1crate::ix!();
3
4#[derive(Copy,EnumIter,Debug, Clone, PartialEq, Eq, Hash)]
5pub enum WarriorIllusionaryMagicCapability {
6 SkilledInIllusionsAndShapeShifting,
9
10 GeneratesDeceptiveBattlefieldProjections,
13
14 MasksAlliedMovementsWithGlamour,
17
18 AltersPerceivedTerrainToConfuseEnemy,
21
22 FabricatesAudioVisualDiversions,
25
26 ProjectsIllusoryForcesForIntimidation,
29
30 InducesPerceptualHesitationInEnemies,
33
34 ConcealsStrategicAssetsThroughIllusion,
37
38 CloaksVulnerableUnitsFromEnemyDetection,
41
42 EnablesSafeWithdrawalViaIllusoryCover,
45
46 ManipulatesEnemyCommunicationsThroughIllusion,
49
50 AmplifiesFriendlyPresenceViaIllusoryAugmentation,
53
54 SetsIllusoryDecoysAndTraps,
57
58 ConjuresSupernaturalPhenomenaToDestabilizeMorale,
61
62 DeploysRealityBlurringIllusions,
65
66 EstablishesPersistentIllusoryEnvironments,
69
70 ProtectsSupplyAndLogisticsViaIllusion,
73
74 ConductsSelectiveSensoryImpairment,
77
78 FacilitatesIntelligenceOperationsThroughIllusoryEnvironments,
81
82 EmbedsPersistentIllusionsWithinEnemyEquipment,
85}
86
87impl WarriorIllusionaryMagicCapability {
88 #[instrument(level = "info", skip(self))]
91 pub fn intrinsic_dimension_ratings(&self) -> WarriorCapabilityIntrinsicDimensionRatings {
92 use WarriorIllusionaryMagicCapability::*;
93
94 info!(?self, "computing intrinsic dimension ratings");
95 match self {
96 SkilledInIllusionsAndShapeShifting => wc_ratings!(
101 0.00,0.40,0.60,0.40,0.20,0.50,0.70,0.30,0.50,0.40,
102 0.40,0.50,0.60,0.30,0.40,0.50,0.60,0.30,0.40,0.10,
103 0.20,0.60,0.50,0.80,0.60,0.40,0.50,0.90,0.75,0.10,
104 0.30,0.40,0.20,0.10,0.60,0.60,0.60,0.20,0.50,0.60,
105 0.20,0.30,0.70,0.10,0.10,0.60,0.40,0.00,0.00,0.40,
106 0.60,0.50,0.60,0.70,0.55,0.50,0.40,0.60,0.70,0.60,
107 0.50,0.40,0.20,0.60,0.90,0.70,0.30,0.20,0.10,0.40,
108 0.20,0.60,0.30,0.50,0.50,0.60,0.92,0.95,0.88,0.85,
109 0.60,0.80,0.30,0.60,0.60,0.50,0.60,0.20,0.50,0.30,
110 0.40,0.50,0.80,0.40,0.60,0.30,0.40,0.40,0.40,0.50,
111 0.60,0.50,0.50,0.40,0.50,0.50,0.80,0.80,0.60,0.60,
112 0.70,0.60,0.50,0.30,0.70
113 ),
114
115 GeneratesDeceptiveBattlefieldProjections => wc_ratings!(
120 0.00,0.40,0.60,0.40,0.20,0.50,0.70,0.30,0.50,0.40,
121 0.40,0.50,0.60,0.30,0.40,0.50,0.65,0.30,0.40,0.10,
