Expand description
Module containing plugins related to the in-game simulation.
Re-exports§
pub use observator::bundles::ObservatorBundle;pub use observator::ObservationPlugin;pub use hero::bundles::HeroBundle;pub use hero::compos::HeroCore;pub use hero::events::death::HeroDeath;pub use hero::events::hop::HeroHop;pub use hero::res::color::HeroColor;pub use hero::HeroPlugin;pub use obstacles::ObstaclesPlugin;pub use plane::sector::Sector;pub use motion::compos::acceleration::Acceleration;pub use motion::compos::gravitation::Gravitation;pub use motion::compos::velocity::Velocity;pub use motion::res::gravity::Gravity;pub use motion::res::scale::MotionScale;pub use motion::MotionPlugin;pub use emotions::EmotionsPlugin;Deprecated
Modules§
- emotions
Deprecated - Encapsulates the logic of humoristic “emotions” that are in fact effects. “Emotions” can be put on in-game entities.
- finish
Deprecated - hero
- Module encapsulating the logic related to the in-game hero, who is controled by a player.
- motion
- Encapsulates the logic of simple motions of in-simulation objects.
- observator
- Module encapsulating the logic behind observation of the in-game simulation through “camera”.
- obstacles
- Encapsulates the obstacles the in-game hero can encounter.
- plane
- Encapsulates the logic behind the plane that is traversed by the in-game hero.
- start
Deprecated - state
Structs§
- Simul
Plugins - Is meant to contain all the simulation plugins.