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brepkit_math/
analytic_intersection.rs

1//! Closed-form and semi-analytic intersections of analytic surfaces with planes.
2//!
3//! Provides specialized intersection algorithms for cylinder, cone, sphere,
4//! and torus surfaces with planes, as well as a general marching approach
5//! for analytic-analytic surface intersections.
6
7use std::f64::consts::{FRAC_PI_2, TAU};
8
9use crate::MathError;
10use crate::aabb::Aabb3;
11use crate::curves::{Circle3D, Ellipse3D, Hyperbola3D, Line3D, Parabola3D};
12use crate::frame::Frame3;
13use crate::nurbs::curve::NurbsCurve;
14use crate::nurbs::fitting::interpolate;
15use crate::nurbs::intersection::{IntersectionCurve, IntersectionPoint};
16use crate::surfaces::{ConicalSurface, CylindricalSurface, SphericalSurface, ToroidalSurface};
17use crate::tolerance::Tolerance;
18use crate::vec::{Point3, Vec3};
19
20/// Exact curve type resulting from plane-analytic surface intersection.
21#[derive(Debug, Clone)]
22pub enum ExactIntersectionCurve {
23    /// A circle (plane perpendicular to axis of cylinder/cone/sphere).
24    Circle(Circle3D),
25    /// An ellipse (plane oblique to cylinder/cone axis).
26    Ellipse(Ellipse3D),
27    /// Fallback to sampled point chain (torus, degenerate cases).
28    Points(Vec<Point3>),
29}
30
31/// A plane's section of an analytic surface, from [`exact_plane_section`].
32#[derive(Debug, Clone)]
33#[non_exhaustive]
34pub enum PlaneSection {
35    /// A circle.
36    Circle(Circle3D),
37    /// An ellipse.
38    Ellipse(Ellipse3D),
39    /// A straight section: a cylinder's ruling, running both ways from the
40    /// line's origin, or with `ray` a cone's ruling, running from the apex at
41    /// the line's origin along its direction only.
42    Line {
43        /// The ruling's line.
44        line: Line3D,
45        /// Whether the section runs one way only, from the line's origin.
46        ray: bool,
47    },
48    /// The one point where the plane touches the surface.
49    Point(Point3),
50    /// A sampled chain of points along the section.
51    Points(Vec<Point3>),
52    /// A cone's parabola.
53    Parabola(Parabola3D),
54    /// The branch of a cone's hyperbola on the cone's one nappe, which the
55    /// hyperbola's `u_axis` points to from its centre.
56    Hyperbola(Hyperbola3D),
57}
58
59impl From<ExactIntersectionCurve> for PlaneSection {
60    fn from(curve: ExactIntersectionCurve) -> Self {
61        match curve {
62            ExactIntersectionCurve::Circle(circle) => Self::Circle(circle),
63            ExactIntersectionCurve::Ellipse(ellipse) => Self::Ellipse(ellipse),
64            ExactIntersectionCurve::Points(points) => Self::Points(points),
65        }
66    }
67}
68
69/// A plane's exact section of an analytic surface.
70///
71/// It includes the sections [`exact_plane_analytic`] has no curve for: the
72/// rulings a plane along a cylinder's axis or through a cone's apex cuts,
73/// and the point where a plane touches a sphere or meets a cone at its apex
74/// alone. A cone's parabola and hyperbola come back as curves, which
75/// [`exact_plane_analytic`] samples into points, except in a band about the
76/// parabola where neither form keeps its digits.
77///
78/// The plane is `dot(normal, p) = d`, with `normal` of unit length.
79///
80/// # Errors
81///
82/// Returns an error if a section's curve cannot be built.
83pub fn exact_plane_section(
84    surface: AnalyticSurface<'_>,
85    normal: Vec3,
86    d: f64,
87) -> Result<Vec<PlaneSection>, MathError> {
88    match surface {
89        AnalyticSurface::Cylinder(cyl) if normal.dot(cyl.axis()).abs() < 1e-10 => {
90            return plane_cylinder_rulings(cyl, normal, d);
91        }
92        AnalyticSurface::Cone(cone) if plane_holds_apex(cone, normal, d) => {
93            return plane_cone_apex_rulings(cone, normal);
94        }
95        AnalyticSurface::Cone(cone) => {
96            if let Some(open) = plane_cone_open_section(cone, normal, d)? {
97                return Ok(open);
98            }
99        }
100        AnalyticSurface::Sphere(sphere) => {
101            let h = dot_np(normal, sphere.center()) - d;
102            let r = sphere.radius();
103            if (r - h.abs()).abs() <= TOUCH * r {
104                return Ok(vec![PlaneSection::Point(Point3::new(
105                    h.mul_add(-normal.x(), sphere.center().x()),
106                    h.mul_add(-normal.y(), sphere.center().y()),
107                    h.mul_add(-normal.z(), sphere.center().z()),
108                ))]);
109            }
110        }
111        AnalyticSurface::Cylinder(_) | AnalyticSurface::Torus(_) => {}
112    }
113    Ok(exact_plane_analytic(surface, normal, d)?
114        .into_iter()
115        .map(PlaneSection::from)
116        .collect())
117}
118
119/// How far a cone section's `e² − 1` (its eccentricity squared, less one)
120/// may sit from zero for the section to be read as a parabola.
121const PARABOLIC: f64 = 1e-12;
122
123/// Where a cone's hyperbola starts, in `e² − 1`: its centre lies the
124/// plane's offset over the conic coefficient away, and nearer zero its
125/// vertex loses digits.
126const HYPERBOLIC: f64 = 1e-6;
127
128/// A plane's parabola or hyperbola section of a cone, on the cone's one
129/// nappe, worked in the frame of [`exact_plane_cone`]. `None` for a circle
130/// or an ellipse, in the band between [`PARABOLIC`] and [`HYPERBOLIC`], and
131/// for a curve whose points do not hold to the cone (a cone so narrow or so
132/// flat that the formulas lose their digits), all of which go to the
133/// sampled section.
134#[allow(clippy::many_single_char_names)]
135fn plane_cone_open_section(
136    cone: &ConicalSurface,
137    normal: Vec3,
138    d: f64,
139) -> Result<Option<Vec<PlaneSection>>, MathError> {
140    let axis = cone.axis();
141    let c = normal.dot(axis);
142    let p2 = c.mul_add(-c, 1.0).max(0.0);
143    let p = p2.sqrt();
144    let rise = cone.half_angle().sin();
145    let k = rise * rise;
146    let a_coeff = p2 - k;
147    let eccentric = a_coeff / k;
148    let m = axis - normal * c;
149    let m_len = m.length();
150    if m_len < 1e-12 || eccentric < -PARABOLIC || (eccentric > PARABOLIC && eccentric <= HYPERBOLIC)
151    {
152        return Ok(None);
153    }
154    let e1 = m * (1.0 / m_len);
155    let e2 = normal.cross(e1);
156    let apex = cone.apex();
157    let e = d - dot_np(normal, apex);
158    let origin = apex + normal * e;
159    // A point `s` along `e1` from `origin` lies `e·c + s·p` up the axis from
160    // the apex, which the real nappe keeps non-negative.
161    let real = |s: f64| e.mul_add(c, s * p) >= 0.0;
162    // On the one nappe a point's height up the axis is `rise` times its
163    // distance from the apex.
164    let holds = |q: Point3| {
165        let w = q - apex;
166        let reach = w.length();
167        reach.is_finite() && (w.dot(axis) - rise * reach).abs() <= 1e-9 * (1.0 + reach)
168    };
169    if eccentric <= PARABOLIC {
170        // k t² = 2ecp s + e²(c² − k): the vertex at t = 0, opening along e1
171        // with the sign of ecp, `1 / 4f = k / 2|ecp|`.
172        let ecp = e * c * p;
173        let vertex_s = -e * (c * c - k) / (2.0 * c * p);
174        let focal = ecp.abs() / (2.0 * k);
175        if !(vertex_s.is_finite() && focal > 0.0 && focal.is_finite()) {
176            return Ok(None);
177        }
178        if !real(vertex_s) {
179            return Ok(Some(Vec::new()));
180        }
181        let parabola = Parabola3D::with_axes(origin + e1 * vertex_s, e1 * ecp.signum(), e2, focal)?;
182        if ![0.0, focal, -focal]
183            .iter()
184            .all(|&t| holds(parabola.evaluate(t)))
185        {
186            return Ok(None);
187        }
188        return Ok(Some(vec![PlaneSection::Parabola(parabola)]));
189    }
190    // A(s − s_c)² − k t² = e²k(1 − k)/A: the branches' vertices lie a real
191    // semi-axis either side of the centre, one on each nappe.
192    let centre_s = -e * c * p / a_coeff;
193    let rhs = e * e * k * (1.0 - k) / a_coeff;
194    let (real_axis, imaginary_axis) = ((rhs / a_coeff).sqrt(), (rhs / k).sqrt());
195    if !(real_axis > 0.0 && imaginary_axis > 0.0 && centre_s.is_finite()) {
196        return Ok(None);
197    }
198    let toward = if real(centre_s + real_axis) { e1 } else { -e1 };
199    let hyperbola = Hyperbola3D::with_axes(
200        origin + e1 * centre_s,
201        real_axis,
202        imaginary_axis,
203        toward,
204        e2,
205    )?;
206    if ![0.0, 1.0, -1.0]
207        .iter()
208        .all(|&t| holds(hyperbola.evaluate(t)))
209    {
210        return Ok(None);
211    }
212    Ok(Some(vec![PlaneSection::Hyperbola(hyperbola)]))
213}
214
215/// Rounding band, relative, within which a plane counts as touching a
216/// surface or passing through a cone's apex.
217const TOUCH: f64 = 4.0 * f64::EPSILON;
218
219/// The rulings a plane along a cylinder's axis cuts from it: two lines, the
220/// one it touches along, or none.
221fn plane_cylinder_rulings(
222    cyl: &CylindricalSurface,
223    normal: Vec3,
224    d: f64,
225) -> Result<Vec<PlaneSection>, MathError> {
226    // n·P(u, 0) = n·O + r·(a cos u + b sin u): the plane holds the ruling at
227    // u where cos(u − φ) = (d − n·O) / (r·√(a² + b²)).
228    let (a, b) = (normal.dot(cyl.x_axis()), normal.dot(cyl.y_axis()));
229    let amp = a.hypot(b);
230    if amp < 1e-12 {
231        return Ok(vec![]);
232    }
233    let ratio = (d - dot_np(normal, cyl.origin())) / (cyl.radius() * amp);
234    if ratio.abs() > 1.0 + TOUCH {
235        return Ok(vec![]);
236    }
237    let phi = b.atan2(a);
238    let spread = ratio.clamp(-1.0, 1.0).acos();
239    let at = if ratio.abs() >= 1.0 - TOUCH {
240        vec![phi + spread]
241    } else {
242        vec![phi + spread, phi - spread]
243    };
244    at.into_iter()
245        .map(|u| {
246            Ok(PlaneSection::Line {
247                line: Line3D::new(cyl.evaluate(u, 0.0), cyl.axis())?,
248                ray: false,
249            })
250        })
251        .collect()
252}
253
254/// Whether a plane passes through a cone's apex, but for rounding.
255fn plane_holds_apex(cone: &ConicalSurface, normal: Vec3, d: f64) -> bool {
256    let apex = cone.apex() - Point3::new(0.0, 0.0, 0.0);
257    (normal.dot(apex) - d).abs() <= TOUCH * (1.0 + apex.length() + d.abs())
258}
259
260/// The rulings a plane through a cone's apex cuts from its nappe, as rays
261/// from the apex: two, the one it touches along, or none, when the plane
262/// meets the cone at the apex alone.
263fn plane_cone_apex_rulings(
264    cone: &ConicalSurface,
265    normal: Vec3,
266) -> Result<Vec<PlaneSection>, MathError> {
267    // g(u) = cos a·(cos u·X + sin u·Y) + sin a·axis, so n·g(u) = 0 reads
268    // A cos u + B sin u = −C.
269    let (sin_a, cos_a) = cone.half_angle().sin_cos();
270    let a = cos_a * normal.dot(cone.x_axis());
271    let b = cos_a * normal.dot(cone.y_axis());
272    let c = sin_a * normal.dot(cone.axis());
273    let amp = a.hypot(b);
274    let apex = cone.apex();
275    if amp < 1e-12 * c.abs().max(1.0) {
276        return Ok(vec![PlaneSection::Point(apex)]);
277    }
278    let ratio = -c / amp;
279    if ratio.abs() > 1.0 + TOUCH {
280        return Ok(vec![PlaneSection::Point(apex)]);
281    }
282    let phi = b.atan2(a);
283    let spread = ratio.clamp(-1.0, 1.0).acos();
284    let at = if ratio.abs() >= 1.0 - TOUCH {
285        vec![phi + spread]
286    } else {
287        vec![phi + spread, phi - spread]
288    };
289    at.into_iter()
290        .map(|u| {
291            Ok(PlaneSection::Line {
292                line: Line3D::new(apex, cone.evaluate(u, 1.0) - apex)?,
293                ray: true,
294            })
295        })
296        .collect()
297}
298
299/// Compute exact intersection curves between a plane and an analytic surface.
300///
301/// Returns exact `Circle3D` or `Ellipse3D` where possible, falling back to
302/// sampled points for complex cases (torus).
303///
304/// A plane along a cylinder's axis or through a cone's apex, whose sections
305/// are straight, and a plane touching a sphere get no curve here;
306/// [`exact_plane_section`] returns those sections.
307///
308/// The plane is defined by `dot(normal, p) = d`.
309///
310/// # Errors
311///
312/// Returns an error if the intersection computation fails.
313pub fn exact_plane_analytic(
314    surface: AnalyticSurface<'_>,
315    plane_normal: Vec3,
316    plane_d: f64,
317) -> Result<Vec<ExactIntersectionCurve>, MathError> {
318    exact_plane_analytic_reaching(surface, plane_normal, plane_d, 0.0)
319}
320
321/// [`exact_plane_analytic`] with a cone's sampled hyperbola or parabola
322/// carried at least `reach` from the apex, so it spans whatever faces the
323/// caller will trim it to.
324///
325/// # Errors
326///
327/// Returns an error if the intersection computation fails.
328pub fn exact_plane_analytic_reaching(
329    surface: AnalyticSurface<'_>,
330    plane_normal: Vec3,
331    plane_d: f64,
332    reach: f64,
333) -> Result<Vec<ExactIntersectionCurve>, MathError> {
334    match surface {
335        AnalyticSurface::Cylinder(cyl) => exact_plane_cylinder(cyl, plane_normal, plane_d),
336        AnalyticSurface::Sphere(sphere) => exact_plane_sphere(sphere, plane_normal, plane_d),
337        AnalyticSurface::Cone(cone) if plane_holds_apex(cone, plane_normal, plane_d) => Ok(vec![]),
338        AnalyticSurface::Cone(cone) => exact_plane_cone(cone, plane_normal, plane_d, reach),
339        AnalyticSurface::Torus(torus) => {
340            if let Some(circles) = exact_plane_torus(torus, plane_normal, plane_d)? {
341                return Ok(circles);
342            }
343            if let Some(loops) = plane_torus_winding_loops(torus, plane_normal, plane_d, 128) {
344                return Ok(loops
345                    .into_iter()
346                    .map(ExactIntersectionCurve::Points)
347                    .collect());
348            }
349            // Other torus sections are degree-4 — fall back to sampling.
350            let chains = sample_plane_torus(torus, plane_normal, plane_d)?;
351            Ok(chains
352                .into_iter()
353                .map(ExactIntersectionCurve::Points)
354                .collect())
355        }
356    }
357}
358
359/// The plane-torus sections that are circles:
360///
361/// - a plane across the axis at height `h` from the centre, `|h| < r`: the
362///   two circles of radius `R ± sqrt(r² − h²)` about the axis;
363/// - a plane through the axis: the two tube cross-sections of radius `r`,
364///   `R` either side of the axis.
365///
366/// A plane across the axis tangent to the tube's top or bottom touches it
367/// along the one circle of radius `R`, ring or spindle.
368///
369/// `Some` of no curves for a plane across the axis that misses the tube;
370/// `None` for any other plane, and for a section across the axis whose inner
371/// circle would reach the axis.
372fn exact_plane_torus(
373    torus: &ToroidalSurface,
374    normal: Vec3,
375    d: f64,
376) -> Result<Option<Vec<ExactIntersectionCurve>>, MathError> {
377    let len = normal.length();
378    let n = normal.normalize()?;
379    let d = d / len;
380    let axis = torus.z_axis();
381    let center = torus.center();
382    let (big, small) = (torus.major_radius(), torus.minor_radius());
383    let height = d - dot_np(n, center);
384    let along = n.dot(axis);
385    if along.abs() > 1.0 - 1e-10 {
386        if height.abs() >= small - 1e-10 * small {
387            if height.abs() > small + 1e-10 * small {
388                return Ok(Some(Vec::new()));
389            }
390            // Tangent to the tube's top or bottom: the plane touches the
391            // torus along the one circle of its own radius. That circle lies
392            // on the torus within the plane's distance from the tube's top,
393            // so it stands for the section while that distance is within the
394            // linear tolerance, whatever the scale. A tilted plane's section
395            // is no circle.
396            if big <= 1e-10 * small
397                || axis.cross(n).length() > 1e-12
398                || (small - height.abs()).abs() > crate::tolerance::Tolerance::default().linear
399            {
400                return Ok(None);
401            }
402            let middle = center + n * height;
403            return Ok(Some(vec![ExactIntersectionCurve::Circle(Circle3D::new(
404                middle, n, big,
405            )?)]));
406        }
407        let reach = small.mul_add(small, -(height * height)).sqrt();
408        if big - reach <= 1e-10 * big {
409            return Ok(None);
410        }
411        let middle = center + n * height;
412        return Ok(Some(vec![
413            ExactIntersectionCurve::Circle(Circle3D::new(middle, n, big + reach)?),
414            ExactIntersectionCurve::Circle(Circle3D::new(middle, n, big - reach)?),
415        ]));
416    }
417    if along.abs() < 1e-10 && height.abs() < 1e-10 * (big + small) {
418        let out = axis.cross(n).normalize()?;
419        return Ok(Some(vec![
420            ExactIntersectionCurve::Circle(Circle3D::new(center + out * big, n, small)?),
421            ExactIntersectionCurve::Circle(Circle3D::new(center - out * big, n, small)?),
422        ]));
423    }
424    Ok(None)
425}
426
427/// Exact plane-cylinder intersection.
428///
429/// - Plane perpendicular to axis → `Circle3D`
430/// - Plane oblique to axis → `Ellipse3D`
431/// - Plane parallel to axis → `Points` fallback (0 or 2 lines)
432fn exact_plane_cylinder(
433    cyl: &CylindricalSurface,
434    normal: Vec3,
435    d: f64,
436) -> Result<Vec<ExactIntersectionCurve>, MathError> {
437    let axis = cyl.axis();
438    let cos_theta = normal.dot(axis).abs();
439    let r = cyl.radius();
440
441    if cos_theta < 1e-10 {
442        // A plane along the axis cuts straight rulings, which
443        // `exact_plane_section` returns.
444        return Ok(vec![]);
445    }
446
447    // Find where axis intersects the plane: axis_point + t*axis, dot(normal, P) = d
448    // t = (d - dot(normal, origin)) / dot(normal, axis)
449    let n_dot_axis = normal.dot(axis);
450    let n_dot_origin = dot_np(normal, cyl.origin());
451    let t = (d - n_dot_origin) / n_dot_axis;
452    let center_on_axis = Point3::new(
453        cyl.origin().x() + t * axis.x(),
454        cyl.origin().y() + t * axis.y(),
455        cyl.origin().z() + t * axis.z(),
456    );
457
458    if cos_theta > 1.0 - 1e-10 {
459        // Plane perpendicular to axis → Circle
460        let circle = Circle3D::new(center_on_axis, normal, r)?;
461        Ok(vec![ExactIntersectionCurve::Circle(circle)])
462    } else {
463        // Oblique plane → Ellipse
464        // Semi-minor = r (the cylinder radius, unchanged)
465        // Semi-major = r / cos(θ) where θ = angle between plane normal and axis
466        let semi_minor = r;
467        let semi_major = r / cos_theta;
468
469        // The major axis direction lies in the intersection of the plane
470        // with the plane containing the axis and the plane normal.
471        // It's the projection of the axis onto the cutting plane, normalized.
472        let axis_proj = Vec3::new(
473            axis.x() - n_dot_axis * normal.x(),
474            axis.y() - n_dot_axis * normal.y(),
475            axis.z() - n_dot_axis * normal.z(),
476        );
477        let u_axis = axis_proj.normalize()?;
478        let v_axis = normal.cross(u_axis);
479
480        let ellipse = Ellipse3D::with_axes(
481            center_on_axis,
482            normal,
483            semi_major,
484            semi_minor,
485            u_axis,
486            v_axis,
487        )?;
488        Ok(vec![ExactIntersectionCurve::Ellipse(ellipse)])
489    }
490}
491
492/// Exact plane-sphere intersection.
493///
494/// Always produces a `Circle3D` (or empty if no intersection).
495fn exact_plane_sphere(
496    sphere: &SphericalSurface,
497    normal: Vec3,
498    d: f64,
499) -> Result<Vec<ExactIntersectionCurve>, MathError> {
500    let h = dot_np(normal, sphere.center()) - d;
501    let r = sphere.radius();
502
503    // A plane touching the sphere meets it at a point, which
504    // `exact_plane_section` returns.
505    if r - h.abs() <= TOUCH * r {
506        return Ok(vec![]);
507    }
508
509    let circle_r = (r.mul_add(r, -(h * h))).sqrt();
510    let circle_center = Point3::new(
511        h.mul_add(-normal.x(), sphere.center().x()),
512        h.mul_add(-normal.y(), sphere.center().y()),
513        h.mul_add(-normal.z(), sphere.center().z()),
514    );
515
516    let circle = Circle3D::new(circle_center, normal, circle_r)?;
517    Ok(vec![ExactIntersectionCurve::Circle(circle)])
518}
519
520/// Exact sphere-sphere intersection: the circle on the two spheres' radical
521/// plane, its normal pointing from the first centre to the second. `None`
522/// for one sphere twice (the same surface, no curve).
523///
524/// The circle is built from the smaller sphere, whose radius bounds it, and
525/// from the centres' offset alone, so neither the operands' order nor where
526/// the pair sits in space decides whether a small circle survives.
527///
528/// # Errors
529///
530/// Returns an error if the circle cannot be built.
531pub fn exact_sphere_sphere(
532    s1: &SphericalSurface,
533    s2: &SphericalSurface,
534) -> Result<Option<Vec<ExactIntersectionCurve>>, MathError> {
535    let delta = s2.center() - s1.center();
536    let d = delta.length();
537    let (r1, r2) = (s1.radius(), s2.radius());
538    let scale = r1.max(r2);
539    if d <= 1e-12 * scale {
540        // Concentric spheres of different radii never meet.
541        return Ok(((r1 - r2).abs() > 1e-12 * scale).then(Vec::new));
542    }
543    let normal = delta * (1.0 / d);
544    // From the smaller sphere's centre toward the larger's, the radical plane
545    // lies `along` away.
546    let (centre, toward, r_small, r_big) = if r1 <= r2 {
547        (s1.center(), normal, r1, r2)
548    } else {
549        (s2.center(), -normal, r2, r1)
550    };
551    let along = d.mul_add(d, r_small.mul_add(r_small, -(r_big * r_big))) / (2.0 * d);
552    if along.abs() > r_small - 1e-10 * scale.max(1.0) {
553        return Ok(Some(Vec::new()));
554    }
555    let radius = r_small.mul_add(r_small, -(along * along)).sqrt();
556    let circle = Circle3D::new(centre + toward * along, normal, radius)?;
557    Ok(Some(vec![ExactIntersectionCurve::Circle(circle)]))
558}
559
560/// Exact plane-cone intersection.
561///
562/// The conic type is set by the cone's half-opening angle from the axis
563/// (`γ = π/2 − half_angle`) versus the plane-axis angle `ψ`:
564/// - Plane perpendicular to axis (`ψ = π/2`) → `Circle3D`
565/// - `ψ > γ` (ellipse) → closed-form `Ellipse3D`
566/// - `ψ ≤ γ` (parabola/hyperbola) → bounded single-branch `Points` (one chain
567///   per branch — a hyperbola's two nappes never share a chain)
568fn exact_plane_cone(
569    cone: &ConicalSurface,
570    normal: Vec3,
571    d: f64,
572    reach: f64,
573) -> Result<Vec<ExactIntersectionCurve>, MathError> {
574    let axis = cone.axis();
575    let cos_theta = normal.dot(axis).abs();
576    let half_angle = cone.half_angle();
577
578    if cos_theta > 1.0 - 1e-10 {
579        // Plane perpendicular to axis → Circle
580        // Find where axis meets the plane
581        let n_dot_axis = normal.dot(axis);
582        let n_dot_apex = dot_np(normal, cone.apex());
583        let t = (d - n_dot_apex) / n_dot_axis;
584
585        // t is the signed distance from apex to plane along the axis.
586        // The real cone is a single nappe; the perpendicular-plane section is a
587        // circle whose radius follows from the axial offset |t|.
588        // |t| ≈ 0 means the plane passes through the apex → degenerate point.
589        if t.abs() < 1e-10 {
590            return Ok(vec![]);
591        }
592
593        let center = Point3::new(
594            cone.apex().x() + t * axis.x(),
595            cone.apex().y() + t * axis.y(),
596            cone.apex().z() + t * axis.z(),
597        );
598        // half_angle is the angle from the radial plane to the surface.
599        // Axial distance t = v * sin(half_angle), so v = t / sin(half_angle).
600        // Radius at v = v * cos(half_angle) = t * cos(half_angle) / sin(half_angle).
601        let circle_r = t.abs() * half_angle.cos() / half_angle.sin();
602        if circle_r < 1e-15 {
603            return Ok(vec![]);
604        }
605
606        let circle = Circle3D::new(center, normal, circle_r)?;
607        return Ok(vec![ExactIntersectionCurve::Circle(circle)]);
608    }
609
610    // Oblique plane. Classify the conic in the plane-aligned frame.
611    //
612    // Decompose the (unit) axis as a = c·n + p·e1, where c = n·a, e1 is the unit
613    // in-plane projection of the axis, and p = |projection| = sqrt(1−c²). Write a
614    // point Q on the plane as Q = apex + e·n + s·e1 + t·e2 (e = d − n·apex,
615    // e2 = n×e1). The cone equation (w·a)² = cos²γ·(w·w) with k = cos²γ =
616    // sin²(half_angle) reduces to (no s·t cross term, since e1/e2 align with the
617    // conic axes):
618    //     (p²−k)·s² + 2ecp·s + e²(c²−k) = k·t²
619    // The s² coefficient A = p²−k = sin²θ − sin²(half_angle) sets the type:
620    // A < 0 → ellipse, A = 0 → parabola, A > 0 → hyperbola.
621    let c = normal.dot(axis);
622    let p2 = (1.0 - c * c).max(0.0);
623    let p = p2.sqrt();
624    let k = half_angle.sin().powi(2);
625    let a_coeff = p2 - k;
626
627    // Build the plane-aligned frame e1 (in-plane axis projection), e2 = n×e1.
628    let m = Vec3::new(
629        axis.x() - c * normal.x(),
630        axis.y() - c * normal.y(),
631        axis.z() - c * normal.z(),
632    );
633    let m_len = m.length();
634    if m_len < 1e-12 {
635        // Axis parallel to normal — handled by the perpendicular branch above;
636        // fall back to sampling for safety.
637        let chains = sample_plane_cone(cone, normal, d, reach)?;
638        return Ok(chains
639            .into_iter()
640            .map(ExactIntersectionCurve::Points)
641            .collect());
642    }
643    let e1 = m * (1.0 / m_len);
644    let e2 = normal.cross(e1);
645    let apex = cone.apex();
646    let e = d - dot_np(normal, apex);
647
648    // Ellipse → closed form. A = p²−k < 0 with a margin to keep the
649    // near-parabolic regime on the robust sampled path.
650    if a_coeff < -1e-9 {
651        let abs_a = -a_coeff; // = k − p² > 0
652        // Real-nappe guard: in the ellipse regime n·g(u) keeps constant sign(c),
653        // so v = e/(n·g) ≥ 0 only when e and c share a sign. When e·c < 0 the
654        // plane is offset to the far side of the apex from the cone's opening —
655        // the section lies entirely on the phantom nappe, so there is no real
656        // curve (RHS below is positive regardless of sign, so it can't catch this).
657        if e * c < 0.0 {
658            return Ok(vec![]);
659        }
660        // |A|(s − s_c)² + k·t² = RHS, with s_c = ecp/|A| and
661        // RHS = e²·k·(1−k)/|A| (always > 0 for a real ellipse).
662        let s_c = e * c * p / abs_a;
663        let rhs = e * e * k * (1.0 - k) / abs_a;
664        if rhs <= 0.0 {
665            return Ok(vec![]);
666        }
667        let semi_s = (rhs / abs_a).sqrt(); // extent along e1
668        let semi_t = (rhs / k).sqrt(); // extent along e2
669        if semi_s < 1e-12 || semi_t < 1e-12 {
670            return Ok(vec![]);
671        }
672        let center = apex + normal * e + e1 * s_c;
673        let (semi_major, semi_minor, u_axis, v_axis) = if semi_s >= semi_t {
674            (semi_s, semi_t, e1, e2)
675        } else {
676            (semi_t, semi_s, e2, e1)
677        };
678        let ellipse = Ellipse3D::with_axes(center, normal, semi_major, semi_minor, u_axis, v_axis)?;
679        return Ok(vec![ExactIntersectionCurve::Ellipse(ellipse)]);
680    }
681
682    // Parabola / hyperbola (and the near-parabolic ellipse margin): the section
683    // is unbounded, so emit bounded, branch-separated sample chains.
684    let chains = sample_plane_cone(cone, normal, d, reach)?;
685    Ok(chains
686        .into_iter()
687        .map(ExactIntersectionCurve::Points)
688        .collect())
689}
690
691/// The exact arc from `from` to `to` of a plane's parabola or hyperbola
692/// section of a cone, both ends on one branch of it, as a rational quadratic
693/// NURBS.
694///
695/// A hyperbola `x = a cosh φ, y = b sinh φ` (in the plane frame of
696/// `exact_plane_cone`) is cut into pieces of at most one unit of `φ`, each
697/// a conic Bézier: its middle point is where the end tangents meet and its
698/// middle weight is the cosh of half the piece's span. A parabola is one
699/// polynomial quadratic. `None` for an elliptic or circular section, a plane
700/// through the apex, or ends off one branch of the section.
701///
702/// # Errors
703///
704/// Returns an error if the plane normal is zero or the curve cannot be built.
705#[allow(clippy::many_single_char_names)]
706pub fn plane_cone_conic_arc(
707    cone: &ConicalSurface,
708    normal: Vec3,
709    d: f64,
710    from: Point3,
711    to: Point3,
712) -> Result<Option<NurbsCurve>, MathError> {
713    let len = normal.length();
714    if len < 1e-15 {
715        return Err(MathError::ZeroVector);
716    }
717    let (normal, d) = (normal * (1.0 / len), d / len);
718    let axis = cone.axis();
719    let c = normal.dot(axis);
720    let p2 = (1.0 - c * c).max(0.0);
721    let p = p2.sqrt();
722    let k = cone.half_angle().sin().powi(2);
723    let a_coeff = p2 - k;
724    let m = Vec3::new(
725        axis.x() - c * normal.x(),
726        axis.y() - c * normal.y(),
727        axis.z() - c * normal.z(),
728    );
729    let m_len = m.length();
730    if m_len < 1e-12 || a_coeff < -1e-9 {
731        return Ok(None);
732    }
733    let e1 = m * (1.0 / m_len);
734    let e2 = normal.cross(e1);
735    let apex = cone.apex();
736    let e = d - dot_np(normal, apex);
737    let origin = apex + normal * e;
738    let plane_st = |q: Point3| {
739        let w = q - origin;
740        (w.dot(e1), w.dot(e2))
741    };
742    let ((s0, t0), (s1, t1)) = (plane_st(from), plane_st(to));
743    let scale = s0.abs().max(t0.abs()).max(s1.abs()).max(t1.abs()).max(1.0);
744    if e.abs() < 1e-9 * scale || (from - to).length() <= 1e-9 * scale {
745        return Ok(None);
746    }
747    let point = |s: f64, t: f64| origin + e1 * s + e2 * t;
748    let on_curve = |q: Point3, r: Point3| (q - r).length() <= 1e-6 * scale;
749    let (control, weights) = if a_coeff.abs() <= 1e-9 {
750        // (p² − k) s² vanishes: 2ecp·s + e²(c² − k) = k·t², s = α t² + β.
751        let lin = 2.0 * e * c * p;
752        if lin.abs() < 1e-12 * scale {
753            return Ok(None);
754        }
755        let (alpha, beta) = (k / lin, -e * e * (c * c - k) / lin);
756        if !on_curve(point(alpha * t0 * t0 + beta, t0), from)
757            || !on_curve(point(alpha * t1 * t1 + beta, t1), to)
758        {
759            return Ok(None);
760        }
761        let mid = point(alpha * t0 * t1 + beta, 0.5 * (t0 + t1));
762        (vec![from, mid, to], vec![1.0; 3])
763    } else {
764        // A (s − s_c)² − k t² = R with R = e² k (1 − k) / A.
765        let s_c = -e * c * p / a_coeff;
766        let r = e * e * k * (1.0 - k) / a_coeff;
767        if r <= 0.0 {
768            return Ok(None);
769        }
770        let (a, b) = ((r / a_coeff).sqrt(), (r / k).sqrt());
771        let (x0, x1) = (s0 - s_c, s1 - s_c);
772        if x0 * x1 <= 0.0 {
773            return Ok(None);
774        }
775        let side = x0.signum();
776        let hyperbola = |phi: f64| point(s_c + side * a * phi.cosh(), b * phi.sinh());
777        let (phi0, phi1) = ((t0 / b).asinh(), (t1 / b).asinh());
778        if !on_curve(hyperbola(phi0), from) || !on_curve(hyperbola(phi1), to) {
779            return Ok(None);
780        }
781        #[allow(clippy::cast_possible_truncation, clippy::cast_sign_loss)]
782        let pieces = ((phi1 - phi0).abs().ceil() as usize).max(1);
783        let mut control = vec![from];
784        let mut weights = vec![1.0];
785        for i in 0..pieces {
786            #[allow(clippy::cast_precision_loss)]
787            let (fa, fb) = (i as f64 / pieces as f64, (i + 1) as f64 / pieces as f64);
788            let (pa, pb) = (phi0 + (phi1 - phi0) * fa, phi0 + (phi1 - phi0) * fb);
789            let (mid, half) = (0.5 * (pa + pb), 0.5 * (pb - pa));
790            let w = half.cosh();
791            control.push(point(s_c + side * a * mid.cosh() / w, b * mid.sinh() / w));
792            weights.push(w);
793            control.push(if i + 1 == pieces { to } else { hyperbola(pb) });
794            weights.push(1.0);
795        }
796        (control, weights)
797    };
798    let pieces = (control.len() - 1) / 2;
799    let mut knots = vec![0.0; 3];
800    for i in 1..pieces {
801        #[allow(clippy::cast_precision_loss)]
802        knots.extend([i as f64; 2]);
803    }
804    #[allow(clippy::cast_precision_loss)]
805    knots.extend([pieces as f64; 3]);
806    let curve = NurbsCurve::new(2, knots, control, weights)?;
807    // The closed forms drop terms that vanish only on the exact conic (a
808    // barely elliptic section read as a parabola), so the arc must meet the
809    // cone between its ends too: a point at radius ρ and height h off the
810    // apex lies |ρ sin α − |h| cos α| from it.
811    let (sin_a, cos_a) = cone.half_angle().sin_cos();
812    let off_cone = |q: Point3| {
813        let w = q - apex;
814        let h = w.dot(axis);
815        (w - axis * h)
816            .length()
817            .mul_add(sin_a, -(h.abs() * cos_a))
818            .abs()
819    };
820    for i in 0..pieces {
821        for f in [0.25, 0.5, 0.75] {
822            #[allow(clippy::cast_precision_loss)]
823            if off_cone(curve.evaluate(i as f64 + f)) > 1e-9 * scale {
824                return Ok(None);
825            }
826        }
827    }
828    Ok(Some(curve))
829}
830
831/// Reference to an analytic surface for intersection dispatch.
832#[derive(Clone, Copy)]
833pub enum AnalyticSurface<'a> {
834    /// Cylindrical surface reference.
835    Cylinder(&'a CylindricalSurface),
836    /// Conical surface reference.
837    Cone(&'a ConicalSurface),
838    /// Spherical surface reference.
839    Sphere(&'a SphericalSurface),
840    /// Toroidal surface reference.
841    Torus(&'a ToroidalSurface),
842}
843
844/// Compute `n . p` treating a `Point3` as a position vector.
845fn dot_np(n: Vec3, p: Point3) -> f64 {
846    n.dot(Vec3::new(p.x(), p.y(), p.z()))
847}
848
849/// Intersect a plane with an analytic surface.
850///
851/// The plane is defined by `dot(normal, p) = d`.
852///
853/// # Errors
854///
855/// Returns an error if the intersection computation fails.
856pub fn intersect_plane_analytic(
857    surface: AnalyticSurface<'_>,
858    normal: Vec3,
859    d: f64,
860) -> Result<Vec<IntersectionCurve>, MathError> {
861    match surface {
862        AnalyticSurface::Cylinder(cyl) => intersect_plane_cylinder(cyl, normal, d),
863        AnalyticSurface::Cone(cone) => intersect_plane_cone(cone, normal, d),
864        AnalyticSurface::Sphere(sphere) => intersect_plane_sphere(sphere, normal, d),
865        AnalyticSurface::Torus(torus) => intersect_plane_torus(torus, normal, d),
866    }
867}
868
869/// Sample points on the plane-analytic intersection without NURBS curve fitting.
870///
871/// Returns chains of ordered 3D sample points. Each chain is one connected
872/// component of the intersection curve. This is much faster than
873/// `intersect_plane_analytic` when only sample points are needed (e.g. for
874/// boolean intersection segment generation).
875///
876/// # Errors
877///
878/// Returns an error if the intersection computation fails.
