burn_tensor/tensor/ops/modules/base.rs
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use super::{conv, pool, unfold::unfold4d_using_conv2d};
use crate::{
backend::Backend,
ops::{FloatTensor, IntTensor},
Shape,
};
/// Gradient computed during the backward pass for each tensor used by [conv2d](ModuleOps::conv2d).
#[derive(new)]
pub struct Conv2dBackward<B: Backend> {
/// Gradient.
pub x_grad: FloatTensor<B>,
/// Weights gradient.
pub weights_grad: FloatTensor<B>,
/// Bias gradient.
pub bias_grad: Option<FloatTensor<B>>,
}
/// Gradient computed during the backward pass for each tensor used by [deform_conv2d](ModuleOps::deform_conv2d).
#[derive(new)]
pub struct DeformConv2dBackward<B: Backend> {
/// Gradient.
pub x_grad: FloatTensor<B>,
/// Offset gradient.
pub offset_grad: FloatTensor<B>,
/// Weights gradient.
pub weight_grad: FloatTensor<B>,
/// Mask gradient.
pub mask_grad: Option<FloatTensor<B>>,
/// Bias gradient.
pub bias_grad: Option<FloatTensor<B>>,
}
/// Gradient computed during the backward pass for each tensor used by [conv3d](ModuleOps::conv3d).
#[derive(new)]
pub struct Conv3dBackward<B: Backend> {
/// Gradient.
pub x_grad: FloatTensor<B>,
/// Weights gradient.
pub weights_grad: FloatTensor<B>,
/// Bias gradient.
pub bias_grad: Option<FloatTensor<B>>,
}
/// Gradient computed during the backward pass for each tensor used by [max_pool1d](ModuleOps::max_pool1d).
#[derive(new)]
pub struct MaxPool1dBackward<B: Backend> {
/// Gradient.
pub x_grad: FloatTensor<B>,
}
/// Results from [max_pool1d](ModuleOps::max_pool1d_with_indices).
#[derive(new)]
pub struct MaxPool1dWithIndices<B: Backend> {
/// The output tensor.
pub output: FloatTensor<B>,
/// The indices tensor.
pub indices: IntTensor<B>,
}
/// Gradient computed during the backward pass for each tensor used by [max_pool2d](ModuleOps::max_pool2d).
#[derive(new)]
pub struct MaxPool2dBackward<B: Backend> {
/// Gradient.
pub x_grad: FloatTensor<B>,
}
/// Results from [max_pool2d](ModuleOps::max_pool2d_with_indices).
#[derive(new)]
pub struct MaxPool2dWithIndices<B: Backend> {
/// The output tensor.
pub output: FloatTensor<B>,
/// The indices tensor.
pub indices: IntTensor<B>,
}
/// Convolution options.
#[derive(new, Debug, Clone, Hash, PartialEq, Eq)]
pub struct ConvOptions<const N: usize> {
/// Stride.
pub stride: [usize; N],
/// Padding.
pub padding: [usize; N],
/// Dilation.
pub dilation: [usize; N],
/// Groups.
pub groups: usize,
}
/// Convolution options.
#[derive(new, Debug, Clone, Hash, PartialEq, Eq)]
pub struct DeformConvOptions<const N: usize> {
/// Stride.
pub stride: [usize; N],
/// Padding.
pub padding: [usize; N],
/// Dilation.
pub dilation: [usize; N],
/// Weight Groups.
pub weight_groups: usize,
/// Offset Groups.
pub offset_groups: usize,
}
/// Transposed convolution options.
#[derive(new, Debug, Clone, Hash, PartialEq, Eq)]
pub struct ConvTransposeOptions<const N: usize> {
/// Stride.
pub stride: [usize; N],
/// Padding.
pub padding: [usize; N],
/// Padding out.
pub padding_out: [usize; N],
/// Dilation.
pub dilation: [usize; N],
/// Groups.
pub groups: usize,
}
/// Unfold operation options.
#[derive(new, Debug, Clone)]
pub struct UnfoldOptions {
/// The number of positions to slide over the input tensor in each dimension.
