use std::io::Write;
use std::{thread, time};
use charlcd::Screen;
macro_rules! test_method {
($screen: ident, $method:ident) => {
$screen.clear()?;
$screen.flush()?;
$screen.write(stringify!($method).as_bytes())?;
$screen.write(b"..")?;
$screen.flush()?;
thread::sleep(time::Duration::from_secs(2));
$screen.$method()?;
$screen.write(b"ok")?;
$screen.flush()?;
thread::sleep(time::Duration::from_secs(2));
};
}
fn main() -> std::io::Result<()> {
let mut screen = Screen::default()?;
test_method!(screen, reinit);
test_method!(screen, display_off);
test_method!(screen, display_on);
test_method!(screen, backlight_on);
test_method!(screen, backlight_off);
test_method!(screen, cursor_off);
test_method!(screen, cursor_on);
test_method!(screen, blink_on);
test_method!(screen, blink_off);
test_method!(screen, shift_cursor_left);
test_method!(screen, shift_cursor_right);
test_method!(screen, shift_display_left);
test_method!(screen, kill_eol);
test_method!(screen, shift_display_right);
test_method!(screen, one_line);
test_method!(screen, two_lines);
test_method!(screen, reinit);
Ok(())
}