Struct HashEngine

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pub struct HashEngine { /* private fields */ }
Expand description

Engine to compute the SipHash24 hash function.

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impl HashEngine

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pub const fn with_keys(k0: u64, k1: u64) -> HashEngine

Creates a new SipHash24 engine with keys.

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pub const fn new() -> HashEngine

Creates a new SipHash24 engine.

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pub fn keys(&self) -> (u64, u64)

Retrieves the keys of this engine.

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impl Clone for HashEngine

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fn clone(&self) -> HashEngine

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for HashEngine

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for HashEngine

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fn default() -> HashEngine

Returns the “default value” for a type. Read more
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impl HashEngine for HashEngine

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const BLOCK_SIZE: usize = 8usize

Length of the hash’s internal block size, in bytes.
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type MidState = State

Byte array representing the internal state of the hash engine.
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fn midstate(&self) -> State

Outputs the midstate of the hash engine. This function should not be used directly unless you really know what you’re doing.
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fn input(&mut self, msg: &[u8])

Add data to the hash engine.
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fn n_bytes_hashed(&self) -> usize

Return the number of bytes already n_bytes_hashed(inputted).
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impl Write for HashEngine

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fn write(&mut self, buf: &[u8]) -> Result<usize, Error>

Writes a buffer into this writer, returning how many bytes were written. Read more
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fn flush(&mut self) -> Result<(), Error>

Flushes this output stream, ensuring that all intermediately buffered contents reach their destination. Read more
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fn write_vectored(&mut self, bufs: &[IoSlice<'_>]) -> Result<usize, Error>

Like write, except that it writes from a slice of buffers. Read more
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fn is_write_vectored(&self) -> bool

🔬This is a nightly-only experimental API. (can_vector)
Determines if this Writer has an efficient write_vectored implementation. Read more
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fn write_all(&mut self, buf: &[u8]) -> Result<(), Error>

Attempts to write an entire buffer into this writer. Read more
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fn write_all_vectored(&mut self, bufs: &mut [IoSlice<'_>]) -> Result<(), Error>

🔬This is a nightly-only experimental API. (write_all_vectored)
Attempts to write multiple buffers into this writer. Read more
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fn write_fmt(&mut self, fmt: Arguments<'_>) -> Result<(), Error>

Writes a formatted string into this writer, returning any error encountered. Read more
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fn by_ref(&mut self) -> &mut Self
where Self: Sized,

Creates a “by reference” adapter for this instance of Write. Read more
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impl Write for HashEngine

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fn write(&mut self, buf: &[u8]) -> Result<usize, Error>

Writes buf into this writer, returning how many bytes were written.
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fn flush(&mut self) -> Result<(), Error>

Flushes this output stream, ensuring that all intermediately buffered contents reach their destination.
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fn write_all(&mut self, buf: &[u8]) -> Result<(), Error>

Attempts to write an entire buffer into this writer.

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dst: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<'a, T> FromIn<'a, T> for T

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fn from_in(t: T, _: &'a Allocator) -> T

Converts to this type from the input type within the given allocator.
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impl<T> FromRef<T> for T
where T: Clone,

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fn from_ref(input: &T) -> T

Converts to this type from a reference to the input type.
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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<'a, T, U> IntoIn<'a, U> for T
where U: FromIn<'a, T>,

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fn into_in(self, allocator: &'a Allocator) -> U

Converts this type into the (usually inferred) input type within the given allocator.
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impl<W> LittleEndianWriteExt for W
where W: Write + ?Sized,

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fn write_u16_le(&mut self, input: u16) -> Result<(), Error>

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fn write_u32_le(&mut self, input: u32) -> Result<(), Error>

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fn write_u64_le(&mut self, input: u64) -> Result<(), Error>

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fn write_u128_le(&mut self, input: u128) -> Result<(), Error>

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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black<'a>(&'a self) -> FgColorDisplay<'a, Black, Self>

Change the foreground color to black
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fn on_black<'a>(&'a self) -> BgColorDisplay<'a, Black, Self>

Change the background color to black
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fn red<'a>(&'a self) -> FgColorDisplay<'a, Red, Self>

Change the foreground color to red
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fn on_red<'a>(&'a self) -> BgColorDisplay<'a, Red, Self>

Change the background color to red
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fn green<'a>(&'a self) -> FgColorDisplay<'a, Green, Self>

Change the foreground color to green
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fn on_green<'a>(&'a self) -> BgColorDisplay<'a, Green, Self>

Change the background color to green
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fn yellow<'a>(&'a self) -> FgColorDisplay<'a, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow<'a>(&'a self) -> BgColorDisplay<'a, Yellow, Self>

Change the background color to yellow
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fn blue<'a>(&'a self) -> FgColorDisplay<'a, Blue, Self>

Change the foreground color to blue
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fn on_blue<'a>(&'a self) -> BgColorDisplay<'a, Blue, Self>