/// A stride of `[1, 1]` will slide the kernel one pixel at a time.
pub stride: [usize; 2],
/// The number of zero-padding pixels added to each side of the input tensor in each dimension.
pub padding: [usize; 2],
/// The spacing between the blocks (patches) in the original input tensor.
pub dilation: [usize; 2],
}
/// Algorithm used for upsampling.
#[derive(new, Debug, Clone, serde::Deserialize, serde::Serialize)]
pub enum InterpolateMode {
/// Nearest-neighbor interpolation.
/// <https://en.wikipedia.org/wiki/Nearest-neighbor_interpolation>
Nearest,
/// Bilinear interpolation.
/// <https://en.wikipedia.org/wiki/Bilinear_interpolation>
Bilinear,
/// Bicubic interpolation.
/// <https://en.wikipedia.org/wiki/Bicubic_interpolation>
Bicubic,
}
/// Interpolation options.
#[derive(new, Debug, Clone)]
pub struct InterpolateOptions {
/// Algorithm used for upsampling.
pub mode: InterpolateMode,
}
/// Gradient computed during the backward pass for each tensor used by [interpolate](ModuleOps::interpolate).
#[derive(new)]
pub struct InterpolateBackward<B: Backend> {
/// Gradient.
pub x_grad: FloatTensor<B>,
}
/// Module operations trait.
pub trait ModuleOps<B: Backend> {
/// Embedding operation.
///
/// # Arguments
///
/// * `weights` - The embedding weights.
/// * `indices` - The indices tensor.
///
/// # Returns
///
/// The output tensor.
fn embedding(weights: FloatTensor<B>, indices: IntTensor<B>) -> FloatTensor<B> {
let [batch_size, seq_length] = B::int_shape(&indices).dims();
let [_, d_model] = B::float_shape(&weights).dims();
let indices = B::int_reshape(indices, Shape::new([batch_size * seq_length]));
let output = B::float_select(weights, 0, indices);
B::float_reshape(output, Shape::new([batch_size, seq_length, d_model]))
}
/// Embedding backward operation.
///
/// # Arguments
///
/// * `weights` - The embedding weights.
/// * `output_grad` - The output gradient.
/// * `indices` - The indices tensor.
///
/// # Returns
///
/// The gradient.
fn embedding_backward(
weights: FloatTensor<B>,
output_grad: FloatTensor<B>,
indices: IntTensor<B>,
) -> FloatTensor<B> {
let [batch_size, seq_length] = B::int_shape(&indices).dims();
let [n_embeddings, d_model] = B::float_shape(&weights).dims();
let device = B::float_device(&weights);
let indices = B::int_reshape(indices, Shape::new([batch_size * seq_length]));
let output_grad =
B::float_reshape(output_grad, Shape::new([batch_size * seq_length, d_model]));
let grad = B::float_zeros(Shape::new([n_embeddings, d_model]), &device);
B::float_select_assign(grad, 0, indices, output_grad)
}
/// One dimensional convolution.
///
/// # Shapes
///
/// x: `[batch_size, channels_in, length]`,
/// weight: `[channels_out, channels_in, kernel_size]`,
/// bias: `[channels_out]`,
fn conv1d(
x: FloatTensor<B>,
weight: FloatTensor<B>,
bias: Option<FloatTensor<B>>,
options: ConvOptions<1>,
) -> FloatTensor<B> {
conv::conv1d_from_conv2d::<B>(x, weight, bias, options)
}
/// Backward pass for the [conv1d](ModuleOps::conv1d) operation, returning the gradient for `x`.
fn conv1d_x_backward(
x: FloatTensor<B>,
weight: FloatTensor<B>,
output_grad: FloatTensor<B>,
options: ConvOptions<1>,
) -> FloatTensor<B> {
conv::conv1d_x_backward::<B>(x, weight, output_grad, options)
}
/// Backward pass for the [conv1d](ModuleOps::conv1d) operation, returning the gradient for `weight`.
fn conv1d_weight_backward(
x: FloatTensor<B>,
weight: FloatTensor<B>,
output_grad: FloatTensor<B>,
options: ConvOptions<1>,
) -> FloatTensor<B> {
conv::conv1d_weight_backward::<B>(x, weight, output_grad, options)
}
/// Backward pass for the [conv1d](ModuleOps::conv1d) operation, returning the gradient for `bias`.
fn conv1d_bias_backward(
x: FloatTensor<B>,
bias: FloatTensor<B>,
output_grad: FloatTensor<B>,
) -> FloatTensor<B> {
conv::conv1d_bias_backward::<B>(x, bias, output_grad)
}
/// Two dimensional convolution.
