pub trait Rotation2<S: BaseFloat>: Rotation<Point2<S>> + Into<Matrix2<S>> + Into<Basis2<S>> {
// Required method
fn from_angle<A: Into<Rad<S>>>(theta: A) -> Self;
}
Expand description
A two-dimensional rotation.
Required Methods§
sourcefn from_angle<A: Into<Rad<S>>>(theta: A) -> Self
fn from_angle<A: Into<Rad<S>>>(theta: A) -> Self
Create a rotation by a given angle. Thus is a redundant case of both from_axis_angle() and from_euler() for 2D space.