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brepkit_math/
analytic_intersection.rs

1//! Closed-form and semi-analytic intersections of analytic surfaces with planes.
2//!
3//! Provides specialized intersection algorithms for cylinder, cone, sphere,
4//! and torus surfaces with planes, as well as a general marching approach
5//! for analytic-analytic surface intersections.
6
7use std::f64::consts::{FRAC_PI_2, TAU};
8
9use crate::MathError;
10use crate::aabb::Aabb3;
11use crate::curves::{Circle3D, Ellipse3D, Hyperbola3D, Line3D, Parabola3D};
12use crate::frame::Frame3;
13use crate::nurbs::curve::NurbsCurve;
14use crate::nurbs::fitting::interpolate;
15use crate::nurbs::intersection::{IntersectionCurve, IntersectionPoint};
16use crate::surfaces::{ConicalSurface, CylindricalSurface, SphericalSurface, ToroidalSurface};
17use crate::tolerance::Tolerance;
18use crate::vec::{Point3, Vec3};
19
20/// Exact curve type resulting from plane-analytic surface intersection.
21#[derive(Debug, Clone)]
22pub enum ExactIntersectionCurve {
23    /// A circle (plane perpendicular to axis of cylinder/cone/sphere).
24    Circle(Circle3D),
25    /// An ellipse (plane oblique to cylinder/cone axis).
26    Ellipse(Ellipse3D),
27    /// Fallback to sampled point chain (torus, degenerate cases).
28    Points(Vec<Point3>),
29}
30
31/// A plane's section of an analytic surface, from [`exact_plane_section`].
32#[derive(Debug, Clone)]
33#[non_exhaustive]
34pub enum PlaneSection {
35    /// A circle.
36    Circle(Circle3D),
37    /// An ellipse.
38    Ellipse(Ellipse3D),
39    /// A straight section: a cylinder's ruling, running both ways from the
40    /// line's origin, or with `ray` a cone's ruling, running from the apex at
41    /// the line's origin along its direction only.
42    Line {
43        /// The ruling's line.
44        line: Line3D,
45        /// Whether the section runs one way only, from the line's origin.
46        ray: bool,
47    },
48    /// The one point where the plane touches the surface.
49    Point(Point3),
50    /// A sampled chain of points along the section.
51    Points(Vec<Point3>),
52    /// A cone's parabola.
53    Parabola(Parabola3D),
54    /// The branch of a cone's hyperbola on the cone's one nappe, which the
55    /// hyperbola's `u_axis` points to from its centre.
56    Hyperbola(Hyperbola3D),
57}
58
59impl From<ExactIntersectionCurve> for PlaneSection {
60    fn from(curve: ExactIntersectionCurve) -> Self {
61        match curve {
62            ExactIntersectionCurve::Circle(circle) => Self::Circle(circle),
63            ExactIntersectionCurve::Ellipse(ellipse) => Self::Ellipse(ellipse),
64            ExactIntersectionCurve::Points(points) => Self::Points(points),
65        }
66    }
67}
68
69/// A plane's exact section of an analytic surface.
70///
71/// It includes the sections [`exact_plane_analytic`] has no curve for: the
72/// rulings a plane along a cylinder's axis or through a cone's apex cuts,
73/// and the point where a plane touches a sphere or meets a cone at its apex
74/// alone. A cone's parabola and hyperbola come back as curves, which
75/// [`exact_plane_analytic`] samples into points, except in a band about the
76/// parabola where neither form keeps its digits.
77///
78/// The plane is `dot(normal, p) = d`, with `normal` of unit length.
79///
80/// # Errors
81///
82/// Returns an error if a section's curve cannot be built.
83pub fn exact_plane_section(
84    surface: AnalyticSurface<'_>,
85    normal: Vec3,
86    d: f64,
87) -> Result<Vec<PlaneSection>, MathError> {
88    match surface {
89        AnalyticSurface::Cylinder(cyl) if normal.dot(cyl.axis()).abs() < 1e-10 => {
90            return plane_cylinder_rulings(cyl, normal, d);
91        }
92        AnalyticSurface::Cone(cone) if plane_holds_apex(cone, normal, d) => {
93            return plane_cone_apex_rulings(cone, normal);
94        }
95        AnalyticSurface::Cone(cone) => {
96            if let Some(open) = plane_cone_open_section(cone, normal, d)? {
97                return Ok(open);
98            }
99        }
100        AnalyticSurface::Sphere(sphere) => {
101            let h = dot_np(normal, sphere.center()) - d;
102            let r = sphere.radius();
103            if (r - h.abs()).abs() <= TOUCH * r {
104                return Ok(vec![PlaneSection::Point(Point3::new(
105                    h.mul_add(-normal.x(), sphere.center().x()),
106                    h.mul_add(-normal.y(), sphere.center().y()),
107                    h.mul_add(-normal.z(), sphere.center().z()),
108                ))]);
109            }
110        }
111        AnalyticSurface::Cylinder(_) | AnalyticSurface::Torus(_) => {}
112    }
113    Ok(exact_plane_analytic(surface, normal, d)?
114        .into_iter()
115        .map(PlaneSection::from)
116        .collect())
117}
118
119/// How far a cone section's `e² − 1` (its eccentricity squared, less one)
120/// may sit from zero for the section to be read as a parabola.
121const PARABOLIC: f64 = 1e-12;
122
123/// Where a cone's hyperbola starts, in `e² − 1`: its centre lies the
124/// plane's offset over the conic coefficient away, and nearer zero its
125/// vertex loses digits.
126const HYPERBOLIC: f64 = 1e-6;
127
128/// A plane's parabola or hyperbola section of a cone, on the cone's one
129/// nappe, worked in the frame of [`exact_plane_cone`]. `None` for a circle
130/// or an ellipse, in the band between [`PARABOLIC`] and [`HYPERBOLIC`], and
131/// for a curve whose points do not hold to the cone (a cone so narrow or so
132/// flat that the formulas lose their digits), all of which go to the
133/// sampled section.
134#[allow(clippy::many_single_char_names)]
135fn plane_cone_open_section(
136    cone: &ConicalSurface,
137    normal: Vec3,
138    d: f64,
139) -> Result<Option<Vec<PlaneSection>>, MathError> {
140    let axis = cone.axis();
141    let c = normal.dot(axis);
142    let p2 = c.mul_add(-c, 1.0).max(0.0);
143    let p = p2.sqrt();
144    let rise = cone.half_angle().sin();
145    let k = rise * rise;
146    let a_coeff = p2 - k;
147    let eccentric = a_coeff / k;
148    let m = axis - normal * c;
149    let m_len = m.length();
150    if m_len < 1e-12 || eccentric < -PARABOLIC || (eccentric > PARABOLIC && eccentric <= HYPERBOLIC)
151    {
152        return Ok(None);
153    }
154    let e1 = m * (1.0 / m_len);
155    let e2 = normal.cross(e1);
156    let apex = cone.apex();
157    let e = d - dot_np(normal, apex);
158    let origin = apex + normal * e;
159    // A point `s` along `e1` from `origin` lies `e·c + s·p` up the axis from
160    // the apex, which the real nappe keeps non-negative.
161    let real = |s: f64| e.mul_add(c, s * p) >= 0.0;
162    // On the one nappe a point's height up the axis is `rise` times its
163    // distance from the apex.
164    let holds = |q: Point3| {
165        let w = q - apex;
166        let reach = w.length();
167        reach.is_finite() && (w.dot(axis) - rise * reach).abs() <= 1e-9 * (1.0 + reach)
168    };
169    if eccentric <= PARABOLIC {
170        // k t² = 2ecp s + e²(c² − k): the vertex at t = 0, opening along e1
171        // with the sign of ecp, `1 / 4f = k / 2|ecp|`.
172        let ecp = e * c * p;
173        let vertex_s = -e * (c * c - k) / (2.0 * c * p);
174        let focal = ecp.abs() / (2.0 * k);
175        if !(vertex_s.is_finite() && focal > 0.0 && focal.is_finite()) {
176            return Ok(None);
177        }
178        if !real(vertex_s) {
179            return Ok(Some(Vec::new()));
180        }
181        let parabola = Parabola3D::with_axes(origin + e1 * vertex_s, e1 * ecp.signum(), e2, focal)?;
182        if ![0.0, focal, -focal]
183            .iter()
184            .all(|&t| holds(parabola.evaluate(t)))
185        {
186            return Ok(None);
187        }
188        return Ok(Some(vec![PlaneSection::Parabola(parabola)]));
189    }
190    // A(s − s_c)² − k t² = e²k(1 − k)/A: the branches' vertices lie a real
191    // semi-axis either side of the centre, one on each nappe.
192    let centre_s = -e * c * p / a_coeff;
193    let rhs = e * e * k * (1.0 - k) / a_coeff;
194    let (real_axis, imaginary_axis) = ((rhs / a_coeff).sqrt(), (rhs / k).sqrt());
195    if !(real_axis > 0.0 && imaginary_axis > 0.0 && centre_s.is_finite()) {
196        return Ok(None);
197    }
198    let toward = if real(centre_s + real_axis) { e1 } else { -e1 };
199    let hyperbola = Hyperbola3D::with_axes(
200        origin + e1 * centre_s,
201        real_axis,
202        imaginary_axis,
203        toward,
204        e2,
205    )?;
206    if ![0.0, 1.0, -1.0]
207        .iter()
208        .all(|&t| holds(hyperbola.evaluate(t)))
209    {
210        return Ok(None);
211    }
212    Ok(Some(vec![PlaneSection::Hyperbola(hyperbola)]))
213}
214
215/// Rounding band, relative, within which a plane counts as touching a
216/// surface or passing through a cone's apex.
217const TOUCH: f64 = 4.0 * f64::EPSILON;
218
219/// The rulings a plane along a cylinder's axis cuts from it: two lines, the
220/// one it touches along, or none.
221fn plane_cylinder_rulings(
222    cyl: &CylindricalSurface,
223    normal: Vec3,
224    d: f64,
225) -> Result<Vec<PlaneSection>, MathError> {
226    // n·P(u, 0) = n·O + r·(a cos u + b sin u): the plane holds the ruling at
227    // u where cos(u − φ) = (d − n·O) / (r·√(a² + b²)).
228    let (a, b) = (normal.dot(cyl.x_axis()), normal.dot(cyl.y_axis()));
229    let amp = a.hypot(b);
230    if amp < 1e-12 {
231        return Ok(vec![]);
232    }
233    let ratio = (d - dot_np(normal, cyl.origin())) / (cyl.radius() * amp);
234    if ratio.abs() > 1.0 + TOUCH {
235        return Ok(vec![]);
236    }
237    let phi = b.atan2(a);
238    let spread = ratio.clamp(-1.0, 1.0).acos();
239    let at = if ratio.abs() >= 1.0 - TOUCH {
240        vec![phi + spread]
241    } else {
242        vec![phi + spread, phi - spread]
243    };
244    at.into_iter()
245        .map(|u| {
246            Ok(PlaneSection::Line {
247                line: Line3D::new(cyl.evaluate(u, 0.0), cyl.axis())?,
248                ray: false,
249            })
250        })
251        .collect()
252}
253
254/// Whether a plane passes through a cone's apex, but for rounding.
255fn plane_holds_apex(cone: &ConicalSurface, normal: Vec3, d: f64) -> bool {
256    let apex = cone.apex() - Point3::new(0.0, 0.0, 0.0);
257    (normal.dot(apex) - d).abs() <= TOUCH * (1.0 + apex.length() + d.abs())
258}
259
260/// The rulings a plane through a cone's apex cuts from its nappe, as rays
261/// from the apex: two, the one it touches along, or none, when the plane
262/// meets the cone at the apex alone.
263fn plane_cone_apex_rulings(
264    cone: &ConicalSurface,
265    normal: Vec3,
266) -> Result<Vec<PlaneSection>, MathError> {
267    // g(u) = cos a·(cos u·X + sin u·Y) + sin a·axis, so n·g(u) = 0 reads
268    // A cos u + B sin u = −C.
269    let (sin_a, cos_a) = cone.half_angle().sin_cos();
270    let a = cos_a * normal.dot(cone.x_axis());
271    let b = cos_a * normal.dot(cone.y_axis());
272    let c = sin_a * normal.dot(cone.axis());
273    let amp = a.hypot(b);
274    let apex = cone.apex();
275    if amp < 1e-12 * c.abs().max(1.0) {
276        return Ok(vec![PlaneSection::Point(apex)]);
277    }
278    let ratio = -c / amp;
279    if ratio.abs() > 1.0 + TOUCH {
280        return Ok(vec![PlaneSection::Point(apex)]);
281    }
282    let phi = b.atan2(a);
283    let spread = ratio.clamp(-1.0, 1.0).acos();
284    let at = if ratio.abs() >= 1.0 - TOUCH {
285        vec![phi + spread]
286    } else {
287        vec![phi + spread, phi - spread]
288    };
289    at.into_iter()
290        .map(|u| {
291            Ok(PlaneSection::Line {
292                line: Line3D::new(apex, cone.evaluate(u, 1.0) - apex)?,
293                ray: true,
294            })
295        })
296        .collect()
297}
298
299/// Compute exact intersection curves between a plane and an analytic surface.
300///
301/// Returns exact `Circle3D` or `Ellipse3D` where possible, falling back to
302/// sampled points for complex cases (torus).
303///
304/// A plane along a cylinder's axis or through a cone's apex, whose sections
305/// are straight, and a plane touching a sphere get no curve here;
306/// [`exact_plane_section`] returns those sections.
307///
308/// The plane is defined by `dot(normal, p) = d`.
309///
310/// # Errors
311///
312/// Returns an error if the intersection computation fails.
313pub fn exact_plane_analytic(
314    surface: AnalyticSurface<'_>,
315    plane_normal: Vec3,
316    plane_d: f64,
317) -> Result<Vec<ExactIntersectionCurve>, MathError> {
318    exact_plane_analytic_reaching(surface, plane_normal, plane_d, 0.0)
319}
320
321/// [`exact_plane_analytic`] with a cone's sampled hyperbola or parabola
322/// carried at least `reach` from the apex, so it spans whatever faces the
323/// caller will trim it to.
324///
325/// # Errors
326///
327/// Returns an error if the intersection computation fails.
328pub fn exact_plane_analytic_reaching(
329    surface: AnalyticSurface<'_>,
330    plane_normal: Vec3,
331    plane_d: f64,
332    reach: f64,
333) -> Result<Vec<ExactIntersectionCurve>, MathError> {
334    match surface {
335        AnalyticSurface::Cylinder(cyl) => exact_plane_cylinder(cyl, plane_normal, plane_d),
336        AnalyticSurface::Sphere(sphere) => exact_plane_sphere(sphere, plane_normal, plane_d),
337        AnalyticSurface::Cone(cone) if plane_holds_apex(cone, plane_normal, plane_d) => Ok(vec![]),
338        AnalyticSurface::Cone(cone) => exact_plane_cone(cone, plane_normal, plane_d, reach),
339        AnalyticSurface::Torus(torus) => {
340            if let Some(circles) = exact_plane_torus(torus, plane_normal, plane_d)? {
341                return Ok(circles);
342            }
343            if let Some(loops) = plane_torus_winding_loops(torus, plane_normal, plane_d, 128) {
344                return Ok(loops
345                    .into_iter()
346                    .map(ExactIntersectionCurve::Points)
347                    .collect());
348            }
349            // Other torus sections are degree-4 — fall back to sampling.
350            let chains = sample_plane_torus(torus, plane_normal, plane_d)?;
351            Ok(chains
352                .into_iter()
353                .map(ExactIntersectionCurve::Points)
354                .collect())
355        }
356    }
357}
358
359/// The plane-torus sections that are circles:
360///
361/// - a plane across the axis at height `h` from the centre, `|h| < r`: the
362///   two circles of radius `R ± sqrt(r² − h²)` about the axis;
363/// - a plane through the axis: the two tube cross-sections of radius `r`,
364///   `R` either side of the axis.
365///
366/// A plane across the axis tangent to the tube's top or bottom touches it
367/// along the one circle of radius `R`, ring or spindle.
368///
369/// `Some` of no curves for a plane across the axis that misses the tube;
370/// `None` for any other plane, and for a section across the axis whose inner
371/// circle would reach the axis.
372fn exact_plane_torus(
373    torus: &ToroidalSurface,
374    normal: Vec3,
375    d: f64,
376) -> Result<Option<Vec<ExactIntersectionCurve>>, MathError> {
377    let len = normal.length();
378    let n = normal.normalize()?;
379    let d = d / len;
380    let axis = torus.z_axis();
381    let center = torus.center();
382    let (big, small) = (torus.major_radius(), torus.minor_radius());
383    let height = d - dot_np(n, center);
384    let along = n.dot(axis);
385    if along.abs() > 1.0 - 1e-10 {
386        if height.abs() >= small - 1e-10 * small {
387            if height.abs() > small + 1e-10 * small {
388                return Ok(Some(Vec::new()));
389            }
390            // Tangent to the tube's top or bottom: the plane touches the
391            // torus along the one circle of its own radius. That circle lies
392            // on the torus within the plane's distance from the tube's top,
393            // so it stands for the section while that distance is within the
394            // linear tolerance, whatever the scale. A tilted plane's section
395            // is no circle.
396            if big <= 1e-10 * small
397                || axis.cross(n).length() > 1e-12
398                || (small - height.abs()).abs() > crate::tolerance::Tolerance::default().linear
399            {
400                return Ok(None);
401            }
402            let middle = center + n * height;
403            return Ok(Some(vec![ExactIntersectionCurve::Circle(Circle3D::new(
404                middle, n, big,
405            )?)]));
406        }
407        let reach = small.mul_add(small, -(height * height)).sqrt();
408        if big - reach <= 1e-10 * big {
409            return Ok(None);
410        }
411        let middle = center + n * height;
412        return Ok(Some(vec![
413            ExactIntersectionCurve::Circle(Circle3D::new(middle, n, big + reach)?),
414            ExactIntersectionCurve::Circle(Circle3D::new(middle, n, big - reach)?),
415        ]));
416    }
417    if along.abs() < 1e-10 && height.abs() < 1e-10 * (big + small) {
418        let out = axis.cross(n).normalize()?;
419        return Ok(Some(vec![
420            ExactIntersectionCurve::Circle(Circle3D::new(center + out * big, n, small)?),
421            ExactIntersectionCurve::Circle(Circle3D::new(center - out * big, n, small)?),
422        ]));
423    }
424    Ok(None)
425}
426
427/// Exact plane-cylinder intersection.
