Struct broot::preview::PreviewState

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pub struct PreviewState {
    pub preview_area: Area,
    /* private fields */
}
Expand description

an application state dedicated to previewing files. It’s usually the only state in its panel and is kept when the selection changes (other panels indirectly call set_selected_path).

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§preview_area: Area

Implementations§

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impl PreviewState

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pub fn new(
path: PathBuf,
pending_pattern: InputPattern,
prefered_mode: Option<PreviewMode>,
tree_options: TreeOptions,
con: &AppContext
) -> PreviewState

Trait Implementations§

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impl PanelState for PreviewState

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fn do_pending_task(
&mut self,
_app_state: &mut AppState,
_screen: Screen,
con: &AppContext,
dam: &mut Dam
) -> Result<(), ProgramError>

do the preview filtering if required and not yet done

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fn get_type(&self) -> PanelStateType

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fn set_mode(&mut self, mode: Mode)

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fn get_mode(&self) -> Mode

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fn get_pending_task(&self) -> Option<&'static str>

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fn on_pattern(
&mut self,
pat: InputPattern,
_app_state: &AppState,
_con: &AppContext
) -> Result<CmdResult, ProgramError>

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fn selected_path(&self) -> Option<&Path>

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fn set_selected_path(&mut self, path: PathBuf, con: &AppContext)

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fn selection(&self) -> Option<Selection<'_>>

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fn tree_options(&self) -> TreeOptions

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fn with_new_options(
&mut self,
_screen: Screen,
change_options: &dyn Fn(&mut TreeOptions) -> &'static str,
_in_new_panel: bool,
_con: &AppContext
) -> CmdResult

Build a cmdResult in response to a command being a change of tree options. This may or not be a new state. Read more
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fn refresh(&mut self, _screen: Screen, con: &AppContext) -> Command

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fn on_click(
&mut self,
_x: u16,
y: u16,
_screen: Screen,
_con: &AppContext
) -> Result<CmdResult, ProgramError>

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fn display(
&mut self,
w: &mut W,
disc: &DisplayContext<'_>
) -> Result<(), ProgramError>

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fn no_verb_status(&self, has_previous_state: bool, con: &AppContext) -> Status

return the status which should be used when there’s no verb edited
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fn on_internal(
&mut self,
w: &mut W,
internal_exec: &InternalExecution,
input_invocation: Option<&VerbInvocation>,
trigger_type: TriggerType<'_>,
app_state: &mut AppState,
cc: &CmdContext<'_>
) -> Result<CmdResult, ProgramError>

execute the internal with the optional given invocation. Read more
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fn get_flags(&self) -> Vec<Flag>

return the flags to display
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fn get_starting_input(&self) -> String

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fn clear_pending(&mut self)

called on start of on_command
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fn on_double_click(
&mut self,
_x: u16,
_y: u16,
_screen: Screen,
_con: &AppContext
) -> Result<CmdResult, ProgramError>

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fn on_mode_verb(&mut self, mode: Mode, con: &AppContext) -> CmdResult

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fn on_internal_generic(
&mut self,
_w: &mut W,
internal_exec: &InternalExecution,
input_invocation: Option<&VerbInvocation>,
_trigger_type: TriggerType<'_>,
app_state: &mut AppState,
cc: &CmdContext<'_>
) -> Result<CmdResult, ProgramError>

a generic implementation of on_internal which may be called by states when they don’t have a specific behavior to execute
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fn stage(
&self,
app_state: &mut AppState,
cc: &CmdContext<'_>,
con: &AppContext
) -> CmdResult

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fn unstage(
&self,
app_state: &mut AppState,
cc: &CmdContext<'_>,
_con: &AppContext
) -> CmdResult

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fn toggle_stage(
&self,
app_state: &mut AppState,
cc: &CmdContext<'_>,
con: &AppContext
) -> CmdResult

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fn execute_verb(
&mut self,
w: &mut W,
verb: &Verb,
invocation: Option<&VerbInvocation>,
trigger_type: TriggerType<'_>,
app_state: &mut AppState,
cc: &CmdContext<'_>
) -> Result<CmdResult, ProgramError>

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fn execute_external(
&mut self,
w: &mut W,
verb: &Verb,
external_execution: &ExternalExecution,
invocation: Option<&VerbInvocation>,
app_state: &mut AppState,
cc: &CmdContext<'_>
) -> Result<CmdResult, ProgramError>

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fn execute_sequence(
&mut self,
_w: &mut W,
verb: &Verb,
seq_ex: &SequenceExecution,
invocation: Option<&VerbInvocation>,
app_state: &mut AppState,
_cc: &CmdContext<'_>
) -> Result<CmdResult, ProgramError>

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fn on_command(
&mut self,
w: &mut W,
app_state: &mut AppState,
cc: &CmdContext<'_>
) -> Result<CmdResult, ProgramError>

change the state, does no rendering
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fn open_preview(
&mut self,
prefered_mode: Option<PreviewMode>,
close_if_open: bool,
cc: &CmdContext<'_>
) -> CmdResult

return a cmdresult asking for the opening of a preview
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fn tree_root(&self) -> Option<&Path>

must return None if the state doesn’t display a file tree
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fn sel_info<'c>(&'c self, _app_state: &'c AppState) -> SelInfo<'c>

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fn has_at_least_one_selection(&self, _app_state: &AppState) -> bool

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fn get_status(
&self,
app_state: &AppState,
cc: &CmdContext<'_>,
has_previous_state: bool
) -> Status

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fn get_verb_status(
&self,
verb: &Verb,
invocation: &VerbInvocation,
sel_info: SelInfo<'_>,
_cc: &CmdContext<'_>,
app_state: &AppState
) -> Status

Auto Trait Implementations§

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impl<T> Any for Twhere
T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere
T: ?Sized,

const: unstable · source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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T: ?Sized,

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Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere
U: From<T>,

const: unstable · source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Pointable for T

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const ALIGN: usize = mem::align_of::<T>()

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

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unsafe fn drop(ptr: usize)

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impl<T, U> TryFrom<U> for Twhere
U: Into<T>,

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type Error = Infallible

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impl<T, U> TryInto<U> for Twhere
U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
const: unstable · source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.