Enum chess::Piece[][src]

pub enum Piece {
    Pawn,
    Knight,
    Bishop,
    Rook,
    Queen,
    King,
}

Represent a chess piece as a very simple enum

Variants

Pawn
Knight
Bishop
Rook
Queen
King

Implementations

impl Piece[src]

pub fn to_index(&self) -> usize[src]

Convert the Piece to a usize for table lookups.

pub fn to_string(&self, color: Color) -> String[src]

Convert a piece with a color to a string. White pieces are uppercase, black pieces are lowercase.

use chess::{Piece, Color};

assert_eq!(Piece::King.to_string(Color::White), "K");
assert_eq!(Piece::Knight.to_string(Color::Black), "n");

Trait Implementations

impl Clone for Piece[src]

impl Copy for Piece[src]

impl Debug for Piece[src]

impl Display for Piece[src]

impl Eq for Piece[src]

impl Hash for Piece[src]

impl Ord for Piece[src]

impl PartialEq<Piece> for Piece[src]

impl PartialOrd<Piece> for Piece[src]

impl StructuralEq for Piece[src]

impl StructuralPartialEq for Piece[src]

Auto Trait Implementations

impl RefUnwindSafe for Piece

impl Send for Piece

impl Sync for Piece

impl Unpin for Piece

impl UnwindSafe for Piece

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T> ToString for T where
    T: Display + ?Sized
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.