[][src]Struct chess_move_gen::ScoredMoveList

pub struct ScoredMoveList<'a> { /* fields omitted */ }

ScoredMoveList is list move vec but calculates the piece-square score of each move as it adds them to the list This is more efficient than calculating scores later /// Underlying structure is a binary heap which allows O(1) insertion and fast ordered interation via into_iter()

Implementations

impl<'a> ScoredMoveList<'a>[src]

pub fn new(
    piece_square_table: &'a PieceSquareTable,
    piece_grid: &'a [Piece; 64],
    stm: Side
) -> ScoredMoveList<'a>
[src]

pub fn to_string(&self) -> String[src]

pub fn iter_unsorted(&self) -> Iter<'_, MoveScore>[src]

pub fn into_iter(self) -> IntoIterSorted<MoveScore>[src]

pub fn len(&self) -> usize[src]

Trait Implementations

impl<'a> Clone for ScoredMoveList<'a>[src]

impl<'a> Debug for ScoredMoveList<'a>[src]

impl<'a> Display for ScoredMoveList<'a>[src]

impl<'a> MoveList for ScoredMoveList<'a>[src]

Auto Trait Implementations

impl<'a> RefUnwindSafe for ScoredMoveList<'a>

impl<'a> Send for ScoredMoveList<'a>

impl<'a> Sync for ScoredMoveList<'a>

impl<'a> Unpin for ScoredMoveList<'a>

impl<'a> UnwindSafe for ScoredMoveList<'a>

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T, U> Cast<U> for T where
    U: FromCast<T>, 
[src]

impl<T> From<T> for T[src]

impl<T> FromCast<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T> ToString for T where
    T: Display + ?Sized
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,