[−][src]Struct bve::parse::mesh::ParsedStaticObject
A single static object.
Despite having many meshes, the game treats this as a single game object, and always moves and behaves as a single compound mesh.
Each mesh has it's own legacy properties that are on a per-mesh basis, so the meshes can't be combined.
Fields
meshes: Vec<Mesh>
All meshes in the object.
textures: TextureSet
The set of texture names needed by mesh
warnings: Vec<MeshWarning>
Warnings when creating the mesh. Does not affect mesh.
errors: Vec<MeshError>
Errors when creating the mesh. If there are enough errors, there might not even be any meshes!
Trait Implementations
impl Clone for ParsedStaticObject
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fn clone(&self) -> ParsedStaticObject
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fn clone_from(&mut self, source: &Self)
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impl Debug for ParsedStaticObject
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impl Default for ParsedStaticObject
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fn default() -> ParsedStaticObject
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impl PartialEq<ParsedStaticObject> for ParsedStaticObject
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fn eq(&self, other: &ParsedStaticObject) -> bool
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fn ne(&self, other: &ParsedStaticObject) -> bool
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impl StructuralPartialEq for ParsedStaticObject
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Auto Trait Implementations
impl RefUnwindSafe for ParsedStaticObject
impl Send for ParsedStaticObject
impl Sync for ParsedStaticObject
impl Unpin for ParsedStaticObject
impl UnwindSafe for ParsedStaticObject
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> AnyEq for T where
T: PartialEq<T> + Any,
T: PartialEq<T> + Any,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,