pub struct CraftState {
Show 16 fields pub step_num: u32, pub progress: u32, pub max_progress: u32, pub quality: u32, pub max_quality: u32, pub durability: i32, pub max_durability: u32, pub cp: u32, pub max_cp: u32, pub gear_effects: GearEffects, pub buffs: BuffStacks, pub did_observe: bool, pub prev_basic_touch_combo: u8, pub basic_touch_combo: u8, pub step_state: StepState, pub next_success_rng: f32, /* private fields */
}

Fields§

§step_num: u32§progress: u32§max_progress: u32§quality: u32§max_quality: u32§durability: i32§max_durability: u32§cp: u32§max_cp: u32§gear_effects: GearEffects§buffs: BuffStacks§did_observe: bool§prev_basic_touch_combo: u8§basic_touch_combo: u8§step_state: StepState§next_success_rng: f32

Implementations§

source§

impl CraftState

source

pub fn set_next_step_outcome(&mut self, success_rng: f32, state: StepState)

set_next_state_outcome sets the success and/or StepState of the next step. if success_rng is less than the success threshold for the next action, step will succeed. Each step will automatically reset the next step to be successful with a NORMAL StepState.

source

pub fn step_num(&self) -> i64

source

pub fn is_finished(&self) -> bool

source

pub fn get_valid_action_mask(&self) -> [bool; 30]

get_valid_action_mask returns a bool mask of valid actions for the next step, where “true” means valid.

source

pub fn play_action_no_validate(&mut self, action_id: ActionID)

play_action_no_validate makes no attempt to validate the action; it should be checked beforehand

source

pub fn play_action(&mut self, action_id: ActionID) -> bool

play_action returns true if the action was validated and executed. False otherwise.

source

pub fn set_next_state_rng(&mut self)

Trait Implementations§

source§

impl Clone for CraftState

source§

fn clone(&self) -> CraftState

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
source§

impl Debug for CraftState

source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
source§

impl Hash for CraftState

source§

fn hash<H: Hasher>(&self, state: &mut H)

Feeds this value into the given Hasher. Read more
1.3.0 · source§

fn hash_slice<H>(data: &[Self], state: &mut H)where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
source§

impl PartialEq<CraftState> for CraftState

source§

fn eq(&self, other: &Self) -> bool

This method tests for self and other values to be equal, and is used by ==.
1.0.0 · source§

fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
source§

impl Copy for CraftState

source§

impl Eq for CraftState

Auto Trait Implementations§

Blanket Implementations§

source§

impl<T> Any for Twhere T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for Twhere T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for Twhere T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<T, U> Into<U> for Twhere U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T> ToOwned for Twhere T: Clone,

§

type Owned = T

The resulting type after obtaining ownership.
source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
source§

impl<T, U> TryFrom<U> for Twhere U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
§

impl<V, T> VZip<V> for Twhere V: MultiLane<T>,

§

fn vzip(self) -> V