///
/// # Shapes
///
/// x: `[batch_size, channels_in, height, width]`,
/// weight: `[channels_out, channels_in, kernel_size_1, kernel_size_2]`,
/// bias: `[channels_out]`,
fn conv2d(
x: FloatTensor<B>,
weight: FloatTensor<B>,
bias: Option<FloatTensor<B>>,
options: ConvOptions<2>,
) -> FloatTensor<B>;
/// Backward pass for the [conv2d](ModuleOps::conv2d) operation, returning the gradient for `x`.
fn conv2d_x_backward(
x: FloatTensor<B>,
weight: FloatTensor<B>,
output_grad: FloatTensor<B>,
options: ConvOptions<2>,
) -> FloatTensor<B> {
conv::conv2d_x_backward::<B>(x, weight, output_grad, options)
}
/// Backward pass for the [conv2d](ModuleOps::conv2d) operation, returning the gradient for `weight`.
fn conv2d_weight_backward(
x: FloatTensor<B>,
weight: FloatTensor<B>,
output_grad: FloatTensor<B>,
options: ConvOptions<2>,
) -> FloatTensor<B> {
conv::conv2d_weight_backward::<B>(x, weight, output_grad, options)
}
/// Backward pass for the [conv2d](ModuleOps::conv2d) operation, returning the gradient for `bias`.
fn conv2d_bias_backward(
x: FloatTensor<B>,
weight: FloatTensor<B>,
bias: FloatTensor<B>,
output_grad: FloatTensor<B>,
) -> FloatTensor<B> {
conv::conv2d_bias_backward::<B>(x, weight, bias, output_grad)
}
/// Two dimensional deformable convolution.
///
/// # Shapes
///
/// x: `[batch_size, channels_in, height, width]`,
/// weight: `[channels_out, channels_in, kernel_size_1, kernel_size_2]`,
/// bias: `[channels_out]`,
fn deform_conv2d(
x: FloatTensor<B>,
offset: FloatTensor<B>,
weight: FloatTensor<B>,
mask: Option<FloatTensor<B>>,
bias: Option<FloatTensor<B>>,
options: DeformConvOptions<2>,
) -> FloatTensor<B>;
/// Backward pass for the [deform_conv2d](ModuleOps::deform_conv2d) operation.
fn deform_conv2d_backward(
x: FloatTensor<B>,
offset: FloatTensor<B>,
weight: FloatTensor<B>,
mask: Option<FloatTensor<B>>,
bias: Option<FloatTensor<B>>,
output_grad: FloatTensor<B>,
options: DeformConvOptions<2>,
) -> DeformConv2dBackward<B>;
/// Three dimensional convolution.
///
/// # Shapes
///
/// x: `[batch_size, channels_in, depth, height, width]`,
/// weight: `[channels_out, channels_in, kernel_size_1, kernel_size_2, kernel_size_3]`,
/// bias: `[channels_out]`,
fn conv3d(
x: FloatTensor<B>,
weight: FloatTensor<B>,
bias: Option<FloatTensor<B>>,
options: ConvOptions<3>,
) -> FloatTensor<B>;
/// Backward pass for the [conv3d](ModuleOps::conv3d) operation, returning the gradient for `x`.
fn conv3d_x_backward(
x: FloatTensor<B>,
weight: FloatTensor<B>,
output_grad: FloatTensor<B>,
options: ConvOptions<3>,
) -> FloatTensor<B> {
conv::conv3d_x_backward::<B>(x, weight, output_grad, options)
}
/// Backward pass for the [conv3d](ModuleOps::conv3d) operation, returning the gradient for `weight`.
