pub type StandardDidLayers<M, I> = SingletonLayer<DidLayer<M, I>>;Aliased Type§
pub struct StandardDidLayers<M, I> {
pub launcher_id: BytesImpl<32>,
pub inner_puzzle: DidLayer<M, I>,
}Fields§
§launcher_id: BytesImpl<32>The unique launcher id for the singleton. Also referred to as the singleton id.
inner_puzzle: DidLayer<M, I>The inner puzzle layer. For singletons, this determines the actual behavior of the coin.