use crate::element::{FloatNdArrayElement, IntNdArrayElement, QuantElement};
use crate::PrecisionBridge;
use crate::{NdArrayQTensor, NdArrayTensor};
use alloc::string::String;
use burn_common::stub::Mutex;
use burn_tensor::backend::{Backend, DeviceId, DeviceOps};
use burn_tensor::ops::{BoolTensor, FloatTensor, IntTensor, QuantizedTensor};
use burn_tensor::quantization::QuantizationScheme;
use burn_tensor::repr::{HandleKind, QuantizedKind, ReprBackend, TensorHandle};
use core::marker::PhantomData;
use rand::{rngs::StdRng, SeedableRng};
pub(crate) static SEED: Mutex<Option<StdRng>> = Mutex::new(None);
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
pub enum NdArrayDevice {
Cpu,
}
impl DeviceOps for NdArrayDevice {
fn id(&self) -> burn_tensor::backend::DeviceId {
match self {
NdArrayDevice::Cpu => DeviceId::new(0, 0),
}
}
}
impl Default for NdArrayDevice {
fn default() -> Self {
Self::Cpu
}
}
#[derive(Clone, Copy, Default, Debug)]
pub struct NdArray<E = f32, I = i64, Q = i8> {
_e: PhantomData<E>,
_i: PhantomData<I>,
_q: PhantomData<Q>,
}
impl<E: FloatNdArrayElement, I: IntNdArrayElement, Q: QuantElement> Backend for NdArray<E, I, Q> {
type Device = NdArrayDevice;
type FullPrecisionBridge = PrecisionBridge<f32>;
type FloatTensorPrimitive = NdArrayTensor<E>;
type FloatElem = E;
type IntTensorPrimitive = NdArrayTensor<I>;
type IntElem = I;
type BoolTensorPrimitive = NdArrayTensor<bool>;
type QuantizedTensorPrimitive = NdArrayQTensor<Q>;
type QuantizedEncoding = Q;
fn ad_enabled() -> bool {
false
}
fn name() -> String {
String::from("ndarray")
}
fn seed(seed: u64) {
let rng = StdRng::seed_from_u64(seed);
let mut seed = SEED.lock().unwrap();
*seed = Some(rng);
}
}
impl<E: FloatNdArrayElement, I: IntNdArrayElement, Q: QuantElement> ReprBackend
for NdArray<E, I, Q>
{
type Handle = HandleKind<Self>;
fn float_tensor(handle: TensorHandle<Self::Handle>) -> FloatTensor<Self> {
match handle.handle {
HandleKind::Float(handle) => handle,
_ => panic!("Expected float handle, got {}", handle.handle.name()),
}
}
fn int_tensor(handle: TensorHandle<Self::Handle>) -> IntTensor<Self> {
match handle.handle {
HandleKind::Int(handle) => handle,
_ => panic!("Expected int handle, got {}", handle.handle.name()),
}
}
fn bool_tensor(handle: TensorHandle<Self::Handle>) -> BoolTensor<Self> {
match handle.handle {
HandleKind::Bool(handle) => handle,
_ => panic!("Expected bool handle, got {}", handle.handle.name()),
}
}
fn quantized_tensor(
handles: QuantizedKind<TensorHandle<Self::Handle>>,
_scheme: QuantizationScheme,
) -> QuantizedTensor<Self> {
let handle = handles.tensor.handle;
match handle {
HandleKind::Quantized(handle) => handle,
_ => panic!("Expected quantized handle, got {}", handle.name()),
}
}
fn float_tensor_handle(tensor: FloatTensor<Self>) -> Self::Handle {
HandleKind::Float(tensor)
}
fn int_tensor_handle(tensor: IntTensor<Self>) -> Self::Handle {
HandleKind::Int(tensor)
}
fn bool_tensor_handle(tensor: BoolTensor<Self>) -> Self::Handle {
HandleKind::Bool(tensor)
}
fn quantized_tensor_handle(tensor: QuantizedTensor<Self>) -> QuantizedKind<Self::Handle> {
QuantizedKind {
tensor: HandleKind::Quantized(tensor),
scale: HandleKind::Empty,
offset: None,
}
}
}