pub struct TweakedKeypair(/* private fields */);Expand description
Tweaked BIP-340 key pair
§Examples
// There are various conversion methods available to get a tweaked pubkey from a tweaked keypair.
let (_pk, _parity) = keypair.public_parts();
let _pk = TweakedPublicKey::from_keypair(keypair);
let _pk = TweakedPublicKey::from(keypair);Implementations§
Source§impl TweakedKeypair
impl TweakedKeypair
Sourcepub fn dangerous_assume_tweaked(pair: Keypair) -> TweakedKeypair
pub fn dangerous_assume_tweaked(pair: Keypair) -> TweakedKeypair
Creates a new TweakedKeypair from a Keypair. No tweak is applied, consider
calling tap_tweak on an UntweakedKeypair instead of using this constructor.
This method is dangerous and can lead to loss of funds if used incorrectly. Specifically, in multi-party protocols a peer can provide a value that allows them to steal.
Sourcepub fn public_parts(&self) -> (TweakedPublicKey, Parity)
pub fn public_parts(&self) -> (TweakedPublicKey, Parity)
Returns the TweakedPublicKey and its Parity for this TweakedKeypair.
Trait Implementations§
Source§impl Clone for TweakedKeypair
impl Clone for TweakedKeypair
Source§fn clone(&self) -> TweakedKeypair
fn clone(&self) -> TweakedKeypair
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for TweakedKeypair
impl Debug for TweakedKeypair
Source§impl<'de> Deserialize<'de> for TweakedKeypair
impl<'de> Deserialize<'de> for TweakedKeypair
Source§fn deserialize<__D>(
__deserializer: __D,
) -> Result<TweakedKeypair, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(
__deserializer: __D,
) -> Result<TweakedKeypair, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl From<TweakedKeypair> for Keypair
impl From<TweakedKeypair> for Keypair
Source§fn from(pair: TweakedKeypair) -> Keypair
fn from(pair: TweakedKeypair) -> Keypair
Converts to this type from the input type.
Source§impl From<TweakedKeypair> for TweakedPublicKey
impl From<TweakedKeypair> for TweakedPublicKey
Source§fn from(pair: TweakedKeypair) -> TweakedPublicKey
fn from(pair: TweakedKeypair) -> TweakedPublicKey
Converts to this type from the input type.
Source§impl Hash for TweakedKeypair
impl Hash for TweakedKeypair
Source§impl Ord for TweakedKeypair
impl Ord for TweakedKeypair
Source§fn cmp(&self, other: &TweakedKeypair) -> Ordering
fn cmp(&self, other: &TweakedKeypair) -> Ordering
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Compares and returns the maximum of two values. Read more
Source§impl PartialEq for TweakedKeypair
impl PartialEq for TweakedKeypair
Source§impl PartialOrd for TweakedKeypair
impl PartialOrd for TweakedKeypair
Source§impl Serialize for TweakedKeypair
impl Serialize for TweakedKeypair
Source§fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
Serialize this value into the given Serde serializer. Read more
impl Copy for TweakedKeypair
impl Eq for TweakedKeypair
impl StructuralPartialEq for TweakedKeypair
Auto Trait Implementations§
impl Freeze for TweakedKeypair
impl RefUnwindSafe for TweakedKeypair
impl Send for TweakedKeypair
impl Sync for TweakedKeypair
impl Unpin for TweakedKeypair
impl UnwindSafe for TweakedKeypair
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fn bold(&self) -> BoldDisplay<'_, Self>
Make the text bold
Source§fn dimmed(&self) -> DimDisplay<'_, Self>
fn dimmed(&self) -> DimDisplay<'_, Self>
Make the text dim
Source§fn italic(&self) -> ItalicDisplay<'_, Self>
fn italic(&self) -> ItalicDisplay<'_, Self>
Make the text italicized
Source§fn underline(&self) -> UnderlineDisplay<'_, Self>
fn underline(&self) -> UnderlineDisplay<'_, Self>
Make the text underlined
Source§fn blink(&self) -> BlinkDisplay<'_, Self>
fn blink(&self) -> BlinkDisplay<'_, Self>
Make the text blink
Source§fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
Make the text blink (but fast!)
Source§fn reversed(&self) -> ReversedDisplay<'_, Self>
fn reversed(&self) -> ReversedDisplay<'_, Self>
Swap the foreground and background colors
Hide the text
Source§fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
Cross out the text
Source§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
compile-time. If the color is constant, use either
OwoColorize::fg or
a color-specific method, such as OwoColorize::green, Read moreSource§fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
compile-time. If the color is constant, use either
OwoColorize::bg or
a color-specific method, such as OwoColorize::on_yellow, Read moreSource§fn fg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the foreground color to a specific RGB value.
Source§fn bg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the background color to a specific RGB value.
Source§fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
Sets the foreground color to an RGB value.
Source§fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
Sets the background color to an RGB value.