879pub fn sample_plane_analytic(
880    surface: AnalyticSurface<'_>,
881    normal: Vec3,
882    d: f64,
883) -> Result<Vec<Vec<Point3>>, MathError> {
884    match surface {
885        AnalyticSurface::Cylinder(cyl) => sample_plane_cylinder(cyl, normal, d),
886        AnalyticSurface::Cone(cone) => sample_plane_cone(cone, normal, d, 0.0),
887        AnalyticSurface::Sphere(sphere) => sample_plane_sphere(sphere, normal, d),
888        AnalyticSurface::Torus(torus) => sample_plane_torus(torus, normal, d),
889    }
890}
891
892/// Sample the plane-cylinder intersection as ordered 3D points.
893#[allow(clippy::cast_precision_loss, clippy::unnecessary_wraps)]
894fn sample_plane_cylinder(
895    cyl: &CylindricalSurface,
896    normal: Vec3,
897    d: f64,
898) -> Result<Vec<Vec<Point3>>, MathError> {
899    let n_samples = 64_usize;
900    let mut points = Vec::with_capacity(n_samples + 1);
901
902    for i in 0..=n_samples {
903        let u = TAU * (i as f64) / (n_samples as f64);
904        let base = cyl.evaluate(u, 0.0);
905        let n_dot_axis = normal.dot(cyl.axis());
906        let n_dot_base = dot_np(normal, base);
907
908        if n_dot_axis.abs() < 1e-12 {
909            if (n_dot_base - d).abs() < 1e-6 {
910                points.push(base);
911            }
912        } else {
913            let v = (d - n_dot_base) / n_dot_axis;
914            if v.abs() <= 100.0 {
915                points.push(cyl.evaluate(u, v));
916            }
917        }
918    }
919
920    if points.len() < 2 {
921        Ok(vec![])
922    } else {
923        Ok(vec![points])
924    }
925}
926
927/// Sample the plane-sphere intersection as ordered 3D points.
928#[allow(clippy::cast_precision_loss)]
929fn sample_plane_sphere(
930    sphere: &SphericalSurface,
931    normal: Vec3,
932    d: f64,
933) -> Result<Vec<Vec<Point3>>, MathError> {
934    let h = dot_np(normal, sphere.center()) - d;
935    let r = sphere.radius();
936
937    if h.abs() > r - 1e-10 {
938        return Ok(vec![]);
939    }
940
941    let circle_r = (r.mul_add(r, -(h * h))).sqrt();
942    let circle_center = Point3::new(
943        h.mul_add(-normal.x(), sphere.center().x()),
944        h.mul_add(-normal.y(), sphere.center().y()),
945        h.mul_add(-normal.z(), sphere.center().z()),
946    );
947
948    let basis = Frame3::from_normal(circle_center, normal)?;
949    let u_dir = basis.x;
950    let v_dir = basis.y;
951
952    let n_samples = 64_usize;
953    let mut points = Vec::with_capacity(n_samples + 1);
954
955    for i in 0..=n_samples {
956        let theta = TAU * (i as f64) / (n_samples as f64);
957        let (sin_t, cos_t) = theta.sin_cos();
958        points.push(circle_center + u_dir * (circle_r * cos_t) + v_dir * (circle_r * sin_t));
959    }
960
961    Ok(vec![points])
962}
963
964/// Sample the plane-cone intersection as ordered 3D points.
965///
966/// The cone is the single real nappe `v >= 0` of `P(u,v) = apex + v·g(u)`.
967/// Along each generator `g(u)` the plane `n·P = d` is linear in `v`, so
968/// `v = (d − n·apex) / (n·g(u))`. We keep only `v >= 0` (the phantom `v < 0`
969/// nappe is geometrically absent) and `v` below a finite bound (near an
970/// asymptote `n·g(u) → 0` so `v → ∞` — those points run off the surface and
971/// must be excluded). The angular samples that survive form one contiguous arc
972/// (ellipse) or two (parabola/hyperbola, one per branch); each contiguous run
973/// is returned as a separate ordered chain so the consumer never stitches two
974/// disjoint branches into one curve.
975#[allow(clippy::cast_precision_loss, clippy::unnecessary_wraps)]
976fn sample_plane_cone(
977    cone: &ConicalSurface,
978    normal: Vec3,
979    d: f64,
980    reach: f64,
981) -> Result<Vec<Vec<Point3>>, MathError> {
982    let apex = cone.apex();
983    let n_dot_apex = dot_np(normal, apex);
984    let e = d - n_dot_apex;
985
986    // Per-generator solve: along g(u) the plane is linear in v, v = e / (n·g(u)).
987    // Sample u densely; keep only the real nappe (v >= 0) and skip near-asymptote
988    // generators (n·g(u) ≈ 0 → v → ∞).
989    let n_samples = 512_usize;
990    let mut vs: Vec<Option<f64>> = Vec::with_capacity(n_samples);
991    let mut v_min = f64::INFINITY;
992    for i in 0..n_samples {
993        let u = TAU * (i as f64) / (n_samples as f64);
994        let g = cone.evaluate(u, 1.0) - apex;
995        let n_dot_g = normal.dot(Vec3::new(g.x(), g.y(), g.z()));
996        if n_dot_g.abs() < 1e-12 {
997            vs.push(None);
998            continue;
999        }
1000        let v = e / n_dot_g;
1001        if v >= -1e-12 {
1002            let v = v.max(0.0);
1003            v_min = v_min.min(v);
1004            vs.push(Some(v));
1005        } else {
1006            vs.push(None);
1007        }
1008    }
1009
1010    if !v_min.is_finite() {
1011        return Ok(Vec::new());
1012    }
1013
1014    // Bound the arc around the conic vertex (closest approach to the apex, at
1015    // v_min). An ellipse is naturally bounded; a parabola/hyperbola is not, so
1016    // cap the cone radius at a generous multiple of the vertex radius. This is
1017    // scale-invariant and centred on where any finite cone face's overlap lies;
1018    // the downstream consumer trims the fitted curve to the actual face AABB, so
1019    // over-coverage is harmless. The floor handles a vertex at the apex (v_min≈0).
1020    // A caller that knows its faces asks for their reach: an open hyperbola
1021    // (a vertex close to the axis) crosses a rim far past eight vertex radii.
1022    let v_max = (8.0 * v_min).max(v_min + 4.0).max(reach);
1023
1024    // Per-sample v within the cap; the raw values stay in `vs` for the
1025    // boundary solve below.
1026    let kept: Vec<Option<f64>> = vs.iter().map(|v| v.filter(|&v| v <= v_max)).collect();
1027
1028    let point_at = |u: f64, v: f64| -> Point3 {
1029        let g = cone.evaluate(u, 1.0) - apex;
1030        apex + g * v
1031    };
1032    #[allow(clippy::cast_precision_loss)]
1033    let u_of = |i: usize| TAU * (i as f64) / (n_samples as f64);
1034    let n_dot_g_at = |u: f64| -> f64 {
1035        let g = cone.evaluate(u, 1.0) - apex;
1036        normal.dot(Vec3::new(g.x(), g.y(), g.z()))
1037    };
1038
1039    if kept.iter().all(Option::is_some) {
1040        // Closed loop (ellipse regime): emit all points and repeat the first.
1041        let mut pts: Vec<Point3> = kept
1042            .iter()
1043            .enumerate()
1044            .filter_map(|(i, v)| v.map(|v| point_at(u_of(i), v)))
1045            .collect();
1046        if let Some(&first) = pts.first() {
1047            pts.push(first);
1048        }
1049        return Ok(vec![pts]);
1050    }
1051
1052    // A hyperbola/parabola tail diverges as 1/(n·g), so between the last kept
1053    // sample and its dropped neighbour v can leap far past `v_max` in one
1054    // uniform-u pitch — and any finite face window inside that leap is lost
1055    // (a taper cone grazed 0.05 by a prism plane lost its entire 0.5-tall
1056    // section to exactly this aliasing). Extend each run end to the exact
1057    // `v_max` boundary: bisect u for `n·g(u) = e/v_max` inside the dropped
1058    // pitch (n·g is monotone there — its extrema sit at the conic vertex,
1059    // far from any asymptote), then fill the tail with uniform-u samples.
1060    let tail = |i_end: usize, forward: bool, kept: &[Option<f64>]| -> Vec<Point3> {
1061        let Some(v_end) = kept[i_end] else {
1062            return Vec::new();
1063        };
1064        let u_end = u_of(i_end);
1065        #[allow(clippy::cast_precision_loss)]
1066        let pitch = TAU / (n_samples as f64);
1067        let u_next = if forward {
1068            u_end + pitch
1069        } else {
1070            u_end - pitch
1071        };
1072        let target = e / v_max;
1073        let h_end = n_dot_g_at(u_end) - target;
1074        let h_next = n_dot_g_at(u_next) - target;
1075        if v_end >= v_max || h_end == 0.0 || h_end.signum() == h_next.signum() {
1076            return Vec::new();
1077        }
1078        let (mut lo, mut hi) = (u_end, u_next);
1079        for _ in 0..60 {
1080            let mid = f64::midpoint(lo, hi);
1081            if (n_dot_g_at(mid) - target).signum() == h_end.signum() {
1082                lo = mid;
1083            } else {
1084                hi = mid;
1085            }
1086        }
1087        let u_star = f64::midpoint(lo, hi);
1088        let tail_n = 8_usize;
1089        (1..=tail_n)
1090            .filter_map(|k| {
1091                #[allow(clippy::cast_precision_loss)]
1092                let u = u_end + (u_star - u_end) * (k as f64) / (tail_n as f64);
1093                let ng = n_dot_g_at(u);
1094                if ng.abs() < 1e-12 {
1095                    return None;
1096                }
1097                let v = e / ng;
1098                (v >= -1e-12 && v <= v_max * (1.0 + 1e-9)).then(|| point_at(u, v.max(0.0)))
1099            })
1100            .collect()
1101    };
1102
1103    // Split into contiguous runs of kept samples, treating the array as
1104    // circular (rotate past a gap) so a branch straddling u=0 stays whole.
1105    let gap = kept.iter().position(Option::is_none).unwrap_or(0);
1106    let mut chains: Vec<Vec<Point3>> = Vec::new();
1107    let mut run: Vec<usize> = Vec::new();
1108    let flush = |run: &mut Vec<usize>, chains: &mut Vec<Vec<Point3>>| {
1109        if run.len() >= 2 {
1110            let first = run[0];
1111            let last = run[run.len() - 1];
1112            let mut pts: Vec<Point3> = tail(first, false, &kept);
1113            pts.reverse();
1114            pts.extend(
1115                run.iter()
1116                    .filter_map(|&i| kept[i].map(|v| point_at(u_of(i), v))),
1117            );
1118            pts.extend(tail(last, true, &kept));
1119            chains.push(pts);
1120        }
1121        run.clear();
1122    };
1123    for k in 0..n_samples {
1124        let idx = (gap + k) % n_samples;
1125        if kept[idx].is_some() {
1126            run.push(idx);
1127        } else {
1128            flush(&mut run, &mut chains);
1129        }
1130    }
1131    flush(&mut run, &mut chains);
1132    Ok(chains.into_iter().filter(|c| c.len() >= 2).collect())
1133}
1134
1135/// Sample the plane-torus intersection as ordered 3D points.
1136///
1137/// Uses the same closed-form loops as `intersect_plane_torus`
1138/// but skips NURBS curve fitting (the callers here only need the points).
1139#[allow(clippy::unnecessary_wraps)] // sibling match-arms and `?` callers need `Result`
1140fn sample_plane_torus(
1141    torus: &ToroidalSurface,
1142    normal: Vec3,
1143    d: f64,
1144) -> Result<Vec<Vec<Point3>>, MathError> {
1145    Ok(plane_torus_loops(torus, normal, d, 128)
1146        .into_iter()
1147        .map(|run| run.into_iter().map(|p| p.point).collect())
1148        .collect())
1149}
1150
1151/// Intersect a plane with a cylindrical surface.
1152///
1153/// For each `u` in `[0, 2pi)`, the cylinder point is linear in `v`,
1154/// so the plane equation `dot(normal, P(u,v)) = d` is linear in `v`
1155/// and can be solved directly.
1156///
1157/// # Errors
1158///
1159/// Returns an error if curve fitting fails.
1160#[allow(clippy::cast_precision_loss)]
1161pub fn intersect_plane_cylinder(
1162    cyl: &CylindricalSurface,
1163    normal: Vec3,
1164    d: f64,
1165) -> Result<Vec<IntersectionCurve>, MathError> {
1166    let n_samples = 64_usize;
1167    let mut points_3d = Vec::new();
1168    let mut ipoints = Vec::new();
1169
1170    for i in 0..=n_samples {
1171        let u = TAU * (i as f64) / (n_samples as f64);
1172        // P(u, v) = origin + r*(cos(u)*x + sin(u)*y) + v*axis
1173        // dot(normal, P) = d  =>  dot(normal, base(u)) + v * dot(normal, axis) = d
1174        let base = cyl.evaluate(u, 0.0);
1175        let n_dot_axis = normal.dot(cyl.axis());
1176        let n_dot_base = dot_np(normal, base);
1177
1178        if n_dot_axis.abs() < 1e-12 {
1179            // Plane parallel to axis -- check if base is on plane.
1180            if (n_dot_base - d).abs() < 1e-6 {
1181                let pt = base;
1182                points_3d.push(pt);
1183                ipoints.push(IntersectionPoint {
1184                    point: pt,
1185                    param1: (u, 0.0),
1186                    param2: (0.0, 0.0),
1187                });
1188            }
1189        } else {
1190            let v = (d - n_dot_base) / n_dot_axis;
1191            // Only keep points within a reasonable v range.
1192            if v.abs() <= 100.0 {
1193                let pt = cyl.evaluate(u, v);
1194                points_3d.push(pt);
1195                ipoints.push(IntersectionPoint {
1196                    point: pt,
1197                    param1: (u, v),
1198                    param2: (0.0, 0.0),
1199                });
1200            }
1201        }
1202    }
1203
1204    build_curves_from_points(&points_3d, ipoints)
1205}
1206
1207/// Intersect a plane with a spherical surface.
1208///
1209/// The intersection of a plane with a sphere is a circle (or empty/point).
1210/// Computes the circle center, radius, and samples points on it.
1211///
1212/// # Errors
1213///
1214/// Returns an error if curve fitting fails.
1215#[allow(clippy::cast_precision_loss)]
1216pub fn intersect_plane_sphere(
1217    sphere: &SphericalSurface,
1218    normal: Vec3,
1219    d: f64,
1220) -> Result<Vec<IntersectionCurve>, MathError> {
1221    let h = dot_np(normal, sphere.center()) - d;
1222    let r = sphere.radius();
1223
1224    // No intersection if plane is too far from center.
1225    if h.abs() > r - 1e-10 {
1226        return Ok(vec![]);
1227    }
1228
1229    let circle_r = (r.mul_add(r, -(h * h))).sqrt();
1230    let circle_center = Point3::new(
1231        h.mul_add(-normal.x(), sphere.center().x()),
1232        h.mul_add(-normal.y(), sphere.center().y()),
1233        h.mul_add(-normal.z(), sphere.center().z()),
1234    );
1235
1236    // Build a local frame on the plane.
1237    let basis = Frame3::from_normal(circle_center, normal)?;
1238    let u_dir = basis.x;
1239    let v_dir = basis.y;
1240
1241    let n_samples = 64_usize;
1242    let mut points_3d = Vec::new();
1243    let mut ipoints = Vec::new();
1244
1245    for i in 0..=n_samples {
1246        let theta = TAU * (i as f64) / (n_samples as f64);
1247        let (sin_t, cos_t) = theta.sin_cos();
1248        let pt = circle_center + u_dir * (circle_r * cos_t) + v_dir * (circle_r * sin_t);
1249        points_3d.push(pt);
1250        ipoints.push(IntersectionPoint {
1251            point: pt,
1252            param1: (theta, 0.0),
1253            param2: (0.0, 0.0),
1254        });
1255    }
1256
1257    build_curves_from_points(&points_3d, ipoints)
1258}
1259
1260/// Intersect a plane with a conical surface.
1261///
1262/// Like a cylinder, the cone is linear along each generatrix, so the plane
1263/// equation is linear in `v` for each fixed `u`.
1264///
1265/// # Errors
1266///
1267/// Returns an error if curve fitting fails.
1268#[allow(clippy::cast_precision_loss)]
1269pub fn intersect_plane_cone(
1270    cone: &ConicalSurface,
1271    normal: Vec3,
1272    d: f64,
1273) -> Result<Vec<IntersectionCurve>, MathError> {
1274    let n_samples = 64_usize;
1275    let mut points_3d = Vec::new();
1276    let mut ipoints = Vec::new();
1277
1278    for i in 0..n_samples {
1279        let u = TAU * (i as f64) / (n_samples as f64);
1280        // P(u, v) = apex + v * dir(u)
1281        // dot(normal, apex) + v * dot(normal, dir(u)) = d
1282        let apex = cone.apex();
1283        let n_dot_apex = dot_np(normal, apex);
1284        // dir(u) = P(u,1) - apex
1285        let p1 = cone.evaluate(u, 1.0);
1286        let dir = p1 - apex;
1287        let n_dot_dir = normal.dot(dir);
1288
1289        if n_dot_dir.abs() < 1e-12 {
1290            continue;
1291        }
1292
1293        let v = (d - n_dot_apex) / n_dot_dir;
1294        // Allow negative v — the cone surface extends in both directions from the apex.
1295        if v.abs() > 1e-10 && v.abs() < 100.0 {
1296            let pt = cone.evaluate(u, v);
1297            points_3d.push(pt);
1298            ipoints.push(IntersectionPoint {
1299                point: pt,
1300                param1: (u, v),
1301                param2: (0.0, 0.0),
1302            });
1303        }
1304    }
1305
1306    build_curves_from_points(&points_3d, ipoints)
1307}
1308
1309/// Intersect a plane with a toroidal surface.
1310///
1311/// The section is a degree-4 curve, but for each `v` the `u` values solve in
1312/// closed form (see `plane_torus_loops`), so it is sampled by a v-scan
1313/// and each loop is fitted to a NURBS curve.
1314///
1315/// # Errors
1316///
1317/// Never returns an error today (curve-fit failures drop the affected loop);
1318/// the `Result` is kept for signature parity with the other plane-analytic
1319/// intersectors.
1320#[allow(clippy::unnecessary_wraps)]
1321pub fn intersect_plane_torus(
1322    torus: &ToroidalSurface,
1323    normal: Vec3,
1324    d: f64,
1325) -> Result<Vec<IntersectionCurve>, MathError> {
1326    // The section satisfies a per-v closed form (see `plane_torus_loops`),
1327    // so scan v and solve u directly instead of a 2D sign-change grid with
1328    // Newton refinement: O(n) rather than O(n²), and every point is exact.
1329    let mut curves = Vec::new();
1330    for ipts in plane_torus_loops(torus, normal, d, 128) {
1331        let pts: Vec<Point3> = ipts.iter().map(|p| p.point).collect();
1332        if let Ok(curve) = interpolate(&pts, 3.min(pts.len() - 1)) {
1333            curves.push(IntersectionCurve {
1334                curve,
1335                points: ipts,
1336            });
1337        }
1338    }
1339
1340    Ok(curves)
1341}
1342
1343/// The fewest and most steps along each branch of a loop a plane cuts from
1344/// a torus between its two turns.
1345const PLANE_TORUS_LOOP_SAMPLES: (f64, f64) = (24.0, 512.0);
1346
1347/// The loops a plane cuts from a torus, each as points on the torus in
1348/// order, closed by repeating its first point.
1349///
1350/// In the torus's own frame let `a = n·X`, `b = n·Y`, `c = n·Z`,
1351/// `s = hypot(a, b)`, `phi = atan2(b, a)`. Substituting the torus
1352/// parameterization into `n·P = d` gives
1353///   `(R + r·cos v)·s·cos(u − phi) + r·c·sin v = d − n·center`,
1354/// so at each tube angle `v` where `|rhs(v)| <= 1`, with
1355/// `rhs(v) = (d − n·center − r·c·sin v) / (s·(R + r·cos v))`, the section's
1356/// two branches are `u = phi ± acos(rhs(v))`. Each run of `v` where the
1357/// section exists is one loop: out along one branch to where the run ends
1358/// and the branches meet, and back along the other. A section present at
1359/// every `v` is two loops winding the tube, one per branch. Every point
1360/// comes from the closed form, so the loops need no chaining.
1361///
1362/// Where the branches touch inside a run (a plane tangent to the tube's
1363/// inner side, at a saddle) the section crosses itself: each branch passes
1364/// through that node, and each loop there starts and ends on it.
1365///
1366/// When `s ≈ 0` the plane is perpendicular to the axis and the section is up
1367/// to two full circles at the `v` values solving `r·c·sin v = d − n·center`,
1368/// sampled by scanning `u`.
1369#[allow(clippy::cast_precision_loss, clippy::too_many_lines)]
1370fn plane_torus_loops(
1371    torus: &ToroidalSurface,
1372    normal: Vec3,
1373    d: f64,
1374    n_v: usize,
1375) -> Vec<Vec<IntersectionPoint>> {
1376    let big_r = torus.major_radius();
1377    let small_r = torus.minor_radius();
1378    let a = normal.dot(torus.x_axis());
1379    let b = normal.dot(torus.y_axis());
1380    let c = normal.dot(torus.z_axis());
1381    let s = a.hypot(b);
1382    let phi = b.atan2(a);
1383    let d_local = d - dot_np(normal, torus.center());
1384    let point = |u: f64, v: f64| IntersectionPoint {
1385        point: torus.evaluate(u, v),
1386        param1: (u, v.rem_euclid(TAU)),
1387        param2: (0.0, 0.0),
1388    };
1389    let closed = |mut run: Vec<IntersectionPoint>| {
1390        run.push(run[0]);
1391        run
1392    };
1393
1394    // Plane perpendicular to the axis: the section is up to two full circles.
1395    if s < 1e-12 {
1396        if c.abs() < 1e-12 {
1397            return Vec::new();
1398        }
1399        let sin_v = d_local / (small_r * c);
1400        if sin_v.abs() > 1.0 + 1e-9 {
1401            return Vec::new();
1402        }
1403        let v0 = sin_v.clamp(-1.0, 1.0).asin();
1404        let v1 = std::f64::consts::PI - v0;
1405        let mut vs = vec![v0];
1406        // Skip the mirror circle when the plane is tangent: at the tube's top
1407        // v0 == v1, and at its bottom they differ by a whole turn.
1408        let apart = (v1 - v0).rem_euclid(TAU);
1409        if apart.min(TAU - apart) > 1e-9 {
1410            vs.push(v1);
1411        }
1412        return vs
1413            .into_iter()
1414            .map(|v| {
1415                closed(
1416                    (0..n_v)
1417                        .map(|i| point(TAU * (i as f64) / (n_v as f64), v))
1418                        .collect(),
1419                )
1420            })
1421            .collect();
1422    }
1423
1424    // The scan is offset by half a step so it never lands on a node where
1425    // the branches touch (the inner-tangent figure-eight at v = π).
1426    let step = TAU / (n_v as f64);
1427    let v_off = step * 0.5;
1428    // R + r·cos v > 0 on a ring torus.
1429    let rhs_at = |v: f64| (d_local - small_r * c * v.sin()) / (s * small_r.mul_add(v.cos(), big_r));
1430    let branch = |v: f64, sign: f64| point(sign.mul_add(rhs_at(v).clamp(-1.0, 1.0).acos(), phi), v);
1431    let inside = |v: f64| rhs_at(v).abs() <= 1.0;
1432    // The largest |rhs| between two samples, and where.
1433    let peak = |lo: f64, hi: f64| {
1434        let golden = 0.5 * (5.0_f64.sqrt() - 1.0);
1435        let (mut lo, mut hi) = (lo, hi);
1436        for _ in 0..80 {
1437            let (m1, m2) = (hi - golden * (hi - lo), lo + golden * (hi - lo));
1438            if rhs_at(m1).abs() > rhs_at(m2).abs() {
1439                hi = m2;
1440            } else {
1441                lo = m1;
1442            }
1443        }
1444        let v = f64::midpoint(lo, hi);
1445        (v, rhs_at(v).abs())
1446    };
1447    // A gap in the section narrower than a step (a plane just past tangent
1448    // to the tube's inner side) can fall between two samples inside it:
1449    // its peak joins the scan as a sample outside.
1450    let mut scan: Vec<f64> = Vec::with_capacity(n_v + 2);
1451    for i in 0..n_v {
1452        let v = (i as f64).mul_add(step, v_off);
1453        scan.push(v);
1454        if inside(v) && inside(v + step) {
1455            let (at, top) = peak(v, v + step);
1456            if top > 1.0 + 1e-12 {
1457                scan.push(at);
1458            }
1459        }
1460    }
1461    let n = scan.len();
1462    // Sample `i` of the scan, its `v` carried a turn on for each pass round.
1463    #[allow(clippy::cast_possible_wrap)]
1464    let scan_v = |i: isize| {
1465        let len = n as isize;
1466        scan[i.rem_euclid(len) as usize] + TAU * (i.div_euclid(len) as f64)
1467    };
1468    // Where |rhs| reaches 1 between two samples inside the section, without
1469    // passing it: the branches touch there.
1470    let touch_at = |lo: f64, hi: f64| {
1471        let (v, top) = peak(lo, hi);
1472        ((top - 1.0).abs() < 1e-12).then_some(v)
1473    };
1474    // Both branches meet at the node, where `acos` is 0 or π.
1475    let node = |v: f64| {
1476        let u = if rhs_at(v) > 0.0 {
1477            phi
1478        } else {
1479            phi + std::f64::consts::PI
1480        };
1481        point(u, v)
1482    };
1483    // Where the section's run ends between an inside and an outside sample.
1484    let turn = |v_in: f64, v_out: f64| {
1485        let (mut lo, mut hi) = (v_in, v_out);
1486        for _ in 0..60 {
1487            let mid = f64::midpoint(lo, hi);
1488            if inside(mid) {
1489                lo = mid;
1490            } else {
1491                hi = mid;
1492            }
1493        }
1494        lo
1495    };
1496    let in_scan: Vec<bool> = scan.iter().map(|&v| inside(v)).collect();
1497    #[allow(clippy::cast_possible_wrap)]
1498    if in_scan.iter().all(|&x| x) {
1499        let at_node = (0..n as isize).find_map(|i| touch_at(scan_v(i), scan_v(i + 1)));
1500        return [1.0, -1.0]
1501            .into_iter()
1502            .map(|sign| match at_node {
1503                Some(v_node) => {
1504                    let mut run = vec![node(v_node)];
1505                    run.extend((1..n_v).map(|i| branch((i as f64).mul_add(step, v_node), sign)));
1506                    closed(run)
1507                }
1508                None => closed(scan.iter().map(|&v| branch(v, sign)).collect()),
1509            })
1510            .collect();
1511    }
1512    let Some(first) = (0..n).find(|&i| in_scan[i] && !in_scan[(i + n - 1) % n]) else {
1513        return Vec::new();
1514    };
1515    let mut loops = Vec::new();
1516    let mut k = 0;
1517    while k < n {
1518        let i = (first + k) % n;
1519        if !in_scan[i] {
1520            k += 1;
1521            continue;
1522        }
1523        // The run from scan sample `i`, its `v` unwrapped past a turn.
1524        let len = (0..n - k).take_while(|&j| in_scan[(i + j) % n]).count();
1525        #[allow(clippy::cast_possible_wrap)]
1526        let run_v = |j: isize| scan_v(i as isize + j);
1527        #[allow(clippy::cast_possible_wrap)]
1528        let last = len as isize - 1;
1529        let (t_lo, t_hi) = (
1530            turn(run_v(0), run_v(-1)),
1531            turn(run_v(last), run_v(last + 1)),
1532        );
1533        let at_node = (0..last).find_map(|j| touch_at(run_v(j), run_v(j + 1)));
1534        // `u` moves like the square root of the distance in `v` to a turn, so
1535        // the loop is sampled at `v = t_lo + (t_hi - t_lo) (1 - cos θ) / 2`
1536        // for even steps of `θ`: `v` then moves like `θ²` at each turn and the
1537        // points fall at near-even steps along the curve, turns included. A
1538        // loop that sweeps far round the axis on a short run of `v` (a plane
1539        // through the centre, tilted a little) takes a step per half scan
1540        // step of `u` its branches sweep.
1541        let (u_lo, u_hi) = (0..=last)
1542            .map(run_v)
1543            .chain([t_lo, t_hi])
1544            .map(|v| rhs_at(v).clamp(-1.0, 1.0).acos())
1545            .fold((f64::INFINITY, f64::NEG_INFINITY), |(lo, hi), u| {
1546                (lo.min(u), hi.max(u))
1547            });
1548        let m = (len as f64)
1549            .max((n_v as f64) * (u_hi - u_lo) / std::f64::consts::PI)
1550            .max(PLANE_TORUS_LOOP_SAMPLES.0)
1551            .min(PLANE_TORUS_LOOP_SAMPLES.1)
1552            .ceil();
1553        let at = |k: f64| {
1554            let f = 0.5 * (1.0 - (std::f64::consts::PI * k / m).cos());
1555            (t_hi - t_lo).mul_add(f, t_lo)
1556        };
1557        let steps = m as usize;
1558        if let Some(v_node) = at_node {
1559            // Out along one branch from the node to a turn and back along the
1560            // other, once each side of the node.
1561            for (from, to) in [(v_node, t_lo), (v_node, t_hi)] {
1562                let along = |k: usize| {
1563                    let f = 0.5 * (1.0 - (std::f64::consts::PI * k as f64 / m).cos());
1564                    (to - from).mul_add(f, from)
1565                };
1566                let mut pts = vec![node(v_node)];
1567                pts.extend((1..=steps).map(|k| branch(along(k), 1.0)));
1568                pts.extend((1..steps).rev().map(|k| branch(along(k), -1.0)));
1569                loops.push(closed(pts));
1570            }
1571        } else {
1572            let mut pts: Vec<IntersectionPoint> =
1573                (0..=steps).map(|k| branch(at(k as f64), 1.0)).collect();
1574            pts.extend((1..steps).rev().map(|k| branch(at(k as f64), -1.0)));
1575            loops.push(closed(pts));
1576        }
1577        k += len;
1578    }
1579    loops
1580}
1581
1582/// The two sections of a plane that crosses every tube cross-section of a
1583/// torus twice (one parallel to the axis within `R − r` of it, or tilted a
1584/// little from that): both branches `u = phi ± acos(rhs(v))` of
1585/// [`plane_torus_loops`] are then defined for every `v`, so each closes
1586/// into a loop that winds once around the tube. Sampled at `n_v` steps from
1587/// `v = 0`, the outer equator, so every such loop on a torus starts on one
1588/// latitude, as the tube cross-sections of a plane through the axis do.
1589/// `None` when a branch lapses somewhere or the two come close to meeting.
1590#[allow(clippy::cast_precision_loss)]
1591fn plane_torus_winding_loops(
1592    torus: &ToroidalSurface,
1593    normal: Vec3,
1594    d: f64,
1595    n_v: usize,
1596) -> Option<Vec<Vec<Point3>>> {
1597    let big_r = torus.major_radius();
1598    let small_r = torus.minor_radius();
1599    let a = normal.dot(torus.x_axis());
1600    let b = normal.dot(torus.y_axis());
1601    let c = normal.dot(torus.z_axis());
1602    let s = a.hypot(b);
1603    if s < 1e-12 * normal.length() || small_r >= big_r {
1604        return None;
1605    }
1606    let phi = b.atan2(a);
1607    let d_local = d - dot_np(normal, torus.center());
1608    let rhs = |v: f64| (d_local - small_r * c * v.sin()) / (s * small_r.mul_add(v.cos(), big_r));
1609    let dense = 8 * n_v;
1610    if (0..dense).any(|i| rhs(TAU * i as f64 / dense as f64).abs() > 1.0 - 1e-3) {
1611        return None;
1612    }
1613    let mut loops = [Vec::with_capacity(n_v + 1), Vec::with_capacity(n_v + 1)];
1614    for i in 0..n_v {
1615        let v = TAU * i as f64 / n_v as f64;
1616        let delta = rhs(v).acos();
1617        loops[0].push(torus.evaluate(phi + delta, v));
1618        loops[1].push(torus.evaluate(phi - delta, v));
1619    }
1620    Some(
1621        loops
1622            .into_iter()
1623            .map(|mut run| {
1624                run.push(run[0]);
1625                run
1626            })
1627            .collect(),
1628    )
1629}
1630
1631/// Real intersection parameters `t` of the line `origin + t·dir` with a torus.
1632///
1633/// A line meets a torus in up to four points (degree-4). Substituting the line
1634/// into the torus implicit `(a² + b² + c² + R² − r²)² = 4R²(a² + b²)` — where
1635/// `(a, b, c)` are the line point's coordinates in the torus frame — gives a
1636/// quartic in `t`, solved here for its real roots, each refined by Newton steps
1637/// on the tube it lies nearer (on a spindle torus, the near tube or the one
1638/// swung across the axis). `dir` need not be unit length; `t` is in units of
1639/// `dir`. Returns the roots sorted ascending (0–4 of them).
1640///
1641/// Used by the boolean section trimmer to find where a plane×torus oval exits a
1642/// box face's straight boundary edge — the exact crossing shared by the two
1643/// adjacent faces, which is what makes the notch watertight.
1644#[must_use]
1645pub fn intersect_line_torus(torus: &ToroidalSurface, origin: Point3, dir: Vec3) -> Vec<f64> {
1646    let c = torus.center();
1647    let (xa, ya, za) = (torus.x_axis(), torus.y_axis(), torus.z_axis());
1648    let big_r = torus.major_radius();
1649    let small_r = torus.minor_radius();
1650
1651    // Line point in torus frame: a(t)=a0+a1 t, b(t)=b0+b1 t, c(t)=c0+c1 t.
1652    let o = Vec3::new(origin.x() - c.x(), origin.y() - c.y(), origin.z() - c.z());
1653    let (a0, a1) = (xa.dot(o), xa.dot(dir));
1654    let (b0, b1) = (ya.dot(o), ya.dot(dir));
1655    let (c0, c1) = (za.dot(o), za.dot(dir));
1656
1657    // G(t) = a² + b² + c² + R² − r²  (quadratic: g2 t² + g1 t + g0)
1658    let g2 = a1.mul_add(a1, b1.mul_add(b1, c1 * c1));
1659    let g1 = 2.0 * a1.mul_add(a0, b1.mul_add(b0, c1 * c0));
1660    let g0 = a0.mul_add(
1661        a0,
1662        b0.mul_add(b0, c0.mul_add(c0, big_r.mul_add(big_r, -small_r * small_r))),
1663    );
1664
1665    // H(t) = 4R² (a² + b²)  (quadratic: h2 t² + h1 t + h0)
1666    let four_rr = 4.0 * big_r * big_r;
1667    let h2 = four_rr * a1.mul_add(a1, b1 * b1);
1668    let h1 = four_rr * (2.0 * a1.mul_add(a0, b1 * b0));
1669    let h0 = four_rr * a0.mul_add(a0, b0 * b0);
1670
1671    // Quartic G² − H = 0:  e4 t⁴ + e3 t³ + e2 t² + e1 t + e0.
1672    let e4 = g2 * g2;
1673    let e3 = 2.0 * g2 * g1;
1674    let e2 = g1.mul_add(g1, 2.0 * g2 * g0) - h2;
1675    let e1 = 2.0f64.mul_add(g1 * g0, -h1);
1676    let e0 = g0.mul_add(g0, -h0);
1677
1678    let mut roots = real_roots_quartic(e4, e3, e2, e1, e0);
1679    // The quartic also holds a spindle torus's tube swung across the axis
1680    // (`G = -sqrt(H)`), whose roots pair up with the tube's own a few hundredths
1681    // apart when `R` is small: the solver leaves them loose, and polishing one
1682    // against the near tube carries it beside the other root. Each root is
1683    // polished on the tube it lies nearer.
1684    let tube = |t: f64, across: bool| -> f64 {
1685        let p = origin + dir * t;
1686        let q = Vec3::new(p.x() - c.x(), p.y() - c.y(), p.z() - c.z());
1687        let (a, b, cc) = (xa.dot(q), ya.dot(q), za.dot(q));
1688        let centre = if across { -big_r } else { big_r };
1689        (a.hypot(b) - centre).hypot(cc) - small_r
1690    };
1691    for t in &mut roots {
1692        let across = big_r < small_r && tube(*t, true).abs() < tube(*t, false).abs();
1693        for _ in 0..8 {
1694            let eps = 1e-7;
1695            let f = tube(*t, across);
1696            let df = (tube(*t + eps, across) - tube(*t - eps, across)) / (2.0 * eps);
1697            if df.abs() <= 1e-12 {
1698                break;
1699            }
1700            let step = f / df;
1701            *t -= step;
1702            if step.abs() < 1e-14 * (1.0 + t.abs()) {
1703                break;
1704            }
1705        }
1706    }
1707    roots.sort_by(|a, b| a.partial_cmp(b).unwrap_or(std::cmp::Ordering::Equal));
1708    roots.dedup_by(|a, b| (*a - *b).abs() < 1e-9 * (1.0 + b.abs()));
1709    roots
1710}
1711
1712/// Real roots of `c4 x⁴ + c3 x³ + c2 x² + c1 x + c0` via Durand–Kerner, falling
1713/// back to the lower-degree solvers when the leading coefficients vanish.
1714fn real_roots_quartic(c4: f64, c3: f64, c2: f64, c1: f64, c0: f64) -> Vec<f64> {
1715    // Degenerate leading coefficient → lower degree.
1716    if c4.abs() < 1e-14 {
1717        return real_roots_cubic(c3, c2, c1, c0);
1718    }
1719    // Monic: x⁴ + a x³ + b x² + c x + d.
1720    let (a, b, c, d) = (c3 / c4, c2 / c4, c1 / c4, c0 / c4);
1721    let eval = |z: Complex| -> Complex {
1722        // Horner.
1723        let mut acc = Complex::new(1.0, 0.0);
1724        acc = acc * z + Complex::new(a, 0.0);
1725        acc = acc * z + Complex::new(b, 0.0);
1726        acc = acc * z + Complex::new(c, 0.0);
1727        acc * z + Complex::new(d, 0.0)
1728    };
1729    // Durand–Kerner: four roots seeded on a circle, iterated to convergence.
