Crate cg_game_server

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CodeGame - Online, multiplayer, OpenSource, coding game with support for many languages.

Copyright (C) 2021 CodeGame Contributors (https://github.com/orgs/code-game-project/people)

This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License along with this program. If not, see https://www.gnu.org/licenses/.

Modulesยง

events
This module contains standard event structs, the EventWrapper struct and the EventTarget enum used to communicate between the different Actors.
random
This module contains functions that help generate random data.
server
This module helps implement a GameServer for the WebSocket endpoints to communicate via.
server_communications
This module provides a trait that helps socket::Server and server::GameServer communicate
socket
This module helps implement your own CodeGame WebSocket endpoint.