Functions§
- find_
king - Locates a specific Color’s 1D King index geometrically natively.
- get_
legal_ moves - Computes the validated squares a piece can physically traverse, mapping obstructions explicitly.
- get_
pseudo_ legal_ attacks - Computes the raw squares a piece physically exerts influence over, ignoring checks or pins.
- is_
square_ attacked - Sweeps the 1D Board space determining if an arbitrary square physically intersects ANY native hostile projection raycast.