Change the background color to blue
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fn magenta<'a>(&'a self) -> FgColorDisplay<'a, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self>

Change the background color to magenta
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fn purple<'a>(&'a self) -> FgColorDisplay<'a, Magenta, Self>

Change the foreground color to purple
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fn on_purple<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self>

Change the background color to purple
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fn cyan<'a>(&'a self) -> FgColorDisplay<'a, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan<'a>(&'a self) -> BgColorDisplay<'a, Cyan, Self>

Change the background color to cyan
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fn white<'a>(&'a self) -> FgColorDisplay<'a, White, Self>

Change the foreground color to white
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fn on_white<'a>(&'a self) -> BgColorDisplay<'a, White, Self>

Change the background color to white
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fn default_color<'a>(&'a self) -> FgColorDisplay<'a, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color<'a>(&'a self) -> BgColorDisplay<'a, Default, Self>

Change the background color to the terminal default
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fn bright_black<'a>(&'a self) -> FgColorDisplay<'a, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black<'a>(&'a self) -> BgColorDisplay<'a, BrightBlack, Self>

Change the background color to bright black
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fn bright_red<'a>(&'a self) -> FgColorDisplay<'a, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red<'a>(&'a self) -> BgColorDisplay<'a, BrightRed, Self>

Change the background color to bright red
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fn bright_green<'a>(&'a self) -> FgColorDisplay<'a, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green<'a>(&'a self) -> BgColorDisplay<'a, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow<'a>(&'a self) -> FgColorDisplay<'a, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow<'a>(&'a self) -> BgColorDisplay<'a, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue<'a>(&'a self) -> FgColorDisplay<'a, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue<'a>(&'a self) -> BgColorDisplay<'a, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta<'a>(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple<'a>(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan<'a>(&'a self) -> FgColorDisplay<'a, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan<'a>(&'a self) -> BgColorDisplay<'a, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white<'a>(&'a self) -> FgColorDisplay<'a, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white<'a>(&'a self) -> BgColorDisplay<'a, BrightWhite, Self>

Change the background color to bright white
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fn bold<'a>(&'a self) -> BoldDisplay<'a, Self>

Make the text bold
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fn dimmed<'a>(&'a self) -> DimDisplay<'a, Self>

Make the text dim
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fn italic<'a>(&'a self) -> ItalicDisplay<'a, Self>

Make the text italicized
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fn underline<'a>(&'a self) -> UnderlineDisplay<'a, Self>

Make the text italicized
Make the text blink
Make the text blink (but fast!)
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fn reversed<'a>(&'a self) -> ReversedDisplay<'a, Self>

Swap the foreground and background colors
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fn hidden<'a>(&'a self) -> HiddenDisplay<'a, Self>

Hide the text
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fn strikethrough<'a>(&'a self) -> StrikeThroughDisplay<'a, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<W> VarintWriter for W
where W: Write,

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fn write(&mut self, byte: u8) -> Result<(), <W as VarintWriter>::Error>

Writes the next u8 for the varint into a type which implements std::io::Write.

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type Error = Error

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fn write_i8_varint(&mut self, value: i8) -> Result<(), Self::Error>

Writes an i8 to a signed 8-bit varint.
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fn write_u8_varint(&mut self, value: u8) -> Result<(), Self::Error>

Writes a u8 to an unsigned 8-bit varint.
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fn write_i16_varint(&mut self, value: i16) -> Result<(), Self::Error>

Writes an i16 to a signed 16-bit varint.
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fn write_u16_varint(&mut self, value: u16) -> Result<(), Self::Error>

Writes a u16 to an unsigned 16-bit varint.
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fn write_i32_varint(&mut self, value: i32) -> Result<(), Self::Error>

Writes an i32 to a signed 32-bit varint.
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fn write_u32_varint(&mut self, value: u32) -> Result<(), Self::Error>

Writes a u32 to an unsigned 32-bit varint.
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fn write_i64_varint(&mut self, value: i64) -> Result<(), Self::Error>

Writes an i64 to a signed 64-bit varint.
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fn write_u64_varint(&mut self, value: u64) -> Result<(), Self::Error>

Writes a u64 to an unsigned 64-bit varint.
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fn write_i128_varint(&mut self, value: i128) -> Result<(), Self::Error>

Writes an i128 to a signed 128-bit varint.
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fn write_u128_varint(&mut self, value: u128) -> Result<(), Self::Error>

Writes a u128 to an unsigned 128-bit varint.
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fn write_isize_varint(&mut self, value: isize) -> Result<(), Self::Error>

Writes an isize to a signed size-bit varint.
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fn write_usize_varint(&mut self, value: usize) -> Result<(), Self::Error>

Writes a usize to an unsigned size-bit varint.
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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more
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impl<W> WriteBytesExt for W
where W: Write + ?Sized,

