Expand description
Contains Shortest, Valiant, Mindless, WeighedShortest.
Implementation of basic routing algorithms.
- Shortest
- Valiant
- Mindless
- WeighedShortest
Structs§
- Mindless
- Mindless routing Employ any path until reaching a router with the server atached. The interested may read a survey of random walks on graphs to try to predict the time to reach the destination. For example “Random Walks on Graphs: A Survey” by L. Lovász. Note that every cycle the request is made again. Hence, the walk is not actually unform random when there is network contention.
- Shortest
- Use the shortest path from origin to destination
- Valiant
- This is Valiant’s randomization scheme. Each packet to be sent from a source to a destination is routed first to a random intermediate node, and from that intermediate to destination. These randomization makes the two parts behave as if the traffic pattern was uniform at the cost of doubling the lengths.
- Weighed
Shortest - Use the shortest path from origin to destination, giving a weight to each link class.
Note that it uses information based on BFS and not on Dijkstra, which may cause discrepancies in some topologies.
See the
Topology::compute_distance_matrix
and its notes on weights for more informations.