122 0.20,0.60,0.50,0.85,0.60,0.40,0.50,0.90,0.60,0.10,
123 0.30,0.40,0.20,0.10,0.60,0.60,0.60,0.20,0.50,0.50,
124 0.20,0.30,0.70,0.10,0.10,0.60,0.40,0.00,0.00,0.40,
125 0.60,0.50,0.60,0.65,0.55,0.50,0.40,0.60,0.75,0.60,
126 0.50,0.40,0.20,0.60,0.90,0.70,0.30,0.20,0.10,0.40,
127 0.20,0.60,0.30,0.50,0.50,0.60,0.90,0.60,0.90,0.75,
128 0.75,0.90,0.30,0.60,0.60,0.50,0.60,0.20,0.50,0.30,
129 0.40,0.50,0.80,0.40,0.60,0.30,0.40,0.40,0.40,0.50,
130 0.60,0.50,0.50,0.40,0.50,0.50,0.80,0.80,0.60,0.60,
131 0.70,0.60,0.50,0.30,0.70
132 ),
133
134 MasksAlliedMovementsWithGlamour => wc_ratings!(
139 0.00,0.40,0.60,0.40,0.20,0.50,0.70,0.30,0.50,0.40,
140 0.40,0.50,0.60,0.30,0.40,0.50,0.60,0.30,0.40,0.10,
141 0.20,0.60,0.50,0.80,0.60,0.40,0.50,0.90,0.60,0.10,
142 0.30,0.40,0.20,0.10,0.60,0.65,0.60,0.20,0.50,0.60,
143 0.20,0.30,0.70,0.10,0.10,0.60,0.40,0.00,0.00,0.40,
144 0.60,0.50,0.60,0.70,0.55,0.50,0.40,0.60,0.70,0.60,
145 0.50,0.40,0.20,0.60,0.90,0.70,0.30,0.20,0.10,0.40,
146 0.20,0.60,0.30,0.50,0.50,0.60,0.88,0.60,0.85,0.95,
147 0.60,0.80,0.30,0.60,0.60,0.50,0.60,0.20,0.50,0.30,
148 0.40,0.50,0.80,0.40,0.60,0.30,0.40,0.40,0.40,0.50,
149 0.60,0.50,0.50,0.40,0.50,0.50,0.80,0.80,0.60,0.60,
150 0.85,0.60,0.50,0.30,0.70
151 ),
152
153 AltersPerceivedTerrainToConfuseEnemy => wc_ratings!(
158 0.00,0.40,0.60,0.40,0.20,0.50,0.70,0.30,0.50,0.40,
159 0.40,0.50,0.60,0.30,0.40,0.50,0.65,0.30,0.40,0.10,
160 0.20,0.65,0.50,0.82,0.60,0.40,0.70,0.90,0.60,0.10,
161 0.30,0.40,0.20,0.10,0.60,0.60,0.60,0.20,0.50,0.55,
162 0.20,0.30,0.70,0.10,0.10,0.60,0.40,0.00,0.00,0.40,
163 0.60,0.50,0.60,0.70,0.55,0.50,0.40,0.60,0.70,0.60,
164 0.50,0.40,0.20,0.70,0.88,0.70,0.30,0.20,0.10,0.40,
165 0.20,0.60,0.30,0.50,0.50,0.60,0.90,0.60,0.90,0.80,
166 0.95,0.90,0.30,0.60,0.60,0.50,0.60,0.20,0.50,0.30,
167 0.40,0.50,0.80,0.40,0.60,0.30,0.40,0.40,0.40,0.50,
168 0.60,0.50,0.50,0.40,0.50,0.50,0.80,0.80,0.60,0.60,
169 0.70,0.60,0.50,0.30,0.70
170 ),
171
172 FabricatesAudioVisualDiversions => wc_ratings!(
177 0.00,0.40,0.60,0.40,0.20,0.50,0.70,0.30,0.50,0.40,
178 0.40,0.50,0.60,0.30,0.40,0.50,0.60,0.30,0.40,0.10,
179 0.20,0.60,0.50,0.83,0.60,0.40,0.50,0.90,0.60,0.10,
180 0.30,0.40,0.20,0.10,0.60,0.60,0.60,0.20,0.50,0.50,
