Trait casbin::CoreApi [−][src]
Required methods
#[must_use]fn new_raw<'async_trait, M: TryIntoModel, A: TryIntoAdapter>(
m: M,
a: A
) -> Pin<Box<dyn Future<Output = Result<Self>> + Send + 'async_trait>> where
Self: Sized,
M: 'async_trait,
A: 'async_trait,
Self: 'async_trait,
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m: M,
a: A
) -> Pin<Box<dyn Future<Output = Result<Self>> + Send + 'async_trait>> where
Self: Sized,
M: 'async_trait,
A: 'async_trait,
Self: 'async_trait,
#[must_use]fn new<'async_trait, M: TryIntoModel, A: TryIntoAdapter>(
m: M,
a: A
) -> Pin<Box<dyn Future<Output = Result<Self>> + Send + 'async_trait>> where
Self: Sized,
M: 'async_trait,
A: 'async_trait,
Self: 'async_trait,
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m: M,
a: A
) -> Pin<Box<dyn Future<Output = Result<Self>> + Send + 'async_trait>> where
Self: Sized,
M: 'async_trait,
A: 'async_trait,
Self: 'async_trait,
fn add_function(
&mut self,
fname: &str,
f: fn(_: ImmutableString, _: ImmutableString) -> bool
)
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&mut self,
fname: &str,
f: fn(_: ImmutableString, _: ImmutableString) -> bool
)
fn get_model(&self) -> &dyn Model
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fn get_mut_model(&mut self) -> &mut dyn Model
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fn get_adapter(&self) -> &dyn Adapter
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fn get_mut_adapter(&mut self) -> &mut dyn Adapter
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fn get_role_manager(&self) -> Arc<RwLock<dyn RoleManager>>
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fn set_role_manager(&mut self, rm: Arc<RwLock<dyn RoleManager>>) -> Result<()>
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#[must_use]fn set_model<'life0, 'async_trait, M: TryIntoModel>(
&'life0 mut self,
m: M
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>> where
Self: Sized,
M: 'async_trait,
'life0: 'async_trait,
Self: 'async_trait,
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&'life0 mut self,
m: M
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>> where
Self: Sized,
M: 'async_trait,
'life0: 'async_trait,
Self: 'async_trait,
#[must_use]fn set_adapter<'life0, 'async_trait, A: TryIntoAdapter>(
&'life0 mut self,
a: A
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>> where
Self: Sized,
A: 'async_trait,
'life0: 'async_trait,
Self: 'async_trait,
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&'life0 mut self,
a: A
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>> where
Self: Sized,
A: 'async_trait,
'life0: 'async_trait,
Self: 'async_trait,
fn set_effector(&mut self, e: Box<dyn Effector>)
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fn enforce<ARGS: EnforceArgs>(&self, rvals: ARGS) -> Result<bool> where
Self: Sized,
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Self: Sized,
fn enforce_mut<ARGS: EnforceArgs>(&mut self, rvals: ARGS) -> Result<bool> where
Self: Sized,
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Self: Sized,
fn build_role_links(&mut self) -> Result<()>
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fn build_incremental_role_links(&mut self, d: EventData) -> Result<()>
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#[must_use]fn load_policy<'life0, 'async_trait>(
&'life0 mut self
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>> where
'life0: 'async_trait,
Self: 'async_trait,
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&'life0 mut self
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>> where
'life0: 'async_trait,
Self: 'async_trait,
#[must_use]fn load_filtered_policy<'a, 'life0, 'async_trait>(
&'life0 mut self,
f: Filter<'a>
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>> where
'a: 'async_trait,
'life0: 'async_trait,
Self: 'async_trait,
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&'life0 mut self,
f: Filter<'a>
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>> where
'a: 'async_trait,
'life0: 'async_trait,
Self: 'async_trait,
fn is_filtered(&self) -> bool
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fn is_enabled(&self) -> bool
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#[must_use]fn save_policy<'life0, 'async_trait>(
&'life0 mut self
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>> where
'life0: 'async_trait,
Self: 'async_trait,
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&'life0 mut self
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>> where
'life0: 'async_trait,
Self: 'async_trait,
#[must_use]fn clear_policy<'life0, 'async_trait>(
&'life0 mut self
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>> where
'life0: 'async_trait,
Self: 'async_trait,
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&'life0 mut self
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>> where
'life0: 'async_trait,
Self: 'async_trait,
fn enable_auto_save(&mut self, auto_save: bool)
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fn enable_enforce(&mut self, enabled: bool)
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fn enable_auto_build_role_links(&mut self, auto_build_role_links: bool)
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fn has_auto_save_enabled(&self) -> bool
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fn has_auto_build_role_links_enabled(&self) -> bool
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Implementors