fn conv3d_weight_backward(
x: FloatTensor<B>,
weight: FloatTensor<B>,
output_grad: FloatTensor<B>,
options: ConvOptions<3>,
) -> FloatTensor<B> {
conv::conv3d_weight_backward::<B>(x, weight, output_grad, options)
}
/// Backward pass for the [conv3d](ModuleOps::conv3d) operation, returning the gradient for `bias`.
fn conv3d_bias_backward(
x: FloatTensor<B>,
weight: FloatTensor<B>,
bias: FloatTensor<B>,
output_grad: FloatTensor<B>,
) -> FloatTensor<B> {
conv::conv3d_bias_backward::<B>(x, weight, bias, output_grad)
}
/// One dimensional transposed convolution.
///
/// # Shapes
///
/// x: `[batch_size, channels_in, length]`,
/// weight: `[channels_in, channels_out, length]`,
/// bias: `[channels_out]`,
fn conv_transpose1d(
x: FloatTensor<B>,
weight: FloatTensor<B>,
bias: Option<FloatTensor<B>>,
options: ConvTransposeOptions<1>,
) -> FloatTensor<B> {
conv::conv_transpose1d_from_conv_transpose2d::<B>(x, weight, bias, options)
}
/// Backward pass for the [conv transpose 1d](ModuleOps::conv_transpose1d) operation, returning the gradient for `x`.
fn conv_transpose1d_x_backward(
weight: FloatTensor<B>,
output_grad: FloatTensor<B>,
options: ConvTransposeOptions<1>,
) -> FloatTensor<B> {
conv::conv_transpose1d_x_backward::<B>(weight, output_grad, options)
}
/// Backward pass for the [conv transpose 1d](ModuleOps::conv_transpose1d) operation, returning the gradient for `weight`.
fn conv_transpose1d_weight_backward(
x: FloatTensor<B>,
weight: FloatTensor<B>,
output_grad: FloatTensor<B>,
options: ConvTransposeOptions<1>,
) -> FloatTensor<B> {
conv::conv_transpose1d_weight_backward::<B>(x, weight, output_grad, options)
}
/// Backward pass for the [conv transpose 1d](ModuleOps::conv_transpose1d) operation, returning the gradient for `bias`.
fn conv_transpose1d_bias_backward(
x: FloatTensor<B>,
bias: FloatTensor<B>,
output_grad: FloatTensor<B>,
) -> FloatTensor<B> {
conv::conv_transpose1d_bias_backward::<B>(x, bias, output_grad)
}
/// Two dimensional transposed convolution.
///
/// # Shapes
///
/// x: `[batch_size, channels_in, height, width]`,
/// weight: `[channels_in, channels_out, kernel_size_1, kernel_size_2]`,
/// bias: `[channels_out]`,
fn conv_transpose2d(
x: FloatTensor<B>,
weight: FloatTensor<B>,
bias: Option<FloatTensor<B>>,
options: ConvTransposeOptions<2>,
) -> FloatTensor<B>;
/// Backward pass for the [conv transpose 2d](ModuleOps::conv_transpose2d) operation, returning the gradient for `x`.
fn conv_transpose2d_x_backward(
weight: FloatTensor<B>,
output_grad: FloatTensor<B>,
options: ConvTransposeOptions<2>,
) -> FloatTensor<B> {
conv::conv_transpose2d_x_backward::<B>(weight, output_grad, options)
}
/// Backward pass for the [conv transpose 2d](ModuleOps::conv_transpose2d) operation, returning the gradient for `weight`.
fn conv_transpose2d_weight_backward(
x: FloatTensor<B>,
weight: FloatTensor<B>,
output_grad: FloatTensor<B>,
options: ConvTransposeOptions<2>,
) -> FloatTensor<B> {
conv::conv_transpose2d_weight_backward::<B>(x, weight, output_grad, options)
}
/// Backward pass for the [conv transpose 2d](ModuleOps::conv_transpose2d) operation, returning the gradient for `bias`.
fn conv_transpose2d_bias_backward(
x: FloatTensor<B>,
bias: FloatTensor<B>,
output_grad: FloatTensor<B>,
) -> FloatTensor<B> {
conv::conv_transpose2d_bias_backward::<B>(x, bias, output_grad)
}
/// Three dimensional transposed convolution.