181 0.20,0.30,0.70,0.10,0.10,0.60,0.40,0.00,0.00,0.40,
182 0.60,0.50,0.60,0.70,0.55,0.50,0.40,0.60,0.70,0.60,
183 0.50,0.40,0.20,0.60,0.90,0.70,0.30,0.20,0.10,0.40,
184 0.20,0.60,0.30,0.50,0.50,0.60,0.90,0.60,0.90,0.75,
185 0.75,0.95,0.30,0.60,0.60,0.50,0.60,0.20,0.50,0.30,
186 0.40,0.50,0.80,0.40,0.60,0.30,0.40,0.40,0.40,0.50,
187 0.60,0.50,0.50,0.40,0.50,0.50,0.80,0.80,0.60,0.60,
188 0.70,0.60,0.50,0.30,0.70
189 ),
190
191 ProjectsIllusoryForcesForIntimidation => wc_ratings!(
196 0.00,0.40,0.60,0.40,0.20,0.50,0.70,0.30,0.50,0.40,
197 0.50,0.50,0.60,0.30,0.40,0.65,0.60,0.30,0.40,0.10,
198 0.50,0.70,0.50,0.90,0.60,0.40,0.50,0.90,0.60,0.10,
199 0.30,0.40,0.20,0.10,0.60,0.60,0.60,0.20,0.50,0.50,
200 0.20,0.30,0.70,0.10,0.10,0.60,0.40,0.00,0.00,0.40,
201 0.60,0.50,0.60,0.70,0.55,0.50,0.40,0.60,0.70,0.60,
202 0.50,0.40,0.20,0.60,0.88,0.70,0.30,0.20,0.10,0.40,
203 0.20,0.60,0.30,0.50,0.50,0.60,0.90,0.60,0.90,0.75,
204 0.75,0.90,0.30,0.60,0.60,0.50,0.60,0.20,0.50,0.30,
205 0.40,0.50,0.80,0.40,0.60,0.30,0.40,0.40,0.40,0.50,
206 0.60,0.50,0.50,0.40,0.50,0.50,0.80,0.80,0.60,0.60,
207 0.70,0.60,0.50,0.30,0.70
208 ),
209
210 InducesPerceptualHesitationInEnemies => wc_ratings!(
215 0.00,0.40,0.60,0.40,0.20,0.50,0.70,0.30,0.50,0.40,
216 0.40,0.50,0.60,0.30,0.40,0.50,0.60,0.30,0.40,0.10,
217 0.20,0.60,0.50,0.90,0.60,0.40,0.50,0.90,0.60,0.10,
218 0.30,0.40,0.20,0.10,0.60,0.60,0.60,0.20,0.50,0.55,
219 0.20,0.30,0.70,0.10,0.10,0.60,0.40,0.00,0.00,0.40,
220 0.60,0.50,0.60,0.70,0.55,0.50,0.40,0.65,0.70,0.60,
221 0.70,0.40,0.20,0.65,0.90,0.70,0.30,0.20,0.10,0.40,
222 0.20,0.60,0.30,0.50,0.50,0.60,0.88,0.60,0.90,0.75,
223 0.70,0.85,0.30,0.60,0.60,0.50,0.60,0.20,0.50,0.30,
224 0.40,0.50,0.80,0.40,0.60,0.30,0.40,0.40,0.40,0.50,
225 0.60,0.50,0.50,0.40,0.50,0.50,0.80,0.80,0.60,0.60,
226 0.70,0.60,0.50,0.30,0.70
227 ),
228
229 ConcealsStrategicAssetsThroughIllusion => wc_ratings!(
234 0.00,0.40,0.60,0.40,0.20,0.50,0.70,0.30,0.50,0.40,
235 0.40,0.50,0.60,0.30,0.40,0.50,0.60,0.30,0.40,0.10,
236 0.20,0.60,0.50,0.80,0.60,0.40,0.50,0.90,0.60,0.10,
237 0.30,0.40,0.20,0.10,0.60,0.80,0.80,0.20,0.50,0.60,
238 0.20,0.30,0.70,0.10,0.10,0.60,0.40,0.00,0.00,0.40,