428///
429/// - Plane perpendicular to axis → `Circle3D`
430/// - Plane oblique to axis → `Ellipse3D`
431/// - Plane parallel to axis → `Points` fallback (0 or 2 lines)
432fn exact_plane_cylinder(
433    cyl: &CylindricalSurface,
434    normal: Vec3,
435    d: f64,
436) -> Result<Vec<ExactIntersectionCurve>, MathError> {
437    let axis = cyl.axis();
438    let cos_theta = normal.dot(axis).abs();
439    let r = cyl.radius();
440
441    if cos_theta < 1e-10 {
442        // A plane along the axis cuts straight rulings, which
443        // `exact_plane_section` returns.
444        return Ok(vec![]);
445    }
446
447    // Find where axis intersects the plane: axis_point + t*axis, dot(normal, P) = d
448    // t = (d - dot(normal, origin)) / dot(normal, axis)
449    let n_dot_axis = normal.dot(axis);
450    let n_dot_origin = dot_np(normal, cyl.origin());
451    let t = (d - n_dot_origin) / n_dot_axis;
452    let center_on_axis = Point3::new(
453        cyl.origin().x() + t * axis.x(),
454        cyl.origin().y() + t * axis.y(),
455        cyl.origin().z() + t * axis.z(),
456    );
457
458    if cos_theta > 1.0 - 1e-10 {
459        // Plane perpendicular to axis → Circle
460        let circle = Circle3D::new(center_on_axis, normal, r)?;
461        Ok(vec![ExactIntersectionCurve::Circle(circle)])
462    } else {
463        // Oblique plane → Ellipse
464        // Semi-minor = r (the cylinder radius, unchanged)
465        // Semi-major = r / cos(θ) where θ = angle between plane normal and axis
466        let semi_minor = r;
467        let semi_major = r / cos_theta;
468
469        // The major axis direction lies in the intersection of the plane
470        // with the plane containing the axis and the plane normal.
471        // It's the projection of the axis onto the cutting plane, normalized.
472        let axis_proj = Vec3::new(
473            axis.x() - n_dot_axis * normal.x(),
474            axis.y() - n_dot_axis * normal.y(),
475            axis.z() - n_dot_axis * normal.z(),
476        );
477        let u_axis = axis_proj.normalize()?;
478        let v_axis = normal.cross(u_axis);
479
480        let ellipse = Ellipse3D::with_axes(
481            center_on_axis,
482            normal,
483            semi_major,
484            semi_minor,
485            u_axis,
486            v_axis,
487        )?;
488        Ok(vec![ExactIntersectionCurve::Ellipse(ellipse)])
489    }
490}
491
492/// Exact plane-sphere intersection.
493///
494/// Always produces a `Circle3D` (or empty if no intersection).
495fn exact_plane_sphere(
496    sphere: &SphericalSurface,
497    normal: Vec3,
498    d: f64,
499) -> Result<Vec<ExactIntersectionCurve>, MathError> {
500    let h = dot_np(normal, sphere.center()) - d;
501    let r = sphere.radius();
502
503    // A plane touching the sphere meets it at a point, which
504    // `exact_plane_section` returns.
505    if r - h.abs() <= TOUCH * r {
506        return Ok(vec![]);
507    }
508
509    let circle_r = (r.mul_add(r, -(h * h))).sqrt();
510    let circle_center = Point3::new(
511        h.mul_add(-normal.x(), sphere.center().x()),
512        h.mul_add(-normal.y(), sphere.center().y()),
513        h.mul_add(-normal.z(), sphere.center().z()),
514    );
515
516    let circle = Circle3D::new(circle_center, normal, circle_r)?;
517    Ok(vec![ExactIntersectionCurve::Circle(circle)])
518}
519
520/// Exact sphere-sphere intersection: the circle on the two spheres' radical
521/// plane, its normal pointing from the first centre to the second. `None`
522/// for one sphere twice (the same surface, no curve).
523///
524/// The circle is built from the smaller sphere, whose radius bounds it, and
525/// from the centres' offset alone, so neither the operands' order nor where
526/// the pair sits in space decides whether a small circle survives.
527///
528/// # Errors
529///
530/// Returns an error if the circle cannot be built.
531pub fn exact_sphere_sphere(
532    s1: &SphericalSurface,
533    s2: &SphericalSurface,
534) -> Result<Option<Vec<ExactIntersectionCurve>>, MathError> {
535    let delta = s2.center() - s1.center();
536    let d = delta.length();
537    let (r1, r2) = (s1.radius(), s2.radius());
538    let scale = r1.max(r2);
539    if d <= 1e-12 * scale {
540        // Concentric spheres of different radii never meet.
541        return Ok(((r1 - r2).abs() > 1e-12 * scale).then(Vec::new));
542    }
543    let normal = delta * (1.0 / d);
544    // From the smaller sphere's centre toward the larger's, the radical plane
545    // lies `along` away.
546    let (centre, toward, r_small, r_big) = if r1 <= r2 {
547        (s1.center(), normal, r1, r2)
548    } else {
549        (s2.center(), -normal, r2, r1)
550    };
551    let along = d.mul_add(d, r_small.mul_add(r_small, -(r_big * r_big))) / (2.0 * d);
552    if along.abs() > r_small - 1e-10 * scale.max(1.0) {
553        return Ok(Some(Vec::new()));
554    }
555    let radius = r_small.mul_add(r_small, -(along * along)).sqrt();
556    let circle = Circle3D::new(centre + toward * along, normal, radius)?;
557    Ok(Some(vec![ExactIntersectionCurve::Circle(circle)]))
558}
559
560/// Exact plane-cone intersection.
561///
562/// The conic type is set by the cone's half-opening angle from the axis
563/// (`γ = π/2 − half_angle`) versus the plane-axis angle `ψ`:
564/// - Plane perpendicular to axis (`ψ = π/2`) → `Circle3D`
565/// - `ψ > γ` (ellipse) → closed-form `Ellipse3D`
566/// - `ψ ≤ γ` (parabola/hyperbola) → bounded single-branch `Points` (one chain
567///   per branch — a hyperbola's two nappes never share a chain)
568fn exact_plane_cone(
569    cone: &ConicalSurface,
570    normal: Vec3,
571    d: f64,
572    reach: f64,
573) -> Result<Vec<ExactIntersectionCurve>, MathError> {
574    let axis = cone.axis();
575    let cos_theta = normal.dot(axis).abs();
576    let half_angle = cone.half_angle();
577
578    if cos_theta > 1.0 - 1e-10 {
579        // Plane perpendicular to axis → Circle
580        // Find where axis meets the plane
581        let n_dot_axis = normal.dot(axis);
582        let n_dot_apex = dot_np(normal, cone.apex());
583        let t = (d - n_dot_apex) / n_dot_axis;
584
585        // t is the signed distance from apex to plane along the axis.
586        // The real cone is a single nappe; the perpendicular-plane section is a
587        // circle whose radius follows from the axial offset |t|.
588        // |t| ≈ 0 means the plane passes through the apex → degenerate point.
589        if t.abs() < 1e-10 {
590            return Ok(vec![]);
591        }
592
593        let center = Point3::new(
594            cone.apex().x() + t * axis.x(),
595            cone.apex().y() + t * axis.y(),
596            cone.apex().z() + t * axis.z(),
597        );
598        // half_angle is the angle from the radial plane to the surface.
599        // Axial distance t = v * sin(half_angle), so v = t / sin(half_angle).
600        // Radius at v = v * cos(half_angle) = t * cos(half_angle) / sin(half_angle).
601        let circle_r = t.abs() * half_angle.cos() / half_angle.sin();
602        if circle_r < 1e-15 {
603            return Ok(vec![]);
604        }
605
606        let circle = Circle3D::new(center, normal, circle_r)?;
607        return Ok(vec![ExactIntersectionCurve::Circle(circle)]);
608    }
609
610    // Oblique plane. Classify the conic in the plane-aligned frame.
611    //
612    // Decompose the (unit) axis as a = c·n + p·e1, where c = n·a, e1 is the unit
613    // in-plane projection of the axis, and p = |projection| = sqrt(1−c²). Write a
614    // point Q on the plane as Q = apex + e·n + s·e1 + t·e2 (e = d − n·apex,
615    // e2 = n×e1). The cone equation (w·a)² = cos²γ·(w·w) with k = cos²γ =
616    // sin²(half_angle) reduces to (no s·t cross term, since e1/e2 align with the
617    // conic axes):
618    //     (p²−k)·s² + 2ecp·s + e²(c²−k) = k·t²
619    // The s² coefficient A = p²−k = sin²θ − sin²(half_angle) sets the type:
620    // A < 0 → ellipse, A = 0 → parabola, A > 0 → hyperbola.
621    let c = normal.dot(axis);
622    let p2 = (1.0 - c * c).max(0.0);
623    let p = p2.sqrt();
624    let k = half_angle.sin().powi(2);
625    let a_coeff = p2 - k;
626
627    // Build the plane-aligned frame e1 (in-plane axis projection), e2 = n×e1.
628    let m = Vec3::new(
629        axis.x() - c * normal.x(),
630        axis.y() - c * normal.y(),
631        axis.z() - c * normal.z(),
632    );
633    let m_len = m.length();
634    if m_len < 1e-12 {
635        // Axis parallel to normal — handled by the perpendicular branch above;
636        // fall back to sampling for safety.
637        let chains = sample_plane_cone(cone, normal, d, reach)?;
638        return Ok(chains
639            .into_iter()
640            .map(ExactIntersectionCurve::Points)
641            .collect());
642    }
643    let e1 = m * (1.0 / m_len);
644    let e2 = normal.cross(e1);
645    let apex = cone.apex();
646    let e = d - dot_np(normal, apex);
647
648    // Ellipse → closed form. A = p²−k < 0 with a margin to keep the
649    // near-parabolic regime on the robust sampled path.
650    if a_coeff < -1e-9 {
651        let abs_a = -a_coeff; // = k − p² > 0
652        // Real-nappe guard: in the ellipse regime n·g(u) keeps constant sign(c),
653        // so v = e/(n·g) ≥ 0 only when e and c share a sign. When e·c < 0 the
654        // plane is offset to the far side of the apex from the cone's opening —
655        // the section lies entirely on the phantom nappe, so there is no real
656        // curve (RHS below is positive regardless of sign, so it can't catch this).
657        if e * c < 0.0 {
658            return Ok(vec![]);
659        }
660        // |A|(s − s_c)² + k·t² = RHS, with s_c = ecp/|A| and
661        // RHS = e²·k·(1−k)/|A| (always > 0 for a real ellipse).
662        let s_c = e * c * p / abs_a;
663        let rhs = e * e * k * (1.0 - k) / abs_a;
664        if rhs <= 0.0 {
665            return Ok(vec![]);
666        }
667        let semi_s = (rhs / abs_a).sqrt(); // extent along e1
668        let semi_t = (rhs / k).sqrt(); // extent along e2
669        if semi_s < 1e-12 || semi_t < 1e-12 {
670            return Ok(vec![]);
671        }
672        let center = apex + normal * e + e1 * s_c;
673        let (semi_major, semi_minor, u_axis, v_axis) = if semi_s >= semi_t {
674            (semi_s, semi_t, e1, e2)
675        } else {
676            (semi_t, semi_s, e2, e1)
677        };
678        let ellipse = Ellipse3D::with_axes(center, normal, semi_major, semi_minor, u_axis, v_axis)?;
679        return Ok(vec![ExactIntersectionCurve::Ellipse(ellipse)]);
680    }
681
682    // Parabola / hyperbola (and the near-parabolic ellipse margin): the section
683    // is unbounded, so emit bounded, branch-separated sample chains.
684    let chains = sample_plane_cone(cone, normal, d, reach)?;
685    Ok(chains
686        .into_iter()
687        .map(ExactIntersectionCurve::Points)
688        .collect())
689}
690
691/// The exact arc from `from` to `to` of a plane's parabola or hyperbola
692/// section of a cone, both ends on one branch of it, as a rational quadratic
693/// NURBS.
694///
695/// A hyperbola `x = a cosh φ, y = b sinh φ` (in the plane frame of
696/// `exact_plane_cone`) is cut into pieces of at most one unit of `φ`, each
697/// a conic Bézier: its middle point is where the end tangents meet and its
698/// middle weight is the cosh of half the piece's span. A parabola is one
699/// polynomial quadratic. `None` for an elliptic or circular section, a plane
700/// through the apex, or ends off one branch of the section.
701///
702/// # Errors
703///
704/// Returns an error if the plane normal is zero or the curve cannot be built.
705#[allow(clippy::many_single_char_names)]
706pub fn plane_cone_conic_arc(
707    cone: &ConicalSurface,
708    normal: Vec3,
709    d: f64,
710    from: Point3,
711    to: Point3,
712) -> Result<Option<NurbsCurve>, MathError> {
713    let len = normal.length();
714    if len < 1e-15 {
715        return Err(MathError::ZeroVector);
716    }
717    let (normal, d) = (normal * (1.0 / len), d / len);
718    let axis = cone.axis();
719    let c = normal.dot(axis);
720    let p2 = (1.0 - c * c).max(0.0);
721    let p = p2.sqrt();
722    let k = cone.half_angle().sin().powi(2);
723    let a_coeff = p2 - k;
724    let m = Vec3::new(
725        axis.x() - c * normal.x(),
726        axis.y() - c * normal.y(),
727        axis.z() - c * normal.z(),
728    );
729    let m_len = m.length();
730    if m_len < 1e-12 || a_coeff < -1e-9 {
731        return Ok(None);
732    }
733    let e1 = m * (1.0 / m_len);
734    let e2 = normal.cross(e1);
735    let apex = cone.apex();
736    let e = d - dot_np(normal, apex);
737    let origin = apex + normal * e;
738    let plane_st = |q: Point3| {
739        let w = q - origin;
740        (w.dot(e1), w.dot(e2))
741    };
742    let ((s0, t0), (s1, t1)) = (plane_st(from), plane_st(to));
743    let scale = s0.abs().max(t0.abs()).max(s1.abs()).max(t1.abs()).max(1.0);
744    if e.abs() < 1e-9 * scale || (from - to).length() <= 1e-9 * scale {
745        return Ok(None);
746    }
747    let point = |s: f64, t: f64| origin + e1 * s + e2 * t;
748    let on_curve = |q: Point3, r: Point3| (q - r).length() <= 1e-6 * scale;
749    let (control, weights) = if a_coeff.abs() <= 1e-9 {
750        // (p² − k) s² vanishes: 2ecp·s + e²(c² − k) = k·t², s = α t² + β.
751        let lin = 2.0 * e * c * p;
752        if lin.abs() < 1e-12 * scale {
753            return Ok(None);
754        }
755        let (alpha, beta) = (k / lin, -e * e * (c * c - k) / lin);
756        if !on_curve(point(alpha * t0 * t0 + beta, t0), from)
757            || !on_curve(point(alpha * t1 * t1 + beta, t1), to)
758        {
759            return Ok(None);
760        }
761        let mid = point(alpha * t0 * t1 + beta, 0.5 * (t0 + t1));
762        (vec![from, mid, to], vec![1.0; 3])
763    } else {
764        // A (s − s_c)² − k t² = R with R = e² k (1 − k) / A.
765        let s_c = -e * c * p / a_coeff;
766        let r = e * e * k * (1.0 - k) / a_coeff;
767        if r <= 0.0 {
768            return Ok(None);
769        }
770        let (a, b) = ((r / a_coeff).sqrt(), (r / k).sqrt());
771        let (x0, x1) = (s0 - s_c, s1 - s_c);
772        if x0 * x1 <= 0.0 {
773            return Ok(None);
774        }
775        let side = x0.signum();
776        let hyperbola = |phi: f64| point(s_c + side * a * phi.cosh(), b * phi.sinh());
777        let (phi0, phi1) = ((t0 / b).asinh(), (t1 / b).asinh());
778        if !on_curve(hyperbola(phi0), from) || !on_curve(hyperbola(phi1), to) {
779            return Ok(None);
780        }
781        #[allow(clippy::cast_possible_truncation, clippy::cast_sign_loss)]
782        let pieces = ((phi1 - phi0).abs().ceil() as usize).max(1);
783        let mut control = vec![from];
784        let mut weights = vec![1.0];
785        for i in 0..pieces {
786            #[allow(clippy::cast_precision_loss)]
787            let (fa, fb) = (i as f64 / pieces as f64, (i + 1) as f64 / pieces as f64);
788            let (pa, pb) = (phi0 + (phi1 - phi0) * fa, phi0 + (phi1 - phi0) * fb);
789            let (mid, half) = (0.5 * (pa + pb), 0.5 * (pb - pa));
790            let w = half.cosh();
791            control.push(point(s_c + side * a * mid.cosh() / w, b * mid.sinh() / w));
792            weights.push(w);
793            control.push(if i + 1 == pieces { to } else { hyperbola(pb) });
794            weights.push(1.0);
795        }
796        (control, weights)
797    };
798    let pieces = (control.len() - 1) / 2;
799    let mut knots = vec![0.0; 3];
800    for i in 1..pieces {
801        #[allow(clippy::cast_precision_loss)]
802        knots.extend([i as f64; 2]);
803    }
804    #[allow(clippy::cast_precision_loss)]
805    knots.extend([pieces as f64; 3]);
806    let curve = NurbsCurve::new(2, knots, control, weights)?;
807    // The closed forms drop terms that vanish only on the exact conic (a
808    // barely elliptic section read as a parabola), so the arc must meet the
809    // cone between its ends too: a point at radius ρ and height h off the
810    // apex lies |ρ sin α − |h| cos α| from it.