///
/// # Shapes
///
/// x: `[batch_size, channels_in, height, width]`,
/// weight: `[channels_in, channels_out, kernel_size_1, kernel_size_2, kernel_size_3]`,
/// bias: `[channels_out]`,
fn conv_transpose3d(
x: FloatTensor<B>,
weight: FloatTensor<B>,
bias: Option<FloatTensor<B>>,
options: ConvTransposeOptions<3>,
) -> FloatTensor<B>;
/// Backward pass for the [conv transpose 3d](ModuleOps::conv_transpose3d) operation, returning the gradient for `x`.
fn conv_transpose3d_x_backward(
weight: FloatTensor<B>,
output_grad: FloatTensor<B>,
options: ConvTransposeOptions<3>,
) -> FloatTensor<B> {
conv::conv_transpose3d_x_backward::<B>(weight, output_grad, options)
}
/// Backward pass for the [conv transpose 3d](ModuleOps::conv_transpose3d) operation, returning the gradient for `weight`.
fn conv_transpose3d_weight_backward(
x: FloatTensor<B>,
weight: FloatTensor<B>,
output_grad: FloatTensor<B>,
options: ConvTransposeOptions<3>,
) -> FloatTensor<B> {
conv::conv_transpose3d_weight_backward::<B>(x, weight, output_grad, options)
}
/// Backward pass for the [conv transpose 3d](ModuleOps::conv_transpose3d) operation, returning the gradient for `bias`.
fn conv_transpose3d_bias_backward(
x: FloatTensor<B>,
bias: FloatTensor<B>,
output_grad: FloatTensor<B>,
) -> FloatTensor<B> {
conv::conv_transpose3d_bias_backward::<B>(x, bias, output_grad)
}
/// Four-dimensional unfolding.
///
/// # Shapes
///
/// x: `[batch_size, channels_in, height, width]`,
/// returns: `[batch_size, channels_in * kernel_size_1 * kernel_size_2, number of blocks]`,
fn unfold4d(
x: FloatTensor<B>,
kernel_size: [usize; 2],
options: UnfoldOptions,
) -> FloatTensor<B> {
unfold4d_using_conv2d::<B>(x, kernel_size, options)
}
/// One dimensional avg pooling.
///
/// # Shapes
///
/// x: [batch_size, channels, length],
fn avg_pool1d(
x: FloatTensor<B>,
kernel_size: usize,
stride: usize,
padding: usize,
count_include_pad: bool,
) -> FloatTensor<B> {
pool::avg_pool1d_from_2d::<B>(x, kernel_size, stride, padding, count_include_pad)
}
/// Backward pass for the [avg pooling 1d](ModuleOps::avg_pool1d) operation.
fn avg_pool1d_backward(
x: FloatTensor<B>,
grad: FloatTensor<B>,
kernel_size: usize,
stride: usize,
padding: usize,
count_include_pad: bool,
) -> FloatTensor<B> {
pool::avg_pool1d_backward_from_2d::<B>(
x,
grad,
kernel_size,
stride,
padding,
count_include_pad,
)
}
/// Two dimensional avg pooling.
///
/// # Shapes
///
/// x: [batch_size, channels, height, width],
fn avg_pool2d(
x: FloatTensor<B>,
kernel_size: [usize; 2],
stride: [usize; 2],
padding: [usize; 2],
count_include_pad: bool,
) -> FloatTensor<B>;
/// Backward pass for the [avg pooling 2d](ModuleOps::avg_pool2d) operation.
fn avg_pool2d_backward(
x: FloatTensor<B>,
grad: FloatTensor<B>,
kernel_size: [usize; 2],
stride: [usize; 2],
padding: [usize; 2],
count_include_pad: bool,
) -> FloatTensor<B>;
/// Two dimensional adaptive avg pooling.
