[−][src]Struct broot::preview::PreviewState
an application state dedicated to previewing files. It's usually the only state in its panel and is kept when the selection changes (other panels indirectly call set_selected_path).
Fields
preview_area: Area
Implementations
impl PreviewState
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pub fn new(
path: PathBuf,
pending_pattern: InputPattern,
prefered_mode: Option<PreviewMode>,
tree_options: TreeOptions,
con: &AppContext
) -> PreviewState
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path: PathBuf,
pending_pattern: InputPattern,
prefered_mode: Option<PreviewMode>,
tree_options: TreeOptions,
con: &AppContext
) -> PreviewState
Trait Implementations
impl AppState for PreviewState
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fn get_pending_task(&self) -> Option<&'static str>
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fn on_pattern(
&mut self,
pat: InputPattern,
_con: &AppContext
) -> Result<AppStateCmdResult, ProgramError>
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&mut self,
pat: InputPattern,
_con: &AppContext
) -> Result<AppStateCmdResult, ProgramError>
fn do_pending_task(&mut self, _screen: Screen, con: &AppContext, dam: &mut Dam)
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do the preview filtering if required and not yet done
fn selected_path(&self) -> &Path
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fn set_selected_path(&mut self, path: PathBuf, con: &AppContext)
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fn selection(&self) -> Selection<'_>
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fn tree_options(&self) -> TreeOptions
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fn with_new_options(
&mut self,
_screen: Screen,
change_options: &dyn Fn(&mut TreeOptions),
_in_new_panel: bool,
_con: &AppContext
) -> AppStateCmdResult
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&mut self,
_screen: Screen,
change_options: &dyn Fn(&mut TreeOptions),
_in_new_panel: bool,
_con: &AppContext
) -> AppStateCmdResult
fn refresh(&mut self, _screen: Screen, con: &AppContext) -> Command
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fn on_click(
&mut self,
_x: u16,
y: u16,
_screen: Screen,
_con: &AppContext
) -> Result<AppStateCmdResult, ProgramError>
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&mut self,
_x: u16,
y: u16,
_screen: Screen,
_con: &AppContext
) -> Result<AppStateCmdResult, ProgramError>
fn display(
&mut self,
w: &mut W,
screen: Screen,
state_area: Area,
panel_skin: &PanelSkin,
con: &AppContext
) -> Result<(), ProgramError>
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&mut self,
w: &mut W,
screen: Screen,
state_area: Area,
panel_skin: &PanelSkin,
con: &AppContext
) -> Result<(), ProgramError>
fn no_verb_status(&self, has_previous_state: bool, con: &AppContext) -> Status
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fn on_internal(
&mut self,
w: &mut W,
internal_exec: &InternalExecution,
input_invocation: Option<&VerbInvocation>,
trigger_type: TriggerType,
cc: &CmdContext<'_>,
screen: Screen
) -> Result<AppStateCmdResult, ProgramError>
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&mut self,
w: &mut W,
internal_exec: &InternalExecution,
input_invocation: Option<&VerbInvocation>,
trigger_type: TriggerType,
cc: &CmdContext<'_>,
screen: Screen
) -> Result<AppStateCmdResult, ProgramError>
fn get_flags(&self) -> Vec<Flag>
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fn get_starting_input(&self) -> String
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fn clear_pending(&mut self)
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fn on_double_click(
&mut self,
_x: u16,
_y: u16,
_screen: Screen,
_con: &AppContext
) -> Result<AppStateCmdResult, ProgramError>
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&mut self,
_x: u16,
_y: u16,
_screen: Screen,
_con: &AppContext
) -> Result<AppStateCmdResult, ProgramError>
fn on_internal_generic(
&mut self,
_w: &mut W,
internal_exec: &InternalExecution,
input_invocation: Option<&VerbInvocation>,
_trigger_type: TriggerType,
cc: &CmdContext<'_>,
screen: Screen
) -> Result<AppStateCmdResult, ProgramError>
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&mut self,
_w: &mut W,
internal_exec: &InternalExecution,
input_invocation: Option<&VerbInvocation>,
_trigger_type: TriggerType,
cc: &CmdContext<'_>,
screen: Screen
) -> Result<AppStateCmdResult, ProgramError>
fn execute_verb(
&mut self,
w: &mut W,
verb: &Verb,
invocation: Option<&VerbInvocation>,
trigger_type: TriggerType,
cc: &CmdContext<'_>,
screen: Screen
) -> Result<AppStateCmdResult, ProgramError>
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&mut self,
w: &mut W,
verb: &Verb,
invocation: Option<&VerbInvocation>,
trigger_type: TriggerType,
cc: &CmdContext<'_>,
screen: Screen
) -> Result<AppStateCmdResult, ProgramError>
fn on_command(
&mut self,
w: &mut W,
cc: &CmdContext<'_>,
screen: Screen
) -> Result<AppStateCmdResult, ProgramError>
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&mut self,
w: &mut W,
cc: &CmdContext<'_>,
screen: Screen
) -> Result<AppStateCmdResult, ProgramError>
fn open_preview(
&mut self,
prefered_mode: Option<PreviewMode>,
close_if_open: bool,
cc: &CmdContext<'_>
) -> AppStateCmdResult
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&mut self,
prefered_mode: Option<PreviewMode>,
close_if_open: bool,
cc: &CmdContext<'_>
) -> AppStateCmdResult
fn get_status(
&self,
cmd: &Command,
other_path: &Option<PathBuf>,
has_previous_state: bool,
con: &AppContext
) -> Status
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&self,
cmd: &Command,
other_path: &Option<PathBuf>,
has_previous_state: bool,
con: &AppContext
) -> Status
Auto Trait Implementations
impl !RefUnwindSafe for PreviewState
impl Send for PreviewState
impl Sync for PreviewState
impl Unpin for PreviewState
impl !UnwindSafe for PreviewState
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,