239 0.60,0.50,0.60,0.70,0.55,0.50,0.40,0.60,0.70,0.60,
240 0.50,0.40,0.20,0.60,0.90,0.70,0.30,0.20,0.10,0.40,
241 0.20,0.60,0.30,0.50,0.50,0.60,0.90,0.60,0.90,0.85,
242 0.75,0.80,0.30,0.60,0.80,0.60,0.80,0.25,0.50,0.30,
243 0.40,0.50,0.80,0.40,0.60,0.30,0.40,0.40,0.40,0.50,
244 0.60,0.50,0.50,0.40,0.50,0.50,0.80,0.80,0.60,0.60,
245 0.70,0.60,0.50,0.30,0.70
246 ),
247
248 CloaksVulnerableUnitsFromEnemyDetection => wc_ratings!(
253 0.00,0.40,0.60,0.40,0.20,0.50,0.70,0.30,0.50,0.40,
254 0.40,0.50,0.60,0.30,0.40,0.50,0.60,0.30,0.40,0.10,
255 0.20,0.60,0.50,0.80,0.60,0.40,0.50,0.90,0.60,0.10,
256 0.30,0.40,0.20,0.10,0.60,0.60,0.60,0.20,0.50,0.70,
257 0.20,0.30,0.70,0.10,0.10,0.60,0.40,0.00,0.00,0.40,
258 0.60,0.50,0.60,0.70,0.55,0.50,0.40,0.60,0.70,0.60,
259 0.50,0.40,0.20,0.60,0.90,0.70,0.30,0.20,0.10,0.40,
260 0.20,0.60,0.30,0.50,0.50,0.60,0.88,0.60,0.90,0.90,
261 0.75,0.85,0.30,0.60,0.60,0.50,0.60,0.20,0.50,0.30,
262 0.40,0.50,0.80,0.40,0.60,0.30,0.40,0.40,0.40,0.50,
263 0.60,0.50,0.50,0.40,0.50,0.50,0.80,0.80,0.60,0.60,
264 0.85,0.60,0.50,0.30,0.70
265 ),
266
267 EnablesSafeWithdrawalViaIllusoryCover => wc_ratings!(
272 0.00,0.40,0.60,0.40,0.20,0.50,0.70,0.30,0.50,0.40,
273 0.40,0.50,0.60,0.30,0.40,0.50,0.60,0.30,0.40,0.10,
274 0.20,0.60,0.50,0.80,0.60,0.40,0.50,0.90,0.60,0.10,
275 0.30,0.40,0.20,0.10,0.60,0.60,0.60,0.20,0.70,0.70,
276 0.20,0.30,0.70,0.10,0.10,0.60,0.40,0.00,0.00,0.40,
277 0.60,0.50,0.60,0.70,0.55,0.50,0.40,0.70,0.70,0.60,
278 0.50,0.40,0.20,0.60,0.90,0.70,0.30,0.20,0.10,0.40,
279 0.20,0.60,0.30,0.50,0.50,0.70,0.88,0.60,0.90,0.90,
280 0.75,0.80,0.30,0.60,0.60,0.50,0.60,0.20,0.50,0.30,
281 0.40,0.50,0.80,0.40,0.60,0.30,0.40,0.40,0.40,0.50,
282 0.60,0.50,0.50,0.40,0.50,0.50,0.80,0.80,0.60,0.60,
283 0.85,0.60,0.50,0.30,0.70
284 ),
285
286 ManipulatesEnemyCommunicationsThroughIllusion => wc_ratings!(
291 0.00,0.40,0.60,0.40,0.20,0.50,0.70,0.30,0.50,0.40,
292 0.40,0.50,0.60,0.30,0.40,0.50,0.60,0.30,0.40,0.10,
293 0.20,0.60,0.50,0.90,0.60,0.40,0.50,0.92,0.60,0.10,
294 0.30,0.40,0.20,0.10,0.60,0.60,0.60,0.20,0.50,0.55,
295 0.20,0.30,0.70,0.10,0.10,0.60,0.40,0.00,0.00,0.40,
296 0.60,0.50,0.60,0.70,0.55,0.50,0.40,0.60,0.70,0.60,
297 0.50,0.40,0.20,0.60,0.90,0.70,0.30,0.20,0.10,0.40,