1730    let seed = Complex::new(0.4, 0.9);
1731    let mut r = [
1732        Complex::new(1.0, 0.0),
1733        seed,
1734        seed * seed,
1735        seed * seed * seed,
1736    ];
1737    for _ in 0..100 {
1738        let mut max_step = 0.0_f64;
1739        for i in 0..4 {
1740            let mut denom = Complex::new(1.0, 0.0);
1741            for j in 0..4 {
1742                if i != j {
1743                    denom = denom * (r[i] - r[j]);
1744                }
1745            }
1746            if denom.norm() < 1e-300 {
1747                continue;
1748            }
1749            let step = eval(r[i]) / denom;
1750            r[i] = r[i] - step;
1751            max_step = max_step.max(step.norm());
1752        }
1753        if max_step < 1e-14 {
1754            break;
1755        }
1756    }
1757    // Keep roots with negligible imaginary part AND a small REAL-polynomial
1758    // residual — Durand–Kerner stops after a fixed iteration cap whether or not
1759    // it converged, so a non-converged iterate could otherwise be returned as a
1760    // spurious root. Evaluate the monic quartic at each candidate (real part) and
1761    // keep only |p(x)| below a magnitude-scaled tolerance; de-dup near-equal
1762    // roots (a double root converges to two near-identical iterates).
1763    let p_real = |x: f64| -> f64 { (((x + a) * x + b) * x + c) * x + d };
1764    let mut out: Vec<f64> = Vec::new();
1765    for z in r {
1766        if z.im.abs() >= 1e-7 {
1767            continue;
1768        }
1769        let x = z.re;
1770        // Residual tolerance scales with the polynomial's coefficient magnitude
1771        // and |x|^4 so large-coefficient quartics are not over-rejected.
1772        let scale = 1.0 + a.abs() + b.abs() + c.abs() + d.abs() + x.abs().powi(4);
1773        if p_real(x).abs() > 1e-6 * scale {
1774            continue;
1775        }
1776        if out.iter().any(|&y| (y - x).abs() < 1e-9 * (1.0 + x.abs())) {
1777            continue;
1778        }
1779        out.push(x);
1780    }
1781    out
1782}
1783
1784/// Real roots of `a x³ + b x² + c x + d` (Cardano), with quadratic fallback.
1785fn real_roots_cubic(a: f64, b: f64, c: f64, d: f64) -> Vec<f64> {
1786    if a.abs() < 1e-14 {
1787        return real_roots_quadratic(b, c, d);
1788    }
1789    // Depressed cubic t³ + p t + q via x = t − b/(3a).
1790    let (b, c, d) = (b / a, c / a, d / a);
1791    let p = c - b * b / 3.0;
1792    let q = 2.0 * b * b * b / 27.0 - b * c / 3.0 + d;
1793    let shift = -b / 3.0;
1794    let disc = q * q / 4.0 + p * p * p / 27.0;
1795    if disc > 1e-14 {
1796        let sq = disc.sqrt();
1797        let u = (-q / 2.0 + sq).cbrt();
1798        let v = (-q / 2.0 - sq).cbrt();
1799        vec![u + v + shift]
1800    } else if disc < -1e-14 {
1801        // Three real roots (trigonometric).
1802        let m = 2.0 * (-p / 3.0).sqrt();
1803        let theta = (3.0 * q / (p * m)).clamp(-1.0, 1.0).acos() / 3.0;
1804        (0..3)
1805            .map(|k| {
1806                m.mul_add(
1807                    (theta - 2.0 * std::f64::consts::PI * f64::from(k) / 3.0).cos(),
1808                    shift,
1809                )
1810            })
1811            .collect()
1812    } else {
1813        // Repeated roots.
1814        let u = (-q / 2.0).cbrt();
1815        vec![2.0 * u + shift, -u + shift]
1816    }
1817}
1818
1819/// Real roots of `a x² + b x + c`, with linear fallback.
1820fn real_roots_quadratic(a: f64, b: f64, c: f64) -> Vec<f64> {
1821    if a.abs() < 1e-14 {
1822        if b.abs() < 1e-14 {
1823            return Vec::new();
1824        }
1825        return vec![-c / b];
1826    }
1827    let disc = b * b - 4.0 * a * c;
1828    if disc < 0.0 {
1829        Vec::new()
1830    } else {
1831        let sq = disc.sqrt();
1832        vec![(-b - sq) / (2.0 * a), (-b + sq) / (2.0 * a)]
1833    }
1834}
1835
1836/// Minimal complex number for the quartic root finder.
1837#[derive(Clone, Copy)]
1838struct Complex {
1839    re: f64,
1840    im: f64,
1841}
1842
1843impl Complex {
1844    const fn new(re: f64, im: f64) -> Self {
1845        Self { re, im }
1846    }
1847    fn norm(self) -> f64 {
1848        self.re.hypot(self.im)
1849    }
1850}
1851
1852impl std::ops::Add for Complex {
1853    type Output = Self;
1854    fn add(self, o: Self) -> Self {
1855        Self::new(self.re + o.re, self.im + o.im)
1856    }
1857}
1858
1859impl std::ops::Sub for Complex {
1860    type Output = Self;
1861    fn sub(self, o: Self) -> Self {
1862        Self::new(self.re - o.re, self.im - o.im)
1863    }
1864}
1865
1866impl std::ops::Mul for Complex {
1867    type Output = Self;
1868    fn mul(self, o: Self) -> Self {
1869        Self::new(
1870            self.re.mul_add(o.re, -(self.im * o.im)),
1871            self.re.mul_add(o.im, self.im * o.re),
1872        )
1873    }
1874}
1875
1876impl std::ops::Div for Complex {
1877    type Output = Self;
1878    fn div(self, o: Self) -> Self {
1879        let den = o.re.mul_add(o.re, o.im * o.im);
1880        Self::new(
1881            self.re.mul_add(o.re, self.im * o.im) / den,
1882            self.im.mul_add(o.re, -(self.re * o.im)) / den,
1883        )
1884    }
1885}
1886
1887/// Build intersection curves from a collection of ordered 3D points.
1888///
1889/// If there are enough points, fits a NURBS curve through them.
1890fn build_curves_from_points(
1891    points_3d: &[Point3],
1892    ipoints: Vec<IntersectionPoint>,
1893) -> Result<Vec<IntersectionCurve>, MathError> {
1894    if points_3d.len() < 2 {
1895        return Ok(vec![]);
1896    }
1897
1898    let degree = 3.min(points_3d.len() - 1);
1899    let curve = interpolate(points_3d, degree)?;
1900    Ok(vec![IntersectionCurve {
1901        curve,
1902        points: ipoints,
1903    }])
1904}
1905
1906// -- Analytic-Analytic Intersection -------------------------------------------
1907
1908/// Intersect two analytic surfaces using a general marching approach.
1909///
1910/// Seeds intersection points by sampling both parameter spaces on a grid,
1911/// then marches along the intersection curve using the cross product of
1912/// the two surface normals as the tangent direction.
1913///
1914/// # Errors
1915///
1916/// Returns an error if curve fitting fails.
1917#[allow(
1918    clippy::cast_precision_loss,
1919    clippy::too_many_lines,
1920    clippy::similar_names,
1921    clippy::unnecessary_wraps,
1922    clippy::type_complexity
1923)]
1924pub fn intersect_analytic_analytic(
1925    a: AnalyticSurface<'_>,
1926    b: AnalyticSurface<'_>,
1927    grid_res: usize,
1928) -> Result<Vec<IntersectionCurve>, MathError> {
1929    intersect_analytic_analytic_bounded(a, b, grid_res, None, None)
1930}
1931
1932/// Intersect two analytic surfaces with optional v-range overrides.
1933///
1934/// When `v_range_hint_a` or `v_range_hint_b` is `Some((min, max))`, the
1935/// marching algorithm searches that v-range instead of the hardcoded default.
1936/// This is essential for cylinders and cones whose default v-range is small
1937/// (-1..1 or 0.01..2) but whose actual face may extend much further.
1938///
1939/// # Errors
1940///
1941/// Returns `MathError` if algebraic intersection fails or marching diverges.
1942pub fn intersect_analytic_analytic_bounded(
1943    a: AnalyticSurface<'_>,
1944    b: AnalyticSurface<'_>,
1945    grid_res: usize,
1946    v_range_hint_a: Option<(f64, f64)>,
1947    v_range_hint_b: Option<(f64, f64)>,
1948) -> Result<Vec<IntersectionCurve>, MathError> {
1949    intersect_analytic_analytic_impl(a, b, grid_res, v_range_hint_a, v_range_hint_b, None)
1950}
1951
1952/// [`intersect_analytic_analytic_bounded`] with its general marcher confined
1953/// to `region`.
1954///
1955/// The marcher starts only from seeds that converge into the region (with a
1956/// margin of about two grid cells) and stops where a curve leaves it. Pairs
1957/// solved in closed form are returned whole, as by the unconfined call. Two
1958/// bounded faces meet only inside both their boxes, so their overlap is a
1959/// sound region for a face pair.
1960///
1961/// # Errors
1962///
1963/// Returns `MathError` if algebraic intersection fails or marching diverges.
1964pub fn intersect_analytic_analytic_in_region(
1965    a: AnalyticSurface<'_>,
1966    b: AnalyticSurface<'_>,
1967    grid_res: usize,
1968    v_range_hint_a: Option<(f64, f64)>,
1969    v_range_hint_b: Option<(f64, f64)>,
1970    region: Aabb3,
1971) -> Result<Vec<IntersectionCurve>, MathError> {
1972    intersect_analytic_analytic_impl(a, b, grid_res, v_range_hint_a, v_range_hint_b, Some(region))
1973}
1974
1975fn intersect_analytic_analytic_impl(
1976    a: AnalyticSurface<'_>,
1977    b: AnalyticSurface<'_>,
1978    grid_res: usize,
1979    v_range_hint_a: Option<(f64, f64)>,
1980    v_range_hint_b: Option<(f64, f64)>,
1981    region: Option<Aabb3>,
1982) -> Result<Vec<IntersectionCurve>, MathError> {
1983    // Try algebraic specialization for known surface pairs before falling
1984    // back to the general marching approach.
1985    if let Some(result) = try_algebraic_intersection(&a, &b, v_range_hint_a, v_range_hint_b)? {
1986        return Ok(result);
1987    }
1988
1989    let (surf_a, norm_a, u_range_a, default_v_a) = surface_closures(&a);
1990    let (surf_b, norm_b, u_range_b, default_v_b) = surface_closures(&b);
1991    let v_range_a = v_range_hint_a.unwrap_or(default_v_a);
1992    let v_range_b = v_range_hint_b.unwrap_or(default_v_b);
1993
1994    // Compute characteristic surface dimensions for adaptive parameters.
1995    let diag_a = {
1996        let p00 = surf_a(u_range_a.0, v_range_a.0);
1997        let p11 = surf_a(u_range_a.1, v_range_a.1);
1998        (p00 - p11).length()
1999    };
2000    let diag_b = {
2001        let p00 = surf_b(u_range_b.0, v_range_b.0);
2002        let p11 = surf_b(u_range_b.1, v_range_b.1);
2003        (p00 - p11).length()
2004    };
2005    let char_size = diag_a.min(diag_b).max(0.1);
2006
2007    // Sample surface A on a grid. For each grid point, project it
2008    // analytically onto surface B to find the closest point, then check
2009    // if the distance is below threshold (indicating near-intersection).
2010    #[allow(clippy::type_complexity)]
2011    let mut seeds: Vec<(Point3, (f64, f64), (f64, f64))> = Vec::new();
2012    // Coarse threshold scales with the surface size — the distance from
2013    // a grid point on A to its projection on B can be large even near
2014    // the intersection (e.g., sphere R=2 and cylinder R=1 → gap ≈ 1).
2015    let seed_threshold = diag_a.max(diag_b).max(1.0) * 0.5;
2016    let mut min_dist = f64::INFINITY;
2017
2018    #[allow(clippy::cast_precision_loss)]
2019    for ia in 0..grid_res {
2020        for ja in 0..grid_res {
2021            let ua =
2022                u_range_a.0 + (u_range_a.1 - u_range_a.0) * (ia as f64 + 0.5) / (grid_res as f64);
2023            let va =
2024                v_range_a.0 + (v_range_a.1 - v_range_a.0) * (ja as f64 + 0.5) / (grid_res as f64);
2025
2026            let pa = surf_a(ua, va);
2027
2028            // Analytically project onto surface B.
2029            let (ub, vb) = project_analytic(&b, pa, u_range_b, v_range_b);
2030            let pb = surf_b(ub, vb);
2031            let dist = (pa - pb).length();
2032            min_dist = min_dist.min(dist);
2033
2034            if dist < seed_threshold {
2035                // Use the coarse seed directly. The marching algorithm
2036                // corrects positions at each step via projection, so seeds
2037                // don't need to be on the exact intersection — they just
2038                // need to be close enough for the marcher to converge.
2039                let mid = Point3::new(
2040                    (pa.x() + pb.x()) * 0.5,
2041                    (pa.y() + pb.y()) * 0.5,
2042                    (pa.z() + pb.z()) * 0.5,
2043                );
2044                seeds.push((mid, (ua, va), (ub, vb)));
2045            }
2046        }
2047    }
2048
2049    // Cheap rejection: the grid samples surface A; the closest sample's
2050    // distance to B lower-bounds how near the two bounded patches come. A
2051    // transversal crossing puts a sample within ~one grid cell of it
2052    // (distance on the order of a cell), so if even the nearest sample is
2053    // several cells away the patches cannot cross — skip the expensive
2054    // marching and return empty. Result-preserving: non-crossing pairs
2055    // already march to nothing, just slowly (this is the gridfinity lip's
2056    // ~80 inner-wall × outer-wall pairs that dominate pavefiller time).
2057    let reject_dist = (char_size / grid_res as f64) * 3.0;
2058    if min_dist > reject_dist {
2059        return Ok(vec![]);
2060    }
2061
2062    if seeds.is_empty() {
2063        return Ok(vec![]);
2064    }
2065
2066    // Aggressively deduplicate seeds — we only need 1-2 per intersection
2067    // branch. Scale dedup radius to ~2% of characteristic surface size
2068    // (at least 10× the march step size) to avoid redundant marches.
2069    let march_step = (char_size * 0.02).clamp(0.005, 0.5);
2070    let dedup_radius = march_step * 10.0;
2071    let mut unique_seeds = Vec::new();
2072    for seed in &seeds {
2073        let dominated = unique_seeds
2074            .iter()
2075            .any(|s: &(Point3, (f64, f64), (f64, f64))| (s.0 - seed.0).length() < dedup_radius);
2076        if !dominated {
2077            unique_seeds.push(*seed);
2078        }
2079    }
2080
2081    // A seed is only near the intersection; settle it onto the curve before
2082    // asking whether it lies in the region, so a coarse grid point beside a
2083    // short in-region span still starts its march, and march from there, so
2084    // the march does not begin outside the region and stop at once.
2085    let region = region.map(|r| r.expanded(2.0 * char_size / grid_res as f64));
2086    if let Some(r) = region {
2087        for seed in &mut unique_seeds {
2088            let mut p = seed.0;
2089            for _ in 0..8 {
2090                let (ua, va) = project_analytic(&a, p, u_range_a, v_range_a);
2091                let pa = surf_a(ua, va);
2092                let (ub, vb) = project_analytic(&b, pa, u_range_b, v_range_b);
2093                let pb = surf_b(ub, vb);
2094                p = Point3::new(
2095                    (pa.x() + pb.x()) * 0.5,
2096                    (pa.y() + pb.y()) * 0.5,
2097                    (pa.z() + pb.z()) * 0.5,
2098                );
2099                if (pa - pb).length() < 1e-9 {
2100                    break;
2101                }
2102            }
2103            seed.0 = p;
2104        }
2105        unique_seeds.retain(|seed| r.contains_point(seed.0));
2106    }
2107
2108    // March from each seed.
2109    let mut curves = Vec::new();
2110    let mut used_seeds = vec![false; unique_seeds.len()];
2111
2112    for si in 0..unique_seeds.len() {
2113        if used_seeds[si] {
2114            continue;
2115        }
2116        used_seeds[si] = true;
2117
2118        let march_result = march_analytic_intersection(
2119            &a,
2120            &b,
2121            surf_a.as_ref(),
2122            norm_a.as_ref(),
2123            surf_b.as_ref(),
2124            norm_b.as_ref(),
2125            unique_seeds[si].0,
2126            u_range_a,
2127            v_range_a,
2128            u_range_b,
2129            v_range_b,
2130            march_step,
2131            is_u_periodic(&a),
2132            is_u_periodic(&b),
2133            region,
2134        );
2135
2136        if march_result.len() >= 2 {
2137            for (sj, other) in unique_seeds.iter().enumerate() {
2138                if !used_seeds[sj]
2139                    && march_result
2140                        .iter()
2141                        .any(|p| (*p - other.0).length() < dedup_radius)
2142                {
2143                    used_seeds[sj] = true;
2144                }
2145            }
2146
2147            let ipts: Vec<IntersectionPoint> = march_result
2148                .iter()
2149                .map(|&pt| IntersectionPoint {
2150                    point: pt,
2151                    param1: (0.0, 0.0),
2152                    param2: (0.0, 0.0),
2153                })
2154                .collect();
2155
2156            let degree = 3.min(march_result.len() - 1);
2157            if let Ok(curve) = interpolate(&march_result, degree) {
2158                curves.push(IntersectionCurve {
2159                    curve,
2160                    points: ipts,
2161                });
2162            }
2163        }
2164    }
2165
2166    Ok(curves)
2167}
2168
2169/// Try algebraic (closed-form or semi-algebraic) intersection for known
2170/// surface pairs before falling back to general marching.
2171///
2172/// Returns `Some(curves)` if a specialized method exists, `None` otherwise.
2173///
2174/// Currently handles:
2175/// - **Sphere-sphere**: intersection is a circle (plane through the two centers)
2176/// - **Coaxial cylinders**: same axis → circle(s) or empty
2177/// - **Sphere-cylinder**: reduce to quadratic in one parameter
2178/// - **Cone-cylinder**: parallel axes in the cone's own `v`, other axes
2179///   along the cylinder's rulings
2180/// - **Cone-sphere**: off the cone's axis, along the cone's generators
2181/// - **Torus-cylinder**: along the cylinder's rulings
2182#[allow(clippy::too_many_lines)]
2183fn try_algebraic_intersection(
2184    a: &AnalyticSurface<'_>,
2185    b: &AnalyticSurface<'_>,
2186    v_range_a: Option<(f64, f64)>,
2187    v_range_b: Option<(f64, f64)>,
2188) -> Result<Option<Vec<IntersectionCurve>>, MathError> {
2189    match (a, b) {
2190        (AnalyticSurface::Cone(cone), AnalyticSurface::Cylinder(cyl)) => Ok(
2191            algebraic_parallel_cone_cylinder(cone, cyl, v_range_a, v_range_b)?
2192                .or_else(|| ruling_cone_cylinder(cone, cyl, true)),
2193        ),
2194        (AnalyticSurface::Cylinder(cyl), AnalyticSurface::Cone(cone)) => Ok(
2195            algebraic_parallel_cone_cylinder(cone, cyl, v_range_b, v_range_a)?
2196                .or_else(|| ruling_cone_cylinder(cone, cyl, false)),
2197        ),
2198        (AnalyticSurface::Sphere(s1), AnalyticSurface::Sphere(s2)) => {
2199            algebraic_sphere_sphere(s1, s2).map(Some)
2200        }
2201        (AnalyticSurface::Cylinder(c1), AnalyticSurface::Cylinder(c2)) => {
2202            let axis_dot = c1.axis().dot(c2.axis()).abs();
2203            if axis_dot > 1.0 - 1e-10 {
2204                // Axes are parallel — check if they're the same line.
2205                let delta = c2.origin() - c1.origin();
2206                let delta_vec = Vec3::new(delta.x(), delta.y(), delta.z());
2207                let along = delta_vec.dot(c1.axis());
2208                let perp = (delta_vec - c1.axis() * along).length();
2209                if perp < 1e-8 {
2210                    // Coaxial: same axis, different radii → no intersection
2211                    // (unless equal radius → degenerate overlap, skip)
2212                    if (c1.radius() - c2.radius()).abs() < 1e-8 {
2213                        return Ok(None); // Overlapping — let marcher handle
2214                    }
2215                    return Ok(Some(vec![])); // Coaxial, different radii
2216                }
2217                if let Some(rulings) = parallel_cylinders(c1, c2, v_range_a, v_range_b)? {
2218                    return Ok(Some(rulings));
2219                }
2220            }
2221            // Non-coaxial: algebraic quadratic in v.
2222            algebraic_cylinder_cylinder(c1, c2)
2223        }
2224        // Sphere-cylinder (both orderings).
2225        (AnalyticSurface::Sphere(s), AnalyticSurface::Cylinder(c)) => {
2226            algebraic_sphere_cylinder(s, c, true)
2227        }
2228        (AnalyticSurface::Cylinder(c), AnalyticSurface::Sphere(s)) => {
2229            algebraic_sphere_cylinder(s, c, false)
2230        }
2231        (AnalyticSurface::Cone(c1), AnalyticSurface::Cone(c2)) => algebraic_cone_cone(c1, c2),
2232        (AnalyticSurface::Cone(cone), AnalyticSurface::Sphere(sphere)) => {
2233            Ok(ruling_cone_sphere(cone, sphere, true))
2234        }
2235        (AnalyticSurface::Sphere(sphere), AnalyticSurface::Cone(cone)) => {
2236            Ok(ruling_cone_sphere(cone, sphere, false))
2237        }
2238        (AnalyticSurface::Torus(t), AnalyticSurface::Cylinder(c)) => {
2239            if let Some(exacts) = exact_cylinder_torus(c, t)? {
2240                return exact_circle_curves(exacts, |p| (t.project_point(p), c.project_point(p)))
2241                    .map(Some);
2242            }
2243            Ok(parallel_axis_torus_cylinder(t, c, true)
2244                .or_else(|| ruling_torus_cylinder(t, c, true)))
2245        }
2246        (AnalyticSurface::Cylinder(c), AnalyticSurface::Torus(t)) => {
2247            if let Some(exacts) = exact_cylinder_torus(c, t)? {
2248                return exact_circle_curves(exacts, |p| (c.project_point(p), t.project_point(p)))
2249                    .map(Some);
2250            }
2251            Ok(parallel_axis_torus_cylinder(t, c, false)
2252                .or_else(|| ruling_torus_cylinder(t, c, false)))
2253        }
2254        (AnalyticSurface::Sphere(s), AnalyticSurface::Torus(t)) => exact_sphere_torus(s, t)?
2255            .map(|exacts| exact_circle_curves(exacts, |p| (s.project_point(p), t.project_point(p))))
2256            .transpose(),
2257        (AnalyticSurface::Torus(t), AnalyticSurface::Sphere(s)) => exact_sphere_torus(s, t)?
2258            .map(|exacts| exact_circle_curves(exacts, |p| (t.project_point(p), s.project_point(p))))
2259            .transpose(),
2260        (AnalyticSurface::Torus(t1), AnalyticSurface::Torus(t2)) => exact_torus_torus(t1, t2)?
2261            .map(|exacts| {
2262                exact_circle_curves(exacts, |p| (t1.project_point(p), t2.project_point(p)))
2263            })
2264            .transpose(),
2265        _ => Ok(None),
2266    }
2267}
2268
2269/// A torus and a cylinder whose axes are parallel but distinct (a drill
2270/// through a ring parallel to its axis), traced along the cylinder's
2271/// rulings. A ruling stays at one distance `ρ` from the torus axis, so it
2272/// meets the tube where `(ρ − R)² + z² = r²`: a quadratic in its axial
2273/// parameter. `None` for any other pair (tilted or coaxial axes) and when
2274/// the sampling misses a window narrower than itself.
2275fn parallel_axis_torus_cylinder(
2276    torus: &ToroidalSurface,
2277    cyl: &CylindricalSurface,
2278    torus_first: bool,
2279) -> Option<Vec<IntersectionCurve>> {
2280    let axis = torus.z_axis();
2281    let along = cyl.axis().dot(axis);
2282    if along.abs() < 1.0 - 1e-10 {
2283        return None;
2284    }
2285    let offset = cyl.origin() - torus.center();
2286    if (offset - axis * offset.dot(axis)).length() < Tolerance::new().linear {
2287        return None;
2288    }
2289    let (major, minor) = (torus.major_radius(), torus.minor_radius());
2290    let roots = |u: f64| {
2291        let q = cyl.evaluate(u, 0.0) - torus.center();
2292        let height = q.dot(axis);
2293        let rho = (q - axis * height).length();
2294        let reach = minor * minor - (rho - major) * (rho - major);
2295        ruling_quadratic(1.0, 2.0 * along.signum() * height, height * height - reach)
2296    };
2297    let samples = ruling_samples(cyl, &roots);
2298    let loops = if samples.iter().all(Option::is_some) {
2299        closed_ruling_loops(cyl, &roots, &samples)
2300    } else {
2301        partial_ruling_loops(cyl, &roots, &samples)
2302    };
2303    if loops.is_empty() {
2304        return None;
2305    }
2306    Some(fit_ruling_loops(&loops, |p| {
2307        in_order(torus.project_point(p), cyl.project_point(p), torus_first)
2308    }))
2309}
2310
2311/// Where two circles in a half-plane through an axis cross, as `(rho, z)`
2312/// pairs (distance from the axis, height along it): each sweeps a circle
2313/// about the axis. Two crossings closer than the linear tolerance are the
2314/// one point where the circles touch, side by side or one inside the
2315/// other. `None` (defer to the marcher) when the circles coincide or a
2316/// crossing lands on or past the axis; `Some` of none when they miss.
2317fn meridian_crossings(
2318    first: (f64, f64, f64),
2319    second: (f64, f64, f64),
2320    scale: f64,
2321) -> Option<Vec<(f64, f64)>> {
2322    let ((x1, z1, r1), (x2, z2, r2)) = (first, second);
2323    let (dx, dz) = (x2 - x1, z2 - z1);
2324    let dist = dx.hypot(dz);
2325    let slack = 1e-9 * scale;
2326    if dist < slack {
2327        return None;
2328    }
2329    let rounding = 8.0 * f64::EPSILON * (x1.abs() + x2.abs() + z1.abs() + z2.abs() + r1 + r2);
2330    if dist > r1 + r2 + rounding || dist < (r1 - r2).abs() - rounding {
2331        return Some(Vec::new());
2332    }
2333    let along = r2.mul_add(-r2, r1.mul_add(r1, dist * dist)) / (2.0 * dist);
2334    let across = r1.mul_add(r1, -(along * along)).max(0.0).sqrt();
2335    let (ux, uz) = (dx / dist, dz / dist);
2336    let sides: &[f64] = if 2.0 * across <= Tolerance::new().linear {
2337        &[0.0]
2338    } else {
2339        &[1.0, -1.0]
2340    };
2341    let mut crossings = Vec::with_capacity(sides.len());
2342    for side in sides {
2343        let rho = x1 + along * ux - side * across * uz;
2344        if rho <= slack {
2345            return None;
2346        }
2347        crossings.push((rho, z1 + along * uz + side * across * ux));
2348    }
2349    Some(crossings)
2350}
2351
2352/// Exact circles as intersection curves, each sampled at 33 points that
2353/// carry both surfaces' parameters.
2354fn exact_circle_curves(
2355    exacts: Vec<ExactIntersectionCurve>,
2356    params: impl Fn(Point3) -> ((f64, f64), (f64, f64)),
2357) -> Result<Vec<IntersectionCurve>, MathError> {
2358    exacts
2359        .into_iter()
2360        .filter_map(|exact| match exact {
2361            ExactIntersectionCurve::Circle(circle) => Some(circle),
2362            ExactIntersectionCurve::Ellipse(_) | ExactIntersectionCurve::Points(_) => None,
2363        })
2364        .map(|circle| {
2365            let points = (0..=32)
2366                .map(|i| {
2367                    let point = circle.evaluate(TAU * f64::from(i) / 32.0);
2368                    let (param1, param2) = params(point);
2369                    IntersectionPoint {
2370                        point,
2371                        param1,
2372                        param2,
2373                    }
2374                })
2375                .collect();
2376            let r = circle.radius();
2377            let curve = conic_loop(circle.center(), circle.u_axis(), circle.v_axis(), r, r)?;
2378            Ok(IntersectionCurve { curve, points })
2379        })
2380        .collect()
2381}
2382
2383/// Circles about an axis through `base`, at the given `(rho, z)` crossings.
2384fn circles_about_axis(
2385    base: Point3,
2386    axis: Vec3,
2387    crossings: &[(f64, f64)],
2388) -> Result<Vec<ExactIntersectionCurve>, MathError> {
2389    crossings
2390        .iter()
2391        .map(|&(rho, z)| {
2392            Circle3D::new(base + axis * z, axis, rho).map(ExactIntersectionCurve::Circle)
2393        })
2394        .collect()
2395}
2396
2397/// Exact intersection of two tori sharing an axis: their tube cross-sections
2398/// in a half-plane through the axis cross in up to two points, and each sweeps
2399/// a circle about the axis.
2400///
2401/// Cross-sections that touch meet at one point, sweeping one circle. `None`
2402/// (defer to the marcher) unless the axes lie on one line, or when the
2403/// cross-sections coincide.
2404///
2405/// # Errors
2406///
2407/// Returns an error if a section circle cannot be built.
2408pub fn exact_torus_torus(
2409    first: &ToroidalSurface,
2410    second: &ToroidalSurface,
2411) -> Result<Option<Vec<ExactIntersectionCurve>>, MathError> {
2412    let axis = first.z_axis();
2413    let scale = first.major_radius() + second.major_radius();
2414    let offset = second.center() - first.center();
2415    // A spindle torus's tube also crosses the far side of the axis.
2416    if first.minor_radius() >= first.major_radius()
2417        || second.minor_radius() >= second.major_radius()
2418        || axis.cross(second.z_axis()).length() > 1e-9
2419        || offset.cross(axis).length() > 1e-9 * scale
2420    {
2421        return Ok(None);
2422    }
2423    let Some(crossings) = meridian_crossings(
2424        (first.major_radius(), 0.0, first.minor_radius()),
2425        (
2426            second.major_radius(),
2427            offset.dot(axis),
2428            second.minor_radius(),
2429        ),
2430        scale,
2431    ) else {
2432        return Ok(None);
2433    };
2434    circles_about_axis(first.center(), axis, &crossings).map(Some)
2435}
2436
2437/// Exact intersection of a torus with a cylinder sharing its axis.
2438///
2439/// The wall line and the tube's cross-section in a half-plane through the
2440/// axis cross in up to two points, each sweeping a circle about the axis. A
2441/// wall touching the tube's outer equator, ring or spindle, or a ring torus's
2442/// inner equator meets it along the one circle at the torus's centre.
2443///
2444/// `None` (defer to the marcher) unless the axes lie on one line, or when
2445/// the wall reaches the part of a spindle torus's tube across the axis.
2446///
2447/// # Errors
2448///
2449/// Returns an error if a section circle cannot be built.
2450pub fn exact_cylinder_torus(
2451    cylinder: &CylindricalSurface,
2452    torus: &ToroidalSurface,
2453) -> Result<Option<Vec<ExactIntersectionCurve>>, MathError> {
2454    let axis = torus.z_axis();
2455    let scale = torus.major_radius() + cylinder.radius();
2456    let offset = cylinder.origin() - torus.center();
2457    let linear = crate::tolerance::Tolerance::default().linear;
2458    if axis.cross(cylinder.axis()).length() > 1e-9
2459        || offset.cross(axis).length() > 1e-9 * scale
2460        || cylinder.radius() + torus.major_radius() <= torus.minor_radius() + linear
2461    {
2462        return Ok(None);
2463    }
2464    let gap = cylinder.radius() - torus.major_radius();
2465    let small = torus.minor_radius();
2466    // The equator circle lies on the torus within the wall's distance from
2467    // the tube, so it stands for the section while that distance is within
2468    // the linear tolerance, whatever the scale.
2469    if (gap.abs() - small).abs() <= linear {
2470        return circles_about_axis(torus.center(), axis, &[(cylinder.radius(), 0.0)]).map(Some);
2471    }
2472    if gap.abs() > small {
2473        return Ok(Some(Vec::new()));
2474    }
2475    let height = small.mul_add(small, -(gap * gap)).sqrt();
2476    circles_about_axis(
2477        torus.center(),
2478        axis,
2479        &[(cylinder.radius(), height), (cylinder.radius(), -height)],
2480    )
2481    .map(Some)
2482}
2483
2484/// Exact intersection of a torus with a sphere centred on its axis.
2485///
2486/// The sphere's great circle and the tube's cross-section in a half-plane
2487/// through the axis cross in up to two points, and each sweeps a circle
2488/// about the axis; where they touch (a ball sitting in the ring's hole or
2489/// on its rim) they meet along one circle.
2490///
2491/// `None` (defer to the marcher) unless the sphere's centre lies on the axis.
2492///
2493/// # Errors
2494///
2495/// Returns an error if a section circle cannot be built.
2496pub fn exact_sphere_torus(
2497    sphere: &SphericalSurface,
2498    torus: &ToroidalSurface,
2499) -> Result<Option<Vec<ExactIntersectionCurve>>, MathError> {
2500    let axis = torus.z_axis();
2501    let scale = torus.major_radius() + sphere.radius();
2502    let offset = sphere.center() - torus.center();
2503    // A spindle torus's tube also crosses the far side of the axis.
2504    if torus.minor_radius() >= torus.major_radius() || offset.cross(axis).length() > 1e-9 * scale {
2505        return Ok(None);
2506    }
2507    let Some(crossings) = meridian_crossings(
2508        (0.0, offset.dot(axis), sphere.radius()),
2509        (torus.major_radius(), 0.0, torus.minor_radius()),
2510        scale,
2511    ) else {
2512        return Ok(None);
2513    };
2514    circles_about_axis(torus.center(), axis, &crossings).map(Some)
2515}
2516
2517/// Exact coaxial cone-cone intersection: returns the shared circle.
2518///
2519/// Two cones that share an axis are concentric circles at every axial
2520/// station, so they meet only where their radii are equal. Each cone's
2521/// radius is linear in the axial coordinate `t` (measured along the shared
2522/// axis from cone 1's apex): `r1 = m1·t` and `r2 = m2·σ·(t − d2)`, where
2523/// `m_i = cot(half_angle_i)`, `σ = sign(axis2·axis1)`, and `d2` is cone 2's
2524/// apex position in that coordinate. Equating gives a single crossing `t*`
2525/// → one circle (the shared rim). The general marcher mishandles this case:
2526/// at the radii-crossing the surfaces are nearly tangent, so a grid-seeded
2527/// march fragments the clean circle into dozens of degenerate micro-curves.
2528///
2529/// Returns `Some(vec![circle])` for a genuine crossing, `Some(vec![])` when
2530/// the cones do not meet (parallel radius lines or a crossing on the wrong
2531/// nappe), and `None` for the identical-cone overlap or a degenerate
2532/// (near-flat) cone — both of which fall through to the general path.
2533/// Parallel-but-offset axes with equal half-angle tangents reduce to a
2534/// radical-plane conic (`offset_parallel_cone_cone`); other offset
2535/// configurations defer to the marcher with `None`.
2536///
2537/// # Errors
2538///
2539/// Returns [`MathError`] if the shared-rim `Circle3D` cannot be constructed
2540/// (e.g. a non-finite center or radius from a malformed cone).
2541pub fn exact_cone_cone(
2542    c1: &ConicalSurface,
2543    c2: &ConicalSurface,
2544) -> Result<Option<Vec<ExactIntersectionCurve>>, MathError> {
2545    let axis = c1.axis();
2546    let axis2 = c2.axis();
2547
2548    // Coaxial check: parallel axes and the second apex lies on the first axis.
2549    if axis.dot(axis2).abs() < 1.0 - 1e-10 {
2550        return Ok(None); // Non-coaxial: quartic curve, let the marcher handle.
2551    }
2552    let apex1 = c1.apex();
2553    let apex2 = c2.apex();
2554    let delta = apex2 - apex1;
2555    let delta_v = Vec3::new(delta.x(), delta.y(), delta.z());
2556    let along = delta_v.dot(axis);
2557    if (delta_v - axis * along).length() > 1e-8 {
2558        return offset_parallel_cone_cone(c1, c2);
2559    }
2560
2561    let (s1, s2) = (c1.half_angle().sin(), c2.half_angle().sin());
2562    if s1.abs() < 1e-12 || s2.abs() < 1e-12 {
2563        return Ok(None); // Degenerate (near-flat) cone.
2564    }
2565    let m1 = c1.half_angle().cos() / s1;
2566    let m2 = c2.half_angle().cos() / s2;
2567    let sigma = if axis.dot(axis2) >= 0.0 { 1.0 } else { -1.0 };
2568    let d2 = along; // apex2 position along `axis`, measured from apex1.
2569
2570    let denom = m1 - m2 * sigma;
2571    if denom.abs() < 1e-12 {
2572        // Parallel radius lines: identical cones (coincident apex, same opening)
2573        // overlap — defer to the general/same-domain path; otherwise no meeting.
2574        if sigma > 0.0 && d2.abs() < 1e-9 {
2575            return Ok(None);
2576        }
2577        return Ok(Some(vec![]));
2578    }
2579
2580    let t_star = (-m2 * sigma * d2) / denom;
2581    let radius = m1 * t_star;
2582    if radius < 1e-12 {
2583        return Ok(Some(vec![])); // Crossing on the wrong nappe / no real circle.
2584    }
2585
2586    let center = Point3::new(
2587        apex1.x() + axis.x() * t_star,
2588        apex1.y() + axis.y() * t_star,
2589        apex1.z() + axis.z() * t_star,
2590    );
2591    let circle = Circle3D::new(center, axis, radius)?;
2592    Ok(Some(vec![ExactIntersectionCurve::Circle(circle)]))
2593}
2594
2595/// Parallel-axis (or anti-parallel), offset-apex cones with equal half-angle
2596/// tangents: subtracting the two quadric equations cancels both the radial
2597/// and the axial quadratic terms (their coefficients depend only on
2598/// `tan²(half_angle)`), so every intersection point lies on a plane — the
2599/// degenerate member of the quadric pencil — and plane ∩ cone is an exact
2600/// conic. The gridfinity spacer lip fuse hits this exactly: opposed 45°
2601/// corner cones offset 0.25mm, which the marcher shreds into ~64 closed
2602/// micro-loops per pair (#1570). Unequal angles keep a genuine quadratic
2603/// term, and an unbounded section (hyperbola/parabola) has no closed-form
2604/// win over the marcher — both defer with `None`.
2605fn offset_parallel_cone_cone(
2606    c1: &ConicalSurface,
2607    c2: &ConicalSurface,
2608) -> Result<Option<Vec<ExactIntersectionCurve>>, MathError> {
2609    if c1.half_angle().sin().abs() < 1e-12 || c2.half_angle().sin().abs() < 1e-12 {
2610        return Ok(None); // Degenerate (near-flat) cone, as in the coaxial path.
