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use crate::math::Rect;
use mint::Point2;
use std::ops::{Add, Sub};
impl<T: Add<Output = T> + Copy> Rect<T> {
pub const fn new(x1: T, y1: T, x2: T, y2: T) -> Self {
Rect { x1, y1, x2, y2 }
}
pub fn from_point(point: Point2<T>, w: T, h: T) -> Self {
Rect {
x1: point.x,
y1: point.y,
x2: point.x + w,
y2: point.y + h,
}
}
}
impl<T: Copy + Add<Output = T> + Sub<Output = T> + Ord + Default> Rect<T> {
pub fn width(&self) -> T {
self.x2 - self.x1
}
pub fn height(&self) -> T {
self.y2 - self.y1
}
pub fn clip_to_positive(&self) -> Rect<T> {
Rect::new(
self.x1.max(T::default()),
self.y1.max(T::default()),
self.x2.max(T::default()),
self.y2.max(T::default()),
)
}
pub fn move_to(&self, x: T, y: T) -> Rect<T> {
let w = self.width();
let h = self.height();
Rect::new(x, y, x + w, y + h)
}
pub fn translate(&self, x: T, y: T) -> Rect<T> {
Rect::new(self.x1 + x, self.y1 + y, self.x2 + x, self.y2 + y)
}
pub fn topleft(&self) -> Point2<T> {
Point2 {
x: self.x1,
y: self.y1,
}
}
pub fn bottomright(&self) -> Point2<T> {
Point2 {
x: self.x2,
y: self.y2,
}
}
pub fn union(&self, other: &Rect<T>) -> Rect<T> {
let x1 = self.x1.min(other.x1);
let y1 = self.y1.min(other.y1);
let x2 = self.x2.max(other.x2);
let y2 = self.y2.max(other.y2);
Rect::new(x1, y1, x2, y2)
}
pub fn intersect(&self, other: &Rect<T>) -> Rect<T> {
let x1 = self.x1.max(other.x1);
let y1 = self.y1.max(other.y1);
let x2 = self.x2.min(other.x2);
let y2 = self.y2.min(other.y2);
if x1 < x2 && y1 < y2 {
Rect::new(x1, y1, x2, y2)
} else {
*self
}
}
pub fn intersects(&self, other: &Rect<T>) -> bool {
let x1 = self.x1.max(other.x1);
let y1 = self.y1.max(other.y1);
let x2 = self.x2.min(other.x2);
let y2 = self.y2.min(other.y2);
x1 < x2 && y1 < y2
}
}
#[cfg(test)]
mod test {
mod rect {
use crate::math::Rect;
#[test]
fn width() {
let rect = Rect::new(10, 10, 20, 20);
assert_eq!(rect.width(), 10);
}
#[test]
fn height() {
let rect = Rect::new(10, 10, 20, 20);
assert_eq!(rect.height(), 10);
}
#[test]
fn translate() {
let rect = Rect::new(10, 10, 20, 20);
let translated = rect.translate(5, 5);
assert_eq!(translated, Rect::new(15, 15, 25, 25));
let rect = Rect::new(10, 10, 20, 20);
let translated = rect.translate(-5, -5);
assert_eq!(translated, Rect::new(5, 5, 15, 15));
}
#[test]
fn union() {
let rect = Rect::new(10, 10, 20, 20);
let other = Rect::new(15, 15, 25, 25);
let union = rect.union(&other);
assert_eq!(union, Rect::new(10, 10, 25, 25));
let rect = Rect::new(50, 1, 50, 100);
let other = Rect::new(1, 50, 100, 50);
let union = rect.union(&other);
assert_eq!(union, Rect::new(1, 1, 100, 100));
}
#[test]
fn intersects() {
let rect = Rect::new(10, 10, 20, 20);
let does_intersect = Rect::new(15, 15, 25, 25);
let doesnt_intersect = Rect::new(30, 30, 40, 40);
assert!(rect.intersects(&does_intersect));
assert!(!rect.intersects(&doesnt_intersect));
}
#[test]
fn intersect() {
let rect = Rect::new(10, 10, 20, 20);
let other = Rect::new(15, 15, 25, 25);
let intersection = rect.intersect(&other);
assert_eq!(intersection, Rect::new(15, 15, 20, 20));
let rect = Rect::new(50, 1, 51, 100);
let other = Rect::new(1, 50, 100, 51);
let intersection = rect.intersect(&other);
assert_eq!(intersection, Rect::new(50, 50, 51, 51));
let rect = Rect::new(10, 10, 20, 20);
let doesnt_intersect = Rect::new(30, 30, 40, 40);
assert_eq!(rect.intersect(&doesnt_intersect), rect);
}
}
}