811    let (sin_a, cos_a) = cone.half_angle().sin_cos();
812    let off_cone = |q: Point3| {
813        let w = q - apex;
814        let h = w.dot(axis);
815        (w - axis * h)
816            .length()
817            .mul_add(sin_a, -(h.abs() * cos_a))
818            .abs()
819    };
820    for i in 0..pieces {
821        for f in [0.25, 0.5, 0.75] {
822            #[allow(clippy::cast_precision_loss)]
823            if off_cone(curve.evaluate(i as f64 + f)) > 1e-9 * scale {
824                return Ok(None);
825            }
826        }
827    }
828    Ok(Some(curve))
829}
830
831/// Reference to an analytic surface for intersection dispatch.
832#[derive(Clone, Copy)]
833pub enum AnalyticSurface<'a> {
834    /// Cylindrical surface reference.
835    Cylinder(&'a CylindricalSurface),
836    /// Conical surface reference.
837    Cone(&'a ConicalSurface),
838    /// Spherical surface reference.
839    Sphere(&'a SphericalSurface),
840    /// Toroidal surface reference.
841    Torus(&'a ToroidalSurface),
842}
843
844/// Compute `n . p` treating a `Point3` as a position vector.
845fn dot_np(n: Vec3, p: Point3) -> f64 {
846    n.dot(Vec3::new(p.x(), p.y(), p.z()))
847}
848
849/// Intersect a plane with an analytic surface.
850///
851/// The plane is defined by `dot(normal, p) = d`.
852///
853/// # Errors
854///
855/// Returns an error if the intersection computation fails.
856pub fn intersect_plane_analytic(
857    surface: AnalyticSurface<'_>,
858    normal: Vec3,
859    d: f64,
860) -> Result<Vec<IntersectionCurve>, MathError> {
861    match surface {
862        AnalyticSurface::Cylinder(cyl) => intersect_plane_cylinder(cyl, normal, d),
863        AnalyticSurface::Cone(cone) => intersect_plane_cone(cone, normal, d),
864        AnalyticSurface::Sphere(sphere) => intersect_plane_sphere(sphere, normal, d),
865        AnalyticSurface::Torus(torus) => intersect_plane_torus(torus, normal, d),
866    }
867}
868
869/// Sample points on the plane-analytic intersection without NURBS curve fitting.
870///
871/// Returns chains of ordered 3D sample points. Each chain is one connected
872/// component of the intersection curve. This is much faster than
873/// `intersect_plane_analytic` when only sample points are needed (e.g. for
874/// boolean intersection segment generation).
875///
876/// # Errors
877///
878/// Returns an error if the intersection computation fails.
879pub fn sample_plane_analytic(
880    surface: AnalyticSurface<'_>,
881    normal: Vec3,
882    d: f64,
883) -> Result<Vec<Vec<Point3>>, MathError> {
884    match surface {
885        AnalyticSurface::Cylinder(cyl) => sample_plane_cylinder(cyl, normal, d),
886        AnalyticSurface::Cone(cone) => sample_plane_cone(cone, normal, d, 0.0),
887        AnalyticSurface::Sphere(sphere) => sample_plane_sphere(sphere, normal, d),
888        AnalyticSurface::Torus(torus) => sample_plane_torus(torus, normal, d),
889    }
890}
891
892/// Sample the plane-cylinder intersection as ordered 3D points.
893#[allow(clippy::cast_precision_loss, clippy::unnecessary_wraps)]
894fn sample_plane_cylinder(
895    cyl: &CylindricalSurface,
896    normal: Vec3,
897    d: f64,
898) -> Result<Vec<Vec<Point3>>, MathError> {
899    let n_samples = 64_usize;
900    let mut points = Vec::with_capacity(n_samples + 1);
901
902    for i in 0..=n_samples {
903        let u = TAU * (i as f64) / (n_samples as f64);
904        let base = cyl.evaluate(u, 0.0);
905        let n_dot_axis = normal.dot(cyl.axis());
906        let n_dot_base = dot_np(normal, base);
907
908        if n_dot_axis.abs() < 1e-12 {
909            if (n_dot_base - d).abs() < 1e-6 {
910                points.push(base);
911            }
912        } else {
913            let v = (d - n_dot_base) / n_dot_axis;
914            if v.abs() <= 100.0 {
915                points.push(cyl.evaluate(u, v));
916            }
917        }
918    }
919
920    if points.len() < 2 {
921        Ok(vec![])
922    } else {
923        Ok(vec![points])
924    }
925}
926
927/// Sample the plane-sphere intersection as ordered 3D points.
928#[allow(clippy::cast_precision_loss)]
929fn sample_plane_sphere(
930    sphere: &SphericalSurface,
931    normal: Vec3,
932    d: f64,
933) -> Result<Vec<Vec<Point3>>, MathError> {
934    let h = dot_np(normal, sphere.center()) - d;
935    let r = sphere.radius();
936
937    if h.abs() > r - 1e-10 {
938        return Ok(vec![]);
939    }
940
941    let circle_r = (r.mul_add(r, -(h * h))).sqrt();
942    let circle_center = Point3::new(
943        h.mul_add(-normal.x(), sphere.center().x()),
944        h.mul_add(-normal.y(), sphere.center().y()),
945        h.mul_add(-normal.z(), sphere.center().z()),
946    );
947
948    let basis = Frame3::from_normal(circle_center, normal)?;
949    let u_dir = basis.x;
950    let v_dir = basis.y;
951
952    let n_samples = 64_usize;
953    let mut points = Vec::with_capacity(n_samples + 1);
954
955    for i in 0..=n_samples {
956        let theta = TAU * (i as f64) / (n_samples as f64);
957        let (sin_t, cos_t) = theta.sin_cos();
958        points.push(circle_center + u_dir * (circle_r * cos_t) + v_dir * (circle_r * sin_t));
959    }
960
961    Ok(vec![points])
962}
963
964/// Sample the plane-cone intersection as ordered 3D points.
965///
966/// The cone is the single real nappe `v >= 0` of `P(u,v) = apex + v·g(u)`.
967/// Along each generator `g(u)` the plane `n·P = d` is linear in `v`, so
968/// `v = (d − n·apex) / (n·g(u))`. We keep only `v >= 0` (the phantom `v < 0`
969/// nappe is geometrically absent) and `v` below a finite bound (near an
970/// asymptote `n·g(u) → 0` so `v → ∞` — those points run off the surface and
971/// must be excluded). The angular samples that survive form one contiguous arc
972/// (ellipse) or two (parabola/hyperbola, one per branch); each contiguous run
973/// is returned as a separate ordered chain so the consumer never stitches two
974/// disjoint branches into one curve.
975#[allow(clippy::cast_precision_loss, clippy::unnecessary_wraps)]
976fn sample_plane_cone(
977    cone: &ConicalSurface,
978    normal: Vec3,
979    d: f64,
980    reach: f64,
981) -> Result<Vec<Vec<Point3>>, MathError> {
982    let apex = cone.apex();
983    let n_dot_apex = dot_np(normal, apex);
984    let e = d - n_dot_apex;
985
986    // Per-generator solve: along g(u) the plane is linear in v, v = e / (n·g(u)).
987    // Sample u densely; keep only the real nappe (v >= 0) and skip near-asymptote
988    // generators (n·g(u) ≈ 0 → v → ∞).
989    let n_samples = 512_usize;
990    let mut vs: Vec<Option<f64>> = Vec::with_capacity(n_samples);
991    let mut v_min = f64::INFINITY;
992    for i in 0..n_samples {
993        let u = TAU * (i as f64) / (n_samples as f64);
994        let g = cone.evaluate(u, 1.0) - apex;
995        let n_dot_g = normal.dot(Vec3::new(g.x(), g.y(), g.z()));
996        if n_dot_g.abs() < 1e-12 {
997            vs.push(None);
998            continue;
999        }
1000        let v = e / n_dot_g;
1001        if v >= -1e-12 {
1002            let v = v.max(0.0);
1003            v_min = v_min.min(v);
1004            vs.push(Some(v));
1005        } else {
1006            vs.push(None);
1007        }
1008    }
1009
1010    if !v_min.is_finite() {
1011        return Ok(Vec::new());
1012    }
1013
1014    // Bound the arc around the conic vertex (closest approach to the apex, at
1015    // v_min). An ellipse is naturally bounded; a parabola/hyperbola is not, so
1016    // cap the cone radius at a generous multiple of the vertex radius. This is
1017    // scale-invariant and centred on where any finite cone face's overlap lies;
1018    // the downstream consumer trims the fitted curve to the actual face AABB, so
1019    // over-coverage is harmless. The floor handles a vertex at the apex (v_min≈0).
1020    // A caller that knows its faces asks for their reach: an open hyperbola
1021    // (a vertex close to the axis) crosses a rim far past eight vertex radii.
1022    let v_max = (8.0 * v_min).max(v_min + 4.0).max(reach);
1023
1024    // Per-sample v within the cap; the raw values stay in `vs` for the
1025    // boundary solve below.
1026    let kept: Vec<Option<f64>> = vs.iter().map(|v| v.filter(|&v| v <= v_max)).collect();
1027
1028    let point_at = |u: f64, v: f64| -> Point3 {
1029        let g = cone.evaluate(u, 1.0) - apex;
1030        apex + g * v
1031    };
1032    #[allow(clippy::cast_precision_loss)]
1033    let u_of = |i: usize| TAU * (i as f64) / (n_samples as f64);
1034    let n_dot_g_at = |u: f64| -> f64 {
1035        let g = cone.evaluate(u, 1.0) - apex;
1036        normal.dot(Vec3::new(g.x(), g.y(), g.z()))
1037    };
1038
1039    if kept.iter().all(Option::is_some) {
1040        // Closed loop (ellipse regime): emit all points and repeat the first.
1041        let mut pts: Vec<Point3> = kept
1042            .iter()
1043            .enumerate()
1044            .filter_map(|(i, v)| v.map(|v| point_at(u_of(i), v)))
1045            .collect();
1046        if let Some(&first) = pts.first() {
1047            pts.push(first);
1048        }
1049        return Ok(vec![pts]);
1050    }
1051
1052    // A hyperbola/parabola tail diverges as 1/(n·g), so between the last kept
1053    // sample and its dropped neighbour v can leap far past `v_max` in one
1054    // uniform-u pitch — and any finite face window inside that leap is lost
1055    // (a taper cone grazed 0.05 by a prism plane lost its entire 0.5-tall
1056    // section to exactly this aliasing). Extend each run end to the exact
1057    // `v_max` boundary: bisect u for `n·g(u) = e/v_max` inside the dropped
1058    // pitch (n·g is monotone there — its extrema sit at the conic vertex,
1059    // far from any asymptote), then fill the tail with uniform-u samples.
1060    let tail = |i_end: usize, forward: bool, kept: &[Option<f64>]| -> Vec<Point3> {
1061        let Some(v_end) = kept[i_end] else {
1062            return Vec::new();
1063        };
1064        let u_end = u_of(i_end);
1065        #[allow(clippy::cast_precision_loss)]
1066        let pitch = TAU / (n_samples as f64);
1067        let u_next = if forward {
1068            u_end + pitch
1069        } else {
1070            u_end - pitch
1071        };
1072        let target = e / v_max;
1073        let h_end = n_dot_g_at(u_end) - target;
1074        let h_next = n_dot_g_at(u_next) - target;
1075        if v_end >= v_max || h_end == 0.0 || h_end.signum() == h_next.signum() {
1076            return Vec::new();
1077        }
1078        let (mut lo, mut hi) = (u_end, u_next);
1079        for _ in 0..60 {
1080            let mid = f64::midpoint(lo, hi);
1081            if (n_dot_g_at(mid) - target).signum() == h_end.signum() {
1082                lo = mid;
1083            } else {
1084                hi = mid;
1085            }
1086        }
1087        let u_star = f64::midpoint(lo, hi);
1088        let tail_n = 8_usize;
1089        (1..=tail_n)
1090            .filter_map(|k| {
1091                #[allow(clippy::cast_precision_loss)]
1092                let u = u_end + (u_star - u_end) * (k as f64) / (tail_n as f64);
1093                let ng = n_dot_g_at(u);
1094                if ng.abs() < 1e-12 {
1095                    return None;
1096                }
1097                let v = e / ng;
1098                (v >= -1e-12 && v <= v_max * (1.0 + 1e-9)).then(|| point_at(u, v.max(0.0)))
1099            })
1100            .collect()
1101    };
1102
1103    // Split into contiguous runs of kept samples, treating the array as
1104    // circular (rotate past a gap) so a branch straddling u=0 stays whole.
1105    let gap = kept.iter().position(Option::is_none).unwrap_or(0);
1106    let mut chains: Vec<Vec<Point3>> = Vec::new();
1107    let mut run: Vec<usize> = Vec::new();
1108    let flush = |run: &mut Vec<usize>, chains: &mut Vec<Vec<Point3>>| {
1109        if run.len() >= 2 {
1110            let first = run[0];
1111            let last = run[run.len() - 1];
1112            let mut pts: Vec<Point3> = tail(first, false, &kept);
1113            pts.reverse();
1114            pts.extend(
1115                run.iter()
1116                    .filter_map(|&i| kept[i].map(|v| point_at(u_of(i), v))),
1117            );
1118            pts.extend(tail(last, true, &kept));
1119            chains.push(pts);
1120        }
1121        run.clear();
1122    };
1123    for k in 0..n_samples {
1124        let idx = (gap + k) % n_samples;
1125        if kept[idx].is_some() {
1126            run.push(idx);
1127        } else {
1128            flush(&mut run, &mut chains);
1129        }
1130    }
1131    flush(&mut run, &mut chains);
1132    Ok(chains.into_iter().filter(|c| c.len() >= 2).collect())
1133}
1134
1135/// Sample the plane-torus intersection as ordered 3D points.
1136///
1137/// Uses the same closed-form loops as `intersect_plane_torus`
1138/// but skips NURBS curve fitting (the callers here only need the points).
1139#[allow(clippy::unnecessary_wraps)] // sibling match-arms and `?` callers need `Result`
1140fn sample_plane_torus(
1141    torus: &ToroidalSurface,
1142    normal: Vec3,
1143    d: f64,
1144) -> Result<Vec<Vec<Point3>>, MathError> {
1145    Ok(plane_torus_loops(torus, normal, d, 128)
1146        .into_iter()
1147        .map(|run| run.into_iter().map(|p| p.point).collect())
1148        .collect())
1149}
1150
1151/// Intersect a plane with a cylindrical surface.
1152///
1153/// For each `u` in `[0, 2pi)`, the cylinder point is linear in `v`,
1154/// so the plane equation `dot(normal, P(u,v)) = d` is linear in `v`
1155/// and can be solved directly.
1156///
1157/// # Errors
1158///
1159/// Returns an error if curve fitting fails.
1160#[allow(clippy::cast_precision_loss)]
1161pub fn intersect_plane_cylinder(
1162    cyl: &CylindricalSurface,
1163    normal: Vec3,
1164    d: f64,
1165) -> Result<Vec<IntersectionCurve>, MathError> {
1166    let n_samples = 64_usize;
1167    let mut points_3d = Vec::new();
1168    let mut ipoints = Vec::new();
1169
1170    for i in 0..=n_samples {
1171        let u = TAU * (i as f64) / (n_samples as f64);
1172        // P(u, v) = origin + r*(cos(u)*x + sin(u)*y) + v*axis
1173        // dot(normal, P) = d  =>  dot(normal, base(u)) + v * dot(normal, axis) = d
1174        let base = cyl.evaluate(u, 0.0);
1175        let n_dot_axis = normal.dot(cyl.axis());
1176        let n_dot_base = dot_np(normal, base);
1177
1178        if n_dot_axis.abs() < 1e-12 {
1179            // Plane parallel to axis -- check if base is on plane.
1180            if (n_dot_base - d).abs() < 1e-6 {
1181                let pt = base;
1182                points_3d.push(pt);
1183                ipoints.push(IntersectionPoint {
1184                    point: pt,
1185                    param1: (u, 0.0),
1186                    param2: (0.0, 0.0),
1187                });
1188            }
1189        } else {
1190            let v = (d - n_dot_base) / n_dot_axis;
1191            // Only keep points within a reasonable v range.
1192            if v.abs() <= 100.0 {
1193                let pt = cyl.evaluate(u, v);
1194                points_3d.push(pt);
1195                ipoints.push(IntersectionPoint {
1196                    point: pt,
1197                    param1: (u, v),
1198                    param2: (0.0, 0.0),
1199                });
1200            }
1201        }
1202    }
1203
1204    build_curves_from_points(&points_3d, ipoints)
1205}
1206
1207/// Intersect a plane with a spherical surface.
1208///
1209/// The intersection of a plane with a sphere is a circle (or empty/point).
1210/// Computes the circle center, radius, and samples points on it.
1211///
1212/// # Errors
1213///
1214/// Returns an error if curve fitting fails.
1215#[allow(clippy::cast_precision_loss)]
1216pub fn intersect_plane_sphere(
1217    sphere: &SphericalSurface,
1218    normal: Vec3,
1219    d: f64,
1220) -> Result<Vec<IntersectionCurve>, MathError> {
1221    let h = dot_np(normal, sphere.center()) - d;
1222    let r = sphere.radius();
1223
1224    // No intersection if plane is too far from center.
1225    if h.abs() > r - 1e-10 {
1226        return Ok(vec![]);
1227    }
1228
1229    let circle_r = (r.mul_add(r, -(h * h))).sqrt();
1230    let circle_center = Point3::new(
1231        h.mul_add(-normal.x(), sphere.center().x()),
1232        h.mul_add(-normal.y(), sphere.center().y()),
1233        h.mul_add(-normal.z(), sphere.center().z()),
1234    );
1235
1236    // Build a local frame on the plane.