2611    }
2612    let t1 = c1.half_angle().tan();
2613    let t2 = c2.half_angle().tan();
2614    if !t1.is_finite() || !t2.is_finite() {
2615        return Ok(None);
2616    }
2617    if (t1 - t2).abs() > 1e-9 * (1.0 + t1.abs().max(t2.abs())) {
2618        return Ok(None);
2619    }
2620
2621    let w = c1.axis();
2622    let apex1 = c1.apex();
2623    let apex2 = c2.apex();
2624    let delta = apex2 - apex1;
2625    let delta_v = Vec3::new(delta.x(), delta.y(), delta.z());
2626    let s = delta_v.dot(w);
2627    let tm = 0.5 * (t1 + t2);
2628    let k = 1.0 + tm * tm;
2629
2630    // In the apex1 frame each cone is |P|² − k(P·w)² = 0 (shifted by δ for
2631    // cone 2; the axis SIGN drops out since only (P·w)² appears). Their
2632    // difference: P·(2δ − 2ksw) = |δ|² − ks².
2633    let n = (delta_v - w * (k * s)) * 2.0;
2634    let n_len = n.length();
2635    if n_len < 1e-12 {
2636        return Ok(None);
2637    }
2638    let n_hat = n * (1.0 / n_len);
2639    let d = (dot_np(n, apex1) + delta_v.dot(delta_v) - k * s * s) / n_len;
2640
2641    // `exact_plane_cone` already rejects sections on cone 1's phantom nappe;
2642    // cone 2's nappe must be checked here. A conic on the shared quadric
2643    // pencil cannot cross between nappes except exactly through apex 2, so
2644    // sampled quarter-points either all pass or all fail; a mixed verdict
2645    // means an apex-touching degeneracy — defer to the marcher.
2646    let axis2 = c2.axis();
2647    let scale = 1.0 + delta_v.length();
2648    let mut out = Vec::new();
2649    for curve in exact_plane_cone(c1, n_hat, d, 0.0)? {
2650        let samples: Vec<Point3> = match &curve {
2651            ExactIntersectionCurve::Circle(c) => (0..4)
2652                .map(|i| crate::traits::ParametricCurve::evaluate(c, TAU * f64::from(i) / 4.0))
2653                .collect(),
2654            ExactIntersectionCurve::Ellipse(e) => (0..4)
2655                .map(|i| crate::traits::ParametricCurve::evaluate(e, TAU * f64::from(i) / 4.0))
2656                .collect(),
2657            ExactIntersectionCurve::Points(_) => return Ok(None),
2658        };
2659        let on_real_nappe = |p: &Point3| {
2660            let rel = *p - apex2;
2661            Vec3::new(rel.x(), rel.y(), rel.z()).dot(axis2) >= -1e-9 * scale
2662        };
2663        let hits = samples.iter().filter(|p| on_real_nappe(p)).count();
2664        match hits {
2665            0 => {}
2666            4 => out.push(curve),
2667            _ => return Ok(None),
2668        }
2669    }
2670    Ok(Some(out))
2671}
2672
2673/// Exact coaxial cone-cylinder intersection: returns the shared circle.
2674///
2675/// A cone and a cylinder sharing an axis are concentric circles at every
2676/// axial station, so they meet only where the cone's radius equals the
2677/// cylinder's. The cone radius is linear in the axial coordinate `t` from its
2678/// apex (`r = m·t`, `m = cot(half_angle)`), the cylinder radius is the
2679/// constant `R`, so `m·t = R` gives a single crossing `t*` → one circle. This
2680/// is the gridfinity lip's top knife edge (inner tapered corner = cone, outer
2681/// corner = cylinder, concentric, radii matching at `Z_PEAK`); the general
2682/// marcher fragments that near-tangent contact into dozens of degenerate
2683/// micro-curves.
2684///
2685/// Returns `Some(vec![circle])` for a genuine crossing, `Some(vec![])` when
2686/// the crossing degenerates to the apex, and `None` (defer to the marcher)
2687/// when the surfaces are not coaxial or the cone is near-flat / near-axial.
2688///
2689/// # Errors
2690///
2691/// Returns [`MathError`] if the shared `Circle3D` cannot be constructed.
2692pub fn exact_cone_cylinder(
2693    cone: &ConicalSurface,
2694    cyl: &CylindricalSurface,
2695) -> Result<Option<Vec<ExactIntersectionCurve>>, MathError> {
2696    let axis = cone.axis();
2697    let cyl_axis = cyl.axis();
2698
2699    // Coaxial check: parallel axes and the cone apex on the cylinder's axis.
2700    if axis.dot(cyl_axis).abs() < 1.0 - 1e-10 {
2701        return Ok(None);
2702    }
2703    let apex = cone.apex();
2704    let delta = apex - cyl.origin();
2705    let delta_v = Vec3::new(delta.x(), delta.y(), delta.z());
2706    let along = delta_v.dot(cyl_axis);
2707    if (delta_v - cyl_axis * along).length() > 1e-8 {
2708        return Ok(None);
2709    }
2710
2711    let s = cone.half_angle().sin();
2712    if s.abs() < 1e-12 {
2713        return Ok(None); // near-flat cone.
2714    }
2715    let m = cone.half_angle().cos() / s; // dr/dt along the cone axis.
2716    if m.abs() < 1e-12 {
2717        return Ok(None); // near-axial cone: radius ~constant.
2718    }
2719
2720    let t_star = cyl.radius() / m; // where the cone radius m·t equals R.
2721    if t_star.abs() < 1e-12 {
2722        return Ok(Some(vec![])); // crossing at the apex — no real circle.
2723    }
2724    let center = Point3::new(
2725        apex.x() + axis.x() * t_star,
2726        apex.y() + axis.y() * t_star,
2727        apex.z() + axis.z() * t_star,
2728    );
2729    let circle = Circle3D::new(center, axis, cyl.radius())?;
2730    Ok(Some(vec![ExactIntersectionCurve::Circle(circle)]))
2731}
2732
2733/// The exact rational quadratic NURBS of the full ellipse `centre +
2734/// a·cos(t)·u + b·sin(t)·v` (a circle when `a == b`), starting at
2735/// `centre + a·u`: four quarter arcs, each with its corner weighted by
2736/// cos 45°.
2737fn conic_loop(centre: Point3, u: Vec3, v: Vec3, a: f64, b: f64) -> Result<NurbsCurve, MathError> {
2738    let w = std::f64::consts::FRAC_1_SQRT_2;
2739    let corners: [(f64, f64); 9] = [
2740        (1.0, 0.0),
2741        (1.0, 1.0),
2742        (0.0, 1.0),
2743        (-1.0, 1.0),
2744        (-1.0, 0.0),
2745        (-1.0, -1.0),
2746        (0.0, -1.0),
2747        (1.0, -1.0),
2748        (1.0, 0.0),
2749    ];
2750    let points = corners
2751        .iter()
2752        .map(|&(x, y)| centre + u * (a * x) + v * (b * y))
2753        .collect();
2754    let weights = vec![1.0, w, 1.0, w, 1.0, w, 1.0, w, 1.0];
2755    let knots = vec![
2756        0.0, 0.0, 0.0, 0.25, 0.25, 0.5, 0.5, 0.75, 0.75, 1.0, 1.0, 1.0,
2757    ];
2758    NurbsCurve::new(2, knots, points, weights)
2759}
2760
2761/// Algebraic cone-cone intersection (NURBS form for the general bounded
2762/// path). Delegates to [`exact_cone_cone`] and returns each exact conic
2763/// (coaxial circle or offset-parallel radical-plane ellipse) as an exact
2764/// rational NURBS `IntersectionCurve` with sample points along it, mirroring
2765/// the sphere-cylinder algebraic path. phase FF prefers the exact circle form
2766/// directly (so the section edge links to the coincident boundary), but a
2767/// caller of `intersect_analytic_analytic_bounded` still gets one clean
2768/// curve instead of the marcher's fragments.
2769fn algebraic_cone_cone(
2770    c1: &ConicalSurface,
2771    c2: &ConicalSurface,
2772) -> Result<Option<Vec<IntersectionCurve>>, MathError> {
2773    let Some(exacts) = exact_cone_cone(c1, c2)? else {
2774        return Ok(None);
2775    };
2776    let mut curves = Vec::new();
2777    for exact in exacts {
2778        let n_samples = 33;
2779        let mut points = Vec::with_capacity(n_samples);
2780        #[allow(clippy::cast_precision_loss)]
2781        for i in 0..n_samples {
2782            let theta = TAU * i as f64 / (n_samples - 1) as f64;
2783            let pt = match &exact {
2784                ExactIntersectionCurve::Circle(circle) => {
2785                    crate::traits::ParametricCurve::evaluate(circle, theta)
2786                }
2787                ExactIntersectionCurve::Ellipse(ellipse) => {
2788                    crate::traits::ParametricCurve::evaluate(ellipse, theta)
2789                }
2790                ExactIntersectionCurve::Points(_) => break,
2791            };
2792            points.push(IntersectionPoint {
2793                point: pt,
2794                param1: (0.0, 0.0),
2795                param2: (0.0, 0.0),
2796            });
2797        }
2798        let curve = match &exact {
2799            ExactIntersectionCurve::Circle(c) => {
2800                conic_loop(c.center(), c.u_axis(), c.v_axis(), c.radius(), c.radius())?
2801            }
2802            ExactIntersectionCurve::Ellipse(e) => conic_loop(
2803                e.center(),
2804                e.u_axis(),
2805                e.v_axis(),
2806                e.semi_major(),
2807                e.semi_minor(),
2808            )?,
2809            ExactIntersectionCurve::Points(_) => continue,
2810        };
2811        curves.push(IntersectionCurve { curve, points });
2812    }
2813    Ok(Some(curves))
2814}
2815
2816/// Exact coaxial sphere-cylinder intersection: returns the shared circle(s).
2817///
2818/// A sphere of radius `R` centered at `C` and a cylinder of radius `r` whose
2819/// axis passes through `C` meet in concentric circles of radius `r` at the
2820/// axial stations where `sqrt(R² − z²) = r`, i.e. `z = ±sqrt(R² − r²)`
2821/// measured from `C` along the axis. A proper crossing yields two circles; a
2822/// tangent contact (`r = R`) yields one; a cylinder wider than the sphere, or
2823/// a non-coaxial configuration (quartic curve), yields none/defers.
2824///
2825/// Mirrors [`exact_cone_cylinder`] so phase FF can emit the section as an
2826/// exact `Circle3D` (which the closed-circle split + seam adoption recognise)
2827/// rather than the marcher's NURBS fragments.
2828///
2829/// Returns `Some(vec![..])` (0, 1, or 2 circles) for the coaxial case, and
2830/// `None` (defer to the general marcher) when the axes are not coaxial.
2831///
2832/// # Errors
2833///
2834/// Returns [`MathError`] if a shared `Circle3D` cannot be constructed.
2835pub fn exact_sphere_cylinder(
2836    sphere: &SphericalSurface,
2837    cyl: &CylindricalSurface,
2838) -> Result<Option<Vec<ExactIntersectionCurve>>, MathError> {
2839    let sc = sphere.center();
2840    let r_sphere = sphere.radius();
2841    let co = cyl.origin();
2842    let axis = cyl.axis();
2843    let r_cyl = cyl.radius();
2844
2845    // Project sphere center onto the cylinder axis.
2846    let delta = sc - co;
2847    let delta_vec = Vec3::new(delta.x(), delta.y(), delta.z());
2848    let along = delta_vec.dot(axis);
2849    let perp_vec = delta_vec - axis * along;
2850    let d_perp = perp_vec.length();
2851
2852    // Non-coaxial sphere-cylinder intersections produce quartic curves;
2853    // defer those to the general marcher.
2854    if d_perp > 1e-7 {
2855        return Ok(None);
2856    }
2857
2858    // Coaxial: the sphere center lies on the cylinder axis. No real circle
2859    // when the cylinder is wider than the sphere or they are tangent-internal.
2860    if r_cyl > r_sphere + 1e-10 {
2861        return Ok(Some(vec![]));
2862    }
2863    let z_sq = r_sphere * r_sphere - r_cyl * r_cyl;
2864    if z_sq < 0.0 {
2865        return Ok(Some(vec![]));
2866    }
2867    let z = z_sq.sqrt();
2868
2869    // The sphere center projected onto the axis is the midpoint of the two
2870    // section circles, each offset by ±z along the axis with radius `r_cyl`.
2871    let center_axis_pt = Point3::new(
2872        co.x() + axis.x() * along,
2873        co.y() + axis.y() * along,
2874        co.z() + axis.z() * along,
2875    );
2876
2877    let mut circles = Vec::new();
2878    let offsets: &[f64] = if z < 1e-10 { &[0.0] } else { &[z, -z] };
2879    for &z_offset in offsets {
2880        let center = Point3::new(
2881            center_axis_pt.x() + axis.x() * z_offset,
2882            center_axis_pt.y() + axis.y() * z_offset,
2883            center_axis_pt.z() + axis.z() * z_offset,
2884        );
2885        let circle = Circle3D::new(center, axis, r_cyl)?;
2886        circles.push(ExactIntersectionCurve::Circle(circle));
2887    }
2888    Ok(Some(circles))
2889}
2890
2891/// Exact coaxial cone-sphere intersection: the shared circles.
2892///
2893/// When the cone's axis runs through the sphere's centre `C`, every generator
2894/// `apex + v g` (`g` a unit direction, `v` the distance from the apex) has
2895/// the same `h = g·(apex − C)`, so all of them meet the sphere at the same
2896/// roots of `v² + 2hv + |apex − C|² − R² = 0`. Each root ahead of the apex is
2897/// a circle of radius `v cos a` at `v sin a` along the axis: two for a ball
2898/// the cone passes through, one for a ball that swallows the apex, passes
2899/// through it or touches the wall, none for a ball the cone misses or that
2900/// sits inside it clear of the wall.
2901///
2902/// Returns `Some(vec![..])` for a coaxial pair and `None` (the ruling trace
2903/// or the marcher) otherwise.
2904///
2905/// # Errors
2906///
2907/// Returns [`MathError`] if a shared `Circle3D` cannot be constructed.
2908pub fn exact_cone_sphere(
2909    cone: &ConicalSurface,
2910    sphere: &SphericalSurface,
2911) -> Result<Option<Vec<ExactIntersectionCurve>>, MathError> {
2912    let offset = cone.apex() - sphere.center();
2913    let along = offset.dot(cone.axis());
2914    if (offset - cone.axis() * along).length() > 1e-7 {
2915        return Ok(None);
2916    }
2917    let lin_tol = Tolerance::new().linear;
2918    let (sin_a, cos_a) = cone.half_angle().sin_cos();
2919    let (far_sq, radius_sq) = (offset.dot(offset), sphere.radius() * sphere.radius());
2920    let b = 2.0 * sin_a * along;
2921    let (disc, far, near) = ruling_quadratic(1.0, b, far_sq - radius_sq);
2922    // At a tangent ball `b² − 4c` cancels to a few ulps of its terms, which
2923    // can land below zero: that is a touch, not a miss.
2924    let noise = 16.0 * f64::EPSILON * 4.0f64.mul_add(far_sq + radius_sq, b * b);
2925    if disc < -noise {
2926        return Ok(Some(vec![]));
2927    }
2928    let roots: &[f64] = if far - near < lin_tol {
2929        &[far]
2930    } else {
2931        &[near, far]
2932    };
2933    let mut circles = Vec::new();
2934    for &v in roots {
2935        if v * cos_a > lin_tol {
2936            let centre = cone.apex() + cone.axis() * (v * sin_a);
2937            let circle = Circle3D::new(centre, cone.axis(), v * cos_a)?;
2938            circles.push(ExactIntersectionCurve::Circle(circle));
2939        }
2940    }
2941    Ok(Some(circles))
2942}
2943
2944/// Algebraic sphere-cylinder intersection (NURBS form for the general bounded
2945/// path). A coaxial pair delegates to [`exact_sphere_cylinder`] and returns
2946/// each exact circle as an exact rational NURBS `IntersectionCurve`. phase FF
2947/// prefers the exact circle form directly (so the section edge links to the
2948/// coincident boundary and the closed-circle splitter can carve the spherical
2949/// band), but a caller of `intersect_analytic_analytic_bounded` still gets
2950/// clean curves instead of the marcher's fragments. Any other pair is traced
2951/// along the cylinder's rulings ([`off_axis_sphere_cylinder`]).
2952fn algebraic_sphere_cylinder(
2953    sphere: &SphericalSurface,
2954    cyl: &CylindricalSurface,
2955    sphere_first: bool,
2956) -> Result<Option<Vec<IntersectionCurve>>, MathError> {
2957    let Some(exacts) = exact_sphere_cylinder(sphere, cyl)? else {
2958        return Ok(off_axis_sphere_cylinder(sphere, cyl, sphere_first));
2959    };
2960
2961    let mut curves = Vec::new();
2962    for exact in exacts {
2963        let ExactIntersectionCurve::Circle(circle) = exact else {
2964            continue;
2965        };
2966        let n_samples = 33;
2967        let mut points = Vec::with_capacity(n_samples);
2968        #[allow(clippy::cast_precision_loss)]
2969        for i in 0..n_samples {
2970            let theta = TAU * i as f64 / (n_samples - 1) as f64;
2971            let pt = crate::traits::ParametricCurve::evaluate(&circle, theta);
2972            let (param1, param2) = in_order(
2973                sphere.project_point(pt),
2974                cyl.project_point(pt),
2975                sphere_first,
2976            );
2977            points.push(IntersectionPoint {
2978                point: pt,
2979                param1,
2980                param2,
2981            });
2982        }
2983        let r = circle.radius();
2984        let curve = conic_loop(circle.center(), circle.u_axis(), circle.v_axis(), r, r)?;
2985        curves.push(IntersectionCurve { curve, points });
2986    }
2987
2988    Ok(Some(curves))
2989}
2990
2991/// A sphere and a cylinder whose axis misses the sphere's centre (a drill
2992/// entering a ball off its axis), traced along the cylinder's rulings: the
2993/// ruling `c(u) + v·a` meets the sphere where `v² + 2(q·a)·v + |q|² − R² = 0`,
2994/// with `q = c(u) − C`. When every ruling meets the sphere (the cylinder
2995/// passes wholly through it) the roots trace an entry and an exit loop;
2996/// otherwise each window of meeting rulings carries one loop. `Some(empty)`
2997/// when the two cannot meet, `None` when the sampling misses a window
2998/// narrower than itself.
2999fn off_axis_sphere_cylinder(
3000    sphere: &SphericalSurface,
3001    cyl: &CylindricalSurface,
3002    sphere_first: bool,
3003) -> Option<Vec<IntersectionCurve>> {
3004    let (centre, radius) = (sphere.center(), sphere.radius());
3005    let axis = cyl.axis();
3006    let offset = centre - cyl.origin();
3007    let axis_distance = (offset - axis * offset.dot(axis)).length();
3008    let lin_tol = Tolerance::new().linear;
3009    if axis_distance > radius + cyl.radius() + lin_tol
3010        || axis_distance + radius < cyl.radius() - lin_tol
3011    {
3012        return Some(Vec::new());
3013    }
3014    let roots = |u: f64| {
3015        let q = cyl.evaluate(u, 0.0) - centre;
3016        ruling_quadratic(1.0, 2.0 * q.dot(axis), q.dot(q) - radius * radius)
3017    };
3018    let samples = ruling_samples(cyl, &roots);
3019    let loops = if samples.iter().all(Option::is_some) {
3020        closed_ruling_loops(cyl, &roots, &samples)
3021    } else {
3022        partial_ruling_loops(cyl, &roots, &samples)
3023    };
3024    if loops.is_empty() {
3025        return None;
3026    }
3027    Some(fit_ruling_loops(&loops, |p| {
3028        in_order(sphere.project_point(p), cyl.project_point(p), sphere_first)
3029    }))
3030}
3031
3032/// Parameters on the pair's first and second surfaces, from those on `a`
3033/// and `b` and whether `a` came first.
3034const fn in_order(a: (f64, f64), b: (f64, f64), a_first: bool) -> ((f64, f64), (f64, f64)) {
3035    if a_first { (a, b) } else { (b, a) }
3036}
3037
3038/// Two cylinders whose axes are parallel but apart meet along rulings:
3039/// every plane across the axes cuts them in two circles `d` apart, which
3040/// cross in two points, touch in one, or miss, alike in every plane. Each
3041/// crossing sweeps a ruling, cut to the stretch of axis both faces' `v`
3042/// ranges share. Two crossings closer than the linear tolerance are the one
3043/// where the circles touch, side by side or one inside the other. `None`
3044/// (the next solver's case) when neither range is known, since a ruling has
3045/// no ends of its own, or when a ruling's end strays off the second
3046/// cylinder, its axis leaning off the first's by more than the span allows.
3047fn parallel_cylinders(
3048    c1: &CylindricalSurface,
3049    c2: &CylindricalSurface,
3050    v_range_1: Option<(f64, f64)>,
3051    v_range_2: Option<(f64, f64)>,
3052) -> Result<Option<Vec<IntersectionCurve>>, MathError> {
3053    let axis = c1.axis();
3054    let delta = c2.origin() - c1.origin();
3055    let along = delta.dot(axis);
3056    let across = delta - axis * along;
3057    let d = across.length();
3058    let (r1, r2) = (c1.radius(), c2.radius());
3059    // The second face's range, measured along the first one's axis.
3060    let flip = c2.axis().dot(axis);
3061    let ranges = [
3062        v_range_1,
3063        v_range_2.map(|(a, b)| (along + a * flip, along + b * flip)),
3064    ];
3065    let (lo, hi) = ranges
3066        .into_iter()
3067        .flatten()
3068        .fold((f64::NEG_INFINITY, f64::INFINITY), |(lo, hi), (a, b)| {
3069            (lo.max(a.min(b)), hi.min(a.max(b)))
3070        });
3071    if !lo.is_finite() || !hi.is_finite() {
3072        return Ok(None);
3073    }
3074    let rounding = 8.0 * f64::EPSILON * (r1 + r2 + d);
3075    if d > r1 + r2 + rounding || d < (r1 - r2).abs() - rounding || hi <= lo {
3076        return Ok(Some(Vec::new()));
3077    }
3078    let toward = across * (1.0 / d);
3079    let side = axis.cross(toward);
3080    let x = r2.mul_add(-r2, d.mul_add(d, r1 * r1)) / (2.0 * d);
3081    let y = r1.mul_add(r1, -(x * x)).max(0.0).sqrt();
3082    let linear = Tolerance::new().linear;
3083    let feet = if 2.0 * y <= linear {
3084        vec![toward * x]
3085    } else {
3086        vec![toward * x + side * y, toward * x - side * y]
3087    };
3088    let on_second = |p: Point3| {
3089        let w = p - c2.origin();
3090        ((w - c2.axis() * w.dot(c2.axis())).length() - r2).abs() <= linear
3091    };
3092    let mut rulings = Vec::with_capacity(feet.len());
3093    for foot in feet {
3094        let base = c1.origin() + foot;
3095        let (from, to) = (base + axis * lo, base + axis * hi);
3096        if !on_second(from) || !on_second(to) {
3097            return Ok(None);
3098        }
3099        rulings.push(ruling_segment(from, to, |p| {
3100            (c1.project_point(p), c2.project_point(p))
3101        })?);
3102    }
3103    Ok(Some(rulings))
3104}
3105
3106/// A straight intersection curve from `from` to `to`, carrying its ends and
3107/// middle as points.
3108fn ruling_segment(
3109    from: Point3,
3110    to: Point3,
3111    params: impl Fn(Point3) -> ((f64, f64), (f64, f64)),
3112) -> Result<IntersectionCurve, MathError> {
3113    let curve = NurbsCurve::new(1, vec![0.0, 0.0, 1.0, 1.0], vec![from, to], vec![1.0, 1.0])?;
3114    let points = [from, from + (to - from) * 0.5, to]
3115        .into_iter()
3116        .map(|point| {
3117            let (param1, param2) = params(point);
3118            IntersectionPoint {
3119                point,
3120                param1,
3121                param2,
3122            }
3123        })
3124        .collect();
3125    Ok(IntersectionCurve { curve, points })
3126}
3127
3128/// Algebraic cylinder-cylinder intersection for non-coaxial cylinders.
3129///
3130/// For two cylinders with axes that are NOT parallel, the intersection
3131/// consists of up to two closed space curves. These are found by
3132/// parameterizing one cylinder's angular coordinate `u ∈ [0, 2π]` and
3133/// solving a quadratic in the axial parameter `v` to find where each
3134/// "ring" of cylinder A sits on cylinder B.
3135///
3136/// The quadratic is:
3137///   `v²·(1 - α²) + 2v·(q·a₁ - α·q·a₂) + (|q|² - (q·a₂)² - r₂²) = 0`
3138/// where `α = a₁·a₂`, `q(u)` is the radial point on cylinder 1 minus
3139/// cylinder 2's origin, `a₁`/`a₂` are the cylinder axes, and `r₂` is
3140/// cylinder 2's radius.
3141#[allow(clippy::too_many_lines, clippy::unnecessary_wraps)]
3142fn algebraic_cylinder_cylinder(
3143    c1: &CylindricalSurface,
3144    c2: &CylindricalSurface,
3145) -> Result<Option<Vec<IntersectionCurve>>, MathError> {
3146    let alpha = c1.axis().dot(c2.axis());
3147    let a_coeff = 1.0 - alpha * alpha;
3148
3149    // Should only be called for non-parallel axes.
3150    if a_coeff.abs() < 1e-12 {
3151        return Ok(None);
3152    }
3153
3154    let r1 = c1.radius();
3155    let r2 = c2.radius();
3156    let o1 = c1.origin();
3157    let o2 = c2.origin();
3158    let a1 = c1.axis();
3159    let a2 = c2.axis();
3160
3161    // Separation check: distance between axes vs sum of radii.
3162    // Closest approach of two skew lines:
3163    let delta = Vec3::new(o1.x() - o2.x(), o1.y() - o2.y(), o1.z() - o2.z());
3164    let cross = a1.cross(a2);
3165    let cross_len = cross.length();
3166    if cross_len > 1e-12 {
3167        let axis_dist = delta.dot(cross).abs() / cross_len;
3168        if axis_dist > r1 + r2 + Tolerance::new().linear {
3169            return Ok(Some(vec![])); // No intersection
3170        }
3171    }
3172
3173    // Solve every ruling of one cylinder against the other. When EVERY
3174    // ruling of the swept cylinder meets the other (the thinner of two
3175    // crossing tubes), the two roots trace the curve's two closed loops.
3176    // Swept the other way only a window of rulings meets, and each root
3177    // traces an open arc of one loop.
3178    let roots = |sweep: &CylindricalSurface, other: &CylindricalSurface| {
3179        let (o, a, radius) = (other.origin(), other.axis(), other.radius());
3180        let alpha = sweep.axis().dot(a);
3181        let quad = 1.0 - alpha * alpha;
3182        let (axis, sweep) = (sweep.axis(), sweep.clone());
3183        move |u: f64| {
3184            let q = sweep.evaluate(u, 0.0) - o;
3185            let (q_a1, q_a2) = (q.dot(axis), q.dot(a));
3186            let b = 2.0 * (q_a1 - alpha * q_a2);
3187            let c = q.dot(q) - q_a2 * q_a2 - radius * radius;
3188            ruling_quadratic(quad, b, c)
3189        }
3190    };
3191    let (roots1, roots2) = (roots(c1, c2), roots(c2, c1));
3192    let samples1 = ruling_samples(c1, &roots1);
3193    let loops = if samples1.iter().all(Option::is_some) {
3194        closed_ruling_loops(c1, &roots1, &samples1)
3195    } else {
3196        let samples2 = ruling_samples(c2, &roots2);
3197        if samples2.iter().all(Option::is_some) {
3198            closed_ruling_loops(c2, &roots2, &samples2)
3199        } else if samples1.iter().any(Option::is_some) {
3200            partial_ruling_loops(c1, &roots1, &samples1)
3201        } else {
3202            partial_ruling_loops(c2, &roots2, &samples2)
3203        }
3204    };
3205    if loops.is_empty() {
3206        return Ok(None);
3207    }
3208    Ok(Some(fit_ruling_loops(&loops, |p| {
3209        (c1.project_point(p), c2.project_point(p))
3210    })))
3211}
3212
3213/// A cone and a cylinder whose axes are not parallel, traced along the
3214/// cylinder's rulings. A ruling `q + t w` meets the cone's double quadric
3215/// `|p - apex|^2 = h^2 / sin^2(half_angle)`, with `h` the offset along the
3216/// cone's axis, where a quadratic in `t` vanishes. `None` (the marcher's
3217/// case) when a ruling meets the far nappe, where no cone face lies, when
3218/// the rulings run along the cone's generators, or when no ruling meets it.
3219fn ruling_cone_cylinder(
3220    cone: &ConicalSurface,
3221    cyl: &CylindricalSurface,
3222    cone_first: bool,
3223) -> Option<Vec<IntersectionCurve>> {
3224    let (sin_t, cos_t) = cone.half_angle().sin_cos();
3225    if sin_t < 1e-12 || cos_t < 1e-12 {
3226        return None;
3227    }
3228    let (apex, d, w) = (cone.apex(), cone.axis(), cyl.axis());
3229    let s = 1.0 / (sin_t * sin_t);
3230    let alpha = w.dot(d);
3231    let quad = 1.0 - s * alpha * alpha;
3232    if quad.abs() < 1e-9 {
3233        return None;
3234    }
3235    let roots = |u: f64| {
3236        let delta = cyl.evaluate(u, 0.0) - apex;
3237        let (dd, dw) = (delta.dot(d), delta.dot(w));
3238        let b = 2.0 * (dw - s * dd * alpha);
3239        let c = delta.dot(delta) - s * dd * dd;
3240        ruling_quadratic(quad, b, c)
3241    };
3242    let lin_tol = Tolerance::new().linear;
3243    let far_nappe = (0..WINDOW_SCAN * RULING_SAMPLES).any(|k| {
3244        #[allow(clippy::cast_precision_loss)]
3245        let u = TAU * (k as f64 + 0.5) / (WINDOW_SCAN * RULING_SAMPLES) as f64;
3246        let (disc, vp, vm) = roots(u);
3247        disc >= -lin_tol
3248            && [vp, vm]
3249                .iter()
3250                .any(|&t| (cyl.evaluate(u, t) - apex).dot(d) < -lin_tol)
3251    });
3252    if far_nappe {
3253        return None;
3254    }
3255    let samples = ruling_samples(cyl, &roots);
3256    // A window of meeting rulings narrower than the sampling would vanish
3257    // (a cone's tip just through the wall) while the others still made
3258    // loops; a finer scan finds every window, and any that the sampling
3259    // covers thinly goes to the marcher.
3260    let scan = WINDOW_SCAN * RULING_SAMPLES;
3261    // Ruling sample `i` lies midway between scan points
3262    // `WINDOW_SCAN i + 7` and `WINDOW_SCAN i + 8`.
3263    #[allow(clippy::cast_precision_loss)]
3264    let meets = |k: usize| roots(TAU * ((k % scan) as f64 + 0.5) / scan as f64).0 >= -lin_tol;
3265    if let Some(start) = (0..scan).find(|&k| !meets(k)) {
3266        let mut k = start;
3267        while k < start + scan {
3268            if !meets(k) {
3269                k += 1;
3270                continue;
3271            }
3272            let first = k;
3273            while k < start + scan && meets(k) {
3274                k += 1;
3275            }
3276            let covered = (first..k)
3277                .filter(|&j| j % WINDOW_SCAN == WINDOW_SCAN / 2 - 1 && meets(j + 1))
3278                .count();
3279            if covered < WINDOW_MIN_SAMPLES {
3280                return None;
3281            }
3282        }
3283    }
3284    let loops = if samples.iter().all(Option::is_some) {
3285        closed_ruling_loops(cyl, &roots, &samples)
3286    } else {
3287        partial_ruling_loops(cyl, &roots, &samples)
3288    };
3289    if loops.is_empty() {
3290        return None;
3291    }
3292    Some(fit_ruling_loops(&loops, |p| {
3293        in_order(cone.project_point(p), cyl.project_point(p), cone_first)
3294    }))
3295}
3296
3297/// A torus and a cylinder whose axes are not parallel, where every ruling
3298/// of the cylinder meets the torus the same nonzero even number of times (a
3299/// rod through the ring's tube): a ruling meets the torus where a quartic in
3300/// its parameter vanishes, and each of its roots, taken in order, sweeps one
3301/// closed loop around the cylinder. `None` (the marcher's case) when the
3302/// count varies between rulings, where the curve turns back between them,
3303/// checked on a scan finer than the sampling so a narrow window of missing
3304/// rulings is not stepped over, and for a spindle torus, whose quartic also
3305/// holds its inner lemon.
3306fn ruling_torus_cylinder(
3307    torus: &ToroidalSurface,
3308    cyl: &CylindricalSurface,
3309    torus_first: bool,
3310) -> Option<Vec<IntersectionCurve>> {
3311    if cyl.axis().dot(torus.z_axis()).abs() > 1.0 - 1e-9
3312        || torus.minor_radius() >= torus.major_radius()
3313    {
3314        return None;
3315    }
3316    let roots = |u: f64| intersect_line_torus(torus, cyl.evaluate(u, 0.0), cyl.axis());
3317    let rows: Vec<Vec<f64>> = (0..RULING_SAMPLES).map(|i| roots(ruling_u(i))).collect();
3318    let count = rows[0].len();
3319    let scan = WINDOW_SCAN * RULING_SAMPLES;
3320    #[allow(clippy::cast_precision_loss)]
3321    if count == 0
3322        || count % 2 == 1
3323        || (0..scan).any(|k| roots(TAU * (k as f64 + 0.5) / scan as f64).len() != count)
3324    {
3325        return None;
3326    }
3327    let loops: Vec<Vec<Point3>> = (0..count)
3328        .map(|j| {
3329            let mut pts: Vec<Point3> = rows
3330                .iter()
3331                .enumerate()
3332                .map(|(i, r)| cyl.evaluate(ruling_u(i), r[j]))
3333                .collect();
3334            pts.push(pts[0]);
3335            pts
3336        })
3337        .collect();
3338    Some(fit_ruling_loops(&loops, |p| {
3339        in_order(torus.project_point(p), cyl.project_point(p), torus_first)
3340    }))
3341}
3342
3343/// A cone and a sphere whose centre is off the cone's axis, where every
3344/// generator of the cone crosses the sphere twice on the cone's nappe (a pin
3345/// through a ball): along a generator `apex + v g` the sphere is a quadratic
3346/// in `v`, and each of its two roots, taken in order, sweeps one closed loop
3347/// around the cone. A ball holding the apex is left once by every generator,
3348/// one loop. `None` when the centre lies on the axis (phase FF takes
3349/// [`exact_cone_sphere`]'s circles there), or the apex on the sphere. A
3350/// sphere only some generators cross goes to [`window_cone_sphere`].
3351fn ruling_cone_sphere(
3352    cone: &ConicalSurface,
3353    sphere: &SphericalSurface,
3354    cone_first: bool,
3355) -> Option<Vec<IntersectionCurve>> {
3356    let (apex, centre, radius) = (cone.apex(), sphere.center(), sphere.radius());
3357    let offset = apex - centre;
3358    let lin_tol = Tolerance::new().linear;
3359    let along = offset.dot(cone.axis());
3360    let across = (offset - cone.axis() * along).length();
3361    if across < lin_tol {
3362        return None;
3363    }
3364    // With the apex inside the ball, `v² + 2hv + K` has roots of opposite
3365    // signs (`K = |offset|² − R² < 0`): every generator leaves the ball once
3366    // ahead of the apex, at `v = √(h² − K) − h`, one loop round the cone.
3367    // Where `h > 0` the root is taken as `−K / (h + √(h² − K))`, free of the
3368    // cancellation.
3369    let k = offset.dot(offset) - radius * radius;
3370    if radius - offset.length() > lin_tol {
3371        let exit = |u: f64| {
3372            let h = (cone.evaluate(u, 1.0) - apex).dot(offset);
3373            let root = h.mul_add(h, -k).sqrt();
3374            cone.evaluate(u, if h > 0.0 { -k / (h + root) } else { root - h })
3375        };
3376        // A ball that barely holds the apex turns the loop sharply where it
3377        // passes the apex, at the scale of `√−K`: a step whose midpoint
3378        // strays from its chord by a hundredth of the chord (a turn of about
3379        // 0.08 radians) is halved until the turn is resolved.
3380        let mut samples: Vec<(f64, Point3)> = (0..=RULING_SAMPLES)
3381            .map(|i| (ruling_u(i), exit(ruling_u(i))))
3382            .collect();
3383        for _ in 0..10 {
3384            let mut refined = Vec::with_capacity(2 * samples.len());
3385            for pair in samples.windows(2) {
3386                let ((u0, p0), (u1, p1)) = (pair[0], pair[1]);
3387                refined.push(pair[0]);
3388                let um = 0.5 * (u0 + u1);
3389                let pm = exit(um);
3390                let chord = (p1 - p0).length();
3391                if chord > lin_tol && (pm - (p0 + (p1 - p0) * 0.5)).length() > 0.01 * chord {
3392                    refined.push((um, pm));
3393                }
3394            }
3395            refined.extend(samples.last().copied());
3396            if refined.len() == samples.len() {
3397                break;
3398            }
3399            samples = refined;
3400        }
3401        let mut pts: Vec<Point3> = samples.iter().map(|&(_, p)| p).collect();
3402        if let Some(last) = pts.last_mut() {
3403            *last = samples[0].1;
3404        }
3405        return Some(fit_ruling_loops(&[pts], |p| {
3406            in_order(cone.project_point(p), sphere.project_point(p), cone_first)
3407        }));
3408    }
3409    // Both roots along a generator of unit direction `g` (`v` the distance
3410    // from the apex), nearer first, from `h = g·offset`, when it crosses the
3411    // sphere twice ahead of the apex.
3412    let crossing = |h: f64| {
3413        let (disc, vp, vm) = ruling_quadratic(1.0, 2.0 * h, k);
3414        (disc > lin_tol && vm >= lin_tol).then_some((vm, vp))
3415    };
3416    // Around the cone `h` runs between these bounds. Where both roots lie
3417    // ahead of the apex, raising `h` shrinks the discriminant and moves the
3418    // nearer root out, so every generator crosses when the two extreme ones
3419    // do.
