pub struct ProcessForBooleanResult<T> {
pub overlapping_slices: Vec<OverlappingSlice<T>>,
pub intersects: Vec<PlineBasicIntersect<T>>,
pub pline1_orientation: PlineOrientation,
pub pline2_orientation: PlineOrientation,
}
Fields§
§overlapping_slices: Vec<OverlappingSlice<T>>
§intersects: Vec<PlineBasicIntersect<T>>
§pline1_orientation: PlineOrientation
§pline2_orientation: PlineOrientation
Implementations§
source§impl<T> ProcessForBooleanResult<T>where
T: Real,
impl<T> ProcessForBooleanResult<T>where
T: Real,
pub fn completely_overlapping(&self) -> bool
pub fn opposing_directions(&self) -> bool
pub fn any_intersects(&self) -> bool
Auto Trait Implementations§
impl<T> RefUnwindSafe for ProcessForBooleanResult<T>where
T: RefUnwindSafe,
impl<T> Send for ProcessForBooleanResult<T>where
T: Send,
impl<T> Sync for ProcessForBooleanResult<T>where
T: Sync,
impl<T> Unpin for ProcessForBooleanResult<T>where
T: Unpin,
impl<T> UnwindSafe for ProcessForBooleanResult<T>where
T: UnwindSafe,
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more