1237    let basis = Frame3::from_normal(circle_center, normal)?;
1238    let u_dir = basis.x;
1239    let v_dir = basis.y;
1240
1241    let n_samples = 64_usize;
1242    let mut points_3d = Vec::new();
1243    let mut ipoints = Vec::new();
1244
1245    for i in 0..=n_samples {
1246        let theta = TAU * (i as f64) / (n_samples as f64);
1247        let (sin_t, cos_t) = theta.sin_cos();
1248        let pt = circle_center + u_dir * (circle_r * cos_t) + v_dir * (circle_r * sin_t);
1249        points_3d.push(pt);
1250        ipoints.push(IntersectionPoint {
1251            point: pt,
1252            param1: (theta, 0.0),
1253            param2: (0.0, 0.0),
1254        });
1255    }
1256
1257    build_curves_from_points(&points_3d, ipoints)
1258}
1259
1260/// Intersect a plane with a conical surface.
1261///
1262/// Like a cylinder, the cone is linear along each generatrix, so the plane
1263/// equation is linear in `v` for each fixed `u`.
1264///
1265/// # Errors
1266///
1267/// Returns an error if curve fitting fails.
1268#[allow(clippy::cast_precision_loss)]
1269pub fn intersect_plane_cone(
1270    cone: &ConicalSurface,
1271    normal: Vec3,
1272    d: f64,
1273) -> Result<Vec<IntersectionCurve>, MathError> {
1274    let n_samples = 64_usize;
1275    let mut points_3d = Vec::new();
1276    let mut ipoints = Vec::new();
1277
1278    for i in 0..n_samples {
1279        let u = TAU * (i as f64) / (n_samples as f64);
1280        // P(u, v) = apex + v * dir(u)
1281        // dot(normal, apex) + v * dot(normal, dir(u)) = d
1282        let apex = cone.apex();
1283        let n_dot_apex = dot_np(normal, apex);
1284        // dir(u) = P(u,1) - apex
1285        let p1 = cone.evaluate(u, 1.0);
1286        let dir = p1 - apex;
1287        let n_dot_dir = normal.dot(dir);
1288
1289        if n_dot_dir.abs() < 1e-12 {
1290            continue;
1291        }
1292
1293        let v = (d - n_dot_apex) / n_dot_dir;
1294        // Allow negative v — the cone surface extends in both directions from the apex.
1295        if v.abs() > 1e-10 && v.abs() < 100.0 {
1296            let pt = cone.evaluate(u, v);
1297            points_3d.push(pt);
1298            ipoints.push(IntersectionPoint {
1299                point: pt,
1300                param1: (u, v),
1301                param2: (0.0, 0.0),
1302            });
1303        }
1304    }
1305
1306    build_curves_from_points(&points_3d, ipoints)
1307}
1308
1309/// Intersect a plane with a toroidal surface.
1310///
1311/// The section is a degree-4 curve, but for each `v` the `u` values solve in
1312/// closed form (see `plane_torus_loops`), so it is sampled by a v-scan
1313/// and each loop is fitted to a NURBS curve.
1314///
1315/// # Errors
1316///
1317/// Never returns an error today (curve-fit failures drop the affected loop);
1318/// the `Result` is kept for signature parity with the other plane-analytic
1319/// intersectors.
1320#[allow(clippy::unnecessary_wraps)]
1321pub fn intersect_plane_torus(
1322    torus: &ToroidalSurface,
1323    normal: Vec3,
1324    d: f64,
1325) -> Result<Vec<IntersectionCurve>, MathError> {
1326    // The section satisfies a per-v closed form (see `plane_torus_loops`),
1327    // so scan v and solve u directly instead of a 2D sign-change grid with
1328    // Newton refinement: O(n) rather than O(n²), and every point is exact.
1329    let mut curves = Vec::new();
1330    for ipts in plane_torus_loops(torus, normal, d, 128) {
1331        let pts: Vec<Point3> = ipts.iter().map(|p| p.point).collect();
1332        if let Ok(curve) = interpolate(&pts, 3.min(pts.len() - 1)) {
1333            curves.push(IntersectionCurve {
1334                curve,
1335                points: ipts,
1336            });
1337        }
1338    }
1339
1340    Ok(curves)
1341}
1342
1343/// The fewest and most steps along each branch of a loop a plane cuts from
1344/// a torus between its two turns.
1345const PLANE_TORUS_LOOP_SAMPLES: (f64, f64) = (24.0, 512.0);
1346
1347/// The loops a plane cuts from a torus, each as points on the torus in
1348/// order, closed by repeating its first point.
1349///
1350/// In the torus's own frame let `a = n·X`, `b = n·Y`, `c = n·Z`,
1351/// `s = hypot(a, b)`, `phi = atan2(b, a)`. Substituting the torus
1352/// parameterization into `n·P = d` gives
1353///   `(R + r·cos v)·s·cos(u − phi) + r·c·sin v = d − n·center`,
1354/// so at each tube angle `v` where `|rhs(v)| <= 1`, with
1355/// `rhs(v) = (d − n·center − r·c·sin v) / (s·(R + r·cos v))`, the section's
1356/// two branches are `u = phi ± acos(rhs(v))`. Each run of `v` where the
1357/// section exists is one loop: out along one branch to where the run ends
1358/// and the branches meet, and back along the other. A section present at
1359/// every `v` is two loops winding the tube, one per branch. Every point
1360/// comes from the closed form, so the loops need no chaining.
1361///
1362/// Where the branches touch inside a run (a plane tangent to the tube's
1363/// inner side, at a saddle) the section crosses itself: each branch passes
1364/// through that node, and each loop there starts and ends on it.
1365///
1366/// When `s ≈ 0` the plane is perpendicular to the axis and the section is up
1367/// to two full circles at the `v` values solving `r·c·sin v = d − n·center`,
1368/// sampled by scanning `u`.
1369#[allow(clippy::cast_precision_loss, clippy::too_many_lines)]
1370fn plane_torus_loops(
1371    torus: &ToroidalSurface,
1372    normal: Vec3,
1373    d: f64,
1374    n_v: usize,
1375) -> Vec<Vec<IntersectionPoint>> {
1376    let big_r = torus.major_radius();
1377    let small_r = torus.minor_radius();
1378    let a = normal.dot(torus.x_axis());
1379    let b = normal.dot(torus.y_axis());
1380    let c = normal.dot(torus.z_axis());
1381    let s = a.hypot(b);
1382    let phi = b.atan2(a);
1383    let d_local = d - dot_np(normal, torus.center());
1384    let point = |u: f64, v: f64| IntersectionPoint {
1385        point: torus.evaluate(u, v),
1386        param1: (u, v.rem_euclid(TAU)),
1387        param2: (0.0, 0.0),
1388    };
1389    let closed = |mut run: Vec<IntersectionPoint>| {
1390        run.push(run[0]);
1391        run
1392    };
1393
1394    // Plane perpendicular to the axis: the section is up to two full circles.
1395    if s < 1e-12 {
1396        if c.abs() < 1e-12 {
1397            return Vec::new();
1398        }
1399        let sin_v = d_local / (small_r * c);
1400        if sin_v.abs() > 1.0 + 1e-9 {
1401            return Vec::new();
1402        }
1403        let v0 = sin_v.clamp(-1.0, 1.0).asin();
1404        let v1 = std::f64::consts::PI - v0;
1405        let mut vs = vec![v0];
1406        // Skip the mirror circle when the plane is tangent: at the tube's top
1407        // v0 == v1, and at its bottom they differ by a whole turn.
1408        let apart = (v1 - v0).rem_euclid(TAU);
1409        if apart.min(TAU - apart) > 1e-9 {
1410            vs.push(v1);
1411        }
1412        return vs
1413            .into_iter()
1414            .map(|v| {
1415                closed(
1416                    (0..n_v)
1417                        .map(|i| point(TAU * (i as f64) / (n_v as f64), v))
1418                        .collect(),
1419                )
1420            })
1421            .collect();
1422    }
1423
1424    // The scan is offset by half a step so it never lands on a node where
1425    // the branches touch (the inner-tangent figure-eight at v = π).
1426    let step = TAU / (n_v as f64);
1427    let v_off = step * 0.5;
1428    // R + r·cos v > 0 on a ring torus.
1429    let rhs_at = |v: f64| (d_local - small_r * c * v.sin()) / (s * small_r.mul_add(v.cos(), big_r));
1430    let branch = |v: f64, sign: f64| point(sign.mul_add(rhs_at(v).clamp(-1.0, 1.0).acos(), phi), v);
1431    let inside = |v: f64| rhs_at(v).abs() <= 1.0;
1432    // The largest |rhs| between two samples, and where.
1433    let peak = |lo: f64, hi: f64| {
1434        let golden = 0.5 * (5.0_f64.sqrt() - 1.0);
1435        let (mut lo, mut hi) = (lo, hi);
1436        for _ in 0..80 {
1437            let (m1, m2) = (hi - golden * (hi - lo), lo + golden * (hi - lo));
1438            if rhs_at(m1).abs() > rhs_at(m2).abs() {
1439                hi = m2;
1440            } else {
1441                lo = m1;
1442            }
1443        }
1444        let v = f64::midpoint(lo, hi);
1445        (v, rhs_at(v).abs())
1446    };
1447    // A gap in the section narrower than a step (a plane just past tangent
1448    // to the tube's inner side) can fall between two samples inside it:
1449    // its peak joins the scan as a sample outside.
1450    let mut scan: Vec<f64> = Vec::with_capacity(n_v + 2);
1451    for i in 0..n_v {
1452        let v = (i as f64).mul_add(step, v_off);
1453        scan.push(v);
1454        if inside(v) && inside(v + step) {
1455            let (at, top) = peak(v, v + step);
1456            if top > 1.0 + 1e-12 {
1457                scan.push(at);
1458            }
1459        }
1460    }
1461    let n = scan.len();
1462    // Sample `i` of the scan, its `v` carried a turn on for each pass round.
1463    #[allow(clippy::cast_possible_wrap)]
1464    let scan_v = |i: isize| {
1465        let len = n as isize;
1466        scan[i.rem_euclid(len) as usize] + TAU * (i.div_euclid(len) as f64)
1467    };
1468    // Where |rhs| reaches 1 between two samples inside the section, without
1469    // passing it: the branches touch there.
1470    let touch_at = |lo: f64, hi: f64| {
1471        let (v, top) = peak(lo, hi);
1472        ((top - 1.0).abs() < 1e-12).then_some(v)
1473    };
1474    // Both branches meet at the node, where `acos` is 0 or π.
1475    let node = |v: f64| {
1476        let u = if rhs_at(v) > 0.0 {
1477            phi
1478        } else {
1479            phi + std::f64::consts::PI
1480        };
1481        point(u, v)
1482    };
1483    // Where the section's run ends between an inside and an outside sample.
1484    let turn = |v_in: f64, v_out: f64| {
1485        let (mut lo, mut hi) = (v_in, v_out);
1486        for _ in 0..60 {
1487            let mid = f64::midpoint(lo, hi);
1488            if inside(mid) {
1489                lo = mid;
1490            } else {
1491                hi = mid;
1492            }
1493        }
1494        lo
1495    };
1496    let in_scan: Vec<bool> = scan.iter().map(|&v| inside(v)).collect();
1497    #[allow(clippy::cast_possible_wrap)]
1498    if in_scan.iter().all(|&x| x) {
1499        let at_node = (0..n as isize).find_map(|i| touch_at(scan_v(i), scan_v(i + 1)));
1500        return [1.0, -1.0]
1501            .into_iter()
1502            .map(|sign| match at_node {
1503                Some(v_node) => {
1504                    let mut run = vec![node(v_node)];
1505                    run.extend((1..n_v).map(|i| branch((i as f64).mul_add(step, v_node), sign)));
1506                    closed(run)
1507                }
1508                None => closed(scan.iter().map(|&v| branch(v, sign)).collect()),
1509            })
1510            .collect();
1511    }
1512    let Some(first) = (0..n).find(|&i| in_scan[i] && !in_scan[(i + n - 1) % n]) else {
1513        return Vec::new();
1514    };
1515    let mut loops = Vec::new();
1516    let mut k = 0;
1517    while k < n {
1518        let i = (first + k) % n;
1519        if !in_scan[i] {
1520            k += 1;
1521            continue;
1522        }
1523        // The run from scan sample `i`, its `v` unwrapped past a turn.
1524        let len = (0..n - k).take_while(|&j| in_scan[(i + j) % n]).count();
1525        #[allow(clippy::cast_possible_wrap)]
1526        let run_v = |j: isize| scan_v(i as isize + j);
1527        #[allow(clippy::cast_possible_wrap)]
1528        let last = len as isize - 1;
1529        let (t_lo, t_hi) = (
1530            turn(run_v(0), run_v(-1)),
1531            turn(run_v(last), run_v(last + 1)),
1532        );
1533        let at_node = (0..last).find_map(|j| touch_at(run_v(j), run_v(j + 1)));
1534        // `u` moves like the square root of the distance in `v` to a turn, so
1535        // the loop is sampled at `v = t_lo + (t_hi - t_lo) (1 - cos θ) / 2`
1536        // for even steps of `θ`: `v` then moves like `θ²` at each turn and the
1537        // points fall at near-even steps along the curve, turns included. A
1538        // loop that sweeps far round the axis on a short run of `v` (a plane
1539        // through the centre, tilted a little) takes a step per half scan
1540        // step of `u` its branches sweep.
1541        let (u_lo, u_hi) = (0..=last)
1542            .map(run_v)
1543            .chain([t_lo, t_hi])
1544            .map(|v| rhs_at(v).clamp(-1.0, 1.0).acos())
1545            .fold((f64::INFINITY, f64::NEG_INFINITY), |(lo, hi), u| {
1546                (lo.min(u), hi.max(u))
1547            });
1548        let m = (len as f64)
1549            .max((n_v as f64) * (u_hi - u_lo) / std::f64::consts::PI)
1550            .max(PLANE_TORUS_LOOP_SAMPLES.0)
1551            .min(PLANE_TORUS_LOOP_SAMPLES.1)
1552            .ceil();
1553        let at = |k: f64| {
1554            let f = 0.5 * (1.0 - (std::f64::consts::PI * k / m).cos());
1555            (t_hi - t_lo).mul_add(f, t_lo)
1556        };
1557        let steps = m as usize;
1558        if let Some(v_node) = at_node {
1559            // Out along one branch from the node to a turn and back along the
1560            // other, once each side of the node.
1561            for (from, to) in [(v_node, t_lo), (v_node, t_hi)] {
1562                let along = |k: usize| {
1563                    let f = 0.5 * (1.0 - (std::f64::consts::PI * k as f64 / m).cos());
1564                    (to - from).mul_add(f, from)
1565                };
1566                let mut pts = vec![node(v_node)];
1567                pts.extend((1..=steps).map(|k| branch(along(k), 1.0)));
1568                pts.extend((1..steps).rev().map(|k| branch(along(k), -1.0)));
1569                loops.push(closed(pts));
1570            }
1571        } else {
1572            let mut pts: Vec<IntersectionPoint> =
1573                (0..=steps).map(|k| branch(at(k as f64), 1.0)).collect();
1574            pts.extend((1..steps).rev().map(|k| branch(at(k as f64), -1.0)));
1575            loops.push(closed(pts));
1576        }
1577        k += len;
1578    }
1579    loops
1580}
1581
1582/// The two sections of a plane that crosses every tube cross-section of a
1583/// torus twice (one parallel to the axis within `R − r` of it, or tilted a
1584/// little from that): both branches `u = phi ± acos(rhs(v))` of
1585/// [`plane_torus_loops`] are then defined for every `v`, so each closes
1586/// into a loop that winds once around the tube. Sampled at `n_v` steps from
1587/// `v = 0`, the outer equator, so every such loop on a torus starts on one
1588/// latitude, as the tube cross-sections of a plane through the axis do.
1589/// `None` when a branch lapses somewhere or the two come close to meeting.
1590#[allow(clippy::cast_precision_loss)]
1591fn plane_torus_winding_loops(
1592    torus: &ToroidalSurface,
1593    normal: Vec3,
1594    d: f64,
1595    n_v: usize,
1596) -> Option<Vec<Vec<Point3>>> {
1597    let big_r = torus.major_radius();
1598    let small_r = torus.minor_radius();
1599    let a = normal.dot(torus.x_axis());
1600    let b = normal.dot(torus.y_axis());
1601    let c = normal.dot(torus.z_axis());
1602    let s = a.hypot(b);
1603    if s < 1e-12 * normal.length() || small_r >= big_r {
1604        return None;
1605    }
1606    let phi = b.atan2(a);
1607    let d_local = d - dot_np(normal, torus.center());
1608    let rhs = |v: f64| (d_local - small_r * c * v.sin()) / (s * small_r.mul_add(v.cos(), big_r));
1609    let dense = 8 * n_v;
1610    if (0..dense).any(|i| rhs(TAU * i as f64 / dense as f64).abs() > 1.0 - 1e-3) {
1611        return None;
1612    }
1613    let mut loops = [Vec::with_capacity(n_v + 1), Vec::with_capacity(n_v + 1)];
1614    for i in 0..n_v {
1615        let v = TAU * i as f64 / n_v as f64;
1616        let delta = rhs(v).acos();
1617        loops[0].push(torus.evaluate(phi + delta, v));
1618        loops[1].push(torus.evaluate(phi - delta, v));
1619    }
1620    Some(
1621        loops
1622            .into_iter()
1623            .map(|mut run| {
1624                run.push(run[0]);
1625                run
1626            })
1627            .collect(),
1628    )
1629}
1630
1631/// Real intersection parameters `t` of the line `origin + t·dir` with a torus.
