1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
pub mod fen;
pub mod make;
use std::fmt;
use square::*;
use side::Side;
use piece::*;
use bb::*;
use castling_rights::*;
use side::*;
use super::util::grid_to_string_with_props;
use self::fen::*;
use hash::{Zobrist, DEFAULT_ZOBRISH_HASH};
use std;
pub const STARTING_POSITION_FEN: &'static str = "rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w \
QqKk - 0 1";
#[derive(Debug, Clone)]
pub struct State {
pub castling_rights: CastlingRights,
pub ep_square: Option<Square>,
pub stm: Side,
pub full_move_number: usize,
pub half_move_clock: usize,
}
pub struct Board {
grid: [Option<Piece>; 64],
bb_sides: [BB; 2],
bb_pieces: [BB; 12],
state: State,
key: u64,
hash: &'static Zobrist,
}
impl std::clone::Clone for Board {
fn clone(&self) -> Self {
Board {
grid: self.grid,
bb_sides: self.bb_sides.clone(),
bb_pieces: self.bb_pieces.clone(),
state: self.state.clone(),
key: self.key,
hash: self.hash,
}
}
}
impl fmt::Debug for Board {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
write!(f, "{}", self.to_string())
}
}
impl fmt::Display for Board {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
write!(f, "{}", self.to_string())
}
}
impl Board {
pub fn new(grid: [Option<Piece>; 64], state: State) -> Board {
let mut bb_pieces = [EMPTY; 12];
let mut bb_sides = [EMPTY; 2];
for (idx, pc_opt) in grid.iter().enumerate().filter(|&(_, &pc)| pc.is_some()) {
let pc = pc_opt.unwrap();
let bb_mask = BB::new(Square::new(idx));
bb_sides[pc.side().raw()] |= bb_mask;
bb_pieces[pc.to_usize()] |= bb_mask;
}
let hash = &DEFAULT_ZOBRISH_HASH;
let key = hash.board(&grid, &state);
Board {
grid: grid,
bb_pieces: bb_pieces,
bb_sides: bb_sides,
state: state,
hash: &DEFAULT_ZOBRISH_HASH,
key: key,
}
}
pub fn from_fen(fen: &str) -> Result<Board, String> {
from_fen(fen).map(|(grid, state)| Board::new(grid, state))
}
pub fn to_fen(&self) -> String {
to_fen(&self.grid, &self.state)
}
#[inline]
pub fn hash_key(&self) -> u64 {
self.key
}
#[inline]
pub fn state(&self) -> &State {
&self.state
}
#[inline]
pub fn grid(&self) -> &[Option<Piece>; 64] {
&self.grid
}
#[inline]
pub fn at(&self, sq: Square) -> Option<Piece> {
unsafe { return *self.grid.get_unchecked(sq.to_usize()) }
}
pub fn to_string(&self) -> String {
let props = vec![(" side to move", self.state.stm.to_string()),
(" castling rights", self.state.castling_rights.to_string()),
(" en-passant",
self.state.ep_square.map_or("-".to_string(), |s| s.to_string())),
(" half-move clock", self.state.half_move_clock.to_string()),
("full-move number", self.state.full_move_number.to_string()),
(" FEN", self.to_fen())];
grid_to_string_with_props(|sq: Square| -> char { self.at(sq).map_or('.', |sq| sq.to_char()) },
props.as_slice())
}
#[inline]
fn put_piece(&mut self, pc: Piece, sq: Square) {
debug_assert!(self.at(sq).is_none());
self.grid[sq.to_usize()] = Some(pc);
let bb_mask = BB::new(sq);
let idx = pc.to_usize();
self.bb_sides[idx & 1] |= bb_mask;
self.bb_pieces[idx] |= bb_mask;
}
#[inline]
fn remove_piece(&mut self, sq: Square) {
debug_assert!(self.at(sq).is_some());
let pc = self.grid[sq.to_usize()].unwrap();
self.grid[sq.to_usize()] = None;
let bb_mask = !BB::new(sq);
let idx = pc.to_usize();
self.bb_sides[idx & 1] &= bb_mask;
self.bb_pieces[idx] &= bb_mask;
}
#[inline]
fn move_piece(&mut self, from: Square, to: Square) -> BB {
debug_assert!(self.at(from).is_some());
debug_assert!(self.at(to).is_none());
let pc = self.grid[from.to_usize()].unwrap();
self.grid[from.to_usize()] = None;
self.grid[to.to_usize()] = Some(pc);
let bb_mask = BB::new(from) | BB::new(to);
let idx = pc.to_usize();
self.bb_sides[idx & 1] ^= bb_mask;
self.bb_pieces[idx] ^= bb_mask;
bb_mask
}
fn change_piece(&mut self, sq: Square, new_pc: Piece) {
debug_assert!(self.at(sq).is_some());
let old_pc = self.at(sq).unwrap();
self.grid[sq.to_usize()] = Some(new_pc);
let bb_mask = BB::new(sq);
self.bb_pieces[old_pc.to_usize()] ^= bb_mask;
self.bb_pieces[new_pc.to_usize()] |= bb_mask;
}
pub fn bb_side(&self, side: Side) -> BB {
unsafe { return *self.bb_sides.get_unchecked(side.to_usize() & 1) }
}
pub fn bb_pc(&self, pc: Piece) -> BB {
unsafe { return *self.bb_pieces.get_unchecked(pc.to_usize()) }
}
pub fn bb_sliders(&self, side: Side) -> (BB, BB) {
let queens = self.bb_pc(QUEEN.pc(side));
let rooks = self.bb_pc(ROOK.pc(side));
let bishops = self.bb_pc(BISHOP.pc(side));
(queens | bishops, queens | rooks)
}
pub fn bb_occupied(&self) -> BB {
self.bb_side(WHITE) | self.bb_side(BLACK)
}
pub fn bb_empty(&self) -> BB {
!self.bb_occupied()
}
}
#[cfg(test)]
mod test {
use super::*;
use unindent;
#[test]
fn test_to_string() {
let board = &Board::from_fen("rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w").unwrap();
let expected = unindent::unindent("
ABCDEFGH
8|rnbqkbnr|8 side to move: white
7|pppppppp|7 castling rights: QqKk
6|........|6 en-passant: -
5|........|5 half-move clock: 0
4|........|4 full-move number: 1
3|........|3 FEN: rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w QqKk - 0 1
2|PPPPPPPP|2
1|RNBQKBNR|1
ABCDEFGH
");
assert_eq!(board.to_string(), expected);
}
}