pub trait Window {
    fn done(&self) -> bool;
    fn render_frame(
        &mut self,
        func: &mut dyn FnMut(&mut RenderBuffer, &mut Cheval),
        cheval: &mut Cheval
    ); fn next_frame(&mut self); fn get_key(&mut self) -> Option<u32>; fn restore_positions(&mut self, _filename: &str) { ... } fn store_positions(&mut self, _filename: &str) { ... } }

Required methods

Provided methods

Implementors