pub fn draw_text<S: AsRef<str>, I: Into<Vec2Int>>(
ctx: &mut Context,
text: S,
font: &str,
size: u16,
pos: I,
mode: TextMode,
) -> Result<()>Expand description
Draw text to the screen.
This loads a font from the current directory, case sensitive.
pos refers to the center of the rendered text.
Refer to TextMode for information about colouring.
let mode = TextMode::Shaded {
foreground: (255, 255, 255),
background: (0, 0, 0)
};
draw_text(ctx, "text to draw", "arial.ttf", 72, (300, 300), mode);