3420    let (sin_a, cos_a) = cone.half_angle().sin_cos();
3421    if crossing(sin_a.mul_add(along, cos_a * across)).is_none()
3422        || crossing(sin_a.mul_add(along, -cos_a * across)).is_none()
3423    {
3424        return window_cone_sphere(cone, sphere, cone_first);
3425    }
3426    let rows: Vec<(f64, f64)> = (0..RULING_SAMPLES)
3427        .map(|i| crossing((cone.evaluate(ruling_u(i), 1.0) - apex).dot(offset)))
3428        .collect::<Option<_>>()?;
3429    let loops: Vec<Vec<Point3>> = [0, 1]
3430        .iter()
3431        .map(|&j| {
3432            let mut pts: Vec<Point3> = rows
3433                .iter()
3434                .enumerate()
3435                .map(|(i, &(near, far))| {
3436                    cone.evaluate(ruling_u(i), if j == 0 { near } else { far })
3437                })
3438                .collect();
3439            pts.push(pts[0]);
3440            pts
3441        })
3442        .collect();
3443    Some(fit_ruling_loops(&loops, |p| {
3444        in_order(cone.project_point(p), sphere.project_point(p), cone_first)
3445    }))
3446}
3447
3448/// A cone and a sphere off its axis that only some generators cross (a ball
3449/// against the cone's side), with the apex outside the sphere: along the
3450/// generator at `u`, `h(u) = g·(apex − C)` is `c + A cos(u − φ)`, and the
3451/// generator crosses twice ahead of the apex where `h ≤ −√K`, with
3452/// `K = |apex − C|² − R²`. That is one arc of `u`, whose ends are where the
3453/// generator touches the sphere; the section is one loop, the nearer roots
3454/// out along the arc and the farther ones back. Sampled at
3455/// `u = mid − half·cos θ`, the roots' split `±√(h² − K)` changes sign with
3456/// `sin θ` and the loop stays smooth through both touching generators.
3457/// `Some(empty)` when no generator crosses ahead of the apex. `None`, the
3458/// marcher's case, when the apex lies within the sphere, when the centre is
3459/// too near the axis to place the arc, and when every generator reaches the
3460/// sphere (the extremes' test then failed on a touching generator or a root
3461/// at the apex).
3462fn window_cone_sphere(
3463    cone: &ConicalSurface,
3464    sphere: &SphericalSurface,
3465    cone_first: bool,
3466) -> Option<Vec<IntersectionCurve>> {
3467    let offset = cone.apex() - sphere.center();
3468    let lin_tol = Tolerance::new().linear;
3469    if offset.length() - sphere.radius() <= lin_tol {
3470        return None;
3471    }
3472    let k = offset.dot(offset) - sphere.radius() * sphere.radius();
3473    let (sin_a, cos_a) = cone.half_angle().sin_cos();
3474    let (ox, oy) = (offset.dot(cone.x_axis()), offset.dot(cone.y_axis()));
3475    let (c, a) = (sin_a * offset.dot(cone.axis()), cos_a * ox.hypot(oy));
3476    if a < lin_tol {
3477        return None;
3478    }
3479    let reach = (-k.sqrt() - c) / a;
3480    if reach <= -1.0 {
3481        return Some(Vec::new());
3482    }
3483    if reach >= 1.0 {
3484        return None;
3485    }
3486    let (mid, half) = (oy.atan2(ox) + std::f64::consts::PI, reach.acos());
3487    let half = std::f64::consts::PI - half;
3488    let n = RULING_SAMPLES;
3489    let mut pts: Vec<Point3> = (0..n)
3490        .map(|i| {
3491            #[allow(clippy::cast_precision_loss)]
3492            let theta = TAU * i as f64 / n as f64;
3493            let u = half.mul_add(-theta.cos(), mid);
3494            let h = a.mul_add((u - mid + std::f64::consts::PI).cos(), c);
3495            let split = h.mul_add(h, -k).max(0.0).sqrt();
3496            cone.evaluate(u, -h - split.copysign(theta.sin()))
3497        })
3498        .collect();
3499    pts.push(pts[0]);
3500    Some(fit_ruling_loops(&[pts], |p| {
3501        in_order(cone.project_point(p), sphere.project_point(p), cone_first)
3502    }))
3503}
3504
3505/// Scan points per ruling sample when looking for windows of meeting
3506/// rulings, and the fewest samples a window needs to be fit.
3507const WINDOW_SCAN: usize = 16;
3508const WINDOW_MIN_SAMPLES: usize = 8;
3509
3510/// Rulings sampled around a swept cylinder, half a step off u = 0 so the
3511/// branches of a self-touching curve (equal crossing cylinders) do not share
3512/// a sample.
3513const RULING_SAMPLES: usize = 128;
3514
3515#[allow(clippy::cast_precision_loss)]
3516fn ruling_u(i: usize) -> f64 {
3517    TAU * (i as f64 + 0.5) / RULING_SAMPLES as f64
3518}
3519
3520/// The discriminant and roots of `quad·v² + b·v + c = 0`.
3521fn ruling_quadratic(quad: f64, b: f64, c: f64) -> (f64, f64, f64) {
3522    let disc = b * b - 4.0 * quad * c;
3523    let root = disc.max(0.0).sqrt();
3524    (disc, (-b + root) / (2.0 * quad), (-b - root) / (2.0 * quad))
3525}
3526
3527/// The two points where each sampled ruling of `sweep` meets the other
3528/// surface, from `roots(u)` (the discriminant and the two axial parameters),
3529/// or `None` for a ruling that misses it.
3530fn ruling_samples(
3531    sweep: &CylindricalSurface,
3532    roots: &impl Fn(f64) -> (f64, f64, f64),
3533) -> Vec<Option<(Point3, Point3)>> {
3534    let lin_tol = Tolerance::new().linear;
3535    (0..RULING_SAMPLES)
3536        .map(|i| {
3537            let u = ruling_u(i);
3538            let (disc, vp, vm) = roots(u);
3539            (disc >= -lin_tol).then(|| (sweep.evaluate(u, vp), sweep.evaluate(u, vm)))
3540        })
3541        .collect()
3542}
3543
3544/// Every ruling meets the other surface: each root traces a closed loop.
3545/// Where the loops pass closest at one ruling they are sampled from it,
3546/// closer together near it, so the fit follows the narrow neck between
3547/// them; where they touch there, they are the two halves of one curve
3548/// crossing itself, each with a corner at that point, which then falls at
3549/// their shared start and end, where the fit keeps it.
3550fn closed_ruling_loops(
3551    sweep: &CylindricalSurface,
3552    roots: &impl Fn(f64) -> (f64, f64, f64),
3553    samples: &[Option<(Point3, Point3)>],
3554) -> Vec<Vec<Point3>> {
3555    let (mut plus, mut minus): (Vec<Point3>, Vec<Point3>) =
3556        if let Some((neck, touching)) = narrowest_ruling(roots) {
3557            let count = 2 * RULING_SAMPLES;
3558            #[allow(clippy::cast_precision_loss)]
3559            (0..count)
3560                .map(|i| {
3561                    let t = i as f64 / count as f64;
3562                    let u = TAU.mul_add(t - 0.9 * (TAU * t).sin() / TAU, neck);
3563                    let (_, vp, vm) = roots(u);
3564                    if i == 0 && touching {
3565                        let at = sweep.evaluate(u, 0.5 * (vp + vm));
3566                        (at, at)
3567                    } else {
3568                        (sweep.evaluate(u, vp), sweep.evaluate(u, vm))
3569                    }
3570                })
3571                .unzip()
3572        } else {
3573            samples.iter().flatten().copied().unzip()
3574        };
3575    plus.push(plus[0]);
3576    minus.push(minus[0]);
3577    vec![plus, minus]
3578}
3579
3580/// The ruling where the two roots pass closest, when exactly one ruling
3581/// stands out: a local minimum of their gap, scanned finer than the
3582/// sampling and refined, that either closes to within tolerance (the
3583/// roots touch there; the tolerance scales with the widest gap, the loops'
3584/// own size, so the decision does not move with the model) or narrows
3585/// below a quarter of the widest gap while no other minimum does. Equal
3586/// crossing cylinders touch at two rulings and get `None`.
3587fn narrowest_ruling(roots: &impl Fn(f64) -> (f64, f64, f64)) -> Option<(f64, bool)> {
3588    let scan = WINDOW_SCAN * RULING_SAMPLES;
3589    #[allow(clippy::cast_precision_loss)]
3590    let step = TAU / scan as f64;
3591    let gap = |u: f64| {
3592        let (_, vp, vm) = roots(u);
3593        (vp - vm).abs()
3594    };
3595    #[allow(clippy::cast_precision_loss)]
3596    let gaps: Vec<f64> = (0..scan).map(|k| gap(step * k as f64)).collect();
3597    let widest = gaps.iter().copied().fold(0.0, f64::max);
3598    let tol = Tolerance::new().linear * (1.0 + widest);
3599    let mut necks = Vec::new();
3600    for k in 0..scan {
3601        let (before, here, after) = (gaps[(k + scan - 1) % scan], gaps[k], gaps[(k + 1) % scan]);
3602        if here > before || here >= after || here >= 0.25 * widest {
3603            continue;
3604        }
3605        #[allow(clippy::cast_precision_loss)]
3606        let (mut lo, mut hi) = (step * (k as f64 - 1.0), step * (k as f64 + 1.0));
3607        for _ in 0..100 {
3608            let (a, b) = (lo + (hi - lo) / 3.0, hi - (hi - lo) / 3.0);
3609            if gap(a) < gap(b) {
3610                hi = b;
3611            } else {
3612                lo = a;
3613            }
3614        }
3615        let u = 0.5 * (lo + hi);
3616        necks.push((u, gap(u) <= tol));
3617    }
3618    match necks[..] {
3619        [neck] => Some(neck),
3620        _ => None,
3621    }
3622}
3623
3624/// Only windows of rulings meet the other surface: each cyclic window
3625/// carries one loop, out along one root and back along the other, the two
3626/// joined where the discriminant vanishes. Empty when no sample meets it (a
3627/// window narrower than the sampling).
3628fn partial_ruling_loops(
3629    sweep: &CylindricalSurface,
3630    roots: &impl Fn(f64) -> (f64, f64, f64),
3631    samples: &[Option<(Point3, Point3)>],
3632) -> Vec<Vec<Point3>> {
3633    let branch_point = |inside: usize, outside: usize| -> Point3 {
3634        let (mut lo, mut hi) = (ruling_u(inside), ruling_u(outside));
3635        if (hi - lo).abs() > std::f64::consts::PI {
3636            hi += if hi < lo { TAU } else { -TAU };
3637        }
3638        for _ in 0..60 {
3639            let mid = 0.5 * (lo + hi);
3640            if roots(mid).0 >= 0.0 {
3641                lo = mid;
3642            } else {
3643                hi = mid;
3644            }
3645        }
3646        let (_, vp, vm) = roots(lo);
3647        sweep.evaluate(lo, 0.5 * (vp + vm))
3648    };
3649    let Some(first_gap) = samples.iter().position(Option::is_none) else {
3650        return Vec::new();
3651    };
3652    let mut loops = Vec::new();
3653    let mut k = 0;
3654    while k < RULING_SAMPLES {
3655        let i = (first_gap + k) % RULING_SAMPLES;
3656        if samples[i].is_none() {
3657            k += 1;
3658            continue;
3659        }
3660        let start = i;
3661        let mut run = Vec::new();
3662        while k < RULING_SAMPLES {
3663            let j = (first_gap + k) % RULING_SAMPLES;
3664            let Some(pair) = samples[j] else { break };
3665            run.push(pair);
3666            k += 1;
3667        }
3668        let end = (start + run.len() - 1) % RULING_SAMPLES;
3669        let head = branch_point(start, (start + RULING_SAMPLES - 1) % RULING_SAMPLES);
3670        let tail = branch_point(end, (end + 1) % RULING_SAMPLES);
3671        let mut pts = vec![head];
3672        pts.extend(run.iter().map(|p| p.0));
3673        pts.push(tail);
3674        pts.extend(run.iter().rev().map(|p| p.1));
3675        pts.push(head);
3676        loops.push(pts);
3677    }
3678    loops
3679}
3680
3681/// Cubic interpolants through the swept loops, with `params(p)` giving each
3682/// point's parameters on the two surfaces.
3683fn fit_ruling_loops(
3684    loops: &[Vec<Point3>],
3685    params: impl Fn(Point3) -> ((f64, f64), (f64, f64)),
3686) -> Vec<IntersectionCurve> {
3687    let mut curves = Vec::new();
3688    for pts in loops {
3689        if pts.len() < 4 {
3690            continue;
3691        }
3692        let ipts: Vec<IntersectionPoint> = pts
3693            .iter()
3694            .map(|&p| {
3695                let (param1, param2) = params(p);
3696                IntersectionPoint {
3697                    point: p,
3698                    param1,
3699                    param2,
3700                }
3701            })
3702            .collect();
3703        let degree = 3.min(pts.len() - 1);
3704        if let Ok(curve) = interpolate(pts, degree) {
3705            curves.push(IntersectionCurve {
3706                curve,
3707                points: ipts,
3708            });
3709        }
3710    }
3711    curves
3712}
3713
3714/// Algebraic cone-cylinder intersection for PARALLEL (or antiparallel) axes.
3715///
3716/// When the axes are parallel, every plane perpendicular to them cuts the cone
3717/// in a circle of radius `rho = v * cos(half_angle)` about a FIXED centre and
3718/// the cylinder in a circle of radius `R` about a second FIXED centre, so the
3719/// axis separation `d` is constant in `v`. Two coplanar circles meet at
3720/// `u = phi0 +/- acos((d^2 + rho^2 - R^2) / (2*d*rho))`, giving two branches
3721/// parameterised exactly by the cone's own `v`. The branches exist only where
3722/// `rho` lies in `[|d - R|, d + R]`, which bounds the curve naturally.
3723///
3724/// This replaces the general grid-seeded marcher for the configuration, which
3725/// mis-handles it badly: seeds are accepted anywhere within half the surface
3726/// diagonal of the partner, the march-result dedup only consumes seeds the
3727/// traced polyline passes near, and the survivors are dozens of overlapping
3728/// partial traces of the same curve. Those fragments carry no usable in-face
3729/// span, so a cone corner-round crossed by a boss cylinder never splits (a
3730/// counterbore/countersink meeting a pad — the gridfinity lightweight base).
3731///
3732/// Returns `None` (defer to the caller's other paths) when the axes are not
3733/// parallel, or when they are coaxial — a coaxial pair degenerates to shared
3734/// circles, which [`exact_cone_cylinder`] emits exactly and phase FF calls
3735/// directly. Note that `intersect_analytic_analytic_bounded` does NOT consult
3736/// `exact_cone_cylinder`, so a coaxial pair reaching this path through that
3737/// caller falls through to the marcher; only the FF path gets the exact circles.
3738// Result-wrapped to match the other `try_algebraic_intersection` arms' shape.
3739#[allow(clippy::unnecessary_wraps)]
3740fn algebraic_parallel_cone_cylinder(
3741    cone: &ConicalSurface,
3742    cyl: &CylindricalSurface,
3743    v_range_cone: Option<(f64, f64)>,
3744    v_range_cyl: Option<(f64, f64)>,
3745) -> Result<Option<Vec<IntersectionCurve>>, MathError> {
3746    let axis = cone.axis();
3747    if axis.dot(cyl.axis()).abs() < 1.0 - 1e-10 {
3748        return Ok(None); // Skew or oblique: `ruling_cone_cylinder` traces it.
3749    }
3750
3751    let apex = cone.apex();
3752    let delta = cyl.origin() - apex;
3753    let along = delta.dot(axis);
3754    let perp = delta - axis * along;
3755    let d = perp.length();
3756    if d < 1e-9 {
3757        return Ok(None); // Coaxial — `exact_cone_cylinder` owns this.
3758    }
3759
3760    let (e1, e2) = (cone.x_axis(), cone.y_axis());
3761    let phi0 = perp.dot(e2).atan2(perp.dot(e1));
3762
3763    let (sin_t, cos_t) = cone.half_angle().sin_cos();
3764    if cos_t < 1e-12 || sin_t < 1e-12 {
3765        return Ok(None);
3766    }
3767    let r = cyl.radius();
3768
3769    // Branch existence: |d - R| <= rho <= d + R, with rho = v * cos(half_angle).
3770    let mut v_min = (d - r).abs() / cos_t;
3771    let mut v_max = (d + r) / cos_t;
3772    if v_max <= v_min {
3773        return Ok(Some(vec![]));
3774    }
3775
3776    // Narrow the sampled span to the faces' own extents so the fixed sample
3777    // budget resolves the in-face part of the curve rather than spreading over
3778    // a loop that mostly lies off both patches. A face's crossing can be a
3779    // fraction of a degree of the cone's sweep (the corner-round case above),
3780    // and an unnarrowed sampling puts fewer than one sample across it.
3781    let mut lo = v_min;
3782    let mut hi = v_max;
3783    // Clip EXACTLY to the hints, not to a padded window: an endpoint that lands
3784    // exactly on the face's own v-limit lies ON that boundary rim, so the
3785    // downstream pave machinery anchors it to the rim edge instead of leaving
3786    // the section dangling just past the face.
3787    if let Some((a, b)) = v_range_cone {
3788        let (a, b) = if a <= b { (a, b) } else { (b, a) };
3789        lo = lo.max(a);
3790        hi = hi.min(b);
3791    }
3792    if let Some((a, b)) = v_range_cyl {
3793        // The cylinder's v is a signed distance along its axis from its origin;
3794        // convert both ends to the cone's v via the shared axial direction.
3795        let flip = cyl.axis().dot(axis);
3796        let to_cone_v = |cv: f64| (along + cv * flip) / sin_t;
3797        let (a, b) = (to_cone_v(a), to_cone_v(b));
3798        let (a, b) = if a <= b { (a, b) } else { (b, a) };
3799        lo = lo.max(a);
3800        hi = hi.min(b);
3801    }
3802    let (turn_lo, turn_hi) = (v_min, v_max);
3803    v_min = lo.max(v_min);
3804    v_max = hi.min(v_max);
3805    if v_max - v_min <= 1e-12 {
3806        return Ok(Some(vec![]));
3807    }
3808    // A cylinder beside the axis, with both turning points inside both faces,
3809    // meets the cone in a whole loop: traced along the cylinder's rulings,
3810    // each of which meets the nappe once, it comes back as one closed curve,
3811    // which the band split of the cylinder it winds needs. Around the axis
3812    // the loop winds the cone too and stays in two branches, and so does a
3813    // wall passing so near the axis that the loop's bend there, about
3814    // `(d - r) / sqrt(d r)` of a turn wide, spans fewer than a few rulings.
3815    let slack = Tolerance::new().linear;
3816    #[allow(clippy::cast_precision_loss)]
3817    let resolved = d - r > 3.0 * (d * r).sqrt() * TAU / RULING_SAMPLES as f64;
3818    if v_min <= turn_lo + slack && v_max >= turn_hi - slack && resolved {
3819        let mut pts: Vec<Point3> = (0..RULING_SAMPLES)
3820            .map(|i| {
3821                let (sin_u, cos_u) = ruling_u(i).sin_cos();
3822                let foot = cyl.origin() + (cyl.x_axis() * cos_u + cyl.y_axis() * sin_u) * r;
3823                let off = foot - apex;
3824                let across = off - axis * off.dot(axis);
3825                apex + across + axis * (across.length() * sin_t / cos_t)
3826            })
3827            .collect();
3828        pts.push(pts[0]);
3829        return Ok(Some(fit_ruling_loops(&[pts], |p| {
3830            (cone.project_point(p), cyl.project_point(p))
3831        })));
3832    }
3833
3834    let n_samples = 128;
3835    let mut plus: Vec<Point3> = Vec::with_capacity(n_samples + 1);
3836    let mut minus: Vec<Point3> = Vec::with_capacity(n_samples + 1);
3837    #[allow(clippy::cast_precision_loss)]
3838    for i in 0..=n_samples {
3839        let v = v_min + (v_max - v_min) * (i as f64) / (n_samples as f64);
3840        let rho = v * cos_t;
3841        if rho < 1e-12 {
3842            // The apex. `cos_alpha` has rho in its denominator, so it is only
3843            // meaningful in the limit: it tends to 0 (alpha -> pi/2) when the
3844            // cylinder passes exactly through the apex (d == R), and diverges
3845            // otherwise — where the clamp would manufacture a spurious alpha of
3846            // 0 or pi. So keep the apex only in the d == R case, where it is a
3847            // genuine point of the intersection and the shared endpoint at
3848            // which the two branches meet.
3849            if (d - r).abs() < 1e-12 {
3850                let apex = cone.evaluate(phi0, v);
3851                plus.push(apex);
3852                minus.push(apex);
3853            }
3854            continue;
3855        }
3856        let cos_alpha = ((d * d + rho * rho - r * r) / (2.0 * d * rho)).clamp(-1.0, 1.0);
3857        let alpha = cos_alpha.acos();
3858        plus.push(cone.evaluate(phi0 + alpha, v));
3859        minus.push(cone.evaluate(phi0 - alpha, v));
3860    }
3861
3862    let mut curves = Vec::new();
3863    for pts in [&plus, &minus] {
3864        // Fewer than four samples in range means this branch does not cross the
3865        // bounded region at all (the other branch may still).
3866        if pts.len() < 4 {
3867            continue;
3868        }
3869        let ipts: Vec<IntersectionPoint> = pts
3870            .iter()
3871            .map(|&p| IntersectionPoint {
3872                point: p,
3873                param1: cone.project_point(p),
3874                param2: cyl.project_point(p),
3875            })
3876            .collect();
3877        let degree = 3.min(pts.len() - 1);
3878        match interpolate(pts, degree) {
3879            Ok(curve) => curves.push(IntersectionCurve {
3880                curve,
3881                points: ipts,
3882            }),
3883            // Emitting only the branch that happened to fit would starve the
3884            // section chain of exactly the piece this path exists to supply —
3885            // the same silent half-answer the marcher's fragments produced.
3886            // Defer the whole pair to the caller's other paths instead.
3887            Err(_) => return Ok(None),
3888        }
3889    }
3890
3891    Ok(Some(curves))
3892}
3893
3894/// Algebraic sphere-sphere intersection.
3895///
3896/// Two spheres intersect in a circle lying in the radical plane.
3897/// The radical plane is perpendicular to the line connecting the centers,
3898/// at a distance d1 from center1 where:
3899///   d1 = (D² + R1² - R2²) / (2D)
3900/// and D is the distance between centers.
3901fn algebraic_sphere_sphere(
3902    s1: &SphericalSurface,
3903    s2: &SphericalSurface,
3904) -> Result<Vec<IntersectionCurve>, MathError> {
3905    let c1 = s1.center();
3906    let c2 = s2.center();
3907    let r1 = s1.radius();
3908    let r2 = s2.radius();
3909
3910    let delta = c2 - c1;
3911    let d_sq = delta.x() * delta.x() + delta.y() * delta.y() + delta.z() * delta.z();
3912    let d = d_sq.sqrt();
3913
3914    if d < 1e-12 {
3915        // Concentric spheres: no intersection (unless same radius → degenerate).
3916        return Ok(vec![]);
3917    }
3918
3919    // Check separation conditions.
3920    if d > r1 + r2 + 1e-10 {
3921        return Ok(vec![]); // Too far apart
3922    }
3923    if d + r2.min(r1) + 1e-10 < r1.max(r2) {
3924        return Ok(vec![]); // One inside the other
3925    }
3926
3927    // Distance from c1 to the radical plane along the center line.
3928    let d1 = (d_sq + r1 * r1 - r2 * r2) / (2.0 * d);
3929
3930    // Radius of the intersection circle.
3931    let r_circle_sq = r1 * r1 - d1 * d1;
3932    if r_circle_sq < 0.0 {
3933        // Tangent or no intersection (numerical noise).
3934        if r_circle_sq > -1e-10 {
3935            // Tangent: single point.
3936            let axis = Vec3::new(delta.x() / d, delta.y() / d, delta.z() / d);
3937            let tangent_pt = Point3::new(
3938                c1.x() + axis.x() * d1,
3939                c1.y() + axis.y() * d1,
3940                c1.z() + axis.z() * d1,
3941            );
3942            let ipt = IntersectionPoint {
3943                point: tangent_pt,
3944                param1: (0.0, 0.0),
3945                param2: (0.0, 0.0),
3946            };
3947            // Single-point "curve" — not very useful but correct.
3948            return Ok(vec![IntersectionCurve {
3949                curve: interpolate(&[tangent_pt, tangent_pt], 1)?,
3950                points: vec![ipt],
3951            }]);
3952        }
3953        return Ok(vec![]);
3954    }
3955
3956    let r_circle = r_circle_sq.sqrt();
3957    let axis = Vec3::new(delta.x() / d, delta.y() / d, delta.z() / d);
3958    let center = Point3::new(
3959        c1.x() + axis.x() * d1,
3960        c1.y() + axis.y() * d1,
3961        c1.z() + axis.z() * d1,
3962    );
3963
3964    // Build a reference frame for the circle.
3965    let basis = Frame3::from_normal(center, axis)?;
3966    let u_dir = basis.x;
3967    let v_dir = basis.y;
3968
3969    // Sample points along the circle for the IntersectionCurve.
3970    let n_samples = 33; // Odd for symmetry
3971    let mut points = Vec::with_capacity(n_samples);
3972    #[allow(clippy::cast_precision_loss)]
3973    for i in 0..n_samples {
3974        let theta = TAU * i as f64 / (n_samples - 1) as f64;
3975        let (sin_t, cos_t) = theta.sin_cos();
3976        let pt = Point3::new(
3977            center.x() + (u_dir.x() * cos_t + v_dir.x() * sin_t) * r_circle,
3978            center.y() + (u_dir.y() * cos_t + v_dir.y() * sin_t) * r_circle,
3979            center.z() + (u_dir.z() * cos_t + v_dir.z() * sin_t) * r_circle,
3980        );
3981        points.push(IntersectionPoint {
3982            point: pt,
3983            param1: (0.0, 0.0),
3984            param2: (0.0, 0.0),
3985        });
3986    }
3987
3988    let curve = conic_loop(center, u_dir, v_dir, r_circle, r_circle)?;
3989
3990    Ok(vec![IntersectionCurve { curve, points }])
3991}
3992
3993/// Newton correction: project a point back onto the intersection curve
3994/// of two analytic surfaces. Solves the 3×3 system:
3995///   δ · na = -da  (eliminate distance to surface A)
3996///   δ · nb = -db  (eliminate distance to surface B)
3997///   δ · t  = 0    (minimal correction, perpendicular to tangent)
3998#[allow(clippy::too_many_arguments)]
3999fn correct_to_intersection(
4000    a: &AnalyticSurface<'_>,
4001    b: &AnalyticSurface<'_>,
4002    surf_a: &dyn Fn(f64, f64) -> Point3,
4003    norm_a: &dyn Fn(f64, f64) -> Vec3,
4004    surf_b: &dyn Fn(f64, f64) -> Point3,
4005    norm_b: &dyn Fn(f64, f64) -> Vec3,
4006    point: Point3,
4007    u_range_a: (f64, f64),
4008    v_range_a: (f64, f64),
4009    u_range_b: (f64, f64),
4010    v_range_b: (f64, f64),
4011    max_iters: usize,
4012) -> Point3 {
4013    let mut p = point;
4014    for _ in 0..max_iters {
4015        let (ua, va) = project_analytic(a, p, u_range_a, v_range_a);
4016        let (ub, vb) = project_analytic(b, p, u_range_b, v_range_b);
4017        let pa = surf_a(ua, va);
4018        let pb = surf_b(ub, vb);
4019        let na = norm_a(ua, va);
4020        let nb = norm_b(ub, vb);
4021        let pv = Vec3::new(p.x(), p.y(), p.z());
4022
4023        let da = (pv - Vec3::new(pa.x(), pa.y(), pa.z())).dot(na);
4024        let db = (pv - Vec3::new(pb.x(), pb.y(), pb.z())).dot(nb);
4025
4026        if da.abs() < 1e-7 && db.abs() < 1e-7 {
4027            break;
4028        }
4029
4030        let t = na.cross(nb);
4031        let t_len = t.length();
4032        if t_len < 1e-10 {
4033            // Surfaces are tangent — fall back to midpoint.
4034            return Point3::new(
4035                (pa.x() + pb.x()) * 0.5,
4036                (pa.y() + pb.y()) * 0.5,
4037                (pa.z() + pb.z()) * 0.5,
4038            );
4039        }
4040        let t_hat = t * (1.0 / t_len);
4041
4042        // Solve [na; nb; t_hat] · δ = [-da, -db, 0] via Cramer's rule.
4043        let det = na.x() * (nb.y() * t_hat.z() - nb.z() * t_hat.y())
4044            - na.y() * (nb.x() * t_hat.z() - nb.z() * t_hat.x())
4045            + na.z() * (nb.x() * t_hat.y() - nb.y() * t_hat.x());
4046        if det.abs() < 1e-15 {
4047            return Point3::new(
4048                (pa.x() + pb.x()) * 0.5,
4049                (pa.y() + pb.y()) * 0.5,
4050                (pa.z() + pb.z()) * 0.5,
4051            );
4052        }
4053        let inv = 1.0 / det;
4054        // Cramer's rule: replace each column of A with rhs = (-da, -db, 0).
4055        let dx = inv
4056            * (-da * (nb.y() * t_hat.z() - nb.z() * t_hat.y())
4057                + db * (na.y() * t_hat.z() - na.z() * t_hat.y()));
4058        let dy = inv
4059            * (da * (nb.x() * t_hat.z() - nb.z() * t_hat.x())
4060                - db * (na.x() * t_hat.z() - na.z() * t_hat.x()));
4061        let dz = inv
4062            * (-da * (nb.x() * t_hat.y() - nb.y() * t_hat.x())
4063                + db * (na.x() * t_hat.y() - na.y() * t_hat.x()));
4064        let candidate = Point3::new(p.x() + dx, p.y() + dy, p.z() + dz);
4065
4066        // Divergence guard: if the correction moves farther from both
4067        // surfaces, abandon Newton and return the best point so far.
4068        let (uc, vc) = project_analytic(a, candidate, u_range_a, v_range_a);
4069        let (ud, vd) = project_analytic(b, candidate, u_range_b, v_range_b);
4070        let pc_a = surf_a(uc, vc);
4071        let pc_b = surf_b(ud, vd);
4072        let cv = Vec3::new(candidate.x(), candidate.y(), candidate.z());
4073        let da_new = (cv - Vec3::new(pc_a.x(), pc_a.y(), pc_a.z()))
4074            .dot(norm_a(uc, vc))
4075            .abs();
4076        let db_new = (cv - Vec3::new(pc_b.x(), pc_b.y(), pc_b.z()))
4077            .dot(norm_b(ud, vd))
4078            .abs();
4079        if da_new > da.abs() && db_new > db.abs() {
4080            return p;
4081        }
4082
4083        p = candidate;
4084    }
4085    p
4086}
4087
4088/// March along the intersection of two surfaces from a seed point.
4089///
4090/// Uses the cross product of surface normals as the tangent direction
4091/// and projects back onto both surfaces using analytical projection
4092/// (for cylinders/spheres) or grid search (fallback).
4093#[allow(clippy::too_many_arguments)]
4094fn march_analytic_intersection(
4095    a: &AnalyticSurface<'_>,
4096    b: &AnalyticSurface<'_>,
4097    surf_a: &dyn Fn(f64, f64) -> Point3,
4098    norm_a: &dyn Fn(f64, f64) -> Vec3,
4099    surf_b: &dyn Fn(f64, f64) -> Point3,
4100    norm_b: &dyn Fn(f64, f64) -> Vec3,
4101    seed: Point3,
4102    u_range_a: (f64, f64),
4103    v_range_a: (f64, f64),
4104    u_range_b: (f64, f64),
4105    v_range_b: (f64, f64),
4106    initial_step: f64,
4107    u_periodic_a: bool,
4108    u_periodic_b: bool,
4109    region: Option<Aabb3>,
4110) -> Vec<Point3> {
4111    let max_steps = 500;
4112    let h_min = 1e-6;
4113    let h_max = initial_step * 4.0;
4114    // Fixed closure threshold: the adaptive step `h` varies with curvature
4115    // and can shrink below the actual miss distance at the seed re-approach.
4116    // Use `initial_step * 5` to robustly detect closure on the first pass.
4117    let closure_dist = initial_step * 5.0;
4118    // Angular thresholds for curvature-adaptive stepping.
4119    let max_angle = 10.0_f64.to_radians();
4120    let min_angle = 2.0_f64.to_radians();
4121
4122    // March forward from seed, collecting points.
4123    let mut forward = Vec::new();
4124    // March backward from seed, collecting points (reversed at end).
4125    let mut backward = Vec::new();
4126
4127    for (direction, points) in [(1.0_f64, &mut forward), (-1.0_f64, &mut backward)] {
4128        let mut current = seed;
4129        let mut h = initial_step;
4130        let mut prev_tangent: Option<Vec3> = None;
4131
4132        for _ in 0..max_steps {
4133            let (ua, va) = project_analytic(a, current, u_range_a, v_range_a);
4134            let (ub, vb) = project_analytic(b, current, u_range_b, v_range_b);
4135
4136            let na = norm_a(ua, va);
4137            let nb = norm_b(ub, vb);
4138
4139            let tangent = na.cross(nb);
4140            let t_len = tangent.length();
4141            if t_len < 1e-10 {
4142                break;
4143            }
4144            let t_dir = tangent * (direction / t_len);
4145
4146            // Curvature-adaptive step: check angular deviation from previous tangent.
4147            if let Some(prev_t) = prev_tangent {
4148                let cos_angle = prev_t.dot(t_dir).clamp(-1.0, 1.0);
4149                let angle = cos_angle.acos();
4150                if angle > max_angle && h > h_min {
4151                    h = (h * 0.5).max(h_min);
4152                } else if angle < min_angle {
4153                    h = (h * 2.0).min(h_max);
4154                }
4155            }
4156            prev_tangent = Some(t_dir);
4157
4158            let next = Point3::new(
4159                h.mul_add(t_dir.x(), current.x()),
4160                h.mul_add(t_dir.y(), current.y()),
4161                h.mul_add(t_dir.z(), current.z()),
4162            );
4163
4164            let (ua2, va2) = project_analytic(a, next, u_range_a, v_range_a);
4165            let (ub2, vb2) = project_analytic(b, next, u_range_b, v_range_b);
4166
4167            let pa = surf_a(ua2, va2);
4168            let pb = surf_b(ub2, vb2);
4169            let mid = Point3::new(
4170                (pa.x() + pb.x()) * 0.5,
4171                (pa.y() + pb.y()) * 0.5,
4172                (pa.z() + pb.z()) * 0.5,
4173            );
4174            let out_a = (!u_periodic_a && (ua2 <= u_range_a.0 || ua2 >= u_range_a.1))
4175                || va2 <= v_range_a.0
4176                || va2 >= v_range_a.1;
4177            let out_b = (!u_periodic_b && (ub2 <= u_range_b.0 || ub2 >= u_range_b.1))
4178                || vb2 <= v_range_b.0
4179                || vb2 >= v_range_b.1;
4180
4181            if out_a || out_b {
4182                break;
4183            }
4184            if region.is_some_and(|r| !r.contains_point(mid)) {
4185                points.push(mid);
4186                break;
4187            }
4188
4189            // Check for loop closure — if we've collected enough points and
4190            // the current point is close to the seed, the curve is closed.
4191            // Require ≥10 steps to avoid premature closure near the seed.
4192            let dist_to_seed = (mid - seed).length();
4193            if points.len() > 10 && dist_to_seed < closure_dist {
4194                points.push(seed);
4195                break;
4196            }
4197
4198            points.push(mid);
4199            current = mid;
4200        }
4201    }
4202
4203    // Assemble result: backward (reversed) + seed + forward
4204    backward.reverse();
4205    let mut result = backward;
4206    result.push(seed);
4207    result.append(&mut forward);
4208
4209    // Refine all points onto the intersection curve via Newton correction.
4210    for pt in &mut result {
4211        *pt = correct_to_intersection(
4212            a, b, surf_a, norm_a, surf_b, norm_b, *pt, u_range_a, v_range_a, u_range_b, v_range_b,
4213            5,
4214        );
4215    }
4216
4217    result
4218}
4219
4220/// Project a 3D point onto an analytic surface using the surface's
4221/// analytical projection method. Falls back to grid search for surface
4222/// types without analytical projection.
4223fn project_analytic(
4224    surface: &AnalyticSurface<'_>,
4225    point: Point3,
4226    u_range: (f64, f64),
4227    v_range: (f64, f64),
4228) -> (f64, f64) {
4229    match surface {
4230        AnalyticSurface::Cylinder(cyl) => {
4231            let (u, v) = cyl.project_point(point);
4232            (u.clamp(u_range.0, u_range.1), v.clamp(v_range.0, v_range.1))
4233        }
4234        AnalyticSurface::Sphere(sphere) => {
4235            let (u, v) = sphere.project_point(point);
4236            (u.clamp(u_range.0, u_range.1), v.clamp(v_range.0, v_range.1))
4237        }
4238        AnalyticSurface::Cone(cone) => {
4239            let (u, v) = cone.project_point(point);
4240            (u.clamp(u_range.0, u_range.1), v.clamp(v_range.0, v_range.1))
4241        }
4242        AnalyticSurface::Torus(torus) => {
4243            let (u, v) = torus.project_point(point);
4244            (u.clamp(u_range.0, u_range.1), v.clamp(v_range.0, v_range.1))
4245        }
4246    }
4247}
4248
4249/// Returns `true` if the surface's u-parameter is periodic (wraps around 2π).
4250/// All current `AnalyticSurface` variants have periodic u — this is trivially
4251/// true today but exists as a guard for future non-periodic analytic types.
4252fn is_u_periodic(surface: &AnalyticSurface<'_>) -> bool {
4253    matches!(
4254        surface,
4255        AnalyticSurface::Cylinder(_)
4256            | AnalyticSurface::Cone(_)
4257            | AnalyticSurface::Sphere(_)
4258            | AnalyticSurface::Torus(_)
4259    )
4260}
4261
4262/// Extract closures and parameter ranges for an analytic surface.
