[−][src]Struct bwapi_wrapper::BWAPI_BulletData
Fields
id: c_int
player: c_int
type_: c_int
source: c_int
positionX: c_int
positionY: c_int
angle: f64
velocityX: f64
velocityY: f64
target: c_int
targetPositionX: c_int
targetPositionY: c_int
removeTimer: c_int
exists: bool
isVisible: [bool; 9]
Trait Implementations
impl Clone for BWAPI_BulletData
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fn clone(&self) -> BWAPI_BulletData
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fn clone_from(&mut self, source: &Self)
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impl Copy for BWAPI_BulletData
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impl Debug for BWAPI_BulletData
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impl Default for BWAPI_BulletData
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fn default() -> BWAPI_BulletData
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impl PartialEq<BWAPI_BulletData> for BWAPI_BulletData
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fn eq(&self, other: &BWAPI_BulletData) -> bool
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fn ne(&self, other: &BWAPI_BulletData) -> bool
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impl StructuralPartialEq for BWAPI_BulletData
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Auto Trait Implementations
impl RefUnwindSafe for BWAPI_BulletData
impl Send for BWAPI_BulletData
impl Sync for BWAPI_BulletData
impl Unpin for BWAPI_BulletData
impl UnwindSafe for BWAPI_BulletData
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,