Struct butlerd::Responses::CheckUpdate [−][src]
What you get back when you check for updates. Each item in updates represents a different game
Fields
updates: Option<Vec<GameUpdate>>
warnings: Option<Vec<String>>
Trait Implementations
impl Debug for CheckUpdate
[src]
impl Debug for CheckUpdate
Auto Trait Implementations
impl Send for CheckUpdate
impl Send for CheckUpdate
impl Sync for CheckUpdate
impl Sync for CheckUpdate