298 0.20,0.60,0.30,0.50,0.50,0.60,0.90,0.60,0.92,0.75,
299 0.75,0.90,0.30,0.60,0.60,0.50,0.70,0.20,0.70,0.30,
300 0.40,0.70,0.80,0.40,0.60,0.30,0.40,0.40,0.40,0.50,
301 0.60,0.50,0.50,0.40,0.50,0.50,0.80,0.80,0.60,0.60,
302 0.70,0.60,0.50,0.30,0.70
303 ),
304
305 AmplifiesFriendlyPresenceViaIllusoryAugmentation => wc_ratings!(
310 0.00,0.40,0.60,0.40,0.20,0.50,0.70,0.30,0.50,0.40,
311 0.40,0.50,0.60,0.30,0.40,0.80,0.60,0.30,0.40,0.10,
312 0.20,0.60,0.50,0.85,0.60,0.40,0.50,0.90,0.60,0.10,
313 0.30,0.40,0.20,0.10,0.60,0.60,0.60,0.20,0.50,0.50,
314 0.20,0.30,0.70,0.10,0.10,0.60,0.40,0.00,0.00,0.40,
315 0.60,0.50,0.60,0.70,0.55,0.50,0.40,0.60,0.70,0.60,
316 0.50,0.40,0.20,0.60,0.90,0.70,0.30,0.20,0.10,0.40,
317 0.20,0.60,0.30,0.50,0.50,0.60,0.88,0.60,0.90,0.85,
318 0.60,0.85,0.30,0.60,0.60,0.50,0.60,0.20,0.50,0.30,
319 0.40,0.50,0.80,0.40,0.60,0.30,0.40,0.40,0.40,0.50,
320 0.60,0.50,0.50,0.40,0.50,0.50,0.80,0.80,0.60,0.60,
321 0.70,0.60,0.50,0.30,0.70
322 ),
323
324 SetsIllusoryDecoysAndTraps => wc_ratings!(
329 0.00,0.40,0.60,0.40,0.20,0.50,0.70,0.30,0.50,0.40,
330 0.40,0.50,0.60,0.30,0.40,0.50,0.60,0.30,0.40,0.10,
331 0.20,0.60,0.50,0.85,0.60,0.40,0.65,0.90,0.75,0.10,
332 0.30,0.40,0.20,0.10,0.60,0.60,0.60,0.20,0.50,0.55,
333 0.20,0.30,0.70,0.10,0.10,0.60,0.40,0.00,0.00,0.40,
334 0.60,0.50,0.60,0.70,0.55,0.50,0.40,0.60,0.70,0.60,
335 0.75,0.40,0.20,0.70,0.88,0.70,0.30,0.20,0.10,0.40,
336 0.20,0.60,0.30,0.50,0.50,0.60,0.88,0.60,0.90,0.80,
337 0.70,0.90,0.30,0.60,0.60,0.50,0.60,0.20,0.50,0.30,
338 0.40,0.50,0.80,0.40,0.60,0.30,0.40,0.40,0.40,0.50,
339 0.60,0.50,0.50,0.40,0.50,0.50,0.80,0.80,0.60,0.60,
340 0.70,0.60,0.50,0.30,0.70
341 ),
342
343 ConjuresSupernaturalPhenomenaToDestabilizeMorale => wc_ratings!(
348 0.00,0.40,0.60,0.40,0.20,0.50,0.90,0.30,0.50,0.40,
349 0.40,0.50,0.60,0.30,0.40,0.50,0.60,0.30,0.40,0.10,
350 0.20,0.60,0.50,0.90,0.60,0.40,0.50,0.90,0.60,0.10,
351 0.30,0.40,0.20,0.10,0.60,0.60,0.60,0.20,0.50,0.55,
352 0.20,0.30,0.70,0.10,0.10,0.60,0.40,0.00,0.00,0.40,
353 0.60,0.50,0.60,0.70,0.55,0.50,0.40,0.60,0.70,0.60,
354 0.50,0.40,0.20,0.60,0.90,0.70,0.30,0.20,0.10,0.40,
355 0.20,0.60,0.30,0.50,0.50,0.60,0.88,0.60,0.90,0.75,
356 0.70,0.90,0.30,0.60,0.60,0.50,0.60,0.20,0.50,0.30,
