Struct chipmunk_sys::Struct_cpArbiter [] [src]

#[repr(C)]
pub struct Struct_cpArbiter { pub e: cpFloat, pub u: cpFloat, pub surface_vr: cpVect, pub data: cpDataPointer, pub a: *const cpShape, pub b: *const cpShape, pub body_a: *mut cpBody, pub body_b: *mut cpBody, pub thread_a: Struct_cpArbiterThread, pub thread_b: Struct_cpArbiterThread, pub count: c_int, pub contacts: *mut Struct_cpContact, pub n: cpVect, pub handler: *mut cpCollisionHandler, pub handlerA: *mut cpCollisionHandler, pub handlerB: *mut cpCollisionHandler, pub swapped: cpBool, pub stamp: cpTimestamp, pub state: Enum_cpArbiterState, }

Fields

Trait Implementations

impl Copy for Struct_cpArbiter
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impl Clone for Struct_cpArbiter
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Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

impl Default for Struct_cpArbiter
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Returns the "default value" for a type. Read more