1632///
1633/// A line meets a torus in up to four points (degree-4). Substituting the line
1634/// into the torus implicit `(a² + b² + c² + R² − r²)² = 4R²(a² + b²)` — where
1635/// `(a, b, c)` are the line point's coordinates in the torus frame — gives a
1636/// quartic in `t`, solved here for its real roots, each refined by Newton steps
1637/// on the tube it lies nearer (on a spindle torus, the near tube or the one
1638/// swung across the axis). `dir` need not be unit length; `t` is in units of
1639/// `dir`. Returns the roots sorted ascending (0–4 of them).
1640///
1641/// Used by the boolean section trimmer to find where a plane×torus oval exits a
1642/// box face's straight boundary edge — the exact crossing shared by the two
1643/// adjacent faces, which is what makes the notch watertight.
1644#[must_use]
1645pub fn intersect_line_torus(torus: &ToroidalSurface, origin: Point3, dir: Vec3) -> Vec<f64> {
1646    let c = torus.center();
1647    let (xa, ya, za) = (torus.x_axis(), torus.y_axis(), torus.z_axis());
1648    let big_r = torus.major_radius();
1649    let small_r = torus.minor_radius();
1650
1651    // Line point in torus frame: a(t)=a0+a1 t, b(t)=b0+b1 t, c(t)=c0+c1 t.
1652    let o = Vec3::new(origin.x() - c.x(), origin.y() - c.y(), origin.z() - c.z());
1653    let (a0, a1) = (xa.dot(o), xa.dot(dir));
1654    let (b0, b1) = (ya.dot(o), ya.dot(dir));
1655    let (c0, c1) = (za.dot(o), za.dot(dir));
1656
1657    // G(t) = a² + b² + c² + R² − r²  (quadratic: g2 t² + g1 t + g0)
1658    let g2 = a1.mul_add(a1, b1.mul_add(b1, c1 * c1));
1659    let g1 = 2.0 * a1.mul_add(a0, b1.mul_add(b0, c1 * c0));
1660    let g0 = a0.mul_add(
1661        a0,
1662        b0.mul_add(b0, c0.mul_add(c0, big_r.mul_add(big_r, -small_r * small_r))),
1663    );
1664
1665    // H(t) = 4R² (a² + b²)  (quadratic: h2 t² + h1 t + h0)
1666    let four_rr = 4.0 * big_r * big_r;
1667    let h2 = four_rr * a1.mul_add(a1, b1 * b1);
1668    let h1 = four_rr * (2.0 * a1.mul_add(a0, b1 * b0));
1669    let h0 = four_rr * a0.mul_add(a0, b0 * b0);
1670
1671    // Quartic G² − H = 0:  e4 t⁴ + e3 t³ + e2 t² + e1 t + e0.
1672    let e4 = g2 * g2;
1673    let e3 = 2.0 * g2 * g1;
1674    let e2 = g1.mul_add(g1, 2.0 * g2 * g0) - h2;
1675    let e1 = 2.0f64.mul_add(g1 * g0, -h1);
1676    let e0 = g0.mul_add(g0, -h0);
1677
1678    let mut roots = real_roots_quartic(e4, e3, e2, e1, e0);
1679    // The quartic also holds a spindle torus's tube swung across the axis
1680    // (`G = -sqrt(H)`), whose roots pair up with the tube's own a few hundredths
1681    // apart when `R` is small: the solver leaves them loose, and polishing one
1682    // against the near tube carries it beside the other root. Each root is
1683    // polished on the tube it lies nearer.
1684    let tube = |t: f64, across: bool| -> f64 {
1685        let p = origin + dir * t;
1686        let q = Vec3::new(p.x() - c.x(), p.y() - c.y(), p.z() - c.z());
1687        let (a, b, cc) = (xa.dot(q), ya.dot(q), za.dot(q));
1688        let centre = if across { -big_r } else { big_r };
1689        (a.hypot(b) - centre).hypot(cc) - small_r
1690    };
1691    for t in &mut roots {
1692        let across = big_r < small_r && tube(*t, true).abs() < tube(*t, false).abs();
1693        for _ in 0..8 {
1694            let eps = 1e-7;
1695            let f = tube(*t, across);
1696            let df = (tube(*t + eps, across) - tube(*t - eps, across)) / (2.0 * eps);
1697            if df.abs() <= 1e-12 {
1698                break;
1699            }
1700            let step = f / df;
1701            *t -= step;
1702            if step.abs() < 1e-14 * (1.0 + t.abs()) {
1703                break;
1704            }
1705        }
1706    }
1707    roots.sort_by(|a, b| a.partial_cmp(b).unwrap_or(std::cmp::Ordering::Equal));
1708    roots.dedup_by(|a, b| (*a - *b).abs() < 1e-9 * (1.0 + b.abs()));
1709    roots
1710}
1711
1712/// Real roots of `c4 x⁴ + c3 x³ + c2 x² + c1 x + c0` via Durand–Kerner, falling
1713/// back to the lower-degree solvers when the leading coefficients vanish.
1714fn real_roots_quartic(c4: f64, c3: f64, c2: f64, c1: f64, c0: f64) -> Vec<f64> {
1715    // Degenerate leading coefficient → lower degree.
1716    if c4.abs() < 1e-14 {
1717        return real_roots_cubic(c3, c2, c1, c0);
1718    }
1719    // Monic: x⁴ + a x³ + b x² + c x + d.
1720    let (a, b, c, d) = (c3 / c4, c2 / c4, c1 / c4, c0 / c4);
1721    let eval = |z: Complex| -> Complex {
1722        // Horner.
1723        let mut acc = Complex::new(1.0, 0.0);
1724        acc = acc * z + Complex::new(a, 0.0);
1725        acc = acc * z + Complex::new(b, 0.0);
1726        acc = acc * z + Complex::new(c, 0.0);
1727        acc * z + Complex::new(d, 0.0)
1728    };
1729    // Durand–Kerner: four roots seeded on a circle, iterated to convergence.
1730    let seed = Complex::new(0.4, 0.9);
1731    let mut r = [
1732        Complex::new(1.0, 0.0),
1733        seed,
1734        seed * seed,
1735        seed * seed * seed,
1736    ];
1737    for _ in 0..100 {
1738        let mut max_step = 0.0_f64;
1739        for i in 0..4 {
1740            let mut denom = Complex::new(1.0, 0.0);
1741            for j in 0..4 {
1742                if i != j {
1743                    denom = denom * (r[i] - r[j]);
1744                }
1745            }
1746            if denom.norm() < 1e-300 {
1747                continue;
1748            }
1749            let step = eval(r[i]) / denom;
1750            r[i] = r[i] - step;
1751            max_step = max_step.max(step.norm());
1752        }
1753        if max_step < 1e-14 {
1754            break;
1755        }
1756    }
1757    // Keep roots with negligible imaginary part AND a small REAL-polynomial
1758    // residual — Durand–Kerner stops after a fixed iteration cap whether or not
1759    // it converged, so a non-converged iterate could otherwise be returned as a
1760    // spurious root. Evaluate the monic quartic at each candidate (real part) and
1761    // keep only |p(x)| below a magnitude-scaled tolerance; de-dup near-equal
1762    // roots (a double root converges to two near-identical iterates).
1763    let p_real = |x: f64| -> f64 { (((x + a) * x + b) * x + c) * x + d };
1764    let mut out: Vec<f64> = Vec::new();
1765    for z in r {
1766        if z.im.abs() >= 1e-7 {
1767            continue;
1768        }
1769        let x = z.re;
1770        // Residual tolerance scales with the polynomial's coefficient magnitude
1771        // and |x|^4 so large-coefficient quartics are not over-rejected.
1772        let scale = 1.0 + a.abs() + b.abs() + c.abs() + d.abs() + x.abs().powi(4);
1773        if p_real(x).abs() > 1e-6 * scale {
1774            continue;
1775        }
1776        if out.iter().any(|&y| (y - x).abs() < 1e-9 * (1.0 + x.abs())) {
1777            continue;
1778        }
1779        out.push(x);
1780    }
1781    out
1782}
1783
1784/// Real roots of `a x³ + b x² + c x + d` (Cardano), with quadratic fallback.
1785fn real_roots_cubic(a: f64, b: f64, c: f64, d: f64) -> Vec<f64> {
1786    if a.abs() < 1e-14 {
1787        return real_roots_quadratic(b, c, d);
1788    }
1789    // Depressed cubic t³ + p t + q via x = t − b/(3a).
1790    let (b, c, d) = (b / a, c / a, d / a);
1791    let p = c - b * b / 3.0;
1792    let q = 2.0 * b * b * b / 27.0 - b * c / 3.0 + d;
1793    let shift = -b / 3.0;
1794    let disc = q * q / 4.0 + p * p * p / 27.0;
1795    if disc > 1e-14 {
1796        let sq = disc.sqrt();
1797        let u = (-q / 2.0 + sq).cbrt();
1798        let v = (-q / 2.0 - sq).cbrt();
1799        vec![u + v + shift]
1800    } else if disc < -1e-14 {
1801        // Three real roots (trigonometric).
1802        let m = 2.0 * (-p / 3.0).sqrt();
1803        let theta = (3.0 * q / (p * m)).clamp(-1.0, 1.0).acos() / 3.0;
1804        (0..3)
1805            .map(|k| {
1806                m.mul_add(
1807                    (theta - 2.0 * std::f64::consts::PI * f64::from(k) / 3.0).cos(),
1808                    shift,
1809                )
1810            })
1811            .collect()
1812    } else {
1813        // Repeated roots.
1814        let u = (-q / 2.0).cbrt();
1815        vec![2.0 * u + shift, -u + shift]
1816    }
1817}
1818
1819/// Real roots of `a x² + b x + c`, with linear fallback.
1820fn real_roots_quadratic(a: f64, b: f64, c: f64) -> Vec<f64> {
1821    if a.abs() < 1e-14 {
1822        if b.abs() < 1e-14 {
1823            return Vec::new();
1824        }
1825        return vec![-c / b];
1826    }
1827    let disc = b * b - 4.0 * a * c;
1828    if disc < 0.0 {
1829        Vec::new()
1830    } else {
1831        let sq = disc.sqrt();
1832        vec![(-b - sq) / (2.0 * a), (-b + sq) / (2.0 * a)]
1833    }
1834}
1835
1836/// Minimal complex number for the quartic root finder.
1837#[derive(Clone, Copy)]
1838struct Complex {
1839    re: f64,
1840    im: f64,
1841}
1842
1843impl Complex {
1844    const fn new(re: f64, im: f64) -> Self {
1845        Self { re, im }
1846    }
1847    fn norm(self) -> f64 {
1848        self.re.hypot(self.im)
1849    }
1850}
1851
1852impl std::ops::Add for Complex {
1853    type Output = Self;
1854    fn add(self, o: Self) -> Self {
1855        Self::new(self.re + o.re, self.im + o.im)
1856    }
1857}
1858
1859impl std::ops::Sub for Complex {
1860    type Output = Self;
1861    fn sub(self, o: Self) -> Self {
1862        Self::new(self.re - o.re, self.im - o.im)
1863    }
1864}
1865
1866impl std::ops::Mul for Complex {
1867    type Output = Self;
1868    fn mul(self, o: Self) -> Self {
1869        Self::new(
1870            self.re.mul_add(o.re, -(self.im * o.im)),
1871            self.re.mul_add(o.im, self.im * o.re),
1872        )
1873    }
1874}
1875
1876impl std::ops::Div for Complex {
1877    type Output = Self;
1878    fn div(self, o: Self) -> Self {
1879        let den = o.re.mul_add(o.re, o.im * o.im);
1880        Self::new(
1881            self.re.mul_add(o.re, self.im * o.im) / den,
1882            self.im.mul_add(o.re, -(self.re * o.im)) / den,
1883        )
1884    }
1885}
1886
1887/// Build intersection curves from a collection of ordered 3D points.
1888///
1889/// If there are enough points, fits a NURBS curve through them.
1890fn build_curves_from_points(
1891    points_3d: &[Point3],
1892    ipoints: Vec<IntersectionPoint>,
1893) -> Result<Vec<IntersectionCurve>, MathError> {
1894    if points_3d.len() < 2 {
1895        return Ok(vec![]);
1896    }
1897
1898    let degree = 3.min(points_3d.len() - 1);
1899    let curve = interpolate(points_3d, degree)?;
1900    Ok(vec![IntersectionCurve {
1901        curve,
1902        points: ipoints,
1903    }])
1904}
1905
1906// -- Analytic-Analytic Intersection -------------------------------------------
1907
1908/// Intersect two analytic surfaces using a general marching approach.
1909///
1910/// Seeds intersection points by sampling both parameter spaces on a grid,
1911/// then marches along the intersection curve using the cross product of
1912/// the two surface normals as the tangent direction.
1913///
1914/// # Errors
1915///
1916/// Returns an error if curve fitting fails.
1917#[allow(
1918    clippy::cast_precision_loss,
1919    clippy::too_many_lines,
1920    clippy::similar_names,
1921    clippy::unnecessary_wraps,
1922    clippy::type_complexity
1923)]
1924pub fn intersect_analytic_analytic(
1925    a: AnalyticSurface<'_>,
1926    b: AnalyticSurface<'_>,
1927    grid_res: usize,
1928) -> Result<Vec<IntersectionCurve>, MathError> {
1929    intersect_analytic_analytic_bounded(a, b, grid_res, None, None)
1930}
1931
1932/// Intersect two analytic surfaces with optional v-range overrides.
1933///
1934/// When `v_range_hint_a` or `v_range_hint_b` is `Some((min, max))`, the
1935/// marching algorithm searches that v-range instead of the hardcoded default.
1936/// This is essential for cylinders and cones whose default v-range is small
1937/// (-1..1 or 0.01..2) but whose actual face may extend much further.
1938///
1939/// # Errors
1940///
1941/// Returns `MathError` if algebraic intersection fails or marching diverges.
1942pub fn intersect_analytic_analytic_bounded(
1943    a: AnalyticSurface<'_>,
1944    b: AnalyticSurface<'_>,
1945    grid_res: usize,
1946    v_range_hint_a: Option<(f64, f64)>,
1947    v_range_hint_b: Option<(f64, f64)>,
1948) -> Result<Vec<IntersectionCurve>, MathError> {
1949    intersect_analytic_analytic_impl(a, b, grid_res, v_range_hint_a, v_range_hint_b, None)
1950}
1951
1952/// [`intersect_analytic_analytic_bounded`] with its general marcher confined
1953/// to `region`.
1954///
1955/// The marcher starts only from seeds that converge into the region (with a
1956/// margin of about two grid cells) and stops where a curve leaves it. Pairs
1957/// solved in closed form are returned whole, as by the unconfined call. Two
1958/// bounded faces meet only inside both their boxes, so their overlap is a
1959/// sound region for a face pair.
1960///
1961/// # Errors
1962///
1963/// Returns `MathError` if algebraic intersection fails or marching diverges.
1964pub fn intersect_analytic_analytic_in_region(
1965    a: AnalyticSurface<'_>,
1966    b: AnalyticSurface<'_>,
1967    grid_res: usize,
1968    v_range_hint_a: Option<(f64, f64)>,
1969    v_range_hint_b: Option<(f64, f64)>,
1970    region: Aabb3,
1971) -> Result<Vec<IntersectionCurve>, MathError> {
1972    intersect_analytic_analytic_impl(a, b, grid_res, v_range_hint_a, v_range_hint_b, Some(region))
1973}
1974
1975fn intersect_analytic_analytic_impl(
1976    a: AnalyticSurface<'_>,
1977    b: AnalyticSurface<'_>,
1978    grid_res: usize,
1979    v_range_hint_a: Option<(f64, f64)>,
1980    v_range_hint_b: Option<(f64, f64)>,
1981    region: Option<Aabb3>,
1982) -> Result<Vec<IntersectionCurve>, MathError> {
1983    // Try algebraic specialization for known surface pairs before falling
1984    // back to the general marching approach.
1985    if let Some(result) = try_algebraic_intersection(&a, &b, v_range_hint_a, v_range_hint_b)? {
1986        return Ok(result);
1987    }
1988
1989    let (surf_a, norm_a, u_range_a, default_v_a) = surface_closures(&a);
1990    let (surf_b, norm_b, u_range_b, default_v_b) = surface_closures(&b);
1991    let v_range_a = v_range_hint_a.unwrap_or(default_v_a);
1992    let v_range_b = v_range_hint_b.unwrap_or(default_v_b);
1993
1994    // Compute characteristic surface dimensions for adaptive parameters.
1995    let diag_a = {
1996        let p00 = surf_a(u_range_a.0, v_range_a.0);
1997        let p11 = surf_a(u_range_a.1, v_range_a.1);
1998        (p00 - p11).length()
1999    };
2000    let diag_b = {
2001        let p00 = surf_b(u_range_b.0, v_range_b.0);
2002        let p11 = surf_b(u_range_b.1, v_range_b.1);
2003        (p00 - p11).length()
2004    };
2005    let char_size = diag_a.min(diag_b).max(0.1);
2006
2007    // Sample surface A on a grid. For each grid point, project it
2008    // analytically onto surface B to find the closest point, then check
2009    // if the distance is below threshold (indicating near-intersection).
2010    #[allow(clippy::type_complexity)]
2011    let mut seeds: Vec<(Point3, (f64, f64), (f64, f64))> = Vec::new();
2012    // Coarse threshold scales with the surface size — the distance from
2013    // a grid point on A to its projection on B can be large even near
2014    // the intersection (e.g., sphere R=2 and cylinder R=1 → gap ≈ 1).
2015    let seed_threshold = diag_a.max(diag_b).max(1.0) * 0.5;
2016    let mut min_dist = f64::INFINITY;
2017
2018    #[allow(clippy::cast_precision_loss)]
2019    for ia in 0..grid_res {
2020        for ja in 0..grid_res {
2021            let ua =
2022                u_range_a.0 + (u_range_a.1 - u_range_a.0) * (ia as f64 + 0.5) / (grid_res as f64);
2023            let va =
2024                v_range_a.0 + (v_range_a.1 - v_range_a.0) * (ja as f64 + 0.5) / (grid_res as f64);
2025
2026            let pa = surf_a(ua, va);
2027
2028            // Analytically project onto surface B.
