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#[repr(C)]pub struct Struct_cpBody { pub velocity_func: cpBodyVelocityFunc, pub position_func: cpBodyPositionFunc, pub m: cpFloat, pub m_inv: cpFloat, pub i: cpFloat, pub i_inv: cpFloat, pub cog: cpVect, pub p: cpVect, pub v: cpVect, pub f: cpVect, pub a: cpFloat, pub w: cpFloat, pub t: cpFloat, pub transform: cpTransform, pub userData: cpDataPointer, pub v_bias: cpVect, pub w_bias: cpFloat, pub space: *mut cpSpace, pub shapeList: *mut cpShape, pub arbiterList: *mut cpArbiter, pub constraintList: *mut cpConstraint, pub sleeping: Struct_Unnamed2, }
Fields
velocity_func: cpBodyVelocityFunc
position_func: cpBodyPositionFunc
m: cpFloat
m_inv: cpFloat
i: cpFloat
i_inv: cpFloat
cog: cpVect
p: cpVect
v: cpVect
f: cpVect
a: cpFloat
w: cpFloat
t: cpFloat
transform: cpTransform
userData: cpDataPointer
v_bias: cpVect
w_bias: cpFloat
space: *mut cpSpace
shapeList: *mut cpShape
arbiterList: *mut cpArbiter
constraintList: *mut cpConstraint
sleeping: Struct_Unnamed2
Trait Implementations
impl Copy for Struct_cpBody
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impl Clone for Struct_cpBody
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fn clone(&self) -> Struct_cpBody
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more
impl Default for Struct_cpBody
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fn default() -> Struct_cpBody
Returns the "default value" for a type. Read more