1use std::path::PathBuf;
8
9pub fn buildflags() {
11 if cfg!(target_os = "macos") {
12 println!("cargo:rustc-cdylib-link-arg=-undefined");
13 println!("cargo:rustc-cdylib-link-arg=dynamic_lookup");
14 } else if cfg!(target_os = "windows") {
15 println!("cargo:rustc-cdylib-link-arg=/FORCE");
16 }
17}
18
19pub fn cdylib_path() -> PathBuf {
22 let mut path = std::env::current_dir().unwrap();
23 path.push("target");
24 if cfg!(debug_assertions) {
25 path.push("debug");
26 } else {
27 path.push("release");
28 };
29 let pkgname = std::env::var("CARGO_PKG_NAME").unwrap();
30 path.push(pkgname_to_libname(&pkgname));
31 return path;
32}
33
34fn pkgname_to_libname(name: &str) -> String {
35 let libname = name.to_string().replace("-", "_");
36 if cfg!(target_os = "windows") {
37 format!("{}.dll", libname)
38 } else if cfg!(target_os = "macos") {
39 format!("lib{}.dylib", libname)
40 } else {
41 format!("lib{}.so", libname)
42 }
43}
44
45#[test]
48fn cdylib_dir_exists() {
49 let mut path = cdylib_path();
50 path.pop();
51 assert!(std::fs::metadata(path).unwrap().is_dir());
52}