2029            let (ub, vb) = project_analytic(&b, pa, u_range_b, v_range_b);
2030            let pb = surf_b(ub, vb);
2031            let dist = (pa - pb).length();
2032            min_dist = min_dist.min(dist);
2033
2034            if dist < seed_threshold {
2035                // Use the coarse seed directly. The marching algorithm
2036                // corrects positions at each step via projection, so seeds
2037                // don't need to be on the exact intersection — they just
2038                // need to be close enough for the marcher to converge.
2039                let mid = Point3::new(
2040                    (pa.x() + pb.x()) * 0.5,
2041                    (pa.y() + pb.y()) * 0.5,
2042                    (pa.z() + pb.z()) * 0.5,
2043                );
2044                seeds.push((mid, (ua, va), (ub, vb)));
2045            }
2046        }
2047    }
2048
2049    // Cheap rejection: the grid samples surface A; the closest sample's
2050    // distance to B lower-bounds how near the two bounded patches come. A
2051    // transversal crossing puts a sample within ~one grid cell of it
2052    // (distance on the order of a cell), so if even the nearest sample is
2053    // several cells away the patches cannot cross — skip the expensive
2054    // marching and return empty. Result-preserving: non-crossing pairs
2055    // already march to nothing, just slowly (this is the gridfinity lip's
2056    // ~80 inner-wall × outer-wall pairs that dominate pavefiller time).
2057    let reject_dist = (char_size / grid_res as f64) * 3.0;
2058    if min_dist > reject_dist {
2059        return Ok(vec![]);
2060    }
2061
2062    if seeds.is_empty() {
2063        return Ok(vec![]);
2064    }
2065
2066    // Aggressively deduplicate seeds — we only need 1-2 per intersection
2067    // branch. Scale dedup radius to ~2% of characteristic surface size
2068    // (at least 10× the march step size) to avoid redundant marches.
2069    let march_step = (char_size * 0.02).clamp(0.005, 0.5);
2070    let dedup_radius = march_step * 10.0;
2071    let mut unique_seeds = Vec::new();
2072    for seed in &seeds {
2073        let dominated = unique_seeds
2074            .iter()
2075            .any(|s: &(Point3, (f64, f64), (f64, f64))| (s.0 - seed.0).length() < dedup_radius);
2076        if !dominated {
2077            unique_seeds.push(*seed);
2078        }
2079    }
2080
2081    // A seed is only near the intersection; settle it onto the curve before
2082    // asking whether it lies in the region, so a coarse grid point beside a
2083    // short in-region span still starts its march, and march from there, so
2084    // the march does not begin outside the region and stop at once.
2085    let region = region.map(|r| r.expanded(2.0 * char_size / grid_res as f64));
2086    if let Some(r) = region {
2087        for seed in &mut unique_seeds {
2088            let mut p = seed.0;
2089            for _ in 0..8 {
2090                let (ua, va) = project_analytic(&a, p, u_range_a, v_range_a);
2091                let pa = surf_a(ua, va);
2092                let (ub, vb) = project_analytic(&b, pa, u_range_b, v_range_b);
2093                let pb = surf_b(ub, vb);
2094                p = Point3::new(
2095                    (pa.x() + pb.x()) * 0.5,
2096                    (pa.y() + pb.y()) * 0.5,
2097                    (pa.z() + pb.z()) * 0.5,
2098                );
2099                if (pa - pb).length() < 1e-9 {
2100                    break;
2101                }
2102            }
2103            seed.0 = p;
2104        }
2105        unique_seeds.retain(|seed| r.contains_point(seed.0));
2106    }
2107
2108    // March from each seed.
2109    let mut curves = Vec::new();
2110    let mut used_seeds = vec![false; unique_seeds.len()];
2111
2112    for si in 0..unique_seeds.len() {
2113        if used_seeds[si] {
2114            continue;
2115        }
2116        used_seeds[si] = true;
2117
2118        let march_result = march_analytic_intersection(
2119            &a,
2120            &b,
2121            surf_a.as_ref(),
2122            norm_a.as_ref(),
2123            surf_b.as_ref(),
2124            norm_b.as_ref(),
2125            unique_seeds[si].0,
2126            u_range_a,
2127            v_range_a,
2128            u_range_b,
2129            v_range_b,
2130            march_step,
2131            is_u_periodic(&a),
2132            is_u_periodic(&b),
2133            region,
2134        );
2135
2136        if march_result.len() >= 2 {
2137            for (sj, other) in unique_seeds.iter().enumerate() {
2138                if !used_seeds[sj]
2139                    && march_result
2140                        .iter()
2141                        .any(|p| (*p - other.0).length() < dedup_radius)
2142                {
2143                    used_seeds[sj] = true;
2144                }
2145            }
2146
2147            let ipts: Vec<IntersectionPoint> = march_result
2148                .iter()
2149                .map(|&pt| IntersectionPoint {
2150                    point: pt,
2151                    param1: (0.0, 0.0),
2152                    param2: (0.0, 0.0),
2153                })
2154                .collect();
2155
2156            let degree = 3.min(march_result.len() - 1);
2157            if let Ok(curve) = interpolate(&march_result, degree) {
2158                curves.push(IntersectionCurve {
2159                    curve,
2160                    points: ipts,
2161                });
2162            }
2163        }
2164    }
2165
2166    Ok(curves)
2167}
2168
2169/// Try algebraic (closed-form or semi-algebraic) intersection for known
2170/// surface pairs before falling back to general marching.
2171///
2172/// Returns `Some(curves)` if a specialized method exists, `None` otherwise.
2173///
2174/// Currently handles:
2175/// - **Sphere-sphere**: intersection is a circle (plane through the two centers)
2176/// - **Coaxial cylinders**: same axis → circle(s) or empty
2177/// - **Sphere-cylinder**: reduce to quadratic in one parameter
2178/// - **Cone-cylinder**: parallel axes in the cone's own `v`, other axes
2179///   along the cylinder's rulings
2180/// - **Cone-sphere**: off the cone's axis, along the cone's generators
2181/// - **Torus-cylinder**: along the cylinder's rulings
2182#[allow(clippy::too_many_lines)]
2183fn try_algebraic_intersection(
2184    a: &AnalyticSurface<'_>,
2185    b: &AnalyticSurface<'_>,
2186    v_range_a: Option<(f64, f64)>,
2187    v_range_b: Option<(f64, f64)>,
2188) -> Result<Option<Vec<IntersectionCurve>>, MathError> {
2189    match (a, b) {
2190        (AnalyticSurface::Cone(cone), AnalyticSurface::Cylinder(cyl)) => Ok(
2191            algebraic_parallel_cone_cylinder(cone, cyl, v_range_a, v_range_b)?
2192                .or_else(|| ruling_cone_cylinder(cone, cyl, true)),
2193        ),
2194        (AnalyticSurface::Cylinder(cyl), AnalyticSurface::Cone(cone)) => Ok(
2195            algebraic_parallel_cone_cylinder(cone, cyl, v_range_b, v_range_a)?
2196                .or_else(|| ruling_cone_cylinder(cone, cyl, false)),
2197        ),
2198        (AnalyticSurface::Sphere(s1), AnalyticSurface::Sphere(s2)) => {
2199            algebraic_sphere_sphere(s1, s2).map(Some)
2200        }
2201        (AnalyticSurface::Cylinder(c1), AnalyticSurface::Cylinder(c2)) => {
2202            let axis_dot = c1.axis().dot(c2.axis()).abs();
2203            if axis_dot > 1.0 - 1e-10 {
2204                // Axes are parallel — check if they're the same line.
2205                let delta = c2.origin() - c1.origin();
2206                let delta_vec = Vec3::new(delta.x(), delta.y(), delta.z());
2207                let along = delta_vec.dot(c1.axis());
2208                let perp = (delta_vec - c1.axis() * along).length();
2209                if perp < 1e-8 {
2210                    // Coaxial: same axis, different radii → no intersection
2211                    // (unless equal radius → degenerate overlap, skip)
2212                    if (c1.radius() - c2.radius()).abs() < 1e-8 {
2213                        return Ok(None); // Overlapping — let marcher handle
2214                    }
2215                    return Ok(Some(vec![])); // Coaxial, different radii
2216                }
2217                if let Some(rulings) = parallel_cylinders(c1, c2, v_range_a, v_range_b)? {
2218                    return Ok(Some(rulings));
2219                }
2220            }
2221            // Non-coaxial: algebraic quadratic in v.
2222            algebraic_cylinder_cylinder(c1, c2)
2223        }
2224        // Sphere-cylinder (both orderings).
2225        (AnalyticSurface::Sphere(s), AnalyticSurface::Cylinder(c)) => {
2226            algebraic_sphere_cylinder(s, c, true)
2227        }
2228        (AnalyticSurface::Cylinder(c), AnalyticSurface::Sphere(s)) => {
2229            algebraic_sphere_cylinder(s, c, false)
2230        }
2231        (AnalyticSurface::Cone(c1), AnalyticSurface::Cone(c2)) => algebraic_cone_cone(c1, c2),
2232        (AnalyticSurface::Cone(cone), AnalyticSurface::Sphere(sphere)) => {
2233            Ok(ruling_cone_sphere(cone, sphere, true))
2234        }
2235        (AnalyticSurface::Sphere(sphere), AnalyticSurface::Cone(cone)) => {
2236            Ok(ruling_cone_sphere(cone, sphere, false))
2237        }
2238        (AnalyticSurface::Torus(t), AnalyticSurface::Cylinder(c)) => {
2239            Ok(parallel_axis_torus_cylinder(t, c, true)
2240                .or_else(|| ruling_torus_cylinder(t, c, true)))
2241        }
2242        (AnalyticSurface::Cylinder(c), AnalyticSurface::Torus(t)) => {
2243            Ok(parallel_axis_torus_cylinder(t, c, false)
2244                .or_else(|| ruling_torus_cylinder(t, c, false)))
2245        }
2246        _ => Ok(None),
2247    }
2248}
2249
2250/// A torus and a cylinder whose axes are parallel but distinct (a drill
2251/// through a ring parallel to its axis), traced along the cylinder's
2252/// rulings. A ruling stays at one distance `ρ` from the torus axis, so it
2253/// meets the tube where `(ρ − R)² + z² = r²`: a quadratic in its axial
2254/// parameter. `None` for any other pair (tilted or coaxial axes) and when
2255/// the sampling misses a window narrower than itself.
2256fn parallel_axis_torus_cylinder(
2257    torus: &ToroidalSurface,
2258    cyl: &CylindricalSurface,
2259    torus_first: bool,
2260) -> Option<Vec<IntersectionCurve>> {
2261    let axis = torus.z_axis();
2262    let along = cyl.axis().dot(axis);
2263    if along.abs() < 1.0 - 1e-10 {
2264        return None;
2265    }
2266    let offset = cyl.origin() - torus.center();
2267    if (offset - axis * offset.dot(axis)).length() < Tolerance::new().linear {
2268        return None;
2269    }
2270    let (major, minor) = (torus.major_radius(), torus.minor_radius());
2271    let roots = |u: f64| {
2272        let q = cyl.evaluate(u, 0.0) - torus.center();
2273        let height = q.dot(axis);
2274        let rho = (q - axis * height).length();
2275        let reach = minor * minor - (rho - major) * (rho - major);
2276        ruling_quadratic(1.0, 2.0 * along.signum() * height, height * height - reach)
2277    };
2278    let samples = ruling_samples(cyl, &roots);
2279    let loops = if samples.iter().all(Option::is_some) {
2280        closed_ruling_loops(cyl, &roots, &samples)
2281    } else {
2282        partial_ruling_loops(cyl, &roots, &samples)
2283    };
2284    if loops.is_empty() {
2285        return None;
2286    }
2287    Some(fit_ruling_loops(&loops, |p| {
2288        in_order(torus.project_point(p), cyl.project_point(p), torus_first)
2289    }))
2290}
2291
2292/// Where two circles in a half-plane through an axis cross, as `(rho, z)`
2293/// pairs (distance from the axis, height along it): each sweeps a circle
2294/// about the axis. `None` (defer to the marcher) when the circles coincide
2295/// or touch, or a crossing lands on or past the axis; `Some` of none when
2296/// they miss.
2297fn meridian_crossings(
2298    first: (f64, f64, f64),
2299    second: (f64, f64, f64),
2300    scale: f64,
2301) -> Option<Vec<(f64, f64)>> {
2302    let ((x1, z1, r1), (x2, z2, r2)) = (first, second);
2303    let (dx, dz) = (x2 - x1, z2 - z1);
2304    let dist = dx.hypot(dz);
2305    let slack = 1e-9 * scale;
2306    if dist < slack || (dist - (r1 + r2)).abs() < slack || (dist - (r1 - r2).abs()).abs() < slack {
2307        return None;
2308    }
2309    if dist > r1 + r2 || dist < (r1 - r2).abs() {
2310        return Some(Vec::new());
2311    }
2312    let along = r2.mul_add(-r2, r1.mul_add(r1, dist * dist)) / (2.0 * dist);
2313    let across = r1.mul_add(r1, -(along * along)).max(0.0).sqrt();
2314    let (ux, uz) = (dx / dist, dz / dist);
2315    let mut crossings = Vec::with_capacity(2);
2316    for side in [1.0, -1.0] {
2317        let rho = x1 + along * ux - side * across * uz;
2318        if rho <= slack {
2319            return None;
2320        }
2321        crossings.push((rho, z1 + along * uz + side * across * ux));
2322    }
2323    Some(crossings)
2324}
2325
2326/// Circles about an axis through `base`, at the given `(rho, z)` crossings.
2327fn circles_about_axis(
2328    base: Point3,
2329    axis: Vec3,
2330    crossings: &[(f64, f64)],
2331) -> Result<Vec<ExactIntersectionCurve>, MathError> {
2332    crossings
2333        .iter()
2334        .map(|&(rho, z)| {
2335            Circle3D::new(base + axis * z, axis, rho).map(ExactIntersectionCurve::Circle)
2336        })
2337        .collect()
2338}
2339
2340/// Exact intersection of two tori sharing an axis: their tube cross-sections
2341/// in a half-plane through the axis cross in up to two points, and each sweeps
2342/// a circle about the axis.
2343///
2344/// `None` (defer to the marcher) unless the axes lie on one line, or when the
2345/// cross-sections coincide or touch.
2346///
2347/// # Errors
2348///
2349/// Returns an error if a section circle cannot be built.
2350pub fn exact_torus_torus(
2351    first: &ToroidalSurface,
2352    second: &ToroidalSurface,
2353) -> Result<Option<Vec<ExactIntersectionCurve>>, MathError> {
2354    let axis = first.z_axis();
2355    let scale = first.major_radius() + second.major_radius();
2356    let offset = second.center() - first.center();
2357    // A spindle torus's tube also crosses the far side of the axis.
2358    if first.minor_radius() >= first.major_radius()
2359        || second.minor_radius() >= second.major_radius()
2360        || axis.cross(second.z_axis()).length() > 1e-9
2361        || offset.cross(axis).length() > 1e-9 * scale
2362    {
2363        return Ok(None);
2364    }
2365    let Some(crossings) = meridian_crossings(
2366        (first.major_radius(), 0.0, first.minor_radius()),
2367        (
2368            second.major_radius(),
2369            offset.dot(axis),
2370            second.minor_radius(),
2371        ),
2372        scale,
2373    ) else {
2374        return Ok(None);
2375    };
2376    circles_about_axis(first.center(), axis, &crossings).map(Some)
2377}
2378
2379/// Exact intersection of a torus with a cylinder sharing its axis.
2380///
2381/// The wall line and the tube's cross-section in a half-plane through the
2382/// axis cross in up to two points, each sweeping a circle about the axis. A
2383/// wall touching the tube's outer equator, ring or spindle, or a ring torus's
2384/// inner equator meets it along the one circle at the torus's centre.
2385///
2386/// `None` (defer to the marcher) unless the axes lie on one line, or when
2387/// the wall reaches the part of a spindle torus's tube across the axis.
2388///
2389/// # Errors
2390///
2391/// Returns an error if a section circle cannot be built.
2392pub fn exact_cylinder_torus(
2393    cylinder: &CylindricalSurface,
2394    torus: &ToroidalSurface,
2395) -> Result<Option<Vec<ExactIntersectionCurve>>, MathError> {
2396    let axis = torus.z_axis();
2397    let scale = torus.major_radius() + cylinder.radius();
2398    let offset = cylinder.origin() - torus.center();
2399    let linear = crate::tolerance::Tolerance::default().linear;
2400    if axis.cross(cylinder.axis()).length() > 1e-9
2401        || offset.cross(axis).length() > 1e-9 * scale
2402        || cylinder.radius() + torus.major_radius() <= torus.minor_radius() + linear
2403    {
2404        return Ok(None);
2405    }
2406    let gap = cylinder.radius() - torus.major_radius();
2407    let small = torus.minor_radius();
2408    // The equator circle lies on the torus within the wall's distance from
2409    // the tube, so it stands for the section while that distance is within
2410    // the linear tolerance, whatever the scale.
2411    if (gap.abs() - small).abs() <= linear {
2412        return circles_about_axis(torus.center(), axis, &[(cylinder.radius(), 0.0)]).map(Some);
2413    }
2414    if gap.abs() > small {
2415        return Ok(Some(Vec::new()));
2416    }
2417    let height = small.mul_add(small, -(gap * gap)).sqrt();
2418    circles_about_axis(
2419        torus.center(),
2420        axis,
2421        &[(cylinder.radius(), height), (cylinder.radius(), -height)],
2422    )
2423    .map(Some)
2424}
2425
2426/// Exact intersection of a torus with a sphere centred on its axis.
2427///
2428/// The sphere's great circle and the tube's cross-section in a half-plane
2429/// through the axis cross in up to two points, and each sweeps a circle
2430/// about the axis.