4263#[allow(clippy::type_complexity)]
4264fn surface_closures<'a>(
4265    surface: &'a AnalyticSurface<'a>,
4266) -> (
4267    Box<dyn Fn(f64, f64) -> Point3 + 'a>,
4268    Box<dyn Fn(f64, f64) -> Vec3 + 'a>,
4269    (f64, f64),
4270    (f64, f64),
4271) {
4272    match surface {
4273        AnalyticSurface::Cylinder(cyl) => (
4274            Box::new(|u, v| cyl.evaluate(u, v)),
4275            Box::new(|u, v| cyl.normal(u, v)),
4276            (0.0, TAU),
4277            (-1.0, 1.0),
4278        ),
4279        AnalyticSurface::Cone(cone) => (
4280            Box::new(|u, v| cone.evaluate(u, v)),
4281            Box::new(|u, v| cone.normal(u, v)),
4282            (0.0, TAU),
4283            (0.01, 2.0),
4284        ),
4285        AnalyticSurface::Sphere(sphere) => (
4286            Box::new(|u, v| sphere.evaluate(u, v)),
4287            Box::new(|u, v| sphere.normal(u, v)),
4288            (0.0, TAU),
4289            (-FRAC_PI_2, FRAC_PI_2),
4290        ),
4291        AnalyticSurface::Torus(torus) => (
4292            Box::new(|u, v| torus.evaluate(u, v)),
4293            Box::new(|u, v| torus.normal(u, v)),
4294            (0.0, TAU),
4295            (0.0, TAU),
4296        ),
4297    }
4298}
4299
4300#[cfg(test)]
4301#[allow(clippy::unwrap_used, clippy::expect_used)]
4302mod tests {
4303    use super::*;
4304    use crate::tolerance::Tolerance;
4305
4306    /// Arcs of a cone's hyperbola (a plane parallel to the axis) and parabola
4307    /// (a plane parallel to a ruling) between two of their sampled points
4308    /// stay on both the plane and the cone everywhere, not just at samples.
4309    #[test]
4310    fn plane_cone_conic_arcs_lie_on_both_surfaces() {
4311        let half_angle = 1.1_f64;
4312        let cone = ConicalSurface::new(
4313            Point3::new(0.0, 0.0, 0.0),
4314            Vec3::new(0.0, 0.0, 1.0),
4315            half_angle,
4316        )
4317        .unwrap();
4318        let ruling = Vec3::new(half_angle.sin(), 0.0, half_angle.cos());
4319        for (normal, d) in [(Vec3::new(1.0, 0.0, 0.0), 0.5), (ruling, 1.0)] {
4320            let chains =
4321                exact_plane_analytic_reaching(AnalyticSurface::Cone(&cone), normal, d, 10.0)
4322                    .unwrap();
4323            let chain = chains
4324                .iter()
4325                .find_map(|c| match c {
4326                    ExactIntersectionCurve::Points(chain) => Some(chain),
4327                    _ => None,
4328                })
4329                .expect("a parabola or hyperbola section is sampled");
4330            let (from, to) = (chain[2], chain[chain.len() - 3]);
4331            let arc = plane_cone_conic_arc(&cone, normal, d, from, to)
4332                .unwrap()
4333                .expect("an exact arc");
4334            let (t0, t1) = arc.domain();
4335            assert!((arc.evaluate(t0) - from).length() < 1e-12);
4336            assert!((arc.evaluate(t1) - to).length() < 1e-12);
4337            for i in 0..=200 {
4338                let q = arc.evaluate(t0 + (t1 - t0) * f64::from(i) / 200.0);
4339                let w = q - Point3::new(0.0, 0.0, 0.0);
4340                let off_plane = (normal.dot(w) - d).abs();
4341                let off_cone = (w.z() - w.length() * half_angle.sin()).abs();
4342                assert!(off_plane < 1e-9, "off the plane by {off_plane}");
4343                assert!(off_cone < 1e-9, "off the cone by {off_cone}");
4344            }
4345        }
4346    }
4347
4348    /// A plane a few 1e-10 short of parallel to a ruling cuts a vast ellipse
4349    /// that the parabola's closed form only approximates: the arc is either
4350    /// declined or on the cone, and an arc with coincident ends is declined.
4351    #[test]
4352    fn plane_cone_conic_arc_declines_a_near_parabolic_ellipse() {
4353        let half_angle = 1.1_f64;
4354        let cone = ConicalSurface::new(
4355            Point3::new(0.0, 0.0, 0.0),
4356            Vec3::new(0.0, 0.0, 1.0),
4357            half_angle,
4358        )
4359        .unwrap();
4360        for shortfall in [1e-10, 3e-10, 8e-10] {
4361            let tilt = half_angle - shortfall / (2.0 * half_angle).sin();
4362            let normal = Vec3::new(tilt.sin(), 0.0, tilt.cos());
4363            let chains =
4364                exact_plane_analytic_reaching(AnalyticSurface::Cone(&cone), normal, 1.0, 10.0)
4365                    .unwrap();
4366            let Some(chain) = chains.iter().find_map(|c| match c {
4367                ExactIntersectionCurve::Points(chain) => Some(chain),
4368                _ => None,
4369            }) else {
4370                continue;
4371            };
4372            let (from, to) = (chain[2], chain[chain.len() - 3]);
4373            assert!(
4374                plane_cone_conic_arc(&cone, normal, 1.0, from, from)
4375                    .unwrap()
4376                    .is_none(),
4377                "coincident ends"
4378            );
4379            let Some(arc) = plane_cone_conic_arc(&cone, normal, 1.0, from, to).unwrap() else {
4380                continue;
4381            };
4382            let (t0, t1) = arc.domain();
4383            for i in 0..=200 {
4384                let w = arc.evaluate(t0 + (t1 - t0) * f64::from(i) / 200.0)
4385                    - Point3::new(0.0, 0.0, 0.0);
4386                let off_cone = (w.z() - w.length() * half_angle.sin()).abs();
4387                assert!(off_cone < 1e-8, "{shortfall}: off the cone by {off_cone}");
4388            }
4389        }
4390    }
4391
4392    #[test]
4393    fn plane_cylinder_perpendicular() {
4394        let cyl =
4395            CylindricalSurface::new(Point3::new(0.0, 0.0, 0.0), Vec3::new(0.0, 0.0, 1.0), 2.0)
4396                .unwrap();
4397
4398        // Horizontal plane at z=3 -- produces a circle at height 3.
4399        let curves = intersect_plane_cylinder(&cyl, Vec3::new(0.0, 0.0, 1.0), 3.0).unwrap();
4400        assert!(!curves.is_empty(), "should find intersection curve");
4401        assert!(
4402            curves[0].points.len() > 10,
4403            "should have many sample points"
4404        );
4405
4406        let tol = Tolerance::loose();
4407        for pt in &curves[0].points {
4408            assert!(
4409                tol.approx_eq(pt.point.z(), 3.0),
4410                "z should be ~3.0, got {}",
4411                pt.point.z()
4412            );
4413            let r = pt.point.x().hypot(pt.point.y());
4414            assert!(tol.approx_eq(r, 2.0), "radius should be ~2.0, got {r}");
4415        }
4416    }
4417
4418    #[test]
4419    fn plane_sphere_equator() {
4420        let sphere = SphericalSurface::new(Point3::new(0.0, 0.0, 0.0), 3.0).unwrap();
4421
4422        let curves = intersect_plane_sphere(&sphere, Vec3::new(0.0, 0.0, 1.0), 0.0).unwrap();
4423        assert!(!curves.is_empty());
4424
4425        let tol = Tolerance::loose();
4426        for pt in &curves[0].points {
4427            assert!(
4428                tol.approx_eq(pt.point.z(), 0.0),
4429                "z should be ~0, got {}",
4430                pt.point.z()
4431            );
4432            let r = pt.point.x().hypot(pt.point.y());
4433            assert!(tol.approx_eq(r, 3.0), "radius should be ~3.0, got {r}");
4434        }
4435    }
4436
4437    #[test]
4438    fn plane_sphere_no_intersection() {
4439        let sphere = SphericalSurface::new(Point3::new(0.0, 0.0, 0.0), 1.0).unwrap();
4440
4441        let curves = intersect_plane_sphere(&sphere, Vec3::new(0.0, 0.0, 1.0), 5.0).unwrap();
4442        assert!(curves.is_empty());
4443    }
4444
4445    #[test]
4446    fn plane_cone_cross_section() {
4447        let cone = ConicalSurface::new(
4448            Point3::new(0.0, 0.0, 0.0),
4449            Vec3::new(0.0, 0.0, 1.0),
4450            std::f64::consts::FRAC_PI_4,
4451        )
4452        .unwrap();
4453
4454        let curves = intersect_plane_cone(&cone, Vec3::new(0.0, 0.0, 1.0), 1.0).unwrap();
4455        assert!(!curves.is_empty(), "should find intersection with cone");
4456    }
4457
4458    /// The 1u gridfinity spacer lip fuse corner (#1570): the body's lip
4459    /// recess cone (45 deg, opening downward) meets the tool's lip cone
4460    /// (45 deg, opening upward) with axes offset 0.25mm in x and y. Equal
4461    /// half-angle tangents put the whole intersection on the radical plane,
4462    /// so the section is one exact ellipse; the marcher shredded this into
4463    /// ~64 closed micro-loops per pair.
4464    #[test]
4465    fn offset_parallel_equal_angle_cones_give_one_exact_ellipse() {
4466        let c1 = ConicalSurface::new(
4467            Point3::new(
4468                -16.999_999_999_999_975,
4469                -16.999_999_999_999_975,
4470                5.849_999_999_999_951,
4471            ),
4472            Vec3::new(0.0, 0.0, -1.0),
4473            0.785_398_163_397_433_5,
4474        )
4475        .unwrap();
4476        let c2 = ConicalSurface::new(
4477            Point3::new(
4478                -16.750_000_000_000_036,
4479                -16.750_000_000_000_018,
4480                0.749_999_999_999_881,
4481            ),
4482            Vec3::new(0.0, 0.0, 1.0),
4483            0.785_398_163_397_467_6,
4484        )
4485        .unwrap();
4486
4487        let curves = exact_cone_cone(&c1, &c2)
4488            .unwrap()
4489            .expect("offset parallel equal-angle cones must take the radical-plane path");
4490        assert_eq!(curves.len(), 1, "expected exactly one section conic");
4491        assert!(
4492            matches!(curves[0], ExactIntersectionCurve::Ellipse(_)),
4493            "expected an ellipse section, got {:?}",
4494            curves[0]
4495        );
4496        let ExactIntersectionCurve::Ellipse(ellipse) = &curves[0] else {
4497            return;
4498        };
4499
4500        // Every sample must lie on BOTH cones: distance to the axis equals
4501        // tan(half_angle) times the axial distance from the apex, on the
4502        // real nappe of each.
4503        for i in 0..16 {
4504            let p = crate::traits::ParametricCurve::evaluate(ellipse, TAU * f64::from(i) / 16.0);
4505            for (cone, label) in [(&c1, "c1"), (&c2, "c2")] {
4506                let rel = p - cone.apex();
4507                let rel_v = Vec3::new(rel.x(), rel.y(), rel.z());
4508                let axial = rel_v.dot(cone.axis());
4509                let radial = (rel_v - cone.axis() * axial).length();
4510                assert!(
4511                    axial > 0.0,
4512                    "{label}: sample on phantom nappe (axial {axial})"
4513                );
4514                let expect = cone.half_angle().tan() * axial;
4515                assert!(
4516                    (radial - expect).abs() < 1e-9,
4517                    "{label}: sample off surface by {}",
4518                    (radial - expect).abs()
4519                );
4520            }
4521        }
4522    }
4523
4524    /// Opposed cones whose real nappes occupy disjoint half-spaces share a
4525    /// radical-plane conic only on the phantom nappe — the exact path must
4526    /// report a definitive empty intersection, not defer to the marcher.
4527    #[test]
4528    fn offset_parallel_cones_opening_apart_have_no_real_intersection() {
4529        let c1 = ConicalSurface::new(
4530            Point3::new(0.0, 0.0, 5.0),
4531            Vec3::new(0.0, 0.0, -1.0),
4532            std::f64::consts::FRAC_PI_4,
4533        )
4534        .unwrap();
4535        let c2 = ConicalSurface::new(
4536            Point3::new(0.25, 0.25, 20.0),
4537            Vec3::new(0.0, 0.0, 1.0),
4538            std::f64::consts::FRAC_PI_4,
4539        )
4540        .unwrap();
4541        let curves = exact_cone_cone(&c1, &c2)
4542            .unwrap()
4543            .expect("radical-plane path");
4544        assert!(curves.is_empty(), "disjoint nappes must yield no curves");
4545    }
4546
4547    /// Unequal half-angles keep a quadratic term in the pencil — no plane
4548    /// reduction exists, so the exact path must defer to the marcher.
4549    #[test]
4550    fn offset_parallel_cones_with_unequal_angles_defer() {
4551        let c1 = ConicalSurface::new(
4552            Point3::new(0.0, 0.0, 5.0),
4553            Vec3::new(0.0, 0.0, -1.0),
4554            std::f64::consts::FRAC_PI_4,
4555        )
4556        .unwrap();
4557        let c2 = ConicalSurface::new(Point3::new(0.25, 0.25, 0.5), Vec3::new(0.0, 0.0, 1.0), 0.6)
4558            .unwrap();
4559        assert!(exact_cone_cone(&c1, &c2).unwrap().is_none());
4560    }
4561
4562    /// A 45 degree cone and a radius 0.1 tube tilted 40 degrees that pierces
4563    /// both nappes, so the ruling path declines and the general marcher runs:
4564    /// the tube's axis meets the near nappe at (0.1, -1.368, 1.370).
4565    fn cone_and_tilted_tube() -> (ConicalSurface, CylindricalSurface) {
4566        let cone = ConicalSurface::new(
4567            Point3::new(0.0, 0.0, 0.0),
4568            Vec3::new(0.0, 0.0, 1.0),
4569            std::f64::consts::FRAC_PI_4,
4570        )
4571        .unwrap();
4572        let (s, c) = 40.0_f64.to_radians().sin_cos();
4573        let tube =
4574            CylindricalSurface::new(Point3::new(0.1, 0.0, 3.0), Vec3::new(0.0, s, c), 0.1).unwrap();
4575        (cone, tube)
4576    }
4577
4578    #[test]
4579    fn marcher_keeps_to_its_region() {
4580        let (cone, tube) = cone_and_tilted_tube();
4581        let run = |region: Option<Aabb3>| {
4582            let (a, b) = (
4583                AnalyticSurface::Cone(&cone),
4584                AnalyticSurface::Cylinder(&tube),
4585            );
4586            let (va, vb) = (Some((0.5, 4.0)), Some((-5.0, 5.0)));
4587            match region {
4588                Some(r) => intersect_analytic_analytic_in_region(a, b, 32, va, vb, r),
4589                None => intersect_analytic_analytic_bounded(a, b, 32, va, vb),
4590            }
4591            .unwrap()
4592        };
4593        assert!(!run(None).is_empty());
4594        let near = Aabb3 {
4595            min: Point3::new(-0.5, -2.0, 0.8),
4596            max: Point3::new(0.7, -0.7, 2.0),
4597        };
4598        let curves = run(Some(near));
4599        assert!(!curves.is_empty(), "the loop through the region is kept");
4600        // The region's margin (two grid cells) and one marching step past it.
4601        let reach = near.expanded(0.6);
4602        for curve in &curves {
4603            assert!(curve.points.iter().all(|p| reach.contains_point(p.point)));
4604        }
4605        let away = Aabb3 {
4606            min: Point3::new(5.0, 5.0, 5.0),
4607            max: Point3::new(6.0, 6.0, 6.0),
4608        };
4609        assert!(run(Some(away)).is_empty(), "nothing is marched outside it");
4610    }
4611
4612    #[test]
4613    fn coaxial_cones_cross_at_single_circle() {
4614        // Two coaxial truncated cones (outer base r10->top r8, inner r9->r8
4615        // over height 10) cross where their radii match: z=10, r=8. The
4616        // intersection must be ONE clean circle, not the dozens of degenerate
4617        // micro-curves the general marcher produces at near-tangency.
4618        let outer = ConicalSurface::new(
4619            Point3::new(0.0, 0.0, 50.0),
4620            Vec3::new(0.0, 0.0, -1.0),
4621            5.0_f64.atan(),
4622        )
4623        .unwrap();
4624        let inner = ConicalSurface::new(
4625            Point3::new(0.0, 0.0, 90.0),
4626            Vec3::new(0.0, 0.0, -1.0),
4627            10.0_f64.atan(),
4628        )
4629        .unwrap();
4630
4631        let curves = intersect_analytic_analytic_bounded(
4632            AnalyticSurface::Cone(&outer),
4633            AnalyticSurface::Cone(&inner),
4634            32,
4635            None,
4636            None,
4637        )
4638        .unwrap();
4639
4640        assert_eq!(
4641            curves.len(),
4642            1,
4643            "coaxial cones crossing at one circle must yield exactly one curve, got {}",
4644            curves.len()
4645        );
4646        for p in &curves[0].points {
4647            let r = p.point.x().hypot(p.point.y());
4648            assert!(
4649                (p.point.z() - 10.0).abs() < 1e-6 && (r - 8.0).abs() < 1e-6,
4650                "intersection point off the expected z=10,r=8 circle: {:?}",
4651                p.point
4652            );
4653        }
4654    }
4655
4656    #[test]
4657    fn plane_torus_cross_section() {
4658        let torus = ToroidalSurface::new(Point3::new(0.0, 0.0, 0.0), 5.0, 1.0).unwrap();
4659
4660        let curves = intersect_plane_torus(&torus, Vec3::new(0.0, 0.0, 1.0), 0.0).unwrap();
4661        assert!(
4662            !curves.is_empty(),
4663            "should find intersection curves with torus"
4664        );
4665    }
4666
4667    /// A plane resting on a torus's tube touches it along one circle of the
4668    /// torus's own radius, ring or spindle, at the tube's top or bottom.
4669    #[test]
4670    fn plane_tangent_to_a_tube_touches_it_along_one_circle() {
4671        for (major, minor) in [(5.0, 1.0), (0.1, 2.45)] {
4672            let torus = ToroidalSurface::new(Point3::new(1.0, 2.0, 3.0), major, minor).unwrap();
4673            for z in [3.0 - minor, 3.0 + minor] {
4674                let exact = exact_plane_analytic(
4675                    AnalyticSurface::Torus(&torus),
4676                    Vec3::new(0.0, 0.0, 1.0),
4677                    z,
4678                )
4679                .unwrap();
4680                assert_eq!(exact.len(), 1, "R={major} r={minor} z={z}");
4681                let circle = match &exact[0] {
4682                    ExactIntersectionCurve::Circle(c) => Some(c),
4683                    _ => None,
4684                };
4685                let c = circle.expect("a circle");
4686                assert!((c.radius() - major).abs() < 1e-12);
4687                assert!((c.center() - Point3::new(1.0, 2.0, z)).length() < 1e-12);
4688
4689                let sampled = intersect_plane_torus(&torus, Vec3::new(0.0, 0.0, 1.0), z).unwrap();
4690                assert_eq!(sampled.len(), 1, "R={major} r={minor} z={z}");
4691            }
4692            // A tilted plane cuts no single circle of radius R.
4693            let single = |normal: Vec3, d: f64| {
4694                matches!(
4695                    exact_plane_analytic(AnalyticSurface::Torus(&torus), normal, d)
4696                        .unwrap()
4697                        .as_slice(),
4698                    [ExactIntersectionCurve::Circle(_)]
4699                )
4700            };
4701            assert!(!single(Vec3::new(1e-6, 0.0, 1.0), 3.0 + minor));
4702        }
4703    }
4704
4705    /// Tangency is read from the plane's distance to the tube's top, so it
4706    /// survives rounding on a large torus, and a plane further inside than
4707    /// the linear tolerance still cuts its two circles.
4708    #[test]
4709    fn plane_tangent_to_a_large_tube_is_read_through_rounding() {
4710        let torus = ToroidalSurface::new(Point3::new(0.3, -0.7, 3.0), 200.0, 100.1).unwrap();
4711        let level = Vec3::new(0.0, 0.0, 1.0);
4712        let curves =
4713            |d: f64| exact_plane_analytic(AnalyticSurface::Torus(&torus), level, d).unwrap();
4714        assert!(matches!(
4715            curves(3.0 + 100.1).as_slice(),
4716            [ExactIntersectionCurve::Circle(_)]
4717        ));
4718        let inside = curves(3.0 + 100.1 - 4e-7);
4719        assert!(!matches!(
4720            inside.as_slice(),
4721            [ExactIntersectionCurve::Circle(_)]
4722        ));
4723    }
4724
4725    /// Signed distance of a point to a z-axis torus centred at the origin:
4726    /// `sqrt((sqrt(x^2+y^2) - R)^2 + z^2) - r`.
4727    fn torus_implicit(p: Point3, major: f64, minor: f64) -> f64 {
4728        let rho = p.x().hypot(p.y());
4729        ((rho - major).hypot(p.z())) - minor
4730    }
4731
4732    /// The gridfinity lightweight base's failing corner, reduced: a cavity
4733    /// corner-round cone (apex below the floor, 45 deg, axis +z) crossed by a
4734    /// parallel-axis boss cylinder. The general marcher returned ~49 overlapping
4735    /// partial traces of one curve here; the algebraic path must return exactly
4736    /// the two branches, each ON both surfaces and inside the cone's v-hint.
4737    #[test]
4738    fn oblique_cone_cylinder_traces_curves_on_both() {
4739        use crate::traits::ParametricCurve;
4740        // A pointed cone opening down from (0, 0, 3), radius half the depth,
4741        // and a rod along y through (x0, ., 1): one loop through the wall
4742        // when the rod pokes out, two when every ruling meets the cone.
4743        let cone = ConicalSurface::new(
4744            Point3::new(0.0, 0.0, 3.0),
4745            Vec3::new(0.0, 0.0, -1.0),
4746            2.0_f64.atan(),
4747        )
4748        .unwrap();
4749        for (x0, loops) in [(0.5, 1), (0.0, 2)] {
4750            let cyl =
4751                CylindricalSurface::new(Point3::new(x0, 0.0, 1.0), Vec3::new(0.0, 1.0, 0.0), 0.6)
4752                    .unwrap();
4753            for cone_first in [true, false] {
4754                let (a, b) = if cone_first {
4755                    (
4756                        AnalyticSurface::Cone(&cone),
4757                        AnalyticSurface::Cylinder(&cyl),
4758                    )
4759                } else {
4760                    (
4761                        AnalyticSurface::Cylinder(&cyl),
4762                        AnalyticSurface::Cone(&cone),
4763                    )
4764                };
4765                let curves = intersect_analytic_analytic(a, b, 32).unwrap();
4766                assert_eq!(curves.len(), loops, "x0 {x0}: loops");
4767                for c in &curves {
4768                    let (t0, t1) = c.curve.domain();
4769                    for k in 0..=64 {
4770                        let t = (t1 - t0).mul_add(f64::from(k) / 64.0, t0);
4771                        let p = ParametricCurve::evaluate(&c.curve, t);
4772                        // A cubic through the ruling samples, bent most at the
4773                        // loop's branch points.
4774                        let rod = (p.x() - x0).hypot(p.z() - 1.0);
4775                        assert!(
4776                            (rod - 0.6).abs() < 1e-4,
4777                            "x0 {x0}: off the rod by {}",
4778                            rod - 0.6
4779                        );
4780                        let cone_r = p.x().hypot(p.y());
4781                        assert!(
4782                            (cone_r - 0.5 * (3.0 - p.z())).abs() < 1e-4,
4783                            "x0 {x0}: off the cone at {p:?}"
4784                        );
4785                    }
4786                }
4787            }
4788        }
4789    }
4790
4791    #[test]
4792    fn a_rod_through_a_rings_tube_traces_four_loops() {
4793        use crate::traits::ParametricCurve;
4794        let ring = ToroidalSurface::new(Point3::new(0.0, 0.0, 0.0), 4.0, 1.5).unwrap();
4795        // Along y through (0.5, ., 0.3): every ruling enters and leaves the
4796        // tube on either side of the hole, four roots, four loops.
4797        let rod =
4798            CylindricalSurface::new(Point3::new(0.5, 0.0, 0.3), Vec3::new(0.0, 1.0, 0.0), 0.6)
4799                .unwrap();
4800        let curves = ruling_torus_cylinder(&ring, &rod, true).unwrap();
4801        assert_eq!(curves.len(), 4);
4802        for c in &curves {
4803            let (t0, t1) = c.curve.domain();
4804            for k in 0..=64 {
4805                let p =
4806                    ParametricCurve::evaluate(&c.curve, (t1 - t0).mul_add(f64::from(k) / 64.0, t0));
4807                let on_rod = (p.x() - 0.5).hypot(p.z() - 0.3) - 0.6;
4808                let on_ring = (p.x().hypot(p.y()) - 4.0).hypot(p.z()) - 1.5;
4809                assert!(
4810                    on_rod.abs() < 1e-4 && on_ring.abs() < 1e-4,
4811                    "off by {on_rod}, {on_ring}"
4812                );
4813            }
4814        }
4815        // Higher, the rod's top rulings pass over the tube: the count varies.
4816        let high =
4817            CylindricalSurface::new(Point3::new(0.5, 0.0, 1.0), Vec3::new(0.0, 1.0, 0.0), 0.6)
4818                .unwrap();
4819        assert!(ruling_torus_cylinder(&ring, &high, true).is_none());
4820        // Its top clears the tube only between two sampled rulings.
4821        let grazing =
4822            CylindricalSurface::new(Point3::new(0.5, 0.0, 0.9001), Vec3::new(0.0, 1.0, 0.0), 0.6)
4823                .unwrap();
4824        assert!(ruling_torus_cylinder(&ring, &grazing, true).is_none());
4825        // A spindle torus's quartic also holds its inner lemon.
4826        let spindle = ToroidalSurface::new(Point3::new(0.0, 0.0, 0.0), 1.0, 2.0).unwrap();
4827        let thin =
4828            CylindricalSurface::new(Point3::new(0.3, 0.0, 0.0), Vec3::new(0.0, 1.0, 0.0), 0.2)
4829                .unwrap();
4830        assert!(ruling_torus_cylinder(&spindle, &thin, true).is_none());
4831    }
4832
4833    #[test]
4834    fn a_pin_through_a_ball_traces_two_loops() {
4835        use crate::traits::ParametricCurve;
4836        let ball = SphericalSurface::new(Point3::new(0.0, 0.0, 0.0), 3.0).unwrap();
4837        // A pin tapering from radius 1.2 at (1, 0.5, -5) to 0.4 at 10 up:
4838        // radial 0.08 per unit of height.
4839        let half = 0.08_f64.atan();
4840        let apex = Point3::new(1.0, 0.5, -5.0 + 1.2 / 0.08);
4841        let pin = ConicalSurface::new(apex, Vec3::new(0.0, 0.0, -1.0), FRAC_PI_2 - half).unwrap();
4842        for cone_first in [true, false] {
4843            let (a, b) = if cone_first {
4844                (AnalyticSurface::Cone(&pin), AnalyticSurface::Sphere(&ball))
4845            } else {
4846                (AnalyticSurface::Sphere(&ball), AnalyticSurface::Cone(&pin))
4847            };
4848            let curves = intersect_analytic_analytic(a, b, 32).unwrap();
4849            assert_eq!(curves.len(), 2, "entry and exit loops");
4850            for c in &curves {
4851                let (t0, t1) = c.curve.domain();
4852                for k in 0..=64 {
4853                    let p = ParametricCurve::evaluate(
4854                        &c.curve,
4855                        (t1 - t0).mul_add(f64::from(k) / 64.0, t0),
4856                    );
4857                    let on_ball = (p - Point3::new(0.0, 0.0, 0.0)).length() - 3.0;
4858                    let axial = apex.z() - p.z();
4859                    let on_pin = (p.x() - 1.0).hypot(p.y() - 0.5) - axial * half.tan();
4860                    assert!(
4861                        on_ball.abs() < 1e-4 && on_pin.abs() < 1e-4,
4862                        "off by {on_ball}, {on_pin}"
4863                    );
4864                }
4865            }
4866        }
4867        // On the ball's axis the loops are circles, which defer. A pin whose
4868        // apex is inside the ball leaves it once along every generator, and
4869        // one only partly through the ball meets it over the generators that
4870        // reach it: one loop each. One that opens away meets it not at all.
4871        let coaxial =
4872            ConicalSurface::new(Point3::new(0.0, 0.0, 10.0), Vec3::new(0.0, 0.0, -1.0), 1.4)
4873                .unwrap();
4874        assert!(ruling_cone_sphere(&coaxial, &ball, true).is_none());
4875        let aside = ConicalSurface::new(
4876            Point3::new(2.8, 0.0, 10.0),
4877            Vec3::new(0.0, 0.0, -1.0),
4878            FRAC_PI_2 - half,
4879        )
4880        .unwrap();
4881        assert_eq!(ruling_cone_sphere(&aside, &ball, true).unwrap().len(), 1);
4882        let holding = ConicalSurface::new(
4883            Point3::new(1.0, 0.5, 1.0),
4884            Vec3::new(0.0, 0.0, -1.0),
4885            FRAC_PI_2 - half,
4886        )
4887        .unwrap();
4888        assert_eq!(ruling_cone_sphere(&holding, &ball, true).unwrap().len(), 1);
4889        let away = ConicalSurface::new(
4890            Point3::new(1.0, 0.5, 10.0),
4891            Vec3::new(0.0, 0.0, 1.0),
4892            FRAC_PI_2 - half,
4893        )
4894        .unwrap();
4895        assert!(ruling_cone_sphere(&away, &ball, true).unwrap().is_empty());
4896        // Grazing: the generators that miss span about 0.002 radians,
4897        // narrower than a 2048-angle scan's step, and the near and far
4898        // roots join into one loop across them.
4899        let step = TAU / 2048.0;
4900        let grazed =
4901            SphericalSurface::new(Point3::new(step.cos(), step.sin(), 10.0), 9.255_250_971_8)
4902                .unwrap();
4903        let wide =
4904            ConicalSurface::new(Point3::new(0.0, 0.0, 0.0), Vec3::new(0.0, 0.0, 1.0), 0.5).unwrap();
4905        assert_eq!(ruling_cone_sphere(&wide, &grazed, true).unwrap().len(), 1);
4906    }
4907
4908    #[test]
4909    fn a_ball_beside_a_cone_meets_it_in_one_loop() {
4910        use crate::traits::ParametricCurve;
4911        // Apex 3 up, opening downward, the radius half the depth below it.
4912        let cone = ConicalSurface::new(
4913            Point3::new(0.0, 0.0, 3.0),
4914            Vec3::new(0.0, 0.0, -1.0),
4915            2.0_f64.atan(),
4916        )
4917        .unwrap();
4918        for (centre, radius) in [
4919            (Point3::new(1.0, 0.8, 1.2), 1.1),
4920            (Point3::new(1.5, 0.0, 0.0), 0.8),
4921        ] {
4922            let ball = SphericalSurface::new(centre, radius).unwrap();
4923            let curves = ruling_cone_sphere(&cone, &ball, true).unwrap();
4924            assert_eq!(curves.len(), 1, "one loop for the ball at {centre:?}");
4925            let (t0, t1) = curves[0].curve.domain();
4926            for k in 0..=64 {
4927                let p = ParametricCurve::evaluate(
4928                    &curves[0].curve,
4929                    (t1 - t0).mul_add(f64::from(k) / 64.0, t0),
4930                );
4931                let on_ball = (p - centre).length() - radius;
4932                let on_cone = p.x().hypot(p.y()) - (3.0 - p.z()) / 2.0;
4933                assert!(
4934                    on_ball.abs() < 1e-5 && on_cone.abs() < 1e-5,
4935                    "ball at {centre:?}: off by {on_ball}, {on_cone}"
4936                );
4937            }
4938        }
4939        // A ball the nappe's generators miss, and one on the apex.
4940        let clear = SphericalSurface::new(Point3::new(4.0, 0.0, 0.0), 0.5).unwrap();
4941        assert!(ruling_cone_sphere(&cone, &clear, true).unwrap().is_empty());
4942        let on_apex = SphericalSurface::new(Point3::new(0.6, 0.0, 3.8), 1.0).unwrap();
4943        assert!(ruling_cone_sphere(&cone, &on_apex, true).is_none());
4944    }
4945
4946    #[test]
4947    fn a_ball_holding_a_cones_apex_meets_it_in_one_loop() {
4948        use crate::traits::ParametricCurve;
4949        let cone = ConicalSurface::new(
4950            Point3::new(0.0, 0.0, 3.0),
4951            Vec3::new(0.0, 0.0, -1.0),
4952            2.0_f64.atan(),
4953        )
4954        .unwrap();
4955        // Off the axis, and barely holding the apex: the generators pointing
4956        // away from the centre leave it just past the apex.
4957        for (centre, radius) in [
4958            (Point3::new(0.5, 0.0, 2.5), 2.0),
4959            (Point3::new(-0.4, 0.3, 2.0), 1.5),
4960            (Point3::new(0.0, 0.8, 3.0), 0.8001),
4961            (Point3::new(0.0, 0.8, 3.0), 0.800_001),
4962        ] {
4963            let ball = SphericalSurface::new(centre, radius).unwrap();
4964            let curves = ruling_cone_sphere(&cone, &ball, true).unwrap();
4965            assert_eq!(curves.len(), 1, "one loop for the ball at {centre:?}");
4966            let (t0, t1) = curves[0].curve.domain();
4967            for k in 0..=4096 {
4968                let p = ParametricCurve::evaluate(
4969                    &curves[0].curve,
4970                    (t1 - t0).mul_add(f64::from(k) / 4096.0, t0),
4971                );
4972                let on_ball = (p - centre).length() - radius;
4973                let on_cone = p.x().hypot(p.y()) - (3.0 - p.z()) / 2.0;
4974                assert!(
4975                    on_ball.abs() < 1e-5 && on_cone.abs() < 1e-5 && p.z() < 3.0,
4976                    "ball at {centre:?}: off by {on_ball}, {on_cone} at {p:?}"
4977                );
4978            }
4979        }
4980    }
4981
4982    #[test]
4983    fn oblique_cone_cylinder_defers_where_rulings_cannot_trace_it() {
4984        let t = 2.0_f64.atan();
4985        let cone =
4986            ConicalSurface::new(Point3::new(0.0, 0.0, 3.0), Vec3::new(0.0, 0.0, -1.0), t).unwrap();
4987        // A rod through the apex meets the far nappe.
4988        let through_apex =
4989            CylindricalSurface::new(Point3::new(0.0, 0.0, 3.0), Vec3::new(0.0, 1.0, 0.0), 0.6)
4990                .unwrap();
4991        assert!(ruling_cone_cylinder(&cone, &through_apex, true).is_none());
4992        // A rod along a generator meets each ruling once.
4993        let generator = Vec3::new(t.cos(), 0.0, -t.sin());
4994        let along = CylindricalSurface::new(Point3::new(0.0, 0.3, 0.0), generator, 0.2).unwrap();
4995        assert!(ruling_cone_cylinder(&cone, &along, true).is_none());
4996        // A pin's tip just through a tube's wall: the tube's rulings that
4997        // meet it span a window narrower than the sampling.
4998        let pin =
4999            ConicalSurface::new(Point3::new(20.5, 0.0, 0.0), Vec3::new(-1.0, 0.0, 0.0), t).unwrap();
5000        let tube =
5001            CylindricalSurface::new(Point3::new(0.0, 0.0, -10.0), Vec3::new(0.0, 0.0, 1.0), 20.0)
5002                .unwrap();
5003        assert!(ruling_cone_cylinder(&pin, &tube, true).is_none());
5004    }
5005
5006    #[test]
5007    fn parallel_cone_cylinder_gives_two_exact_branches() {
5008        use crate::traits::ParametricCurve;
5009        let cone = ConicalSurface::new(
5010            Point3::new(-5.45, -36.55, -4.85),
5011            Vec3::new(0.0, 0.0, 1.0),
5012            std::f64::consts::FRAC_PI_4,
5013        )
5014        .unwrap();
5015        let cyl = CylindricalSurface::new(
5016            Point3::new(-8.0, -34.0, -5.0),
5017            Vec3::new(0.0, 0.0, 1.0),
5018            4.45,
5019        )
5020        .unwrap();
5021        // The cone face spans z in [-3.8, -3.0]; v = (z - apex_z) / sin(45 deg).
5022        let v_hint = (1.484_924_240_492_058, 2.616_295_090_390_43);
5023        let curves = intersect_analytic_analytic_bounded(
5024            AnalyticSurface::Cone(&cone),
5025            AnalyticSurface::Cylinder(&cyl),
5026            32,
5027            Some(v_hint),
5028            Some((0.0, 2.5)),
5029        )
5030        .unwrap();
5031
5032        assert_eq!(curves.len(), 2, "expected exactly the two branches");
5033        for c in &curves {
5034            let (t0, t1) = c.curve.domain();
5035            for k in 0..=32 {
5036                let t = (t1 - t0).mul_add(f64::from(k) / 32.0, t0);
5037                let p = ParametricCurve::evaluate(&c.curve, t);
5038                // On the cylinder: radial distance from its axis is the radius.
5039                let radial = ((p.x() + 8.0).powi(2) + (p.y() + 34.0).powi(2)).sqrt();
5040                assert!((radial - 4.45).abs() < 1e-6, "off cylinder: {radial}");
5041                // On the cone: radial distance from its axis is z - apex_z.
5042                let cone_r = ((p.x() + 5.45).powi(2) + (p.y() + 36.55).powi(2)).sqrt();
5043                assert!((cone_r - (p.z() + 4.85)).abs() < 1e-6, "off cone at {p:?}");
5044                // Inside the cone face's own v-window (the hint is respected).
5045                assert!(p.z() >= -3.8 - 1e-9 && p.z() <= -3.0 + 1e-9, "z={}", p.z());
5046            }
5047        }
5048    }
5049
5050    #[test]
5051    fn parallel_rod_through_a_cones_wall_closes_one_loop() {
5052        use crate::traits::ParametricCurve;
5053        // Apex 3 up, opening downward, the radius half the depth below it.
5054        let cone = ConicalSurface::new(
5055            Point3::new(0.0, 0.0, 3.0),
5056            Vec3::new(0.0, 0.0, -1.0),
5057            2.0_f64.atan(),
5058        )
5059        .unwrap();
5060        // Beside the axis: each ruling meets the nappe once.
5061        for (x, y) in [(0.0, 1.3), (1.2, 0.5)] {
5062            let rod =
5063                CylindricalSurface::new(Point3::new(x, y, -10.0), Vec3::new(0.0, 0.0, 1.0), 0.6)
5064                    .unwrap();
5065            let curves = algebraic_parallel_cone_cylinder(&cone, &rod, None, None)
5066                .unwrap()
5067                .unwrap();
5068            assert_eq!(curves.len(), 1, "one closed loop at ({x}, {y})");
5069            let (t0, t1) = curves[0].curve.domain();
5070            let (first, last) = (
5071                ParametricCurve::evaluate(&curves[0].curve, t0),
5072                ParametricCurve::evaluate(&curves[0].curve, t1),
5073            );
5074            assert!((first - last).length() < 1e-9, "open at ({x}, {y})");
5075            for k in 0..=64 {
5076                let p = ParametricCurve::evaluate(
5077                    &curves[0].curve,
5078                    (t1 - t0).mul_add(f64::from(k) / 64.0, t0),
5079                );
5080                let on_rod = (p.x() - x).hypot(p.y() - y) - 0.6;
5081                let on_cone = p.x().hypot(p.y()) - (3.0 - p.z()) / 2.0;
5082                assert!(
5083                    on_rod.abs() < 1e-5 && on_cone.abs() < 1e-5,
5084                    "({x}, {y}): off by {on_rod}, {on_cone}"
5085                );
5086            }
5087        }
5088        // Around the axis, and beside it by less than the bend the rulings
5089        // resolve: two branches.
