attach_entity_to_entity

Function attach_entity_to_entity 

Source
pub fn attach_entity_to_entity(
    _entity_1: i32,
    _entity_2: i32,
    _bone_index: i32,
    _x_pos: f32,
    _y_pos: f32,
    _z_pos: f32,
    _x_rot: f32,
    _y_rot: f32,
    _z_rot: f32,
    _p_9: bool,
    _use_soft_pinning: bool,
    _collision: bool,
    _is_ped: bool,
    _vertex_index: i32,
    _fixed_rot: bool,
)