Struct chess_move_gen::Board
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[src]
pub struct Board { /* fields omitted */ }
pub struct Board { /* fields omitted */ }
impl Board
[src]pub fn new(fen: &str) -> Board
[src]pub fn position(&self) -> &Position
[src]pub fn key(&self) -> u64
[src]pub fn depth(&self) -> usize
[src]pub fn make(&mut self, mv: Move)
[src]pub fn unmake(&mut self)
[src]