5090        for (x, y) in [(0.3, 0.2), (0.65, 0.0)] {
5091            let rod =
5092                CylindricalSurface::new(Point3::new(x, y, -10.0), Vec3::new(0.0, 0.0, 1.0), 0.6)
5093                    .unwrap();
5094            let curves = algebraic_parallel_cone_cylinder(&cone, &rod, None, None)
5095                .unwrap()
5096                .unwrap();
5097            assert_eq!(curves.len(), 2, "two branches at ({x}, {y})");
5098        }
5099    }
5100
5101    /// A coaxial pair has no radical line; the algebraic path must defer rather
5102    /// than divide by a zero axis separation.
5103    #[test]
5104    fn coaxial_cone_cylinder_defers_to_other_paths() {
5105        let cone = ConicalSurface::new(
5106            Point3::new(0.0, 0.0, 0.0),
5107            Vec3::new(0.0, 0.0, 1.0),
5108            std::f64::consts::FRAC_PI_4,
5109        )
5110        .unwrap();
5111        let cyl =
5112            CylindricalSurface::new(Point3::new(0.0, 0.0, 0.0), Vec3::new(0.0, 0.0, 1.0), 2.0)
5113                .unwrap();
5114        assert!(
5115            algebraic_parallel_cone_cylinder(&cone, &cyl, None, None)
5116                .unwrap()
5117                .is_none()
5118        );
5119    }
5120
5121    #[test]
5122    fn oblique_cone_cylinder_defers_to_other_paths() {
5123        let cone = ConicalSurface::new(
5124            Point3::new(0.0, 0.0, 0.0),
5125            Vec3::new(0.0, 0.0, 1.0),
5126            std::f64::consts::FRAC_PI_4,
5127        )
5128        .unwrap();
5129        let cyl =
5130            CylindricalSurface::new(Point3::new(3.0, 0.0, 1.0), Vec3::new(1.0, 0.0, 0.0), 1.0)
5131                .unwrap();
5132        assert!(
5133            algebraic_parallel_cone_cylinder(&cone, &cyl, None, None)
5134                .unwrap()
5135                .is_none()
5136        );
5137    }
5138
5139    #[test]
5140    fn plane_torus_lobe_closes_and_stays_on_surface() {
5141        use crate::traits::ParametricCurve;
5142        let (major, minor) = (10.0, 3.0);
5143        let torus = ToroidalSurface::new(Point3::new(0.0, 0.0, 0.0), major, minor).unwrap();
5144
5145        // The census cutting planes (y=-4, x=6) each cut the +x and -x tube lobes
5146        // in a CLOSED oval. The greedy marcher stops one grid step short of
5147        // closing; the wrap-close must make every fitted lobe close exactly.
5148        for (n, d) in [
5149            (Vec3::new(0.0, -1.0, 0.0), 4.0),  // y = -4
5150            (Vec3::new(-1.0, 0.0, 0.0), -6.0), // x = 6
5151            (Vec3::new(0.0, 0.0, 1.0), 0.0),   // z = 0 -> two concentric circles
5152        ] {
5153            let curves = intersect_plane_torus(&torus, n, d).unwrap();
5154            assert!(!curves.is_empty(), "plane n={n:?} d={d} found no curves");
5155            for c in &curves {
5156                let p0 = ParametricCurve::evaluate(&c.curve, 0.0);
5157                let p1 = ParametricCurve::evaluate(&c.curve, 1.0);
5158                assert!(
5159                    (p0 - p1).length() < 1e-7,
5160                    "lobe not closed: gap={} (n={n:?} d={d})",
5161                    (p0 - p1).length()
5162                );
5163                // Every fitted sample stays on the torus (shape-preserving).
5164                for k in 0..=64 {
5165                    let t = f64::from(k) / 64.0;
5166                    let p = ParametricCurve::evaluate(&c.curve, t);
5167                    assert!(
5168                        torus_implicit(p, major, minor).abs() < 1e-2,
5169                        "off-surface point {p:?} implicit={}",
5170                        torus_implicit(p, major, minor)
5171                    );
5172                }
5173            }
5174        }
5175    }
5176
5177    /// A plane tangent to the inner equator (x = major - minor = 7) cuts a
5178    /// figure-eight that crosses itself on that equator. It comes out as its
5179    /// two lobes, each a loop that starts and ends on the node, one either
5180    /// side of the plane y = 0, never as one loop sealed across the node.
5181    #[test]
5182    fn plane_torus_inner_tangent_figure_eight_is_two_loops_through_its_node() {
5183        let (major, minor) = (10.0, 3.0);
5184        let torus = ToroidalSurface::new(Point3::new(0.0, 0.0, 0.0), major, minor).unwrap();
5185        let curves =
5186            intersect_plane_torus(&torus, Vec3::new(-1.0, 0.0, 0.0), -(major - minor)).unwrap();
5187        assert_eq!(curves.len(), 2, "one loop per lobe");
5188        let node = Point3::new(major - minor, 0.0, 0.0);
5189        let mut sides = Vec::new();
5190        for c in &curves {
5191            let (first, last) = (c.points[0].point, c.points[c.points.len() - 1].point);
5192            assert!((first - node).length() < 1e-6, "starts at {first:?}");
5193            assert_eq!(first, last, "closes on the node");
5194            for p in c.points.iter().map(|p| p.point) {
5195                assert!((p.x() - node.x()).abs() < 1e-9, "off the plane at {p:?}");
5196                assert!(
5197                    torus_implicit(p, major, minor).abs() < 1e-6,
5198                    "off the torus at {p:?}"
5199                );
5200            }
5201            let y: f64 = c.points.iter().map(|p| p.point.y()).sum();
5202            sides.push(y > 0.0);
5203            assert!(
5204                c.points.iter().all(|p| p.point.y() * y >= -1e-9),
5205                "a lobe crosses y = 0"
5206            );
5207        }
5208        assert_ne!(sides[0], sides[1], "the lobes lie either side of y = 0");
5209    }
5210
5211    /// A wall just off the inner tangent has no node. Just past it the
5212    /// section has a gap 0.028 wide in tube angle about the inner equator,
5213    /// between two samples inside it, and is one loop turning either side of
5214    /// the gap; just short of it the section winds the tube twice. Every
5215    /// point lies on the wall.
5216    #[test]
5217    fn a_wall_just_off_the_inner_tangent_cuts_no_node() {
5218        let (major, minor) = (3.0, 1.0);
5219        let torus = ToroidalSurface::new(Point3::new(0.0, 0.0, 0.0), major, minor).unwrap();
5220        for (x, loops) in [(2.0001, 1), (1.9999, 2)] {
5221            let curves = intersect_plane_torus(&torus, Vec3::new(1.0, 0.0, 0.0), x).unwrap();
5222            assert_eq!(curves.len(), loops, "x = {x}");
5223            for c in &curves {
5224                let (first, last) = (c.points[0].point, c.points[c.points.len() - 1].point);
5225                assert_eq!(first, last, "x = {x}: the loop closes");
5226                for p in c.points.iter().map(|p| p.point) {
5227                    assert!((p.x() - x).abs() < 1e-9, "x = {x}: off the wall at {p:?}");
5228                    assert!(
5229                        torus_implicit(p, major, minor).abs() < 1e-6,
5230                        "x = {x}: off the torus at {p:?}"
5231                    );
5232                }
5233            }
5234        }
5235        // The loop past the tangent turns either side of the gap, 0.028 apart.
5236        let curves = intersect_plane_torus(&torus, Vec3::new(1.0, 0.0, 0.0), 2.0001).unwrap();
5237        let low = curves[0]
5238            .points
5239            .iter()
5240            .map(|p| p.point)
5241            .filter(|p| p.y().abs() < 1e-6)
5242            .map(Point3::z)
5243            .collect::<Vec<_>>();
5244        let gap = (2.0001_f64 - 2.0)
5245            .mul_add(2.0, -(2.0001_f64 - 2.0).powi(2))
5246            .sqrt();
5247        assert!(
5248            low.iter().any(|z| (z - gap).abs() < 1e-6)
5249                && low.iter().any(|z| (z + gap).abs() < 1e-6),
5250            "turns at {low:?}, not at z = ±{gap}"
5251        );
5252    }
5253
5254    /// A plane tangent to the tube's inner side off its equator, at a saddle,
5255    /// cuts a figure-eight that crosses itself where it touches. Its lobes
5256    /// come out as two loops, each starting and ending on that node.
5257    #[test]
5258    fn a_tilted_plane_tangent_inside_the_tube_cuts_two_loops_through_its_node() {
5259        let (major, minor) = (3.0, 1.0);
5260        let torus = ToroidalSurface::new(Point3::new(0.0, 0.0, 0.0), major, minor).unwrap();
5261        for v0 in [1.7_f64, 2.0, 2.5, 4.0] {
5262            let normal = Vec3::new(v0.cos(), 0.0, v0.sin());
5263            let node = torus.evaluate(0.0, v0);
5264            let d = normal.dot(Vec3::new(node.x(), node.y(), node.z()));
5265            let curves = intersect_plane_torus(&torus, normal, d).unwrap();
5266            assert_eq!(curves.len(), 2, "v0 {v0}: one loop per lobe");
5267            for c in &curves {
5268                let (first, last) = (c.points[0].point, c.points[c.points.len() - 1].point);
5269                assert!(
5270                    (first - node).length() < 1e-6,
5271                    "v0 {v0}: starts at {first:?}, not {node:?}"
5272                );
5273                assert_eq!(first, last, "v0 {v0}: closes on the node");
5274                for p in c.points.iter().map(|p| p.point) {
5275                    let off = normal.dot(Vec3::new(p.x(), p.y(), p.z())) - d;
5276                    assert!(off.abs() < 1e-9, "v0 {v0}: off the plane at {p:?}");
5277                    assert!(
5278                        torus_implicit(p, major, minor).abs() < 1e-6,
5279                        "v0 {v0}: off the torus at {p:?}"
5280                    );
5281                }
5282            }
5283        }
5284    }
5285
5286    /// A wall parallel to the axis cuts one loop from the ring past the
5287    /// inner equator (its two turns where the branches meet), and two loops
5288    /// winding the tube inside it; each closes, at any scale, however near
5289    /// the wall runs to an equator.
5290    #[test]
5291    fn plane_torus_wall_sections_close_into_their_loops() {
5292        for (major, minor) in [(4.0, 1.5), (100.0, 30.0), (0.05, 0.01)] {
5293            let torus = ToroidalSurface::new(Point3::new(0.0, 0.0, 0.0), major, minor).unwrap();
5294            for k in 1..200 {
5295                let (d, want) = match k.cmp(&100) {
5296                    // Within the inner equator: two loops winding the tube.
5297                    std::cmp::Ordering::Less => ((major - minor) * f64::from(k) / 100.0, 2),
5298                    // Past it, short of the outer equator: one loop.
5299                    std::cmp::Ordering::Greater => (
5300                        2.0f64.mul_add(minor * f64::from(k - 100) / 100.0, major - minor),
5301                        1,
5302                    ),
5303                    std::cmp::Ordering::Equal => continue,
5304                };
5305                let loops = plane_torus_loops(&torus, Vec3::new(1.0, 0.0, 0.0), d, 128);
5306                let closed = loops
5307                    .iter()
5308                    .filter(|l| (l[0].point - l[l.len() - 1].point).length() < 1e-12)
5309                    .count();
5310                assert_eq!(
5311                    (loops.len(), closed),
5312                    (want, want),
5313                    "R {major} r {minor}, wall at {d}"
5314                );
5315            }
5316        }
5317    }
5318
5319    /// A plane through the centre tilted a little from the equator cuts two
5320    /// loops that each run all the way round the axis on a short run of `v`;
5321    /// their fitted curves stay on the torus.
5322    #[test]
5323    fn plane_torus_sections_round_the_axis_stay_on_the_torus() {
5324        let (major, minor) = (4.0, 1.5);
5325        let torus = ToroidalSurface::new(Point3::new(0.0, 0.0, 0.0), major, minor).unwrap();
5326        for tilt in [0.03_f64, 0.08, 0.2] {
5327            let normal = Vec3::new(tilt.sin(), 0.0, tilt.cos());
5328            let curves = intersect_plane_torus(&torus, normal, 0.0).unwrap();
5329            assert_eq!(curves.len(), 2, "tilt {tilt}");
5330            for c in &curves {
5331                let (t0, t1) = c.curve.domain();
5332                let off = (0..=400)
5333                    .map(|k| {
5334                        let p = c
5335                            .curve
5336                            .evaluate((t1 - t0).mul_add(f64::from(k) / 400.0, t0));
5337                        (p.x().hypot(p.y()) - major).hypot(p.z()) - minor
5338                    })
5339                    .fold(0.0_f64, |m, e| m.max(e.abs()));
5340                assert!(
5341                    off < 1e-6,
5342                    "tilt {tilt}: fitted section {off} off the torus"
5343                );
5344            }
5345        }
5346    }
5347
5348    #[test]
5349    fn line_torus_box_edge_crossing_is_exact() {
5350        // The census box edge x=6, y=-4 (z varying) crosses the torus (R=10,r=3)
5351        // at z = ±sqrt(r² − (rho−R)²), rho = hypot(6,4) ≈ 7.2111 → z ≈ ±1.1055.
5352        let torus = ToroidalSurface::new(Point3::new(0.0, 0.0, 0.0), 10.0, 3.0).unwrap();
5353        let ts = intersect_line_torus(
5354            &torus,
5355            Point3::new(6.0, -4.0, -5.0),
5356            Vec3::new(0.0, 0.0, 1.0),
5357        );
5358        // Vertical line through (6,-4) meets the tube twice.
5359        assert_eq!(ts.len(), 2, "expected 2 crossings, got {ts:?}");
5360        let zs: Vec<f64> = ts.iter().map(|t| -5.0 + t).collect();
5361        let rho = 6.0_f64.hypot(4.0);
5362        let z_exp = (9.0 - (rho - 10.0).powi(2)).sqrt();
5363        assert!(
5364            (zs[0] - (-z_exp)).abs() < 1e-9,
5365            "z0={} exp={}",
5366            zs[0],
5367            -z_exp
5368        );
5369        assert!((zs[1] - z_exp).abs() < 1e-9, "z1={} exp={}", zs[1], z_exp);
5370        // Each crossing lies on the torus.
5371        for &t in &ts {
5372            let p = Point3::new(6.0, -4.0, -5.0 + t);
5373            let rho = p.x().hypot(p.y());
5374            let impl_v = (rho - 10.0).hypot(p.z()) - 3.0;
5375            assert!(impl_v.abs() < 1e-9, "off-torus impl={impl_v}");
5376        }
5377    }
5378
5379    /// A ray out of a pocket corner's spindle torus (major 0.1, minor 2.45)
5380    /// meets the tube swung across the axis at t 0.124 and its own tube at
5381    /// 0.398: each root lies on one of the two tubes, not polished off the
5382    /// first onto a point beside the second.
5383    #[test]
5384    fn line_spindle_torus_roots_lie_on_their_tubes() {
5385        let torus = ToroidalSurface::new(Point3::new(41.0, 17.0, 4.7), 0.1, 2.45).unwrap();
5386        let origin = Point3::new(42.36, 18.31, 3.4);
5387        let dir = Vec3::new(
5388            0.573_576_436_351_046,
5389            0.740_535_693_464_567_5,
5390            0.350_889_803_483_932_2,
5391        );
5392        let ts = intersect_line_torus(&torus, origin, dir);
5393        let tube = |t: f64, across: f64| {
5394            let q = origin + dir * t;
5395            ((q.x() - 41.0).hypot(q.y() - 17.0) - across * 0.1).hypot(q.z() - 4.7) - 2.45
5396        };
5397        for &t in &ts {
5398            assert!(
5399                tube(t, 1.0).abs().min(tube(t, -1.0).abs()) < 1e-9,
5400                "root {t} off both tubes in {ts:?}"
5401            );
5402        }
5403        for want in [0.124, 0.398] {
5404            assert!(
5405                ts.iter().any(|&t| (t - want).abs() < 1e-3),
5406                "no root near {want} in {ts:?}"
5407            );
5408        }
5409    }
5410
5411    #[test]
5412    fn line_torus_miss_and_tangent() {
5413        let torus = ToroidalSurface::new(Point3::new(0.0, 0.0, 0.0), 10.0, 3.0).unwrap();
5414        // A vertical line at rho beyond the outer rim (x=20) misses entirely.
5415        let miss = intersect_line_torus(
5416            &torus,
5417            Point3::new(20.0, 0.0, 0.0),
5418            Vec3::new(0.0, 0.0, 1.0),
5419        );
5420        assert!(miss.is_empty(), "expected no crossings, got {miss:?}");
5421        // The z-axis (rho=0) passes through the hole — no intersection.
5422        let axis =
5423            intersect_line_torus(&torus, Point3::new(0.0, 0.0, 0.0), Vec3::new(0.0, 0.0, 1.0));
5424        assert!(axis.is_empty(), "z-axis should miss the tube, got {axis:?}");
5425    }
5426
5427    #[test]
5428    fn dispatch_via_analytic_surface() {
5429        let cyl =
5430            CylindricalSurface::new(Point3::new(0.0, 0.0, 0.0), Vec3::new(0.0, 0.0, 1.0), 1.0)
5431                .unwrap();
5432        let curves = intersect_plane_analytic(
5433            AnalyticSurface::Cylinder(&cyl),
5434            Vec3::new(0.0, 0.0, 1.0),
5435            0.0,
5436        )
5437        .unwrap();
5438        assert!(!curves.is_empty());
5439    }
5440
5441    #[test]
5442    fn perpendicular_cylinders_intersect() {
5443        let cyl_z =
5444            CylindricalSurface::new(Point3::new(0.0, 0.0, 0.0), Vec3::new(0.0, 0.0, 1.0), 1.0)
5445                .unwrap();
5446        let cyl_x =
5447            CylindricalSurface::new(Point3::new(0.0, 0.0, 0.0), Vec3::new(1.0, 0.0, 0.0), 1.0)
5448                .unwrap();
5449
5450        let curves = intersect_analytic_analytic(
5451            AnalyticSurface::Cylinder(&cyl_z),
5452            AnalyticSurface::Cylinder(&cyl_x),
5453            16,
5454        )
5455        .unwrap();
5456
5457        assert!(
5458            !curves.is_empty(),
5459            "perpendicular cylinders should intersect"
5460        );
5461
5462        for c in &curves {
5463            assert!(
5464                c.points.len() >= 2,
5465                "intersection curve should have >= 2 points, got {}",
5466                c.points.len()
5467            );
5468        }
5469    }
5470
5471    /// Neither cylinder's rulings all meet the other: the curve is one loop
5472    /// joined at its two branch points.
5473    #[test]
5474    fn partially_overlapping_cylinders_meet_in_one_closed_loop() {
5475        let cyl_z =
5476            CylindricalSurface::new(Point3::new(0.0, 0.0, 0.0), Vec3::new(0.0, 0.0, 1.0), 1.0)
5477                .unwrap();
5478        let cyl_x =
5479            CylindricalSurface::new(Point3::new(0.0, 1.2, 0.0), Vec3::new(1.0, 0.0, 0.0), 1.0)
5480                .unwrap();
5481        let curves = algebraic_cylinder_cylinder(&cyl_z, &cyl_x)
5482            .unwrap()
5483            .unwrap();
5484        assert_eq!(curves.len(), 1);
5485        let curve = &curves[0].curve;
5486        let (t0, t1) = curve.domain();
5487        assert!((curve.evaluate(t0) - curve.evaluate(t1)).length() < 1e-9);
5488        let off = |p: Point3| {
5489            let on_z = (p.x().hypot(p.y()) - 1.0).abs();
5490            let on_x = ((p.y() - 1.2).hypot(p.z()) - 1.0).abs();
5491            on_z.max(on_x)
5492        };
5493        let worst = (0..=400)
5494            .map(|k| off(curve.evaluate(t0 + (t1 - t0) * f64::from(k) / 400.0)))
5495            .fold(0.0, f64::max);
5496        assert!(worst < 2e-4, "curve leaves the cylinders by {worst}");
5497    }
5498
5499    /// Near tangency the thick cylinder's window of rulings (0.02 either side
5500    /// of a quarter turn) falls between its samples; the thin one's sweep
5501    /// finds the loop.
5502    #[test]
5503    fn near_tangent_cylinders_find_their_loop_on_the_thinner_sweep() {
5504        let cyl_z =
5505            CylindricalSurface::new(Point3::new(0.0, 0.0, 0.0), Vec3::new(0.0, 0.0, 1.0), 1.0)
5506                .unwrap();
5507        let cyl_x =
5508            CylindricalSurface::new(Point3::new(0.0, 1.1998, 0.0), Vec3::new(1.0, 0.0, 0.0), 0.2)
5509                .unwrap();
5510        let curves = algebraic_cylinder_cylinder(&cyl_z, &cyl_x)
5511            .unwrap()
5512            .expect("the thin cylinder's sweep finds the loop");
5513        assert_eq!(curves.len(), 1);
5514    }
5515
5516    #[test]
5517    fn sphere_cylinder_intersect() {
5518        let sphere = SphericalSurface::new(Point3::new(0.0, 0.0, 0.0), 2.0).unwrap();
5519        let cyl =
5520            CylindricalSurface::new(Point3::new(0.0, 0.0, 0.0), Vec3::new(0.0, 0.0, 1.0), 1.0)
5521                .unwrap();
5522
5523        let curves = intersect_analytic_analytic(
5524            AnalyticSurface::Sphere(&sphere),
5525            AnalyticSurface::Cylinder(&cyl),
5526            16,
5527        )
5528        .unwrap();
5529
5530        // A sphere of radius 2 and a cylinder of radius 1, both centered
5531        // at the origin, should intersect (the cylinder passes through
5532        // the sphere).
5533        assert!(!curves.is_empty(), "sphere and cylinder should intersect");
5534    }
5535
5536    #[test]
5537    fn exact_sphere_cylinder_coaxial_two_circles() {
5538        // Sphere r=6 at origin, coaxial cylinder r=3 along z: two latitude
5539        // circles at z = ±sqrt(36-9) = ±sqrt(27), each of radius 3.
5540        let sphere = SphericalSurface::new(Point3::new(0.0, 0.0, 0.0), 6.0).unwrap();
5541        let cyl =
5542            CylindricalSurface::new(Point3::new(0.0, 0.0, 0.0), Vec3::new(0.0, 0.0, 1.0), 3.0)
5543                .unwrap();
5544        let circles = exact_sphere_cylinder(&sphere, &cyl)
5545            .unwrap()
5546            .expect("coaxial case returns Some");
5547        assert_eq!(circles.len(), 2, "through-bore meets the sphere twice");
5548        let mut zs: Vec<f64> = circles
5549            .iter()
5550            .filter_map(|c| match c {
5551                ExactIntersectionCurve::Circle(circle) => {
5552                    assert!(
5553                        (circle.radius() - 3.0).abs() < 1e-9,
5554                        "rim radius == cyl radius"
5555                    );
5556                    Some(circle.center().z())
5557                }
5558                _ => None,
5559            })
5560            .collect();
5561        assert_eq!(zs.len(), 2, "both sections must be exact circles");
5562        zs.sort_by(f64::total_cmp);
5563        let z = 27.0_f64.sqrt();
5564        assert!((zs[0] + z).abs() < 1e-9 && (zs[1] - z).abs() < 1e-9);
5565    }
5566
5567    #[test]
5568    fn exact_sphere_cylinder_non_coaxial_defers() {
5569        // Cylinder axis offset from the sphere center → quartic curve, deferred.
5570        let sphere = SphericalSurface::new(Point3::new(0.0, 0.0, 0.0), 6.0).unwrap();
5571        let cyl =
5572            CylindricalSurface::new(Point3::new(2.0, 0.0, 0.0), Vec3::new(0.0, 0.0, 1.0), 3.0)
5573                .unwrap();
5574        assert!(
5575            exact_sphere_cylinder(&sphere, &cyl).unwrap().is_none(),
5576            "non-coaxial sphere/cylinder defers to the marcher"
5577        );
5578    }
5579
5580    #[test]
5581    fn a_ball_on_a_cones_axis_meets_it_in_circles() {
5582        // Apex 3 up, opening downward, the radius half the depth below it.
5583        let cone = ConicalSurface::new(
5584            Point3::new(0.0, 0.0, 3.0),
5585            Vec3::new(0.0, 0.0, -1.0),
5586            2.0_f64.atan(),
5587        )
5588        .unwrap();
5589        for (height, radius, count) in [
5590            (0.0, 2.0, 2), // through the cone's middle
5591            (2.5, 1.3, 1), // swallowing the apex
5592            (2.5, 0.5, 1), // through the apex: the apex root is no circle
5593            (0.0, 1.0, 0), // inside, clear of the wall
5594            (5.0, 1.0, 0), // on the other nappe's side
5595        ] {
5596            let centre = Point3::new(0.0, 0.0, height);
5597            let ball = SphericalSurface::new(centre, radius).unwrap();
5598            let curves = exact_cone_sphere(&cone, &ball).unwrap().unwrap();
5599            let circles = circles_of(&curves);
5600            assert_eq!(circles.len(), count, "ball at {height}, radius {radius}");
5601            for circle in circles {
5602                for k in 0..16 {
5603                    let p = circle.evaluate(TAU * f64::from(k) / 16.0);
5604                    let on_ball = (p - centre).length() - radius;
5605                    let on_cone = p.x().hypot(p.y()) - (3.0 - p.z()) / 2.0;
5606                    assert!(
5607                        on_ball.abs() < 1e-9 && on_cone.abs() < 1e-9,
5608                        "ball at {height}: off by {on_ball}, {on_cone}"
5609                    );
5610                }
5611            }
5612        }
5613        let aside = SphericalSurface::new(Point3::new(0.5, 0.0, 0.0), 2.0).unwrap();
5614        assert!(exact_cone_sphere(&cone, &aside).unwrap().is_none());
5615        // A ball touching a wide cone a million units out, where the
5616        // discriminant cancels to a few ulps below zero.
5617        let wide =
5618            ConicalSurface::new(Point3::new(0.0, 0.0, 0.0), Vec3::new(0.0, 0.0, 1.0), 0.3).unwrap();
5619        let far = SphericalSurface::new(Point3::new(0.0, 0.0, 1e6), 1e6 * 0.3_f64.cos()).unwrap();
5620        let curves = exact_cone_sphere(&wide, &far).unwrap().unwrap();
5621        let circles = circles_of(&curves);
5622        assert_eq!(circles.len(), 1, "the touch");
5623        let touch = 1e6 * 0.3_f64.sin() * 0.3_f64.cos();
5624        assert!(
5625            (circles[0].radius() - touch).abs() < 1e-3,
5626            "{}",
5627            circles[0].radius()
5628        );
5629    }
5630
5631    /// The circles among exact section curves.
5632    fn circles_of(curves: &[ExactIntersectionCurve]) -> Vec<&Circle3D> {
5633        curves
5634            .iter()
5635            .filter_map(|c| match c {
5636                ExactIntersectionCurve::Circle(circle) => Some(circle),
5637                _ => None,
5638            })
5639            .collect()
5640    }
5641
5642    /// Worst distance of a circle's points from a torus and from a second
5643    /// surface given by its own distance function.
5644    fn worst_off(
5645        circles: &[&Circle3D],
5646        torus: &ToroidalSurface,
5647        other: impl Fn(Point3) -> f64,
5648    ) -> f64 {
5649        let mut worst = 0.0_f64;
5650        for circle in circles {
5651            for k in 0..16 {
5652                let p = circle.evaluate(TAU * f64::from(k) / 16.0);
5653                let q = p - torus.center();
5654                let along = q.dot(torus.z_axis());
5655                let rho = (q - torus.z_axis() * along).length();
5656                let off = ((rho - torus.major_radius()).hypot(along) - torus.minor_radius()).abs();
5657                worst = worst.max(off).max(other(p).abs());
5658            }
5659        }
5660        worst
5661    }
5662
5663    #[test]
5664    fn exact_sphere_torus_meets_a_ball_on_the_axis_in_circles() {
5665        let torus = ToroidalSurface::new(Point3::new(0.0, 0.0, 0.0), 4.0, 1.5).unwrap();
5666        for height in [0.0, 1.0] {
5667            let centre = Point3::new(0.0, 0.0, height);
5668            let sphere = SphericalSurface::new(centre, 3.0).unwrap();
5669            let curves = exact_sphere_torus(&sphere, &torus).unwrap().unwrap();
5670            let circles = circles_of(&curves);
5671            assert_eq!((curves.len(), circles.len()), (2, 2), "height {height}");
5672            let worst = worst_off(&circles, &torus, |p| (p - centre).length() - 3.0);
5673            assert!(worst < 1e-9, "height {height}: {worst}");
5674        }
5675    }
5676
5677    #[test]
5678    fn exact_sphere_torus_misses_touches_and_defers() {
5679        let torus = ToroidalSurface::new(Point3::new(0.0, 0.0, 0.0), 4.0, 1.5).unwrap();
5680        let ball = |x: f64, r: f64| SphericalSurface::new(Point3::new(x, 0.0, 0.0), r).unwrap();
5681        assert!(
5682            exact_sphere_torus(&ball(0.0, 1.0), &torus)
5683                .unwrap()
5684                .unwrap()
5685                .is_empty(),
5686            "a small ball in the hole misses"
5687        );
5688        let touching = exact_sphere_torus(&ball(0.0, 2.5), &torus)
5689            .unwrap()
5690            .unwrap();
5691        let circles = circles_of(&touching);
5692        assert_eq!(
5693            circles.len(),
5694            1,
5695            "a ball in the hole touches the inner equator"
5696        );
5697        assert!((circles[0].radius() - 2.5).abs() < 1e-12);
5698        assert!(circles[0].center().z().abs() < 1e-12);
5699        assert!(
5700            exact_sphere_torus(&ball(1.0, 3.0), &torus)
5701                .unwrap()
5702                .is_none(),
5703            "a ball off the axis defers"
5704        );
5705        let spindle = ToroidalSurface::with_axis_and_ref_dir(
5706            Point3::new(0.0, 0.0, 0.0),
5707            1.0,
5708            2.0,
5709            Vec3::new(0.0, 0.0, 1.0),
5710            Vec3::new(1.0, 0.0, 0.0),
5711        )
5712        .unwrap();
5713        assert!(
5714            exact_sphere_torus(&ball(0.0, 2.5), &spindle)
5715                .unwrap()
5716                .is_none()
5717        );
5718    }
5719
5720    #[test]
5721    fn exact_cylinder_torus_meets_a_coaxial_rod_in_circles() {
5722        let torus = ToroidalSurface::new(Point3::new(0.0, 0.0, 0.0), 4.0, 1.5).unwrap();
5723        let z = Vec3::new(0.0, 0.0, 1.0);
5724        let rod = |r: f64| CylindricalSurface::new(Point3::new(0.0, 0.0, -5.0), z, r).unwrap();
5725        let curves = exact_cylinder_torus(&rod(4.2), &torus).unwrap().unwrap();
5726        let circles = circles_of(&curves);
5727        assert_eq!((curves.len(), circles.len()), (2, 2));
5728        let worst = worst_off(&circles, &torus, |p| p.x().hypot(p.y()) - 4.2);
5729        assert!(worst < 1e-9, "{worst}");
5730        assert!(
5731            exact_cylinder_torus(&rod(2.0), &torus)
5732                .unwrap()
5733                .unwrap()
5734                .is_empty(),
5735            "a rod clear in the hole misses"
5736        );
5737        for (wall, label) in [(5.5, "outer"), (2.5, "inner")] {
5738            let curves = exact_cylinder_torus(&rod(wall), &torus).unwrap().unwrap();
5739            let circles = circles_of(&curves);
5740            assert_eq!(circles.len(), 1, "a wall touching the {label} equator");
5741            assert!(circles[0].center().z().abs() < 1e-12, "{label}");
5742            let worst = worst_off(&circles, &torus, |p| p.x().hypot(p.y()) - wall);
5743            assert!(worst < 1e-9, "{label}: {worst}");
5744        }
5745        assert!(
5746            exact_cylinder_torus(&rod(5.5 + 1e-6), &torus)
5747                .unwrap()
5748                .unwrap()
5749                .is_empty(),
5750            "a wall clear of the tube by more than the tolerance misses it"
5751        );
5752        assert_eq!(
5753            exact_cylinder_torus(&rod(5.5 - 1e-6), &torus)
5754                .unwrap()
5755                .unwrap()
5756                .len(),
5757            2,
5758            "a wall into the tube by more than the tolerance crosses it twice"
5759        );
5760        // Within the linear tolerance of the tube the wall reads as touching
5761        // it: the two crossings lie under 1e-3 apart on a band the wall
5762        // never leaves by more than that tolerance.
5763        for wall in [5.5 - 5e-8, 5.5 + 5e-8] {
5764            let curves = exact_cylinder_torus(&rod(wall), &torus).unwrap().unwrap();
5765            assert_eq!(circles_of(&curves).len(), 1, "a wall at {wall}");
5766        }
5767        let tilted =
5768            CylindricalSurface::new(Point3::new(0.0, 0.0, 0.0), Vec3::new(0.0, 0.1, 1.0), 4.2)
5769                .unwrap();
5770        let offset = CylindricalSurface::new(Point3::new(0.5, 0.0, 0.0), z, 4.2).unwrap();
5771        assert!(exact_cylinder_torus(&tilted, &torus).unwrap().is_none());
5772        assert!(exact_cylinder_torus(&offset, &torus).unwrap().is_none());
5773        let spindle = ToroidalSurface::with_axis_and_ref_dir(
5774            Point3::new(0.0, 0.0, 0.0),
5775            1.0,
5776            2.0,
5777            z,
5778            Vec3::new(1.0, 0.0, 0.0),
5779        )
5780        .unwrap();
5781        assert!(
5782            exact_cylinder_torus(&rod(0.5), &spindle).unwrap().is_none(),
5783            "a spindle torus's inner lemon also meets the rod"
5784        );
5785        // The rounded air wall of a fillet whose radius nearly fills its
5786        // corner: the spindle's outer equator rests on the wall.
5787        let spindle = ToroidalSurface::with_axis_and_ref_dir(
5788            Point3::new(0.0, 0.0, 4.7),
5789            0.1,
5790            2.45,
5791            z,
5792            Vec3::new(1.0, 0.0, 0.0),
5793        )
5794        .unwrap();
5795        let curves = exact_cylinder_torus(&rod(2.55), &spindle).unwrap().unwrap();
5796        let circles = circles_of(&curves);
5797        assert_eq!(circles.len(), 1);
5798        assert!((circles[0].center().z() - 4.7).abs() < 1e-12);
5799        let worst = worst_off(&circles, &spindle, |p| p.x().hypot(p.y()) - 2.55);
5800        assert!(worst < 1e-9, "{worst}");
5801        let curves = exact_cylinder_torus(&rod(2.4), &spindle).unwrap().unwrap();
5802        let circles = circles_of(&curves);
5803        assert_eq!(circles.len(), 2, "a wall into the spindle's outer tube");
5804        let worst = worst_off(&circles, &spindle, |p| p.x().hypot(p.y()) - 2.4);
5805        assert!(worst < 1e-9, "{worst}");
5806    }
5807
5808    /// Loops of an off-axis sphere-cylinder pair: `(count, worst distance
5809    /// from either surface)`.
5810    fn off_axis_loops(cylinder_origin: Point3, cylinder_radius: f64) -> (usize, f64) {
5811        let sphere = SphericalSurface::new(Point3::new(0.0, 0.0, 0.0), 2.0).unwrap();
5812        let cyl =
5813            CylindricalSurface::new(cylinder_origin, Vec3::new(0.0, 0.0, 1.0), cylinder_radius)
5814                .unwrap();
5815        let curves = algebraic_sphere_cylinder(&sphere, &cyl, true)
5816            .unwrap()
5817            .unwrap();
5818        let mut worst: f64 = 0.0;
5819        for c in &curves {
5820            for ip in &c.points {
5821                let on_sphere = sphere.evaluate(ip.param1.0, ip.param1.1);
5822                let on_cylinder = cyl.evaluate(ip.param2.0, ip.param2.1);
5823                worst = worst
5824                    .max((on_sphere - ip.point).length())
5825                    .max((on_cylinder - ip.point).length());
5826            }
5827            let (t0, t1) = c.curve.domain();
5828            assert!((c.curve.evaluate(t0) - c.curve.evaluate(t1)).length() < 1e-9);
5829            for k in 0..=400 {
5830                let p = c.curve.evaluate(t0 + (t1 - t0) * f64::from(k) / 400.0);
5831                let on_sphere = ((p - Point3::new(0.0, 0.0, 0.0)).length() - 2.0).abs();
5832                let on_cylinder = ((p.x() - cylinder_origin.x())
5833                    .hypot(p.y() - cylinder_origin.y())
5834                    - cylinder_radius)
5835                    .abs();
5836                worst = worst.max(on_sphere).max(on_cylinder);
5837            }
5838        }
5839        (curves.len(), worst)
5840    }
5841
5842    /// A drill off the ball's axis passes through it: an entry and an exit
5843    /// loop.
5844    #[test]
5845    fn off_axis_drill_through_a_sphere_meets_it_in_two_loops() {
5846        let (count, worst) = off_axis_loops(Point3::new(0.5, 0.0, 0.0), 0.2);
5847        assert_eq!(count, 2);
5848        assert!(worst < 1e-5, "loops leave the surfaces by {worst}");
5849    }
5850
5851    /// A cylinder over the ball's side: one loop joined at its branch points.
5852    #[test]
5853    fn cylinder_over_a_spheres_side_meets_it_in_one_loop() {
5854        let (count, worst) = off_axis_loops(Point3::new(1.8, 0.0, 0.0), 0.5);
5855        assert_eq!(count, 1);
5856        assert!(worst < 5e-4, "loop leaves the surfaces by {worst}");
5857    }
5858
5859    #[test]
5860    fn disjoint_cylinders_no_intersection() {
5861        let cyl_a =
5862            CylindricalSurface::new(Point3::new(0.0, 0.0, 0.0), Vec3::new(0.0, 0.0, 1.0), 0.5)
5863                .unwrap();
5864        let cyl_b =
5865            CylindricalSurface::new(Point3::new(5.0, 0.0, 0.0), Vec3::new(0.0, 0.0, 1.0), 0.5)
5866                .unwrap();
5867
5868        let curves = intersect_analytic_analytic(
5869            AnalyticSurface::Cylinder(&cyl_a),
5870            AnalyticSurface::Cylinder(&cyl_b),
5871            16,
5872        )
5873        .unwrap();
5874
5875        assert!(curves.is_empty(), "disjoint cylinders should not intersect");
5876    }
5877
5878    // ── Oblique plane × cone conic (ellipse / parabola / hyperbola) ──────
5879
5880    /// Collect 3D points from a returned exact curve, sampling analytic forms.