impl CoreApi for Enforcer
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fn new_raw<'async_trait, M: TryIntoModel, A: TryIntoAdapter>(
m: M,
a: A
) -> Pin<Box<dyn Future<Output = Result<Self>> + Send + 'async_trait>> where
M: 'async_trait,
A: 'async_trait,
Self: 'async_trait,
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m: M,
a: A
) -> Pin<Box<dyn Future<Output = Result<Self>> + Send + 'async_trait>> where
M: 'async_trait,
A: 'async_trait,
Self: 'async_trait,
fn new<'async_trait, M: TryIntoModel, A: TryIntoAdapter>(
m: M,
a: A
) -> Pin<Box<dyn Future<Output = Result<Self>> + Send + 'async_trait>> where
M: 'async_trait,
A: 'async_trait,
Self: 'async_trait,
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m: M,
a: A
) -> Pin<Box<dyn Future<Output = Result<Self>> + Send + 'async_trait>> where
M: 'async_trait,
A: 'async_trait,
Self: 'async_trait,
fn add_function(
&mut self,
fname: &str,
f: fn(_: ImmutableString, _: ImmutableString) -> bool
)
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&mut self,
fname: &str,
f: fn(_: ImmutableString, _: ImmutableString) -> bool
)
fn get_model(&self) -> &dyn Model
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fn get_mut_model(&mut self) -> &mut dyn Model
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fn get_adapter(&self) -> &dyn Adapter
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fn get_mut_adapter(&mut self) -> &mut dyn Adapter
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fn get_role_manager(&self) -> Arc<RwLock<dyn RoleManager>>
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fn set_role_manager(&mut self, rm: Arc<RwLock<dyn RoleManager>>) -> Result<()>
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fn set_model<'life0, 'async_trait, M: TryIntoModel>(
&'life0 mut self,
m: M
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>> where
M: 'async_trait,
'life0: 'async_trait,
Self: 'async_trait,
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&'life0 mut self,
m: M
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>> where
M: 'async_trait,
'life0: 'async_trait,
Self: 'async_trait,
fn set_adapter<'life0, 'async_trait, A: TryIntoAdapter>(
&'life0 mut self,
a: A
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>> where
A: 'async_trait,
'life0: 'async_trait,
Self: 'async_trait,
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&'life0 mut self,
a: A
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>> where
A: 'async_trait,
'life0: 'async_trait,
Self: 'async_trait,
fn set_effector(&mut self, e: Box<dyn Effector>)
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fn enforce<ARGS: EnforceArgs>(&self, rvals: ARGS) -> Result<bool>
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Enforce decides whether a “subject” can access a “object” with the operation “action”, input parameters are usually: (sub, obj, act).
Examples
use casbin::prelude::*; #[cfg(feature = "runtime-async-std")] #[async_std::main] async fn main() -> Result<()> { let mut e = Enforcer::new("examples/basic_model.conf", "examples/basic_policy.csv").await?; assert_eq!(true, e.enforce(("alice", "data1", "read"))?); Ok(()) } #[cfg(feature = "runtime-tokio")] #[tokio::main] async fn main() -> Result<()> { let mut e = Enforcer::new("examples/basic_model.conf", "examples/basic_policy.csv").await?; assert_eq!(true, e.enforce(("alice", "data1", "read"))?); Ok(()) } #[cfg(all(not(feature = "runtime-async-std"), not(feature = "runtime-tokio")))] fn main() {}
fn enforce_mut<ARGS: EnforceArgs>(&mut self, rvals: ARGS) -> Result<bool>
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fn build_role_links(&mut self) -> Result<()>
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fn build_incremental_role_links(&mut self, d: EventData) -> Result<()>
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fn load_policy<'life0, 'async_trait>(
&'life0 mut self
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>> where
'life0: 'async_trait,
Self: 'async_trait,
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&'life0 mut self
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>> where
'life0: 'async_trait,
Self: 'async_trait,
fn load_filtered_policy<'a, 'life0, 'async_trait>(
&'life0 mut self,
f: Filter<'a>
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>> where
'a: 'async_trait,
'life0: 'async_trait,
Self: 'async_trait,
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&'life0 mut self,
f: Filter<'a>
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>> where
'a: 'async_trait,
'life0: 'async_trait,
Self: 'async_trait,
fn is_filtered(&self) -> bool
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fn is_enabled(&self) -> bool
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fn save_policy<'life0, 'async_trait>(
&'life0 mut self
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>> where
'life0: 'async_trait,
Self: 'async_trait,
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&'life0 mut self
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>> where
'life0: 'async_trait,
Self: 'async_trait,
fn clear_policy<'life0, 'async_trait>(
&'life0 mut self
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>> where
'life0: 'async_trait,
Self: 'async_trait,
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&'life0 mut self
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>> where
'life0: 'async_trait,
Self: 'async_trait,