[][src]Struct camera_controllers::FirstPersonSettings

pub struct FirstPersonSettings<T = f32> {
    pub move_forward_button: Button,
    pub move_backward_button: Button,
    pub strafe_left_button: Button,
    pub strafe_right_button: Button,
    pub fly_up_button: Button,
    pub fly_down_button: Button,
    pub move_faster_button: Button,
    pub speed_horizontal: T,
    pub speed_vertical: T,
    pub mouse_sensitivity_horizontal: T,
    pub mouse_sensitivity_vertical: T,
}

First person camera settings.

Fields

move_forward_button: Button

Which button to press to move forward.

move_backward_button: Button

Which button to press to move backward.

strafe_left_button: Button

Which button to press to strafe left.

strafe_right_button: Button

Which button to press to strafe right.

fly_up_button: Button

Which button to press to fly up.

fly_down_button: Button

Which button to press to fly down.

move_faster_button: Button

Which button to press to move faster.

speed_horizontal: T

The horizontal movement speed.

This is measured in units per second.

speed_vertical: T

The vertical movement speed.

This is measured in units per second.

mouse_sensitivity_horizontal: T

The horizontal mouse sensitivity.

This is a multiplier applied to horizontal mouse movements.

mouse_sensitivity_vertical: T

The vertical mouse sensitivity.

This is a multiplier applied to vertical mouse movements.

Implementations

impl<T> FirstPersonSettings<T> where
    T: Float, 
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pub fn keyboard_wasd() -> FirstPersonSettings<T>[src]

Creates new first person camera settings with wasd defaults.

pub fn keyboard_esdf() -> FirstPersonSettings<T>[src]

Creates a new first person camera settings with esdf defaults.

pub fn keyboard_zqsd() -> FirstPersonSettings<T>[src]

Creates new first person camera settings with zqsd defaults (azerty keyboard layout).

Auto Trait Implementations

impl<T> RefUnwindSafe for FirstPersonSettings<T> where
    T: RefUnwindSafe

impl<T> Send for FirstPersonSettings<T> where
    T: Send

impl<T> Sync for FirstPersonSettings<T> where
    T: Sync

impl<T> Unpin for FirstPersonSettings<T> where
    T: Unpin

impl<T> UnwindSafe for FirstPersonSettings<T> where
    T: UnwindSafe

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.