2431///
2432/// `None` (defer to the marcher) unless the sphere's centre lies on the axis,
2433/// or when the two circles touch.
2434///
2435/// # Errors
2436///
2437/// Returns an error if a section circle cannot be built.
2438pub fn exact_sphere_torus(
2439    sphere: &SphericalSurface,
2440    torus: &ToroidalSurface,
2441) -> Result<Option<Vec<ExactIntersectionCurve>>, MathError> {
2442    let axis = torus.z_axis();
2443    let scale = torus.major_radius() + sphere.radius();
2444    let offset = sphere.center() - torus.center();
2445    // A spindle torus's tube also crosses the far side of the axis.
2446    if torus.minor_radius() >= torus.major_radius() || offset.cross(axis).length() > 1e-9 * scale {
2447        return Ok(None);
2448    }
2449    let Some(crossings) = meridian_crossings(
2450        (0.0, offset.dot(axis), sphere.radius()),
2451        (torus.major_radius(), 0.0, torus.minor_radius()),
2452        scale,
2453    ) else {
2454        return Ok(None);
2455    };
2456    circles_about_axis(torus.center(), axis, &crossings).map(Some)
2457}
2458
2459/// Exact coaxial cone-cone intersection: returns the shared circle.
2460///
2461/// Two cones that share an axis are concentric circles at every axial
2462/// station, so they meet only where their radii are equal. Each cone's
2463/// radius is linear in the axial coordinate `t` (measured along the shared
2464/// axis from cone 1's apex): `r1 = m1·t` and `r2 = m2·σ·(t − d2)`, where
2465/// `m_i = cot(half_angle_i)`, `σ = sign(axis2·axis1)`, and `d2` is cone 2's
2466/// apex position in that coordinate. Equating gives a single crossing `t*`
2467/// → one circle (the shared rim). The general marcher mishandles this case:
2468/// at the radii-crossing the surfaces are nearly tangent, so a grid-seeded
2469/// march fragments the clean circle into dozens of degenerate micro-curves.
2470///
2471/// Returns `Some(vec![circle])` for a genuine crossing, `Some(vec![])` when
2472/// the cones do not meet (parallel radius lines or a crossing on the wrong
2473/// nappe), and `None` for the identical-cone overlap or a degenerate
2474/// (near-flat) cone — both of which fall through to the general path.
2475/// Parallel-but-offset axes with equal half-angle tangents reduce to a
2476/// radical-plane conic (`offset_parallel_cone_cone`); other offset
2477/// configurations defer to the marcher with `None`.
2478///
2479/// # Errors
2480///
2481/// Returns [`MathError`] if the shared-rim `Circle3D` cannot be constructed
2482/// (e.g. a non-finite center or radius from a malformed cone).
2483pub fn exact_cone_cone(
2484    c1: &ConicalSurface,
2485    c2: &ConicalSurface,
2486) -> Result<Option<Vec<ExactIntersectionCurve>>, MathError> {
2487    let axis = c1.axis();
2488    let axis2 = c2.axis();
2489
2490    // Coaxial check: parallel axes and the second apex lies on the first axis.
2491    if axis.dot(axis2).abs() < 1.0 - 1e-10 {
2492        return Ok(None); // Non-coaxial: quartic curve, let the marcher handle.
2493    }
2494    let apex1 = c1.apex();
2495    let apex2 = c2.apex();
2496    let delta = apex2 - apex1;
2497    let delta_v = Vec3::new(delta.x(), delta.y(), delta.z());
2498    let along = delta_v.dot(axis);
2499    if (delta_v - axis * along).length() > 1e-8 {
2500        return offset_parallel_cone_cone(c1, c2);
2501    }
2502
2503    let (s1, s2) = (c1.half_angle().sin(), c2.half_angle().sin());
2504    if s1.abs() < 1e-12 || s2.abs() < 1e-12 {
2505        return Ok(None); // Degenerate (near-flat) cone.
2506    }
2507    let m1 = c1.half_angle().cos() / s1;
2508    let m2 = c2.half_angle().cos() / s2;
2509    let sigma = if axis.dot(axis2) >= 0.0 { 1.0 } else { -1.0 };
2510    let d2 = along; // apex2 position along `axis`, measured from apex1.
2511
2512    let denom = m1 - m2 * sigma;
2513    if denom.abs() < 1e-12 {
2514        // Parallel radius lines: identical cones (coincident apex, same opening)
2515        // overlap — defer to the general/same-domain path; otherwise no meeting.
2516        if sigma > 0.0 && d2.abs() < 1e-9 {
2517            return Ok(None);
2518        }
2519        return Ok(Some(vec![]));
2520    }
2521
2522    let t_star = (-m2 * sigma * d2) / denom;
2523    let radius = m1 * t_star;
2524    if radius < 1e-12 {
2525        return Ok(Some(vec![])); // Crossing on the wrong nappe / no real circle.
2526    }
2527
2528    let center = Point3::new(
2529        apex1.x() + axis.x() * t_star,
2530        apex1.y() + axis.y() * t_star,
2531        apex1.z() + axis.z() * t_star,
2532    );
2533    let circle = Circle3D::new(center, axis, radius)?;
2534    Ok(Some(vec![ExactIntersectionCurve::Circle(circle)]))
2535}
2536
2537/// Parallel-axis (or anti-parallel), offset-apex cones with equal half-angle
2538/// tangents: subtracting the two quadric equations cancels both the radial
2539/// and the axial quadratic terms (their coefficients depend only on
2540/// `tan²(half_angle)`), so every intersection point lies on a plane — the
2541/// degenerate member of the quadric pencil — and plane ∩ cone is an exact
2542/// conic. The gridfinity spacer lip fuse hits this exactly: opposed 45°
2543/// corner cones offset 0.25mm, which the marcher shreds into ~64 closed
2544/// micro-loops per pair (#1570). Unequal angles keep a genuine quadratic
2545/// term, and an unbounded section (hyperbola/parabola) has no closed-form
2546/// win over the marcher — both defer with `None`.
2547fn offset_parallel_cone_cone(
2548    c1: &ConicalSurface,
2549    c2: &ConicalSurface,
2550) -> Result<Option<Vec<ExactIntersectionCurve>>, MathError> {
2551    if c1.half_angle().sin().abs() < 1e-12 || c2.half_angle().sin().abs() < 1e-12 {
2552        return Ok(None); // Degenerate (near-flat) cone, as in the coaxial path.
2553    }
2554    let t1 = c1.half_angle().tan();
2555    let t2 = c2.half_angle().tan();
2556    if !t1.is_finite() || !t2.is_finite() {
2557        return Ok(None);
2558    }
2559    if (t1 - t2).abs() > 1e-9 * (1.0 + t1.abs().max(t2.abs())) {
2560        return Ok(None);
2561    }
2562
2563    let w = c1.axis();
2564    let apex1 = c1.apex();
2565    let apex2 = c2.apex();
2566    let delta = apex2 - apex1;
2567    let delta_v = Vec3::new(delta.x(), delta.y(), delta.z());
2568    let s = delta_v.dot(w);
2569    let tm = 0.5 * (t1 + t2);
2570    let k = 1.0 + tm * tm;
2571
2572    // In the apex1 frame each cone is |P|² − k(P·w)² = 0 (shifted by δ for
2573    // cone 2; the axis SIGN drops out since only (P·w)² appears). Their
2574    // difference: P·(2δ − 2ksw) = |δ|² − ks².
2575    let n = (delta_v - w * (k * s)) * 2.0;
2576    let n_len = n.length();
2577    if n_len < 1e-12 {
2578        return Ok(None);
2579    }
2580    let n_hat = n * (1.0 / n_len);
2581    let d = (dot_np(n, apex1) + delta_v.dot(delta_v) - k * s * s) / n_len;
2582
2583    // `exact_plane_cone` already rejects sections on cone 1's phantom nappe;
2584    // cone 2's nappe must be checked here. A conic on the shared quadric
2585    // pencil cannot cross between nappes except exactly through apex 2, so
2586    // sampled quarter-points either all pass or all fail; a mixed verdict
2587    // means an apex-touching degeneracy — defer to the marcher.
2588    let axis2 = c2.axis();
2589    let scale = 1.0 + delta_v.length();
2590    let mut out = Vec::new();
2591    for curve in exact_plane_cone(c1, n_hat, d, 0.0)? {
2592        let samples: Vec<Point3> = match &curve {
2593            ExactIntersectionCurve::Circle(c) => (0..4)
2594                .map(|i| crate::traits::ParametricCurve::evaluate(c, TAU * f64::from(i) / 4.0))
2595                .collect(),
2596            ExactIntersectionCurve::Ellipse(e) => (0..4)
2597                .map(|i| crate::traits::ParametricCurve::evaluate(e, TAU * f64::from(i) / 4.0))
2598                .collect(),
2599            ExactIntersectionCurve::Points(_) => return Ok(None),
2600        };
2601        let on_real_nappe = |p: &Point3| {
2602            let rel = *p - apex2;
2603            Vec3::new(rel.x(), rel.y(), rel.z()).dot(axis2) >= -1e-9 * scale
2604        };
2605        let hits = samples.iter().filter(|p| on_real_nappe(p)).count();
2606        match hits {
2607            0 => {}
2608            4 => out.push(curve),
2609            _ => return Ok(None),
2610        }
2611    }
2612    Ok(Some(out))
2613}
2614
2615/// Exact coaxial cone-cylinder intersection: returns the shared circle.
2616///
2617/// A cone and a cylinder sharing an axis are concentric circles at every
2618/// axial station, so they meet only where the cone's radius equals the
2619/// cylinder's. The cone radius is linear in the axial coordinate `t` from its
2620/// apex (`r = m·t`, `m = cot(half_angle)`), the cylinder radius is the
2621/// constant `R`, so `m·t = R` gives a single crossing `t*` → one circle. This
2622/// is the gridfinity lip's top knife edge (inner tapered corner = cone, outer
2623/// corner = cylinder, concentric, radii matching at `Z_PEAK`); the general
2624/// marcher fragments that near-tangent contact into dozens of degenerate
2625/// micro-curves.
2626///
2627/// Returns `Some(vec![circle])` for a genuine crossing, `Some(vec![])` when
2628/// the crossing degenerates to the apex, and `None` (defer to the marcher)
2629/// when the surfaces are not coaxial or the cone is near-flat / near-axial.
2630///
2631/// # Errors
2632///
2633/// Returns [`MathError`] if the shared `Circle3D` cannot be constructed.
2634pub fn exact_cone_cylinder(
2635    cone: &ConicalSurface,
2636    cyl: &CylindricalSurface,
2637) -> Result<Option<Vec<ExactIntersectionCurve>>, MathError> {
2638    let axis = cone.axis();
2639    let cyl_axis = cyl.axis();
2640
2641    // Coaxial check: parallel axes and the cone apex on the cylinder's axis.
2642    if axis.dot(cyl_axis).abs() < 1.0 - 1e-10 {
2643        return Ok(None);
2644    }
2645    let apex = cone.apex();
2646    let delta = apex - cyl.origin();
2647    let delta_v = Vec3::new(delta.x(), delta.y(), delta.z());
2648    let along = delta_v.dot(cyl_axis);
2649    if (delta_v - cyl_axis * along).length() > 1e-8 {
2650        return Ok(None);
2651    }
2652
2653    let s = cone.half_angle().sin();
2654    if s.abs() < 1e-12 {
2655        return Ok(None); // near-flat cone.
2656    }
2657    let m = cone.half_angle().cos() / s; // dr/dt along the cone axis.
2658    if m.abs() < 1e-12 {
2659        return Ok(None); // near-axial cone: radius ~constant.
2660    }
2661
2662    let t_star = cyl.radius() / m; // where the cone radius m·t equals R.
2663    if t_star.abs() < 1e-12 {
2664        return Ok(Some(vec![])); // crossing at the apex — no real circle.
2665    }
2666    let center = Point3::new(
2667        apex.x() + axis.x() * t_star,
2668        apex.y() + axis.y() * t_star,
2669        apex.z() + axis.z() * t_star,
2670    );
2671    let circle = Circle3D::new(center, axis, cyl.radius())?;
2672    Ok(Some(vec![ExactIntersectionCurve::Circle(circle)]))
2673}
2674
2675/// The exact rational quadratic NURBS of the full ellipse `centre +
2676/// a·cos(t)·u + b·sin(t)·v` (a circle when `a == b`), starting at
2677/// `centre + a·u`: four quarter arcs, each with its corner weighted by
2678/// cos 45°.
2679fn conic_loop(centre: Point3, u: Vec3, v: Vec3, a: f64, b: f64) -> Result<NurbsCurve, MathError> {
2680    let w = std::f64::consts::FRAC_1_SQRT_2;
2681    let corners: [(f64, f64); 9] = [
2682        (1.0, 0.0),
2683        (1.0, 1.0),
2684        (0.0, 1.0),
2685        (-1.0, 1.0),
2686        (-1.0, 0.0),
2687        (-1.0, -1.0),
2688        (0.0, -1.0),
2689        (1.0, -1.0),
2690        (1.0, 0.0),
2691    ];
2692    let points = corners
2693        .iter()
2694        .map(|&(x, y)| centre + u * (a * x) + v * (b * y))
2695        .collect();
2696    let weights = vec![1.0, w, 1.0, w, 1.0, w, 1.0, w, 1.0];
2697    let knots = vec![
2698        0.0, 0.0, 0.0, 0.25, 0.25, 0.5, 0.5, 0.75, 0.75, 1.0, 1.0, 1.0,
2699    ];
2700    NurbsCurve::new(2, knots, points, weights)
2701}
2702
2703/// Algebraic cone-cone intersection (NURBS form for the general bounded
2704/// path). Delegates to [`exact_cone_cone`] and returns each exact conic
2705/// (coaxial circle or offset-parallel radical-plane ellipse) as an exact
2706/// rational NURBS `IntersectionCurve` with sample points along it, mirroring
2707/// the sphere-cylinder algebraic path. phase FF prefers the exact circle form
2708/// directly (so the section edge links to the coincident boundary), but a
2709/// caller of `intersect_analytic_analytic_bounded` still gets one clean
2710/// curve instead of the marcher's fragments.
2711fn algebraic_cone_cone(
2712    c1: &ConicalSurface,
2713    c2: &ConicalSurface,
2714) -> Result<Option<Vec<IntersectionCurve>>, MathError> {
2715    let Some(exacts) = exact_cone_cone(c1, c2)? else {
2716        return Ok(None);
2717    };
2718    let mut curves = Vec::new();
2719    for exact in exacts {
2720        let n_samples = 33;
2721        let mut points = Vec::with_capacity(n_samples);
2722        #[allow(clippy::cast_precision_loss)]
2723        for i in 0..n_samples {
2724            let theta = TAU * i as f64 / (n_samples - 1) as f64;
2725            let pt = match &exact {
2726                ExactIntersectionCurve::Circle(circle) => {
2727                    crate::traits::ParametricCurve::evaluate(circle, theta)
2728                }
2729                ExactIntersectionCurve::Ellipse(ellipse) => {
2730                    crate::traits::ParametricCurve::evaluate(ellipse, theta)
2731                }
2732                ExactIntersectionCurve::Points(_) => break,
2733            };
2734            points.push(IntersectionPoint {
2735                point: pt,
2736                param1: (0.0, 0.0),
2737                param2: (0.0, 0.0),
2738            });
2739        }
2740        let curve = match &exact {
2741            ExactIntersectionCurve::Circle(c) => {
2742                conic_loop(c.center(), c.u_axis(), c.v_axis(), c.radius(), c.radius())?
2743            }
2744            ExactIntersectionCurve::Ellipse(e) => conic_loop(
2745                e.center(),
2746                e.u_axis(),
2747                e.v_axis(),
2748                e.semi_major(),
2749                e.semi_minor(),
2750            )?,
2751            ExactIntersectionCurve::Points(_) => continue,
2752        };
2753        curves.push(IntersectionCurve { curve, points });
2754    }
2755    Ok(Some(curves))
2756}
2757
2758/// Exact coaxial sphere-cylinder intersection: returns the shared circle(s).
2759///
2760/// A sphere of radius `R` centered at `C` and a cylinder of radius `r` whose
2761/// axis passes through `C` meet in concentric circles of radius `r` at the
2762/// axial stations where `sqrt(R² − z²) = r`, i.e. `z = ±sqrt(R² − r²)`
2763/// measured from `C` along the axis. A proper crossing yields two circles; a
2764/// tangent contact (`r = R`) yields one; a cylinder wider than the sphere, or
2765/// a non-coaxial configuration (quartic curve), yields none/defers.
2766///
2767/// Mirrors [`exact_cone_cylinder`] so phase FF can emit the section as an
2768/// exact `Circle3D` (which the closed-circle split + seam adoption recognise)
2769/// rather than the marcher's NURBS fragments.
2770///
2771/// Returns `Some(vec![..])` (0, 1, or 2 circles) for the coaxial case, and
2772/// `None` (defer to the general marcher) when the axes are not coaxial.
2773///
2774/// # Errors
2775///
2776/// Returns [`MathError`] if a shared `Circle3D` cannot be constructed.
2777pub fn exact_sphere_cylinder(
2778    sphere: &SphericalSurface,
2779    cyl: &CylindricalSurface,
2780) -> Result<Option<Vec<ExactIntersectionCurve>>, MathError> {
2781    let sc = sphere.center();
2782    let r_sphere = sphere.radius();
2783    let co = cyl.origin();
2784    let axis = cyl.axis();
2785    let r_cyl = cyl.radius();
2786
2787    // Project sphere center onto the cylinder axis.
2788    let delta = sc - co;
2789    let delta_vec = Vec3::new(delta.x(), delta.y(), delta.z());
2790    let along = delta_vec.dot(axis);
2791    let perp_vec = delta_vec - axis * along;
2792    let d_perp = perp_vec.length();
2793
2794    // Non-coaxial sphere-cylinder intersections produce quartic curves;
2795    // defer those to the general marcher.