357 0.40,0.50,0.80,0.40,0.60,0.30,0.40,0.40,0.40,0.50,
358 0.60,0.50,0.50,0.40,0.50,0.50,0.80,0.80,0.60,0.60,
359 0.70,0.60,0.50,0.30,0.70
360 ),
361
362 DeploysRealityBlurringIllusions => wc_ratings!(
367 0.00,0.40,0.60,0.40,0.20,0.50,0.70,0.30,0.50,0.40,
368 0.40,0.50,0.60,0.30,0.40,0.50,0.60,0.30,0.40,0.10,
369 0.20,0.60,0.50,0.88,0.60,0.40,0.50,0.95,0.60,0.10,
370 0.30,0.40,0.20,0.10,0.60,0.60,0.60,0.20,0.50,0.55,
371 0.20,0.30,0.70,0.10,0.10,0.60,0.40,0.00,0.00,0.40,
372 0.60,0.50,0.60,0.70,0.55,0.50,0.40,0.60,0.70,0.60,
373 0.50,0.40,0.20,0.60,0.95,0.70,0.30,0.20,0.10,0.40,
374 0.20,0.60,0.30,0.50,0.50,0.60,0.94,0.60,0.90,0.75,
375 0.70,0.90,0.30,0.60,0.60,0.50,0.60,0.20,0.50,0.30,
376 0.40,0.50,0.80,0.40,0.60,0.30,0.40,0.40,0.40,0.50,
377 0.60,0.50,0.50,0.40,0.50,0.50,0.90,0.90,0.60,0.60,
378 0.80,0.60,0.50,0.30,0.70
379 ),
380
381 EstablishesPersistentIllusoryEnvironments => wc_ratings!(
386 0.00,0.40,0.60,0.40,0.20,0.50,0.70,0.30,0.50,0.40,
387 0.40,0.50,0.70,0.30,0.40,0.50,0.60,0.30,0.40,0.10,
388 0.20,0.60,0.50,0.80,0.60,0.40,0.50,0.90,0.60,0.10,
389 0.30,0.40,0.20,0.10,0.60,0.75,0.70,0.20,0.50,0.60,
390 0.20,0.30,0.70,0.10,0.10,0.60,0.40,0.00,0.00,0.40,
391 0.60,0.50,0.70,0.70,0.65,0.50,0.40,0.60,0.70,0.60,
392 0.50,0.40,0.20,0.60,0.90,0.70,0.30,0.20,0.10,0.40,
393 0.20,0.60,0.30,0.50,0.50,0.60,0.94,0.60,0.90,0.75,
394 0.70,0.90,0.30,0.60,0.60,0.50,0.60,0.20,0.50,0.30,
395 0.40,0.50,0.80,0.40,0.60,0.30,0.40,0.40,0.40,0.50,
396 0.60,0.50,0.50,0.40,0.50,0.50,0.80,0.80,0.60,0.60,
397 0.75,0.60,0.50,0.30,0.70
398 ),
399
400 ProtectsSupplyAndLogisticsViaIllusion => wc_ratings!(
405 0.00,0.40,0.60,0.40,0.20,0.50,0.70,0.30,0.50,0.40,
406 0.40,0.50,0.70,0.30,0.40,0.50,0.60,0.30,0.40,0.10,
407 0.20,0.60,0.50,0.80,0.60,0.40,0.50,0.90,0.60,0.10,
408 0.30,0.40,0.20,0.10,0.60,0.85,0.80,0.20,0.50,0.60,
409 0.20,0.30,0.70,0.10,0.10,0.60,0.40,0.00,0.00,0.40,
410 0.60,0.50,0.70,0.70,0.65,0.50,0.40,0.60,0.75,0.60,
411 0.50,0.40,0.20,0.60,0.90,0.70,0.30,0.20,0.10,0.40,
412 0.20,0.60,0.30,0.50,0.50,0.60,0.90,0.60,0.90,0.75,
413 0.70,0.85,0.30,0.60,0.60,0.50,0.85,0.20,0.85,0.30,
414 0.40,0.70,0.80,0.40,0.60,0.30,0.40,0.40,0.40,0.50,
415 0.60,0.50,0.50,0.40,0.50,0.50,0.80,0.80,0.60,0.60,
