Trait broot::app::PanelState

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pub trait PanelState {
Show 35 methods // Required methods fn get_type(&self) -> PanelStateType; fn set_mode(&mut self, mode: Mode); fn get_mode(&self) -> Mode; fn on_internal( &mut self, w: &mut W, internal_exec: &InternalExecution, input_invocation: Option<&VerbInvocation>, trigger_type: TriggerType<'_>, app_state: &mut AppState, cc: &CmdContext<'_> ) -> Result<CmdResult, ProgramError>; fn selected_path(&self) -> Option<&Path>; fn selection(&self) -> Option<Selection<'_>>; fn refresh(&mut self, screen: Screen, con: &AppContext) -> Command; fn tree_options(&self) -> TreeOptions; fn with_new_options( &mut self, screen: Screen, change_options: &dyn Fn(&mut TreeOptions) -> &'static str, in_new_panel: bool, con: &AppContext ) -> CmdResult; fn display( &mut self, w: &mut W, disc: &DisplayContext<'_> ) -> Result<(), ProgramError>; // Provided methods fn clear_pending(&mut self) { ... } fn on_click( &mut self, _x: u16, _y: u16, _screen: Screen, _con: &AppContext ) -> Result<CmdResult, ProgramError> { ... } fn on_double_click( &mut self, _x: u16, _y: u16, _screen: Screen, _con: &AppContext ) -> Result<CmdResult, ProgramError> { ... } fn on_pattern( &mut self, _pat: InputPattern, _app_state: &AppState, _con: &AppContext ) -> Result<CmdResult, ProgramError> { ... } fn on_mode_verb(&mut self, mode: Mode, con: &AppContext) -> CmdResult { ... } fn on_internal_generic( &mut self, _w: &mut W, internal_exec: &InternalExecution, input_invocation: Option<&VerbInvocation>, _trigger_type: TriggerType<'_>, app_state: &mut AppState, cc: &CmdContext<'_> ) -> Result<CmdResult, ProgramError> { ... } fn stage( &self, app_state: &mut AppState, cc: &CmdContext<'_>, con: &AppContext ) -> CmdResult { ... } fn unstage( &self, app_state: &mut AppState, cc: &CmdContext<'_>, _con: &AppContext ) -> CmdResult { ... } fn toggle_stage( &self, app_state: &mut AppState, cc: &CmdContext<'_>, con: &AppContext ) -> CmdResult { ... } fn execute_verb( &mut self, w: &mut W, verb: &Verb, invocation: Option<&VerbInvocation>, trigger_type: TriggerType<'_>, app_state: &mut AppState, cc: &CmdContext<'_> ) -> Result<CmdResult, ProgramError> { ... } fn execute_external( &mut self, w: &mut W, verb: &Verb, external_execution: &ExternalExecution, invocation: Option<&VerbInvocation>, app_state: &mut AppState, cc: &CmdContext<'_> ) -> Result<CmdResult, ProgramError> { ... } fn execute_sequence( &mut self, _w: &mut W, verb: &Verb, seq_ex: &SequenceExecution, invocation: Option<&VerbInvocation>, app_state: &mut AppState, _cc: &CmdContext<'_> ) -> Result<CmdResult, ProgramError> { ... } fn on_command( &mut self, w: &mut W, app_state: &mut AppState, cc: &CmdContext<'_> ) -> Result<CmdResult, ProgramError> { ... } fn open_preview( &mut self, preferred_mode: Option<PreviewMode>, close_if_open: bool, cc: &CmdContext<'_> ) -> CmdResult { ... } fn tree_root(&self) -> Option<&Path> { ... } fn sel_info<'c>(&'c self, _app_state: &'c AppState) -> SelInfo<'c> { ... } fn has_at_least_one_selection(&self, _app_state: &AppState) -> bool { ... } fn do_pending_task( &mut self, _app_state: &mut AppState, _screen: Screen, _con: &AppContext, _dam: &mut Dam ) -> Result<(), ProgramError> { ... } fn get_pending_task(&self) -> Option<&'static str> { ... } fn get_flags(&self) -> Vec<Flag> { ... } fn get_starting_input(&self) -> String { ... } fn set_selected_path(&mut self, _path: PathBuf, _con: &AppContext) { ... } fn no_verb_status( &self, _has_previous_state: bool, _con: &AppContext ) -> Status { ... } fn get_status( &self, app_state: &AppState, cc: &CmdContext<'_>, has_previous_state: bool ) -> Status { ... } fn get_verb_status( &self, verb: &Verb, invocation: &VerbInvocation, sel_info: SelInfo<'_>, _cc: &CmdContext<'_>, app_state: &AppState ) -> Status { ... }
}
Expand description

a panel state, stackable to allow reverting to a previous one

Required Methods§

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fn get_type(&self) -> PanelStateType

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fn set_mode(&mut self, mode: Mode)

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fn get_mode(&self) -> Mode

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fn on_internal( &mut self, w: &mut W, internal_exec: &InternalExecution, input_invocation: Option<&VerbInvocation>, trigger_type: TriggerType<'_>, app_state: &mut AppState, cc: &CmdContext<'_> ) -> Result<CmdResult, ProgramError>

execute the internal with the optional given invocation.

