Struct chipmunk_sys::Struct_cpBody [] [src]

#[repr(C)]
pub struct Struct_cpBody { pub velocity_func: cpBodyVelocityFunc, pub position_func: cpBodyPositionFunc, pub m: cpFloat, pub m_inv: cpFloat, pub i: cpFloat, pub i_inv: cpFloat, pub cog: cpVect, pub p: cpVect, pub v: cpVect, pub f: cpVect, pub a: cpFloat, pub w: cpFloat, pub t: cpFloat, pub transform: cpTransform, pub userData: cpDataPointer, pub v_bias: cpVect, pub w_bias: cpFloat, pub space: *mut cpSpace, pub shapeList: *mut cpShape, pub arbiterList: *mut cpArbiter, pub constraintList: *mut cpConstraint, pub sleeping: Struct_Unnamed2, }

Fields

Trait Implementations

impl Copy for Struct_cpBody
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impl Clone for Struct_cpBody
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Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

impl Default for Struct_cpBody
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Returns the "default value" for a type. Read more