Struct calloop::Source [−][src]
pub struct Source<E: EventSource> { /* fields omitted */ }
An event source that has been inserted into the event loop
This handle allows you to remove it, and possibly more interactions
depending on the source kind that will be provided by the Deref
implementation of this struct to the evented object.
Dropping this handle does not deregister this source from the event loop,
but will drop the wrapped EventSource
, maybe rendering it inert depending on
its implementation.
Methods
impl<E: EventSource> Source<E>
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impl<E: EventSource> Source<E>
pub fn reregister(&self) -> Result<()>
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pub fn reregister(&self) -> Result<()>
Refresh the registration of this event source to the loop
This can be necessary if the evented object provides methods to change its behavior. Its documentation should inform you of the need for re-registration.
pub fn remove(self) -> E
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pub fn remove(self) -> E
Remove this source from the event loop
You are given the evented object back.
Trait Implementations
impl<E: EventSource> Deref for Source<E>
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impl<E: EventSource> Deref for Source<E>
type Target = E
The resulting type after dereferencing.
ⓘImportant traits for &'a mut Rfn deref(&self) -> &E
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fn deref(&self) -> &E
Dereferences the value.
impl<E: EventSource> DerefMut for Source<E>
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impl<E: EventSource> DerefMut for Source<E>