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use crate::coord::Coord;
use crate::drawing::Renderable;
use crate::shapes::{DrawType, Shape};
use crate::Graphics;
#[cfg(feature = "serde_derive")]
use serde::{Deserialize, Serialize};
#[cfg_attr(feature = "serde_derive", derive(Serialize, Deserialize))]
#[derive(Debug, Clone, Eq, PartialEq)]
pub struct Rect {
start: Coord,
end: Coord,
width: isize,
height: isize,
draw_type: DrawType,
}
impl Rect {
pub fn new<P1: Into<Coord>, P2: Into<Coord>>(start: P1, end: P2, draw_type: DrawType) -> Self {
let start = start.into();
let end = end.into();
let start_x = start.x.min(end.x);
let end_x = start.x.max(end.x);
let start_y = start.y.min(end.y);
let end_y = start.y.max(end.y);
let width = end_x - start_x;
let height = end_y - start_y;
Self {
start: Coord::new(start_x, start_y),
end: Coord::new(end_x, end_y),
width,
height,
draw_type,
}
}
pub fn width(&self) -> isize {
self.width
}
pub fn height(&self) -> isize {
self.width
}
pub fn topleft(&self) -> Coord {
self.points()[0]
}
pub fn bottomright(&self) -> Coord {
self.points()[1]
}
pub fn union(&self, other: &Rect) -> Rect {
let x1 = self.start.x.min(other.start.x);
let y1 = self.start.y.min(other.start.y);
let x2 = self.end.x.max(other.end.x);
let y2 = self.end.y.max(other.end.y);
Rect::new((x1, y1), (x2, y2), self.draw_type)
}
pub fn intersect(&self, other: &Rect) -> Rect {
let x1 = self.start.x.max(other.start.x);
let y1 = self.start.y.max(other.start.y);
let x2 = self.end.x.min(other.end.x);
let y2 = self.end.y.min(other.end.y);
if x1 < x2 && y1 < y2 {
Rect::new((x1, y1), (x2, y2), self.draw_type)
} else {
self.clone()
}
}
pub fn intersects(&self, other: &Rect) -> bool {
let x1 = self.start.x.max(other.start.x);
let y1 = self.start.y.max(other.start.y);
let x2 = self.end.x.min(other.end.x);
let y2 = self.end.y.min(other.end.y);
x1 < x2 && y1 < y2
}
}
impl Shape for Rect {
fn draw_type(&self) -> DrawType {
self.draw_type
}
fn with_draw_type(&self, draw_type: DrawType) -> Self {
Rect::new(self.start, self.end, draw_type)
}
fn translate_by<P: Into<Coord>>(&self, delta: P) -> Self {
let delta = delta.into();
let start = self.start + delta;
let end = self.end + delta;
Rect::new(start, end, self.draw_type)
}
fn move_to<P: Into<Coord>>(&self, xy: P) -> Self {
let start = xy.into();
let end = start + Coord::from(self.start.diff(self.end));
Rect::new(start, end, self.draw_type)
}
fn points(&self) -> Vec<Coord> {
vec![self.start, self.end]
}
}
impl Renderable for Rect {
fn render(&self, graphics: &mut Graphics) {
match self.draw_type {
DrawType::Stroke(color) => {
for x in self.start.x..self.end.x {
graphics.update_pixel(x, self.start.y, color);
graphics.update_pixel(x, self.end.y, color);
}
for y in self.start.y..=self.end.y {
graphics.update_pixel(self.start.x, y, color);
graphics.update_pixel(self.end.x, y, color);
}
}
DrawType::Fill(color) => {
for x in self.start.x..self.end.x {
for y in self.start.y..self.end.y {
graphics.update_pixel(x, y, color);
}
}
}
}
}
}
#[cfg(test)]
mod test {
use super::*;
use crate::color::BLACK;
#[test]
fn union() {
let rect = Rect::new((10, 10), (20, 20), DrawType::Stroke(BLACK));
let other = Rect::new((15, 15), (25, 25), DrawType::Stroke(BLACK));
let union = rect.union(&other);
assert_eq!(
union,
Rect::new((10, 10), (25, 25), DrawType::Stroke(BLACK))
);
let rect = Rect::new((50, 1), (50, 100), DrawType::Stroke(BLACK));
let other = Rect::new((1, 50), (100, 50), DrawType::Stroke(BLACK));
let union = rect.union(&other);
assert_eq!(
union,
Rect::new((1, 1), (100, 100), DrawType::Stroke(BLACK))
);
}
#[test]
fn intersects() {
let rect = Rect::new((10, 10), (20, 20), DrawType::Stroke(BLACK));
let does_intersect = Rect::new((15, 15), (25, 25), DrawType::Stroke(BLACK));
let doesnt_intersect = Rect::new((30, 30), (40, 40), DrawType::Stroke(BLACK));
assert!(rect.intersects(&does_intersect));
assert!(!rect.intersects(&doesnt_intersect));
}
#[test]
fn intersect() {
let rect = Rect::new((10, 10), (20, 20), DrawType::Stroke(BLACK));
let other = Rect::new((15, 15), (25, 25), DrawType::Stroke(BLACK));
let intersection = rect.intersect(&other);
assert_eq!(
intersection,
Rect::new((15, 15), (20, 20), DrawType::Stroke(BLACK))
);
let rect = Rect::new((50, 1), (51, 100), DrawType::Stroke(BLACK));
let other = Rect::new((1, 50), (100, 51), DrawType::Stroke(BLACK));
let intersection = rect.intersect(&other);
assert_eq!(
intersection,
Rect::new((50, 50), (51, 51), DrawType::Stroke(BLACK))
);
let rect = Rect::new((10, 10), (20, 20), DrawType::Stroke(BLACK));
let doesnt_intersect = Rect::new((30, 30), (40, 40), DrawType::Stroke(BLACK));
assert_eq!(rect.intersect(&doesnt_intersect), rect);
}
}