///
/// # Shapes
///
/// x: [batch_size, channels, height, width],
fn adaptive_avg_pool2d(x: FloatTensor<B>, output_size: [usize; 2]) -> FloatTensor<B>;
/// Backward pass for the [adaptive avg pooling 2d](ModuleOps::adaptive_avg_pool2d) operation.
fn adaptive_avg_pool2d_backward(x: FloatTensor<B>, grad: FloatTensor<B>) -> FloatTensor<B>;
/// One dimensional adaptive avg pooling.
///
/// # Shapes
///
/// x: [batch_size, channels, length],
fn adaptive_avg_pool1d(x: FloatTensor<B>, output_size: usize) -> FloatTensor<B> {
pool::adaptive_avg_pool1d_from_2d::<B>(x, output_size)
}
/// Backward pass for the [adaptive avg pooling 1d](ModuleOps::adaptive_avg_pool1d) operation.
fn adaptive_avg_pool1d_backward(x: FloatTensor<B>, grad: FloatTensor<B>) -> FloatTensor<B> {
pool::adaptive_avg_pool1d_backward_from_2d::<B>(x, grad)
}
/// One dimensional max pooling.
///
/// # Shapes
///
/// x: [batch_size, channels, length],
fn max_pool1d(
x: FloatTensor<B>,
kernel_size: usize,
stride: usize,
padding: usize,
dilation: usize,
) -> FloatTensor<B> {
pool::max_pool1d_from_2d::<B>(x, kernel_size, stride, padding, dilation)
}
/// One dimensional max pooling with indices.
///
/// # Shapes
///
/// x: [batch_size, channels, height, width],
fn max_pool1d_with_indices(
x: FloatTensor<B>,
kernel_size: usize,
stride: usize,
padding: usize,
dilation: usize,
) -> MaxPool1dWithIndices<B> {
pool::max_pool1d_with_indices_from_2d::<B>(x, kernel_size, stride, padding, dilation)
}
/// Backward pass for the [max pooling 1d](ModuleOps::max_pool1d_with_indices) operation.
fn max_pool1d_with_indices_backward(
x: FloatTensor<B>,
kernel_size: usize,
stride: usize,
padding: usize,
dilation: usize,
output_grad: FloatTensor<B>,
indices: IntTensor<B>,
) -> MaxPool1dBackward<B> {
pool::max_pool1d_with_indices_backward_from_2d::<B>(
x,
kernel_size,
stride,
padding,
dilation,
output_grad,
indices,
)
}
/// Two dimensional max pooling.
///
/// # Shapes
///
/// x: [batch_size, channels, height, width],
fn max_pool2d(
x: FloatTensor<B>,
kernel_size: [usize; 2],
stride: [usize; 2],
padding: [usize; 2],
dilation: [usize; 2],
) -> FloatTensor<B>;
/// Two dimensional max pooling with indices.
///
/// # Shapes
///
/// x: [batch_size, channels, height, width],
fn max_pool2d_with_indices(
x: FloatTensor<B>,
kernel_size: [usize; 2],
stride: [usize; 2],
padding: [usize; 2],
dilation: [usize; 2],
) -> MaxPool2dWithIndices<B>;
/// Backward pass for the [max pooling 2d](ModuleOps::max_pool2d_with_indices) operation.
fn max_pool2d_with_indices_backward(
x: FloatTensor<B>,
kernel_size: [usize; 2],
stride: [usize; 2],
padding: [usize; 2],
dilation: [usize; 2],
output_grad: FloatTensor<B>,
indices: IntTensor<B>,
) -> MaxPool2dBackward<B>;
/// Down/up samples the input.
///
/// # Shapes
///
/// x: `[batch_size, channels, height, width]`,
fn interpolate(
x: FloatTensor<B>,
output_size: [usize; 2],
options: InterpolateOptions,
) -> FloatTensor<B>;
/// Backward pass for the [interpolate](ModuleOps::interpolate) operation.
fn interpolate_backward(
x: FloatTensor<B>,
grad: FloatTensor<B>,
output_size: [usize; 2],
options: InterpolateOptions,
) -> FloatTensor<B>;
}