5881    fn collect_points(curve: &ExactIntersectionCurve) -> Vec<Point3> {
5882        use crate::traits::ParametricCurve;
5883        match curve {
5884            ExactIntersectionCurve::Circle(c) => (0..=64)
5885                .map(|i| ParametricCurve::evaluate(c, TAU * f64::from(i) / 64.0))
5886                .collect(),
5887            ExactIntersectionCurve::Ellipse(e) => (0..=64)
5888                .map(|i| ParametricCurve::evaluate(e, TAU * f64::from(i) / 64.0))
5889                .collect(),
5890            ExactIntersectionCurve::Points(pts) => pts.clone(),
5891        }
5892    }
5893
5894    /// Assert every returned point lies on the plane and the cone surface, on
5895    /// the real (`v >= 0`) nappe, and within a sane axial bound.
5896    fn assert_on_plane_and_cone(
5897        curves: &[ExactIntersectionCurve],
5898        cone: &ConicalSurface,
5899        n: Vec3,
5900        d: f64,
5901        z_bound: (f64, f64),
5902    ) {
5903        assert!(!curves.is_empty(), "expected at least one section curve");
5904        let mut total = 0;
5905        for curve in curves {
5906            for p in collect_points(curve) {
5907                total += 1;
5908                let plane_err = (n.x() * p.x() + n.y() * p.y() + n.z() * p.z() - d).abs();
5909                assert!(
5910                    plane_err < 1e-9,
5911                    "point off plane by {plane_err:.2e}: {p:?}"
5912                );
5913                let (u, v) = cone.project_point(p);
5914                let q = cone.evaluate(u, v);
5915                let cone_err =
5916                    ((p.x() - q.x()).powi(2) + (p.y() - q.y()).powi(2) + (p.z() - q.z()).powi(2))
5917                        .sqrt();
5918                assert!(cone_err < 1e-7, "point off cone by {cone_err:.2e}: {p:?}");
5919                assert!(v >= -1e-9, "point on phantom nappe (v={v:.4}): {p:?}");
5920                assert!(
5921                    p.z() >= z_bound.0 - 1e-6 && p.z() <= z_bound.1 + 1e-6,
5922                    "point z={:.4} outside sane bound {z_bound:?}: {p:?}",
5923                    p.z()
5924                );
5925            }
5926        }
5927        assert!(total >= 8, "too few section points ({total})");
5928    }
5929
5930    #[test]
5931    fn oblique_plane_cone_ellipse_is_exact_and_on_both() {
5932        // 45°-half-angle cone (axis +z). A plane tilted only ~16.7° off horizontal
5933        // has plane-axis angle ≈ 73° > 45° (the cone's half-opening from axis) →
5934        // ellipse. Must come back as an exact Ellipse, fully on both surfaces.
5935        let cone = ConicalSurface::new(
5936            Point3::new(0.0, 0.0, 0.0),
5937            Vec3::new(0.0, 0.0, 1.0),
5938            std::f64::consts::FRAC_PI_4,
5939        )
5940        .unwrap();
5941        let n = Vec3::new(0.3, 0.0, 1.0).normalize().unwrap();
5942        // Plane through (0,0,5): d = n·(0,0,5).
5943        let d = n.z() * 5.0;
5944        let curves = exact_plane_cone(&cone, n, d, 0.0).unwrap();
5945        assert!(
5946            curves
5947                .iter()
5948                .any(|c| matches!(c, ExactIntersectionCurve::Ellipse(_))),
5949            "oblique steep plane × cone must yield an exact Ellipse"
5950        );
5951        // The ellipse straddles z=5; with the 0.3 tilt the z-extent stays modest.
5952        assert_on_plane_and_cone(&curves, &cone, n, d, (0.0, 12.0));
5953    }
5954
5955    #[test]
5956    fn oblique_plane_cone_wrong_nappe_is_empty() {
5957        // Same ellipse-regime plane as above, but offset to the FAR side of the
5958        // apex (z=-5). The +z cone's real (v≥0) nappe is not met — only the
5959        // phantom v<0 nappe — so the result must be EMPTY, not a phantom ellipse.
5960        let cone = ConicalSurface::new(
5961            Point3::new(0.0, 0.0, 0.0),
5962            Vec3::new(0.0, 0.0, 1.0),
5963            std::f64::consts::FRAC_PI_4,
5964        )
5965        .unwrap();
5966        let n = Vec3::new(0.3, 0.0, 1.0).normalize().unwrap();
5967        let d = n.z() * -5.0;
5968        let curves = exact_plane_cone(&cone, n, d, 0.0).unwrap();
5969        assert!(
5970            curves.is_empty(),
5971            "plane on the phantom-nappe side must yield no real curve, got {}",
5972            curves.len()
5973        );
5974    }
5975
5976    #[test]
5977    fn oblique_plane_cone_parabola_on_both_single_branch() {
5978        // Plane normal at exactly 45° to the axis (= the cone half-opening) → the
5979        // plane is parallel to a generator → parabola. One unbounded branch.
5980        let cone = ConicalSurface::new(
5981            Point3::new(0.0, 0.0, 0.0),
5982            Vec3::new(0.0, 0.0, 1.0),
5983            std::f64::consts::FRAC_PI_4,
5984        )
5985        .unwrap();
5986        let n = Vec3::new(1.0, 0.0, 1.0).normalize().unwrap();
5987        let d = n.x() * 3.0 + n.z() * 3.0; // through (3,0,3)
5988        let curves = exact_plane_cone(&cone, n, d, 0.0).unwrap();
5989        assert_eq!(
5990            curves.len(),
5991            1,
5992            "a parabola is a single branch, got {}",
5993            curves.len()
5994        );
5995        // Bounded by r_max = 32·|e|; |e| here is O(few), so allow a wide z window.
5996        assert_on_plane_and_cone(&curves, &cone, n, d, (0.0, 400.0));
5997    }
5998
5999    #[test]
6000    fn oblique_plane_cone_hyperbola_real_nappe_only() {
6001        // Faithful scooplabel lip-foot geometry: a 45° cone with axis −z and
6002        // apex at (−59,−59,15.85) (a bin corner), cut by the upper ramp tread
6003        // plane n=(0,0.99518,0.09802), d=−58.36056. The plane is nearly parallel
6004        // to the axis (cos≈0.098) → plane-axis angle ≈ 5.6° < 45° → hyperbola.
6005        // The downward real nappe is hit by exactly one branch; the phantom
6006        // upward nappe (and the asymptote runaway) must NOT appear, and the arc
6007        // must stay near the apex (the plane is ~1.2 mm from it).
6008        let cone = ConicalSurface::new(
6009            Point3::new(-59.0, -59.0, 15.85),
6010            Vec3::new(0.0, 0.0, -1.0),
6011            std::f64::consts::FRAC_PI_4,
6012        )
6013        .unwrap();
6014        let n = Vec3::new(0.0, 0.995_18, 0.098_02).normalize().unwrap();
6015        let d = -58.360_56;
6016        let cos_theta = n.dot(cone.axis()).abs();
6017        assert!(cos_theta < 0.2, "expected a shallow (hyperbola) plane");
6018        let curves = exact_plane_cone(&cone, n, d, 0.0).unwrap();
6019        // Real downward nappe only: never above the apex (z=15.85). The vertex is
6020        // ~1.2 mm from the apex, so the bounded arc stays within a few mm of it.
6021        assert_on_plane_and_cone(&curves, &cone, n, d, (5.0, 15.85));
6022        // Every returned curve is sampled Points (no false Circle/Ellipse).
6023        for c in &curves {
6024            assert!(
6025                matches!(c, ExactIntersectionCurve::Points(_)),
6026                "hyperbola must be sampled Points, not a closed conic"
6027            );
6028        }
6029    }
6030
6031    /// Two spheres meet in one circle on both of them; spheres apart, one
6032    /// inside the other, or concentric of different radii meet in nothing,
6033    /// and one sphere twice has no curve.
6034    #[test]
6035    fn sphere_sphere_meets_in_a_circle_on_both() {
6036        let ball = |x: f64, y: f64, z: f64, r: f64| {
6037            SphericalSurface::new(Point3::new(x, y, z), r).unwrap()
6038        };
6039        let (a, b) = (ball(0.0, 0.0, 0.0, 2.0), ball(1.6, 0.3, 0.2, 1.5));
6040        let curves = exact_sphere_sphere(&a, &b).unwrap().unwrap();
6041        assert_eq!(curves.len(), 1);
6042        let circle = match &curves[0] {
6043            ExactIntersectionCurve::Circle(circle) => circle,
6044            other => unreachable!("expected a circle, got {other:?}"),
6045        };
6046        for k in 0..16 {
6047            let p = circle.evaluate(std::f64::consts::TAU * f64::from(k) / 16.0);
6048            assert!(((p - a.center()).length() - 2.0).abs() < 1e-12);
6049            assert!(((p - b.center()).length() - 1.5).abs() < 1e-12);
6050        }
6051        assert!(
6052            exact_sphere_sphere(&a, &ball(4.0, 0.0, 0.0, 1.5))
6053                .unwrap()
6054                .unwrap()
6055                .is_empty()
6056        );
6057        assert!(
6058            exact_sphere_sphere(&a, &ball(0.2, 0.0, 0.0, 1.0))
6059                .unwrap()
6060                .unwrap()
6061                .is_empty()
6062        );
6063        assert!(
6064            exact_sphere_sphere(&a, &ball(0.0, 0.0, 0.0, 1.0))
6065                .unwrap()
6066                .unwrap()
6067                .is_empty()
6068        );
6069        assert!(
6070            exact_sphere_sphere(&a, &ball(0.0, 0.0, 0.0, 2.0))
6071                .unwrap()
6072                .is_none()
6073        );
6074
6075        // A tiny sphere nearly bisected by a large one, in either order, and a
6076        // pair far from the origin: each meets in its small circle.
6077        let radius = |p: &SphericalSurface, q: &SphericalSurface| -> f64 {
6078            match exact_sphere_sphere(p, q).unwrap().unwrap().as_slice() {
6079                [ExactIntersectionCurve::Circle(c)] => c.radius(),
6080                other => unreachable!("expected one circle, got {other:?}"),
6081            }
6082        };
6083        let tiny = ball(2.0, 0.0, 0.0, 1e-5);
6084        assert!((radius(&a, &tiny) - 1e-5).abs() < 1e-9);
6085        assert!((radius(&tiny, &a) - 1e-5).abs() < 1e-9);
6086        let near = radius(&ball(0.0, 0.0, 0.0, 2.0), &ball(3.5, 0.0, 0.0, 1.500_001));
6087        let far = radius(
6088            &ball(1e10, 0.0, 0.0, 2.0),
6089            &ball(1e10 + 3.5, 0.0, 0.0, 1.500_001),
6090        );
6091        assert!(near > 1e-3);
6092        assert!((far - near).abs() < 1e-9 * near.max(1.0));
6093    }
6094
6095    /// Each line among `sections`, and whether it is a ray; any other
6096    /// section fails the test.
6097    #[allow(clippy::panic)]
6098    fn lines_of(sections: &[PlaneSection]) -> Vec<(Line3D, bool)> {
6099        sections
6100            .iter()
6101            .map(|s| match s {
6102                PlaneSection::Line { line, ray } => (line.clone(), *ray),
6103                other => panic!("expected a line, got {other:?}"),
6104            })
6105            .collect()
6106    }
6107
6108    /// A plane along a cylinder's axis cuts its rulings: two through the
6109    /// axis, two 2e-6 apart where it sinks a hair into the cylinder, the one
6110    /// it touches along, and none past it. `exact_plane_analytic` gives no
6111    /// curve for any of them.
6112    #[test]
6113    fn a_plane_along_a_cylinder_cuts_its_rulings() {
6114        let cyl =
6115            CylindricalSurface::new(Point3::new(0.0, 0.0, -2.0), Vec3::new(0.0, 0.0, 1.0), 1.0)
6116                .unwrap();
6117        let y = Vec3::new(0.0, 1.0, 0.0);
6118        let surface = AnalyticSurface::Cylinder(&cyl);
6119        let on_both = |p: Point3, d: f64| {
6120            assert!((p.y() - d).abs() < 1e-12, "{p:?} off the plane y = {d}");
6121            assert!(
6122                (p.x().hypot(p.y()) - 1.0).abs() < 1e-12,
6123                "{p:?} off the cylinder"
6124            );
6125        };
6126        for (d, count) in [(0.0, 2), (1e-6_f64.cos(), 2), (1.0, 1), (1.5, 0)] {
6127            assert!(exact_plane_analytic(surface, y, d).unwrap().is_empty());
6128            let lines = lines_of(&exact_plane_section(surface, y, d).unwrap());
6129            assert_eq!(lines.len(), count, "plane y = {d}");
6130            let mut xs = Vec::new();
6131            for (line, ray) in lines {
6132                assert!(!ray);
6133                assert!(line.direction().cross(cyl.axis()).length() < 1e-12);
6134                for t in [-3.0, 0.0, 3.0] {
6135                    on_both(line.evaluate(t), d);
6136                }
6137                xs.push(line.evaluate(0.0).x());
6138            }
6139            if count == 2 {
6140                let apart = (xs[0] - xs[1]).abs();
6141                let want = 2.0 * (1.0 - d * d).sqrt();
6142                assert!(
6143                    (apart - want).abs() < 1e-9 * want.max(1e-6),
6144                    "{apart} apart"
6145                );
6146            }
6147        }
6148    }
6149
6150    /// A plane through a cone's apex cuts rays from it: two for a plane
6151    /// through the axis, one for a plane touching the cone along a ruling,
6152    /// and the apex alone for a plane missing the nappe. A plane 5e-8 off the
6153    /// apex still cuts its conic.
6154    #[test]
6155    #[allow(clippy::panic)]
6156    fn a_plane_through_a_cone_apex_cuts_its_rulings() {
6157        use std::f64::consts::FRAC_PI_4;
6158
6159        let cone = ConicalSurface::new(
6160            Point3::new(1.0, 2.0, 3.0),
6161            Vec3::new(0.0, 0.0, 1.0),
6162            FRAC_PI_4,
6163        )
6164        .unwrap();
6165        let surface = AnalyticSurface::Cone(&cone);
6166        let apex = cone.apex();
6167        let through = |n: Vec3| {
6168            let n = n.normalize().unwrap();
6169            let d = n.dot(apex - Point3::new(0.0, 0.0, 0.0));
6170            assert!(exact_plane_analytic(surface, n, d).unwrap().is_empty());
6171            (n, d, exact_plane_section(surface, n, d).unwrap())
6172        };
6173        for (n, count) in [
6174            (Vec3::new(1.0, 0.0, 0.0), 2),
6175            (Vec3::new(1.0, 0.0, -1.0), 1),
6176        ] {
6177            let (n, d, sections) = through(n);
6178            let rays = lines_of(&sections);
6179            assert_eq!(rays.len(), count, "plane normal {n:?}");
6180            for (line, ray) in rays {
6181                assert!(ray);
6182                assert!((line.evaluate(0.0) - apex).length() < 1e-12);
6183                let p = line.evaluate(2.0);
6184                assert!((n.dot(p - Point3::new(0.0, 0.0, 0.0)) - d).abs() < 1e-12);
6185                let rel = p - apex;
6186                assert!(rel.z() > 0.0, "{p:?} on the phantom nappe");
6187                assert!(
6188                    (rel.x().hypot(rel.y()) - rel.z()).abs() < 1e-12,
6189                    "{p:?} off the cone"
6190                );
6191            }
6192        }
6193        for n in [Vec3::new(0.1, 0.0, 1.0), Vec3::new(0.0, 0.0, 1.0)] {
6194            let (_, _, sections) = through(n);
6195            assert!(
6196                matches!(sections[..], [PlaneSection::Point(p)] if (p - apex).length() < 1e-12),
6197                "{sections:?}"
6198            );
6199        }
6200
6201        let upright = ConicalSurface::new(
6202            Point3::new(0.0, 0.0, 0.0),
6203            Vec3::new(0.0, 0.0, 1.0),
6204            FRAC_PI_4,
6205        )
6206        .unwrap();
6207        let n = Vec3::new((0.5 - 1e-8_f64).sqrt(), 0.0, (0.5 + 1e-8_f64).sqrt());
6208        let sections = exact_plane_section(AnalyticSurface::Cone(&upright), n, 5e-8).unwrap();
6209        let [PlaneSection::Ellipse(ellipse)] = &sections[..] else {
6210            panic!("{sections:?}");
6211        };
6212        assert!(
6213            ellipse.semi_major() > 1.0,
6214            "semi-major {}",
6215            ellipse.semi_major()
6216        );
6217    }
6218
6219    /// A plane touching a sphere meets it at the point of contact, and one a
6220    /// hair inside cuts the small circle there, however small.
6221    #[test]
6222    #[allow(clippy::panic)]
6223    fn a_plane_touching_a_sphere_meets_it_at_a_point() {
6224        let sphere = SphericalSurface::new(Point3::new(0.0, 0.0, 1.0), 1.0).unwrap();
6225        let surface = AnalyticSurface::Sphere(&sphere);
6226        let z = Vec3::new(0.0, 0.0, 1.0);
6227        assert!(exact_plane_analytic(surface, z, 0.0).unwrap().is_empty());
6228        let sections = exact_plane_section(surface, z, 0.0).unwrap();
6229        assert!(
6230            matches!(sections[..], [PlaneSection::Point(p)] if p.z().abs() < 1e-15 && p.x() == 0.0),
6231            "{sections:?}"
6232        );
6233        assert!(exact_plane_section(surface, z, -1e-9).unwrap().is_empty());
6234        for height in [5e-15, 1e-12, 1e-8] {
6235            let sections = exact_plane_section(surface, z, height).unwrap();
6236            let [PlaneSection::Circle(circle)] = &sections[..] else {
6237                panic!("{sections:?}");
6238            };
6239            let want = (height * (2.0 - height)).sqrt();
6240            assert!(
6241                (circle.radius() - want).abs() < 1e-3 * want,
6242                "circle at z = {height}: radius {}, want {want}",
6243                circle.radius()
6244            );
6245            assert!((circle.center().z() - height).abs() < 1e-15);
6246        }
6247    }
6248
6249    /// The farthest any of `curves` strays from `off`, sampled densely.
6250    fn farthest(curves: &[IntersectionCurve], off: impl Fn(Point3) -> f64) -> f64 {
6251        let mut far = 0.0_f64;
6252        for ic in curves {
6253            let (t0, t1) = ic.curve.domain();
6254            for i in 0..=2000 {
6255                let t = t0 + (t1 - t0) * f64::from(i) / 2000.0;
6256                far = far.max(off(ic.curve.evaluate(t)));
6257            }
6258        }
6259        far
6260    }
6261
6262    /// A ball sitting in a bore of its own radius touches it along its
6263    /// equator, which comes back as the exact circle.
6264    #[test]
6265    fn a_ball_in_its_bore_meets_it_on_an_exact_circle() {
6266        let ball = SphericalSurface::new(Point3::new(0.0, 0.0, 0.0), 1.0).unwrap();
6267        let bore =
6268            CylindricalSurface::new(Point3::new(0.0, 0.0, -2.0), Vec3::new(0.0, 0.0, 1.0), 1.0)
6269                .unwrap();
6270        let curves = intersect_analytic_analytic_bounded(
6271            AnalyticSurface::Sphere(&ball),
6272            AnalyticSurface::Cylinder(&bore),
6273            64,
6274            None,
6275            Some((0.0, 4.0)),
6276        )
6277        .unwrap();
6278        assert_eq!(curves.len(), 1);
6279        let far = farthest(&curves, |p| {
6280            let on_ball = ((p - Point3::new(0.0, 0.0, 0.0)).length() - 1.0).abs();
6281            on_ball
6282                .max((p.x().hypot(p.y()) - 1.0).abs())
6283                .max(p.z().abs())
6284        });
6285        assert!(far < 1e-14, "circle strays {far:.2e}");
6286    }
6287
6288    /// Two unit balls a unit apart meet in a circle of radius √3/2, which
6289    /// comes back exact.
6290    #[test]
6291    fn overlapping_balls_meet_on_an_exact_circle() {
6292        let a = SphericalSurface::new(Point3::new(0.0, 0.0, 0.0), 1.0).unwrap();
6293        let b = SphericalSurface::new(Point3::new(1.0, 0.0, 0.0), 1.0).unwrap();
6294        let curves = intersect_analytic_analytic_bounded(
6295            AnalyticSurface::Sphere(&a),
6296            AnalyticSurface::Sphere(&b),
6297            64,
6298            None,
6299            None,
6300        )
6301        .unwrap();
6302        assert_eq!(curves.len(), 1);
6303        let far = farthest(&curves, |p| {
6304            let on_a = ((p - Point3::new(0.0, 0.0, 0.0)).length() - 1.0).abs();
6305            on_a.max(((p - Point3::new(1.0, 0.0, 0.0)).length() - 1.0).abs())
6306        });
6307        assert!(far < 1e-14, "circle strays {far:.2e}");
6308    }
6309
6310    /// A loop with semi-axes 3 and 1.5 in a tilted frame lies on its ellipse
6311    /// all the way round and starts at the end of its major axis.
6312    #[test]
6313    fn a_conic_loop_is_its_ellipse() {
6314        let centre = Point3::new(1.0, -2.0, 0.5);
6315        let frame = Frame3::from_normal(centre, Vec3::new(0.3, -0.4, 1.0)).unwrap();
6316        let curve = conic_loop(centre, frame.x, frame.y, 3.0, 1.5).unwrap();
6317        let (t0, t1) = curve.domain();
6318        assert!((curve.evaluate(t0) - (centre + frame.x * 3.0)).length() < 1e-15);
6319        for i in 0..=2000 {
6320            let p = curve.evaluate(t0 + (t1 - t0) * f64::from(i) / 2000.0) - centre;
6321            let (x, y) = (p.dot(frame.x) / 3.0, p.dot(frame.y) / 1.5);
6322            assert!(
6323                (x.hypot(y) - 1.0).abs() < 1e-14,
6324                "off its ellipse by {}",
6325                x.hypot(y) - 1.0
6326            );
6327            assert!(p.dot(frame.z).abs() < 1e-14);
6328        }
6329    }
6330
6331    /// A ball sitting in a ring's hole, and a ring resting on a wider one,
6332    /// meet them along the one circle where they touch, and the bounded
6333    /// call returns it exactly.
6334    #[test]
6335    fn touching_coaxial_rings_meet_along_one_circle() {
6336        let z = Vec3::new(0.0, 0.0, 1.0);
6337        let x = Vec3::new(1.0, 0.0, 0.0);
6338        let ring =
6339            ToroidalSurface::with_axis_and_ref_dir(Point3::new(0.0, 0.0, 0.0), 3.0, 1.0, z, x)
6340                .unwrap();
6341        let ball = SphericalSurface::new(Point3::new(0.0, 0.0, 0.0), 2.0).unwrap();
6342        let curves = intersect_analytic_analytic_bounded(
6343            AnalyticSurface::Sphere(&ball),
6344            AnalyticSurface::Torus(&ring),
6345            64,
6346            None,
6347            None,
6348        )
6349        .unwrap();
6350        assert_eq!(curves.len(), 1);
6351        let far = farthest(&curves, |p| {
6352            let q = p - Point3::new(0.0, 0.0, 0.0);
6353            let rho = q.x().hypot(q.y());
6354            let on_ring = ((rho - 3.0).hypot(q.z()) - 1.0).abs();
6355            on_ring.max((q.length() - 2.0).abs())
6356        });
6357        assert!(far < 1e-14, "circle strays {far:.2e}");
6358
6359        // Tubes of radius 1 and 0.5 on rings of radius 3 and 3.9, the second
6360        // raised 1.2: their centres lie 1.5 apart, so they touch a third of
6361        // the way along, at height 0.8 on a circle of radius 3.6.
6362        let wider =
6363            ToroidalSurface::with_axis_and_ref_dir(Point3::new(0.0, 0.0, 1.2), 3.9, 0.5, z, x)
6364                .unwrap();
6365        let touching = exact_torus_torus(&ring, &wider).unwrap().unwrap();
6366        let circles = circles_of(&touching);
6367        assert_eq!(circles.len(), 1);
6368        assert!(
6369            (circles[0].radius() - 3.6).abs() < 1e-12,
6370            "{}",
6371            circles[0].radius()
6372        );
6373        assert!((circles[0].center().z() - 0.8).abs() < 1e-12);
6374    }
6375
6376    /// Unit tubes on rings of radius 1e6 and 1e6 + 1.999 overlap by 0.001
6377    /// and cross in two circles 0.063 apart; on rings 2.001 apart they miss.
6378    /// Neither is read as a touch, at a scale where a millionth of it is
6379    /// two thousandths.
6380    #[test]
6381    fn huge_coaxial_rings_cross_or_miss_rather_than_touch() {
6382        let z = Vec3::new(0.0, 0.0, 1.0);
6383        let x = Vec3::new(1.0, 0.0, 0.0);
6384        let ring = |big: f64| {
6385            ToroidalSurface::with_axis_and_ref_dir(Point3::new(0.0, 0.0, 0.0), big, 1.0, z, x)
6386                .unwrap()
6387        };
6388        let crossing = exact_torus_torus(&ring(1e6), &ring(1_000_001.999))
6389            .unwrap()
6390            .unwrap();
6391        let circles = circles_of(&crossing);
6392        assert_eq!(circles.len(), 2);
6393        for circle in circles {
6394            let height = (1.0 - 0.9995_f64 * 0.9995).sqrt();
6395            assert!(
6396                (circle.center().z().abs() - height).abs() < 1e-9,
6397                "{}",
6398                circle.center().z()
6399            );
6400        }
6401        let apart = exact_torus_torus(&ring(1e6), &ring(1_000_002.001))
6402            .unwrap()
6403            .unwrap();
6404        assert!(apart.is_empty());
6405    }
6406
6407    /// A plane parallel to a cone's axis cuts the branch of a hyperbola on
6408    /// the cone's one nappe; planes parallel to a generator cut a parabola
6409    /// on one side of the apex and miss the cone on the other.
6410    #[test]
6411    fn a_plane_cuts_a_cones_open_conics() {
6412        let up = Vec3::new(0.0, 0.0, 1.0);
6413        let on_cone = |p: Point3, slope: f64| (p.z() - slope * p.x().hypot(p.y())).abs();
6414        let steep =
6415            ConicalSurface::new(Point3::new(0.0, 0.0, 0.0), up, 60_f64.to_radians()).unwrap();
6416        let slope = 60_f64.to_radians().tan();
6417        let along =
6418            exact_plane_section(AnalyticSurface::Cone(&steep), Vec3::new(1.0, 0.0, 0.0), 1.0)
6419                .unwrap();
6420        let [PlaneSection::Hyperbola(h)] = along.as_slice() else {
6421            unreachable!("{along:?}")
6422        };
6423        for i in -20..=20 {
6424            let p = h.evaluate(f64::from(i) / 5.0);
6425            assert!((p.x() - 1.0).abs() < 1e-12 && p.z() > 0.0, "{p:?}");
6426            assert!(on_cone(p, slope) < 1e-12 * p.z().max(1.0), "{p:?}");
6427        }
6428        let even =
6429            ConicalSurface::new(Point3::new(0.0, 0.0, 0.0), up, 45_f64.to_radians()).unwrap();
6430        let tilt = Vec3::new(-1.0, 0.0, 1.0) * std::f64::consts::FRAC_1_SQRT_2;
6431        let above = exact_plane_section(AnalyticSurface::Cone(&even), tilt, 1.0).unwrap();
6432        let [PlaneSection::Parabola(parabola)] = above.as_slice() else {
6433            unreachable!("{above:?}")
6434        };
6435        for i in -20..=20 {
6436            let p = parabola.evaluate(f64::from(i) / 2.0);
6437            assert!(
6438                (tilt.dot(p - Point3::new(0.0, 0.0, 0.0)) - 1.0).abs() < 1e-12,
6439                "{p:?}"
6440            );
6441            assert!(
6442                p.z() > 0.0 && on_cone(p, 1.0) < 1e-12 * p.z().max(1.0),
6443                "{p:?}"
6444            );
6445        }
6446        let below = exact_plane_section(AnalyticSurface::Cone(&even), tilt, -1.0).unwrap();
6447        assert!(below.is_empty(), "{below:?}");
6448    }
6449
6450    /// A cone so flat it rises 1e-7 from its radial plane, cut by a plane
6451    /// tilted 7e-7 off it, and a cone so narrow it opens 5e-7 off its axis,
6452    /// cut by a plane parallel to the axis, give sections that lie on the
6453    /// cone: a hyperbola for the flat one, read from its eccentricity, and
6454    /// sampled points where the formulas lose their digits.
6455    #[test]
6456    fn extreme_cones_give_sections_on_the_cone() {
6457        let up = Vec3::new(0.0, 0.0, 1.0);
6458        let apex = Point3::new(0.0, 0.0, 0.0);
6459        let holds = |cone: &ConicalSurface, q: Point3| {
6460            let w = q - apex;
6461            (w.dot(up) - cone.half_angle().sin() * w.length()).abs() <= 1e-6 * (1.0 + w.length())
6462        };
6463        let flat = ConicalSurface::new(apex, up, 1e-7).unwrap();
6464        let tilt = Vec3::new(5e-13_f64.sqrt(), 0.0, (1.0 - 5e-13_f64).sqrt());
6465        let needle = ConicalSurface::new(apex, up, FRAC_PI_2 - 5e-7).unwrap();
6466        for (cone, normal, d) in [(&flat, tilt, 1.0), (&needle, Vec3::new(1.0, 0.0, 0.0), 1.0)] {
6467            let sections = exact_plane_section(AnalyticSurface::Cone(cone), normal, d).unwrap();
6468            assert!(!sections.is_empty());
6469            for section in &sections {
6470                let points: Vec<Point3> = match section {
6471                    PlaneSection::Hyperbola(h) => {
6472                        (-4..=4).map(|i| h.evaluate(f64::from(i) / 4.0)).collect()
6473                    }
6474                    PlaneSection::Parabola(q) => {
6475                        (-4..=4).map(|i| q.evaluate(f64::from(i))).collect()
6476                    }
6477                    PlaneSection::Points(points) => points.clone(),
6478                    other => unreachable!("{other:?}"),
6479                };
6480                for q in points {
6481                    assert!(holds(cone, q), "{q:?} off the cone");
6482                }
6483            }
6484        }
6485        let flat_section = exact_plane_section(AnalyticSurface::Cone(&flat), tilt, 1.0).unwrap();
6486        assert!(matches!(
6487            flat_section.as_slice(),
6488            [PlaneSection::Hyperbola(_)]
6489        ));
6490    }
6491
6492    /// The rulings two parallel cylinders meet along, from the bounded call
6493    /// with each face's `v` range: each ruling's ends, sorted by height.
6494    fn parallel_rulings(
6495        (c1, r1, v1): (Point3, f64, (f64, f64)),
6496        (c2, r2, axis2, v2): (Point3, f64, Vec3, (f64, f64)),
6497    ) -> Vec<(Point3, Point3)> {
6498        rulings_within((c1, r1, v1), (c2, r2, axis2, v2), 1e-12)
6499    }
6500
6501    /// [`parallel_rulings`] with each curve held to `tolerance` of both
6502    /// cylinders.
6503    fn rulings_within(
6504        (c1, r1, v1): (Point3, f64, (f64, f64)),
6505        (c2, r2, axis2, v2): (Point3, f64, Vec3, (f64, f64)),
6506        tolerance: f64,
6507    ) -> Vec<(Point3, Point3)> {
6508        let a = CylindricalSurface::new(c1, Vec3::new(0.0, 0.0, 1.0), r1).unwrap();
6509        let b = CylindricalSurface::new(c2, axis2, r2).unwrap();
6510        let curves = intersect_analytic_analytic_bounded(
6511            AnalyticSurface::Cylinder(&a),
6512            AnalyticSurface::Cylinder(&b),
6513            32,
6514            Some(v1),
6515            Some(v2),
6516        )
6517        .unwrap();
6518        curves
6519            .iter()
6520            .map(|ic| {
6521                let (t0, t1) = ic.curve.domain();
6522                let (p, q) = (ic.curve.evaluate(t0), ic.curve.evaluate(t1));
6523                for i in 0..=100 {
6524                    let x = ic.curve.evaluate(t0 + (t1 - t0) * f64::from(i) / 100.0);
6525                    let on_a = ((x - c1) - Vec3::new(0.0, 0.0, (x - c1).z())).length() - r1;
6526                    let w = x - c2;
6527                    let on_b = (w - axis2 * w.dot(axis2)).length() - r2;
6528                    assert!(
6529                        on_a.abs() < tolerance && on_b.abs() < tolerance,
6530                        "{x:?} off a cylinder by {on_a:.1e}, {on_b:.1e}"
6531                    );
6532                }
6533                if p.z() <= q.z() { (p, q) } else { (q, p) }
6534            })
6535            .collect()
6536    }
6537
6538    /// Rods of radius 1 with axes 1.2 apart overlap along two rulings, at
6539    /// x 0.6 and y ±0.8, over the height both faces share; the second rod's
6540    /// axis runs down, so its range counts down from its origin.
6541    #[test]
6542    fn overlapping_parallel_rods_meet_along_two_rulings() {
6543        let mut rulings = parallel_rulings(
6544            (Point3::new(0.0, 0.0, 0.0), 1.0, (0.0, 4.0)),
6545            (
6546                Point3::new(1.2, 0.0, 3.0),
6547                1.0,
6548                Vec3::new(0.0, 0.0, -1.0),
6549                (0.0, 2.0),
6550            ),
6551        );
6552        rulings.sort_by(|a, b| a.0.y().total_cmp(&b.0.y()));
6553        assert_eq!(rulings.len(), 2);
6554        for ((lo, hi), y) in rulings.into_iter().zip([-0.8, 0.8]) {
6555            assert!((lo - Point3::new(0.6, y, 1.0)).length() < 1e-12, "{lo:?}");
6556            assert!((hi - Point3::new(0.6, y, 3.0)).length() < 1e-12, "{hi:?}");
6557        }
6558    }
6559
6560    /// Rods touching side by side, or one inside another against its wall,
6561    /// meet along the one ruling where they touch; rods apart do not meet.
6562    #[test]
6563    fn touching_parallel_rods_meet_along_one_ruling() {
6564        let up = Vec3::new(0.0, 0.0, 1.0);
6565        let beside = parallel_rulings(
6566            (Point3::new(0.0, 0.0, 0.0), 1.0, (-2.0, 2.0)),
6567            (Point3::new(2.0, 0.0, -2.0), 1.0, up, (0.0, 4.0)),
6568        );
6569        assert_eq!(beside.len(), 1);
6570        assert!((beside[0].0 - Point3::new(1.0, 0.0, -2.0)).length() < 1e-12);
6571        assert!((beside[0].1 - Point3::new(1.0, 0.0, 2.0)).length() < 1e-12);
6572        let inside = parallel_rulings(
6573            (Point3::new(0.0, 0.0, 0.0), 2.0, (0.0, 1.0)),
6574            (Point3::new(-1.0, 0.0, 0.0), 1.0, up, (0.0, 1.0)),
6575        );
6576        assert_eq!(inside.len(), 1);
6577        assert!((inside[0].0 - Point3::new(-2.0, 0.0, 0.0)).length() < 1e-12);
6578        let apart = parallel_rulings(
6579            (Point3::new(0.0, 0.0, 0.0), 1.0, (0.0, 1.0)),
6580            (Point3::new(2.5, 0.0, 0.0), 1.0, up, (0.0, 1.0)),
6581        );
6582        assert!(apart.is_empty());
6583    }
6584
6585    /// Rods whose axes lean 1e-5 apart drift 1e-3 over a span of 100, so
6586    /// the rulings defer to the next solver there; over a span of 0.001
6587    /// they drift 1e-8 and keep their two rulings.
6588    #[test]
6589    fn rods_leaning_apart_keep_rulings_only_over_a_short_span() {
6590        let up = CylindricalSurface::new(Point3::new(0.0, 0.0, 0.0), Vec3::new(0.0, 0.0, 1.0), 1.0)
6591            .unwrap();
6592        let lean = Vec3::new(1e-5_f64.sin(), 0.0, 1e-5_f64.cos());
6593        let leaning = CylindricalSurface::new(Point3::new(1.2, 0.0, 0.0), lean, 1.0).unwrap();
6594        let span = |h: f64| parallel_cylinders(&up, &leaning, Some((0.0, h)), Some((0.0, h)));
6595        assert!(span(100.0).unwrap().is_none());
6596        assert_eq!(span(0.001).unwrap().map(|r| r.len()), Some(2));
6597    }
6598
6599    /// Huge rods a short stretch long still meet along both rulings, and
6600    /// rods of radius 100 whose axes lie 3e-7 short of touching meet along
6601    /// two rulings 0.011 apart, not the one where they would touch.
6602    #[test]
6603    fn parallel_rods_keep_short_and_close_rulings() {
6604        let up = Vec3::new(0.0, 0.0, 1.0);
6605        let huge = rulings_within(
6606            (Point3::new(0.0, 0.0, 0.0), 1e6, (0.0, 0.001)),
6607            (Point3::new(1.2e6, 0.0, 0.0), 1e6, up, (0.0, 0.001)),
6608            1e-9,
6609        );
6610        assert_eq!(huge.len(), 2);
6611        assert!(
6612            huge.iter()
6613                .all(|(lo, hi)| ((*hi - *lo).length() - 0.001).abs() < 1e-12)
6614        );
6615        let mut close = rulings_within(
6616            (Point3::new(0.0, 0.0, 0.0), 100.0, (0.0, 1.0)),
6617            (Point3::new(199.999_999_7, 0.0, 0.0), 100.0, up, (0.0, 1.0)),
6618            1e-9,
6619        );
6620        assert_eq!(close.len(), 2);
6621        close.sort_by(|a, b| a.0.y().total_cmp(&b.0.y()));
6622        let apart = close[1].0.y() - close[0].0.y();
6623        assert!((apart - 0.010_954).abs() < 1e-5, "{apart}");
6624    }
6625}