The invocation comes from the input and may be related to a different verb (the verb may have been triggered by a key shortcut)

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fn selected_path(&self) -> Option<&Path>

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fn selection(&self) -> Option<Selection<'_>>

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fn refresh(&mut self, screen: Screen, con: &AppContext) -> Command

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fn tree_options(&self) -> TreeOptions

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fn with_new_options( &mut self, screen: Screen, change_options: &dyn Fn(&mut TreeOptions) -> &'static str, in_new_panel: bool, con: &AppContext ) -> CmdResult

Build a cmdResult in response to a command being a change of tree options. This may or not be a new state.

The provided change_options function returns a status message explaining the change

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fn display( &mut self, w: &mut W, disc: &DisplayContext<'_> ) -> Result<(), ProgramError>

Provided Methods§

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fn clear_pending(&mut self)

called on start of on_command

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fn on_click( &mut self, _x: u16, _y: u16, _screen: Screen, _con: &AppContext ) -> Result<CmdResult, ProgramError>

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fn on_double_click( &mut self, _x: u16, _y: u16, _screen: Screen, _con: &AppContext ) -> Result<CmdResult, ProgramError>

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fn on_pattern( &mut self, _pat: InputPattern, _app_state: &AppState, _con: &AppContext ) -> Result<CmdResult, ProgramError>

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fn on_mode_verb(&mut self, mode: Mode, con: &AppContext) -> CmdResult

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fn on_internal_generic( &mut self, _w: &mut W, internal_exec: &InternalExecution, input_invocation: Option<&VerbInvocation>, _trigger_type: TriggerType<'_>, app_state: &mut AppState, cc: &CmdContext<'_> ) -> Result<CmdResult, ProgramError>

a generic implementation of on_internal which may be called by states when they don’t have a specific behavior to execute

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fn stage( &self, app_state: &mut AppState, cc: &CmdContext<'_>, con: &AppContext ) -> CmdResult

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fn unstage( &self, app_state: &mut AppState, cc: &CmdContext<'_>, _con: &AppContext ) -> CmdResult

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fn toggle_stage( &self, app_state: &mut AppState, cc: &CmdContext<'_>, con: &AppContext ) -> CmdResult

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fn execute_verb( &mut self, w: &mut W, verb: &Verb, invocation: Option<&VerbInvocation>, trigger_type: TriggerType<'_>, app_state: &mut AppState, cc: &CmdContext<'_> ) -> Result<CmdResult, ProgramError>

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fn execute_external( &mut self, w: &mut W, verb: &Verb, external_execution: &ExternalExecution, invocation: Option<&VerbInvocation>, app_state: &mut AppState, cc: &CmdContext<'_> ) -> Result<CmdResult, ProgramError>

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fn execute_sequence( &mut self, _w: &mut W, verb: &Verb, seq_ex: &SequenceExecution, invocation: Option<&VerbInvocation>, app_state: &mut AppState, _cc: &CmdContext<'_> ) -> Result<CmdResult, ProgramError>

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fn on_command( &mut self, w: &mut W, app_state: &mut AppState, cc: &CmdContext<'_> ) -> Result<CmdResult, ProgramError>

change the state, does no rendering

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fn open_preview( &mut self, preferred_mode: Option<PreviewMode>, close_if_open: bool, cc: &CmdContext<'_> ) -> CmdResult

return a cmdresult asking for the opening of a preview

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fn tree_root(&self) -> Option<&Path>

must return None if the state doesn’t display a file tree

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fn sel_info<'c>(&'c self, _app_state: &'c AppState) -> SelInfo<'c>

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fn has_at_least_one_selection(&self, _app_state: &AppState) -> bool

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fn do_pending_task( &mut self, _app_state: &mut AppState, _screen: Screen, _con: &AppContext, _dam: &mut Dam ) -> Result<(), ProgramError>

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fn get_pending_task(&self) -> Option<&'static str>

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fn get_flags(&self) -> Vec<Flag>

return the flags to display

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fn get_starting_input(&self) -> String

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fn set_selected_path(&mut self, _path: PathBuf, _con: &AppContext)

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fn no_verb_status(&self, _has_previous_state: bool, _con: &AppContext) -> Status

return the status which should be used when there’s no verb edited

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fn get_status( &self, app_state: &AppState, cc: &CmdContext<'_>, has_previous_state: bool ) -> Status

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fn get_verb_status( &self, verb: &Verb, invocation: &VerbInvocation, sel_info: SelInfo<'_>, _cc: &CmdContext<'_>, app_state: &AppState ) -> Status

Implementors§