[−]Struct camera_controllers::CameraPerspective
Models camera perspective settings.
Fields
fov: T
Field of view (in degrees).
near_clip: T
The near clip distance.
far_clip: T
The far clip distance.
aspect_ratio: T
The aspect ratio, usually set to 1.0.
Methods
impl<T> CameraPerspective<T> where
T: Float,
f64: Cast<T>,
T: Float,
f64: Cast<T>,
pub fn projection(&self) -> [[T; 4]; 4]
Computes a projection matrix for the camera perspective.
Auto Trait Implementations
impl<T> Send for CameraPerspective<T> where
T: Send,
T: Send,
impl<T> Sync for CameraPerspective<T> where
T: Sync,
T: Sync,
Blanket Implementations
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,