Trait chargrid_event_routine::Frame [−][src]
Required methods
pub fn set_cell_absolute(
&mut self,
absolute_coord: Coord,
absolute_depth: i8,
absolute_cell: ViewCell
)
[src]
&mut self,
absolute_coord: Coord,
absolute_depth: i8,
absolute_cell: ViewCell
)
pub fn blend_cell_background_absolute<B>(
&mut self,
absolute_coord: Coord,
absolute_depth: i8,
rgb24: Rgb24,
alpha: u8,
blend: B
) where
B: Blend,
[src]
&mut self,
absolute_coord: Coord,
absolute_depth: i8,
rgb24: Rgb24,
alpha: u8,
blend: B
) where
B: Blend,
Provided methods
pub fn set_cell_relative<C>(
&mut self,
relative_coord: Coord,
relative_depth: i8,
relative_cell: ViewCell,
context: ViewContext<C>
) where
C: ColModify,
[src]
&mut self,
relative_coord: Coord,
relative_depth: i8,
relative_cell: ViewCell,
context: ViewContext<C>
) where
C: ColModify,
pub fn blend_cell_background_relative<C, B>(
&mut self,
relative_coord: Coord,
relative_depth: i8,
rgb24: Rgb24,
alpha: u8,
blend: B,
context: ViewContext<C>
) where
C: ColModify,
B: Blend,
[src]
&mut self,
relative_coord: Coord,
relative_depth: i8,
rgb24: Rgb24,
alpha: u8,
blend: B,
context: ViewContext<C>
) where
C: ColModify,
B: Blend,
Implementations on Foreign Types
impl Frame for Buffer
[src]
pub fn set_cell_absolute(
&mut self,
coord: Coord,
depth: i8,
view_cell: ViewCell
)
[src]
&mut self,
coord: Coord,
depth: i8,
view_cell: ViewCell
)
pub fn blend_cell_background_absolute<B>(
&mut self,
coord: Coord,
depth: i8,
rgb24: Rgb24,
alpha: u8,
blend: B
) where
B: Blend,
[src]
&mut self,
coord: Coord,
depth: i8,
rgb24: Rgb24,
alpha: u8,
blend: B
) where
B: Blend,
impl<'a, D> Frame for MeasureBoundsAndDraw<'a, D> where
D: Frame,
[src]
D: Frame,
pub fn set_cell_relative<C>(
&mut self,
relative_coord: Coord,
relative_depth: i8,
relative_cell: ViewCell,
context: ViewContext<C>
) where
C: ColModify,
[src]
&mut self,
relative_coord: Coord,
relative_depth: i8,
relative_cell: ViewCell,
context: ViewContext<C>
) where
C: ColModify,
pub fn set_cell_absolute(
&mut self,
absolute_coord: Coord,
absolute_depth: i8,
absolute_cell: ViewCell
)
[src]
&mut self,
absolute_coord: Coord,
absolute_depth: i8,
absolute_cell: ViewCell
)
pub fn blend_cell_background_relative<C, B>(
&mut self,
relative_coord: Coord,
relative_depth: i8,
rgb24: Rgb24,
alpha: u8,
blend: B,
context: ViewContext<C>
) where
C: ColModify,
B: Blend,
[src]
&mut self,
relative_coord: Coord,
relative_depth: i8,
rgb24: Rgb24,
alpha: u8,
blend: B,
context: ViewContext<C>
) where
C: ColModify,
B: Blend,
pub fn blend_cell_background_absolute<B>(
&mut self,
absolute_coord: Coord,
absolute_depth: i8,
rgb24: Rgb24,
alpha: u8,
blend: B
) where
B: Blend,
[src]
&mut self,
absolute_coord: Coord,
absolute_depth: i8,
rgb24: Rgb24,
alpha: u8,
blend: B
) where
B: Blend,