Struct bwapi_sys::Event [−][src]
#[repr(C)]pub struct Event { pub position: Position, pub text: *mut c_void, pub unit: *mut Unit, pub player: *mut Player, pub type_: EventType, pub winner: bool, }
Fields
position: Position
text: *mut c_void
unit: *mut Unit
player: *mut Player
type_: EventType
winner: bool