Enum cat_engine_basement::graphics::core::texture::Texture1DRewriteTarget [−][src]
#[repr(u32)] pub enum Texture1DRewriteTarget { Texture1D, ProxyTexture1D, }
Variants
Data is read from data as a sequence of signed or unsigned bytes, shorts, or longs, or single-precision floating-point values, depending on type. These values are grouped into sets of one, two, three, or four values, depending on format, to form elements. Each data byte is treated as eight 1-bit elements, with bit ordering determined by UNPACK_LSB_FIRST (see glPixelStore).
No data is read from data, but all of the texture image state is recalculated, checked for consistency, and checked against the implementation’s capabilities. If the implementation cannot handle a texture of the requested texture size, it sets all of the image state to 0, but does not generate an error. To query for an entire mipmap array, use an image array level greater than or equal to 1.
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for Texture1DRewriteTarget
impl Send for Texture1DRewriteTarget
impl Sync for Texture1DRewriteTarget
impl Unpin for Texture1DRewriteTarget
impl UnwindSafe for Texture1DRewriteTarget
Blanket Implementations
Mutably borrows from an owned value. Read more