416 0.75,0.60,0.50,0.30,0.70
417 ),
418
419 ConductsSelectiveSensoryImpairment => wc_ratings!(
424 0.00,0.40,0.60,0.40,0.20,0.50,0.70,0.30,0.50,0.40,
425 0.40,0.50,0.60,0.30,0.40,0.50,0.60,0.30,0.40,0.10,
426 0.20,0.60,0.50,0.90,0.60,0.40,0.50,0.90,0.70,0.10,
427 0.30,0.40,0.20,0.10,0.60,0.60,0.60,0.20,0.50,0.55,
428 0.20,0.30,0.80,0.10,0.10,0.60,0.40,0.00,0.00,0.40,
429 0.60,0.50,0.60,0.70,0.55,0.50,0.40,0.60,0.70,0.60,
430 0.50,0.40,0.20,0.60,0.95,0.70,0.30,0.20,0.10,0.40,
431 0.20,0.60,0.30,0.50,0.50,0.60,0.90,0.60,0.90,0.75,
432 0.70,0.90,0.30,0.60,0.60,0.50,0.60,0.20,0.50,0.30,
433 0.40,0.50,0.80,0.40,0.60,0.30,0.40,0.40,0.40,0.50,
434 0.60,0.50,0.50,0.40,0.50,0.50,0.80,0.80,0.60,0.60,
435 0.70,0.60,0.50,0.30,0.70
436 ),
437
438 FacilitatesIntelligenceOperationsThroughIllusoryEnvironments => wc_ratings!(
443 0.00,0.40,0.65,0.40,0.20,0.50,0.70,0.30,0.50,0.40,
444 0.40,0.50,0.60,0.30,0.40,0.50,0.70,0.30,0.40,0.10,
445 0.20,0.60,0.55,0.88,0.60,0.40,0.50,0.90,0.60,0.10,
446 0.30,0.40,0.20,0.10,0.60,0.60,0.60,0.20,0.50,0.55,
447 0.20,0.30,0.70,0.10,0.10,0.60,0.40,0.00,0.00,0.40,
448 0.60,0.50,0.60,0.70,0.55,0.50,0.40,0.80,0.70,0.60,
449 0.50,0.40,0.20,0.60,0.90,0.70,0.30,0.20,0.10,0.40,
450 0.20,0.60,0.30,0.50,0.50,0.60,0.90,0.60,0.90,0.75,
451 0.70,0.90,0.30,0.70,0.70,0.50,0.60,0.70,0.50,0.30,
452 0.40,0.50,0.80,0.40,0.60,0.30,0.40,0.40,0.40,0.50,
453 0.60,0.50,0.50,0.40,0.50,0.50,0.80,0.80,0.60,0.60,
454 0.75,0.60,0.50,0.30,0.70
455 ),
456
457 EmbedsPersistentIllusionsWithinEnemyEquipment => wc_ratings!(
462 0.00,0.40,0.60,0.40,0.20,0.50,0.70,0.30,0.50,0.40,
463 0.40,0.50,0.70,0.30,0.40,0.50,0.60,0.30,0.40,0.10,
464 0.20,0.60,0.50,0.85,0.60,0.40,0.50,0.92,0.60,0.10,
465 0.30,0.40,0.20,0.10,0.60,0.75,0.75,0.20,0.50,0.55,
466 0.20,0.30,0.70,0.10,0.10,0.60,0.40,0.00,0.00,0.40,
467 0.60,0.50,0.60,0.70,0.55,0.50,0.40,0.60,0.70,0.60,
468 0.50,0.40,0.20,0.60,0.90,0.70,0.30,0.20,0.10,0.40,
469 0.20,0.60,0.30,0.50,0.50,0.60,0.90,0.60,0.92,0.75,
470 0.70,0.90,0.30,0.60,0.80,0.60,0.90,0.25,0.50,0.30,
471 0.40,0.70,0.80,0.40,0.60,0.30,0.40,0.40,0.40,0.50,
472 0.60,0.50,0.50,0.40,0.50,0.50,0.80,0.80,0.60,0.60,
473 0.75,0.60,0.50,0.30,0.70
474 ),
475 }
476 }
477}