Struct cem::v2::Frame [] [src]

pub struct Frame {
    pub vertices: Vec<Vertex>,
    pub tag_points: Vec<Point3<f32>>,
    pub transform: Matrix4<f32>,
    pub collider: Collider,
}

A single frame of this model's animations. This contains the raw geometry data for the model. Includes the AABB and radius for physics, the vertices, tag point positions, and a relative transform to be applied before rendering. This is made up entirely of 32-bit floating point data.

Fields

Methods

impl Frame
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Trait Implementations

impl Debug for Frame
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Formats the value using the given formatter.