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fn write_u8(&mut self, n: u8) -> Result<(), Error>

Writes an unsigned 8 bit integer to the underlying writer. Read more
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fn write_i8(&mut self, n: i8) -> Result<(), Error>

Writes a signed 8 bit integer to the underlying writer. Read more
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fn write_u16<T>(&mut self, n: u16) -> Result<(), Error>
where T: ByteOrder,

Writes an unsigned 16 bit integer to the underlying writer. Read more
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fn write_i16<T>(&mut self, n: i16) -> Result<(), Error>
where T: ByteOrder,

Writes a signed 16 bit integer to the underlying writer. Read more
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fn write_u24<T>(&mut self, n: u32) -> Result<(), Error>
where T: ByteOrder,

Writes an unsigned 24 bit integer to the underlying writer. Read more
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fn write_i24<T>(&mut self, n: i32) -> Result<(), Error>
where T: ByteOrder,

Writes a signed 24 bit integer to the underlying writer. Read more
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fn write_u32<T>(&mut self, n: u32) -> Result<(), Error>
where T: ByteOrder,

Writes an unsigned 32 bit integer to the underlying writer. Read more
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fn write_i32<T>(&mut self, n: i32) -> Result<(), Error>
where T: ByteOrder,

Writes a signed 32 bit integer to the underlying writer. Read more
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fn write_u48<T>(&mut self, n: u64) -> Result<(), Error>
where T: ByteOrder,

Writes an unsigned 48 bit integer to the underlying writer. Read more
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fn write_i48<T>(&mut self, n: i64) -> Result<(), Error>
where T: ByteOrder,

Writes a signed 48 bit integer to the underlying writer. Read more
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fn write_u64<T>(&mut self, n: u64) -> Result<(), Error>
where T: ByteOrder,

Writes an unsigned 64 bit integer to the underlying writer. Read more
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fn write_i64<T>(&mut self, n: i64) -> Result<(), Error>
where T: ByteOrder,

Writes a signed 64 bit integer to the underlying writer. Read more
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fn write_u128<T>(&mut self, n: u128) -> Result<(), Error>
where T: ByteOrder,

Writes an unsigned 128 bit integer to the underlying writer.
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fn write_i128<T>(&mut self, n: i128) -> Result<(), Error>
where T: ByteOrder,

Writes a signed 128 bit integer to the underlying writer.
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fn write_uint<T>(&mut self, n: u64, nbytes: usize) -> Result<(), Error>
where T: ByteOrder,

Writes an unsigned n-bytes integer to the underlying writer. Read more
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fn write_int<T>(&mut self, n: i64, nbytes: usize) -> Result<(), Error>
where T: ByteOrder,

Writes a signed n-bytes integer to the underlying writer. Read more
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fn write_uint128<T>(&mut self, n: u128, nbytes: usize) -> Result<(), Error>
where T: ByteOrder,

Writes an unsigned n-bytes integer to the underlying writer. Read more
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fn write_int128<T>(&mut self, n: i128, nbytes: usize) -> Result<(), Error>
where T: ByteOrder,

Writes a signed n-bytes integer to the underlying writer. Read more
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fn write_f32<T>(&mut self, n: f32) -> Result<(), Error>
where T: ByteOrder,

Writes a IEEE754 single-precision (4 bytes) floating point number to the underlying writer. Read more
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fn write_f64<T>(&mut self, n: f64) -> Result<(), Error>
where T: ByteOrder,

Writes a IEEE754 double-precision (8 bytes) floating point number to the underlying writer. Read more
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impl<W> WriteExt for W
where W: Write + ?Sized,

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fn emit_u64(&mut self, v: u64) -> Result<(), Error>

Outputs a 64-bit unsigned integer.
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fn emit_u32(&mut self, v: u32) -> Result<(), Error>

Outputs a 32-bit unsigned integer.
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fn emit_u16(&mut self, v: u16) -> Result<(), Error>

Outputs a 16-bit unsigned integer.
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fn emit_i64(&mut self, v: i64) -> Result<(), Error>

Outputs a 64-bit signed integer.
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fn emit_i32(&mut self, v: i32) -> Result<(), Error>

Outputs a 32-bit signed integer.
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fn emit_i16(&mut self, v: i16) -> Result<(), Error>

Outputs a 16-bit signed integer.
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fn emit_i8(&mut self, v: i8) -> Result<(), Error>

Outputs an 8-bit signed integer.
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fn emit_u8(&mut self, v: u8) -> Result<(), Error>

Outputs an 8-bit unsigned integer.
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fn emit_bool(&mut self, v: bool) -> Result<(), Error>

Outputs a boolean.
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fn emit_slice(&mut self, v: &[u8]) -> Result<(), Error>

Outputs a byte slice.
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impl<A, B, T> HttpServerConnExec<A, B> for T
where B: Body,