Struct bwapi_wrapper::BWAPI_Game
source · #[repr(C)]pub struct BWAPI_Game {
pub _base: BWAPI_Interface,
}
Expand description
The abstract Game class is implemented by BWAPI and is the primary means of obtaining all game state information from Starcraft Broodwar.
Game state information includes all units, resources, players, forces, bullets, terrain, fog of war, regions, etc.@ingroup Interface
Fields§
§_base: BWAPI_Interface
Trait Implementations§
source§impl Debug for BWAPI_Game
impl Debug for BWAPI_Game
source§impl Hash for BWAPI_Game
impl Hash for BWAPI_Game
source§impl PartialEq for BWAPI_Game
impl PartialEq for BWAPI_Game
source§fn eq(&self, other: &BWAPI_Game) -> bool
fn eq(&self, other: &BWAPI_Game) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for BWAPI_Game
impl StructuralPartialEq for BWAPI_Game
Auto Trait Implementations§
impl RefUnwindSafe for BWAPI_Game
impl !Send for BWAPI_Game
impl !Sync for BWAPI_Game
impl Unpin for BWAPI_Game
impl UnwindSafe for BWAPI_Game
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more