Crate chair

source ·
Expand description

Efficient binary encoded mesh format Supports loading meshes that may contain colour, uvs, normals and bone weights Automatically maps uvs to atlas regions

Macros

Structs

A region from an atlas
A vertex that just has position
A vertex with position and colour
Configuration for reading meshes

Enums

Constants

Traits

A texture atlas that maps strings to regions
Marker trait for “plain old data”.
The vertex trait implemented by vertex types
Trait for types that can be safely created with zeroed.

Type Definitions

Derive Macros

Derive the Pod trait for a struct
Derive the Zeroable trait for a struct