use crate::shapes::CreateDrawable;
use graphics_shapes::coord::Coord;
use graphics_shapes::{IntersectsContains, Shape};
use ici_files::prelude::*;
#[cfg(feature = "serde")]
use serde::{Deserialize, Serialize};
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
#[derive(Debug, Clone, Copy, Eq, PartialEq)]
pub enum DrawType {
Stroke(Color),
Fill(Color),
}
impl DrawType {
pub fn is_stroke(&self) -> bool {
matches!(self, DrawType::Stroke(_))
}
#[inline]
pub fn color(&self) -> Color {
*match self {
DrawType::Stroke(c) => c,
DrawType::Fill(c) => c,
}
}
}
#[inline]
pub fn fill(color: Color) -> DrawType {
DrawType::Fill(color)
}
#[inline]
pub fn stroke(color: Color) -> DrawType {
DrawType::Stroke(color)
}
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
#[derive(Debug, Eq, PartialEq, Clone)]
pub struct Drawable<T: Clone> {
obj: T,
draw_type: DrawType,
drawing_points: Vec<Coord>,
}
impl<T: Clone> Drawable<T> {
#[inline]
pub fn obj(&self) -> &T {
&self.obj
}
#[inline]
pub fn draw_type(&self) -> DrawType {
self.draw_type
}
#[inline]
pub fn drawing_points(&self) -> &Vec<Coord> {
&self.drawing_points
}
}
impl<T: Clone> Drawable<T> {
#[inline]
pub fn new(obj: T, draw_type: DrawType, drawing_points: Vec<Coord>) -> Drawable<T> {
Self {
obj,
draw_type,
drawing_points,
}
}
}
impl<T: Clone> Drawable<T> {
pub fn with_draw_type(&self, draw_type: DrawType) -> Drawable<T> {
Drawable::new(self.obj.clone(), draw_type, self.drawing_points.clone())
}
}
impl<T> Drawable<T>
where
Self: CreateDrawable<T>,
T: Shape + Clone,
{
pub fn with_translation<P: Into<Coord>>(&self, delta: P) -> Drawable<T> {
let moved = self.obj.translate_by(delta.into());
Drawable::from_obj(moved, self.draw_type)
}
pub fn with_move<P: Into<Coord>>(&self, xy: P) -> Drawable<T> {
let moved = self.obj.move_to(xy.into());
Drawable::from_obj(moved, self.draw_type)
}
pub fn with_move_center<P: Into<Coord>>(&self, xy: P) -> Drawable<T> {
let moved = self.obj.move_center_to(xy.into());
Drawable::from_obj(moved, self.draw_type)
}
pub fn with_scale(&self, scale: f32) -> Drawable<T> {
let moved = self.obj.scale(scale);
Drawable::from_obj(moved, self.draw_type)
}
pub fn with_scale_around<P: Into<Coord>>(&self, scale: f32, point: P) -> Drawable<T> {
let moved = self.obj.scale_around(scale, point.into());
Drawable::from_obj(moved, self.draw_type)
}
pub fn with_rotation(&self, degrees: isize) -> Drawable<T> {
let rotated = self.obj.rotate(degrees);
Drawable::from_obj(rotated, self.draw_type)
}
pub fn with_rotation_around<P: Into<Coord>>(&self, degrees: isize, point: P) -> Drawable<T> {
let rotated = self.obj.rotate_around(degrees, point.into());
Drawable::from_obj(rotated, self.draw_type)
}
pub fn left(&self) -> isize {
self.obj.left()
}
pub fn right(&self) -> isize {
self.obj.right()
}
pub fn top(&self) -> isize {
self.obj.top()
}
pub fn bottom(&self) -> isize {
self.obj.bottom()
}
}
impl<T> Drawable<T>
where
Self: CreateDrawable<T>,
T: IntersectsContains + Clone,
{
pub fn intersects_shape(&self, shape: &dyn Shape) -> Option<bool> {
self.obj.intersects_shape(shape)
}
pub fn contains_shape(&self, shape: &dyn Shape) -> Option<bool> {
self.obj.contains_shape(shape)
}
pub fn intersects_drawable<S: Shape + Clone>(&self, drawable: &Drawable<S>) -> Option<bool> {
self.obj.intersects_shape(&drawable.obj)
}
pub fn contains_drawable<S: Shape + Clone>(&self, drawable: &Drawable<S>) -> Option<bool> {
self.obj.contains_shape(&drawable.obj)
}
}