2796    if d_perp > 1e-7 {
2797        return Ok(None);
2798    }
2799
2800    // Coaxial: the sphere center lies on the cylinder axis. No real circle
2801    // when the cylinder is wider than the sphere or they are tangent-internal.
2802    if r_cyl > r_sphere + 1e-10 {
2803        return Ok(Some(vec![]));
2804    }
2805    let z_sq = r_sphere * r_sphere - r_cyl * r_cyl;
2806    if z_sq < 0.0 {
2807        return Ok(Some(vec![]));
2808    }
2809    let z = z_sq.sqrt();
2810
2811    // The sphere center projected onto the axis is the midpoint of the two
2812    // section circles, each offset by ±z along the axis with radius `r_cyl`.
2813    let center_axis_pt = Point3::new(
2814        co.x() + axis.x() * along,
2815        co.y() + axis.y() * along,
2816        co.z() + axis.z() * along,
2817    );
2818
2819    let mut circles = Vec::new();
2820    let offsets: &[f64] = if z < 1e-10 { &[0.0] } else { &[z, -z] };
2821    for &z_offset in offsets {
2822        let center = Point3::new(
2823            center_axis_pt.x() + axis.x() * z_offset,
2824            center_axis_pt.y() + axis.y() * z_offset,
2825            center_axis_pt.z() + axis.z() * z_offset,
2826        );
2827        let circle = Circle3D::new(center, axis, r_cyl)?;
2828        circles.push(ExactIntersectionCurve::Circle(circle));
2829    }
2830    Ok(Some(circles))
2831}
2832
2833/// Exact coaxial cone-sphere intersection: the shared circles.
2834///
2835/// When the cone's axis runs through the sphere's centre `C`, every generator
2836/// `apex + v g` (`g` a unit direction, `v` the distance from the apex) has
2837/// the same `h = g·(apex − C)`, so all of them meet the sphere at the same
2838/// roots of `v² + 2hv + |apex − C|² − R² = 0`. Each root ahead of the apex is
2839/// a circle of radius `v cos a` at `v sin a` along the axis: two for a ball
2840/// the cone passes through, one for a ball that swallows the apex, passes
2841/// through it or touches the wall, none for a ball the cone misses or that
2842/// sits inside it clear of the wall.
2843///
2844/// Returns `Some(vec![..])` for a coaxial pair and `None` (the ruling trace
2845/// or the marcher) otherwise.
2846///
2847/// # Errors
2848///
2849/// Returns [`MathError`] if a shared `Circle3D` cannot be constructed.
2850pub fn exact_cone_sphere(
2851    cone: &ConicalSurface,
2852    sphere: &SphericalSurface,
2853) -> Result<Option<Vec<ExactIntersectionCurve>>, MathError> {
2854    let offset = cone.apex() - sphere.center();
2855    let along = offset.dot(cone.axis());
2856    if (offset - cone.axis() * along).length() > 1e-7 {
2857        return Ok(None);
2858    }
2859    let lin_tol = Tolerance::new().linear;
2860    let (sin_a, cos_a) = cone.half_angle().sin_cos();
2861    let (far_sq, radius_sq) = (offset.dot(offset), sphere.radius() * sphere.radius());
2862    let b = 2.0 * sin_a * along;
2863    let (disc, far, near) = ruling_quadratic(1.0, b, far_sq - radius_sq);
2864    // At a tangent ball `b² − 4c` cancels to a few ulps of its terms, which
2865    // can land below zero: that is a touch, not a miss.
2866    let noise = 16.0 * f64::EPSILON * 4.0f64.mul_add(far_sq + radius_sq, b * b);
2867    if disc < -noise {
2868        return Ok(Some(vec![]));
2869    }
2870    let roots: &[f64] = if far - near < lin_tol {
2871        &[far]
2872    } else {
2873        &[near, far]
2874    };
2875    let mut circles = Vec::new();
2876    for &v in roots {
2877        if v * cos_a > lin_tol {
2878            let centre = cone.apex() + cone.axis() * (v * sin_a);
2879            let circle = Circle3D::new(centre, cone.axis(), v * cos_a)?;
2880            circles.push(ExactIntersectionCurve::Circle(circle));
2881        }
2882    }
2883    Ok(Some(circles))
2884}
2885
2886/// Algebraic sphere-cylinder intersection (NURBS form for the general bounded
2887/// path). A coaxial pair delegates to [`exact_sphere_cylinder`] and returns
2888/// each exact circle as an exact rational NURBS `IntersectionCurve`. phase FF
2889/// prefers the exact circle form directly (so the section edge links to the
2890/// coincident boundary and the closed-circle splitter can carve the spherical
2891/// band), but a caller of `intersect_analytic_analytic_bounded` still gets
2892/// clean curves instead of the marcher's fragments. Any other pair is traced
2893/// along the cylinder's rulings ([`off_axis_sphere_cylinder`]).
2894fn algebraic_sphere_cylinder(
2895    sphere: &SphericalSurface,
2896    cyl: &CylindricalSurface,
2897    sphere_first: bool,
2898) -> Result<Option<Vec<IntersectionCurve>>, MathError> {
2899    let Some(exacts) = exact_sphere_cylinder(sphere, cyl)? else {
2900        return Ok(off_axis_sphere_cylinder(sphere, cyl, sphere_first));
2901    };
2902
2903    let mut curves = Vec::new();
2904    for exact in exacts {
2905        let ExactIntersectionCurve::Circle(circle) = exact else {
2906            continue;
2907        };
2908        let n_samples = 33;
2909        let mut points = Vec::with_capacity(n_samples);
2910        #[allow(clippy::cast_precision_loss)]
2911        for i in 0..n_samples {
2912            let theta = TAU * i as f64 / (n_samples - 1) as f64;
2913            let pt = crate::traits::ParametricCurve::evaluate(&circle, theta);
2914            let (param1, param2) = in_order(
2915                sphere.project_point(pt),
2916                cyl.project_point(pt),
2917                sphere_first,
2918            );
2919            points.push(IntersectionPoint {
2920                point: pt,
2921                param1,
2922                param2,
2923            });
2924        }
2925        let r = circle.radius();
2926        let curve = conic_loop(circle.center(), circle.u_axis(), circle.v_axis(), r, r)?;
2927        curves.push(IntersectionCurve { curve, points });
2928    }
2929
2930    Ok(Some(curves))
2931}
2932
2933/// A sphere and a cylinder whose axis misses the sphere's centre (a drill
2934/// entering a ball off its axis), traced along the cylinder's rulings: the
2935/// ruling `c(u) + v·a` meets the sphere where `v² + 2(q·a)·v + |q|² − R² = 0`,
2936/// with `q = c(u) − C`. When every ruling meets the sphere (the cylinder
2937/// passes wholly through it) the roots trace an entry and an exit loop;
2938/// otherwise each window of meeting rulings carries one loop. `Some(empty)`
2939/// when the two cannot meet, `None` when the sampling misses a window
2940/// narrower than itself.
2941fn off_axis_sphere_cylinder(
2942    sphere: &SphericalSurface,
2943    cyl: &CylindricalSurface,
2944    sphere_first: bool,
2945) -> Option<Vec<IntersectionCurve>> {
2946    let (centre, radius) = (sphere.center(), sphere.radius());
2947    let axis = cyl.axis();
2948    let offset = centre - cyl.origin();
2949    let axis_distance = (offset - axis * offset.dot(axis)).length();
2950    let lin_tol = Tolerance::new().linear;
2951    if axis_distance > radius + cyl.radius() + lin_tol
2952        || axis_distance + radius < cyl.radius() - lin_tol
2953    {
2954        return Some(Vec::new());
2955    }
2956    let roots = |u: f64| {
2957        let q = cyl.evaluate(u, 0.0) - centre;
2958        ruling_quadratic(1.0, 2.0 * q.dot(axis), q.dot(q) - radius * radius)
2959    };
2960    let samples = ruling_samples(cyl, &roots);
2961    let loops = if samples.iter().all(Option::is_some) {
2962        closed_ruling_loops(cyl, &roots, &samples)
2963    } else {
2964        partial_ruling_loops(cyl, &roots, &samples)
2965    };
2966    if loops.is_empty() {
2967        return None;
2968    }
2969    Some(fit_ruling_loops(&loops, |p| {
2970        in_order(sphere.project_point(p), cyl.project_point(p), sphere_first)
2971    }))
2972}
2973
2974/// Parameters on the pair's first and second surfaces, from those on `a`
2975/// and `b` and whether `a` came first.
2976const fn in_order(a: (f64, f64), b: (f64, f64), a_first: bool) -> ((f64, f64), (f64, f64)) {
2977    if a_first { (a, b) } else { (b, a) }
2978}
2979
2980/// Two cylinders whose axes are parallel but apart meet along rulings:
2981/// every plane across the axes cuts them in two circles `d` apart, which
2982/// cross in two points, touch in one, or miss, alike in every plane. Each
2983/// crossing sweeps a ruling, cut to the stretch of axis both faces' `v`
2984/// ranges share. Two crossings closer than the linear tolerance are the one
2985/// where the circles touch, side by side or one inside the other. `None`
2986/// (the next solver's case) when neither range is known, since a ruling has
2987/// no ends of its own, or when a ruling's end strays off the second
2988/// cylinder, its axis leaning off the first's by more than the span allows.
2989fn parallel_cylinders(
2990    c1: &CylindricalSurface,
2991    c2: &CylindricalSurface,
2992    v_range_1: Option<(f64, f64)>,
2993    v_range_2: Option<(f64, f64)>,
2994) -> Result<Option<Vec<IntersectionCurve>>, MathError> {
2995    let axis = c1.axis();
2996    let delta = c2.origin() - c1.origin();
2997    let along = delta.dot(axis);
2998    let across = delta - axis * along;
2999    let d = across.length();
3000    let (r1, r2) = (c1.radius(), c2.radius());
3001    // The second face's range, measured along the first one's axis.
3002    let flip = c2.axis().dot(axis);
3003    let ranges = [
3004        v_range_1,
3005        v_range_2.map(|(a, b)| (along + a * flip, along + b * flip)),
3006    ];
3007    let (lo, hi) = ranges
3008        .into_iter()
3009        .flatten()
3010        .fold((f64::NEG_INFINITY, f64::INFINITY), |(lo, hi), (a, b)| {
3011            (lo.max(a.min(b)), hi.min(a.max(b)))
3012        });
3013    if !lo.is_finite() || !hi.is_finite() {
3014        return Ok(None);
3015    }
3016    let rounding = 8.0 * f64::EPSILON * (r1 + r2 + d);
3017    if d > r1 + r2 + rounding || d < (r1 - r2).abs() - rounding || hi <= lo {
3018        return Ok(Some(Vec::new()));
3019    }
3020    let toward = across * (1.0 / d);
3021    let side = axis.cross(toward);
3022    let x = r2.mul_add(-r2, d.mul_add(d, r1 * r1)) / (2.0 * d);
3023    let y = r1.mul_add(r1, -(x * x)).max(0.0).sqrt();
3024    let linear = Tolerance::new().linear;
3025    let feet = if 2.0 * y <= linear {
3026        vec![toward * x]
3027    } else {
3028        vec![toward * x + side * y, toward * x - side * y]
3029    };
3030    let on_second = |p: Point3| {
3031        let w = p - c2.origin();
3032        ((w - c2.axis() * w.dot(c2.axis())).length() - r2).abs() <= linear
3033    };
3034    let mut rulings = Vec::with_capacity(feet.len());
3035    for foot in feet {
3036        let base = c1.origin() + foot;
3037        let (from, to) = (base + axis * lo, base + axis * hi);
3038        if !on_second(from) || !on_second(to) {
3039            return Ok(None);
3040        }
3041        rulings.push(ruling_segment(from, to, |p| {
3042            (c1.project_point(p), c2.project_point(p))
3043        })?);
3044    }
3045    Ok(Some(rulings))
3046}
3047
3048/// A straight intersection curve from `from` to `to`, carrying its ends and
3049/// middle as points.
3050fn ruling_segment(
3051    from: Point3,
3052    to: Point3,
3053    params: impl Fn(Point3) -> ((f64, f64), (f64, f64)),
3054) -> Result<IntersectionCurve, MathError> {
3055    let curve = NurbsCurve::new(1, vec![0.0, 0.0, 1.0, 1.0], vec![from, to], vec![1.0, 1.0])?;
3056    let points = [from, from + (to - from) * 0.5, to]
3057        .into_iter()
3058        .map(|point| {
3059            let (param1, param2) = params(point);
3060            IntersectionPoint {
3061                point,
3062                param1,
3063                param2,
3064            }
3065        })
3066        .collect();
3067    Ok(IntersectionCurve { curve, points })
3068}
3069
3070/// Algebraic cylinder-cylinder intersection for non-coaxial cylinders.
3071///
3072/// For two cylinders with axes that are NOT parallel, the intersection
3073/// consists of up to two closed space curves. These are found by
3074/// parameterizing one cylinder's angular coordinate `u ∈ [0, 2π]` and
3075/// solving a quadratic in the axial parameter `v` to find where each
3076/// "ring" of cylinder A sits on cylinder B.
3077///
3078/// The quadratic is:
3079///   `v²·(1 - α²) + 2v·(q·a₁ - α·q·a₂) + (|q|² - (q·a₂)² - r₂²) = 0`
3080/// where `α = a₁·a₂`, `q(u)` is the radial point on cylinder 1 minus
3081/// cylinder 2's origin, `a₁`/`a₂` are the cylinder axes, and `r₂` is
3082/// cylinder 2's radius.
3083#[allow(clippy::too_many_lines, clippy::unnecessary_wraps)]
3084fn algebraic_cylinder_cylinder(
3085    c1: &CylindricalSurface,
3086    c2: &CylindricalSurface,
3087) -> Result<Option<Vec<IntersectionCurve>>, MathError> {
3088    let alpha = c1.axis().dot(c2.axis());
3089    let a_coeff = 1.0 - alpha * alpha;
3090
3091    // Should only be called for non-parallel axes.
3092    if a_coeff.abs() < 1e-12 {
3093        return Ok(None);
3094    }
3095
3096    let r1 = c1.radius();
3097    let r2 = c2.radius();
3098    let o1 = c1.origin();
3099    let o2 = c2.origin();
3100    let a1 = c1.axis();
3101    let a2 = c2.axis();
3102
3103    // Separation check: distance between axes vs sum of radii.
3104    // Closest approach of two skew lines:
3105    let delta = Vec3::new(o1.x() - o2.x(), o1.y() - o2.y(), o1.z() - o2.z());
3106    let cross = a1.cross(a2);
3107    let cross_len = cross.length();
3108    if cross_len > 1e-12 {
3109        let axis_dist = delta.dot(cross).abs() / cross_len;
3110        if axis_dist > r1 + r2 + Tolerance::new().linear {
3111            return Ok(Some(vec![])); // No intersection
3112        }
3113    }
3114
3115    // Solve every ruling of one cylinder against the other. When EVERY
3116    // ruling of the swept cylinder meets the other (the thinner of two
3117    // crossing tubes), the two roots trace the curve's two closed loops.
3118    // Swept the other way only a window of rulings meets, and each root
3119    // traces an open arc of one loop.
3120    let roots = |sweep: &CylindricalSurface, other: &CylindricalSurface| {
3121        let (o, a, radius) = (other.origin(), other.axis(), other.radius());
3122        let alpha = sweep.axis().dot(a);
3123        let quad = 1.0 - alpha * alpha;
3124        let (axis, sweep) = (sweep.axis(), sweep.clone());
3125        move |u: f64| {
3126            let q = sweep.evaluate(u, 0.0) - o;
3127            let (q_a1, q_a2) = (q.dot(axis), q.dot(a));
3128            let b = 2.0 * (q_a1 - alpha * q_a2);
3129            let c = q.dot(q) - q_a2 * q_a2 - radius * radius;
3130            ruling_quadratic(quad, b, c)
3131        }
3132    };
3133    let (roots1, roots2) = (roots(c1, c2), roots(c2, c1));
3134    let samples1 = ruling_samples(c1, &roots1);
3135    let loops = if samples1.iter().all(Option::is_some) {
3136        closed_ruling_loops(c1, &roots1, &samples1)
3137    } else {
3138        let samples2 = ruling_samples(c2, &roots2);
3139        if samples2.iter().all(Option::is_some) {
3140            closed_ruling_loops(c2, &roots2, &samples2)
3141        } else if samples1.iter().any(Option::is_some) {
3142            partial_ruling_loops(c1, &roots1, &samples1)
3143        } else {
3144            partial_ruling_loops(c2, &roots2, &samples2)
3145        }
3146    };
3147    if loops.is_empty() {
3148        return Ok(None);
3149    }
3150    Ok(Some(fit_ruling_loops(&loops, |p| {
3151        (c1.project_point(p), c2.project_point(p))
3152    })))
3153}
3154
3155/// A cone and a cylinder whose axes are not parallel, traced along the
3156/// cylinder's rulings. A ruling `q + t w` meets the cone's double quadric
3157/// `|p - apex|^2 = h^2 / sin^2(half_angle)`, with `h` the offset along the
3158/// cone's axis, where a quadratic in `t` vanishes. `None` (the marcher's
3159/// case) when a ruling meets the far nappe, where no cone face lies, when
3160/// the rulings run along the cone's generators, or when no ruling meets it.
3161fn ruling_cone_cylinder(
3162    cone: &ConicalSurface,
3163    cyl: &CylindricalSurface,
3164    cone_first: bool,
3165) -> Option<Vec<IntersectionCurve>> {
3166    let (sin_t, cos_t) = cone.half_angle().sin_cos();
3167    if sin_t < 1e-12 || cos_t < 1e-12 {
3168        return None;
3169    }
3170    let (apex, d, w) = (cone.apex(), cone.axis(), cyl.axis());
3171    let s = 1.0 / (sin_t * sin_t);
3172    let alpha = w.dot(d);
3173    let quad = 1.0 - s * alpha * alpha;
3174    if quad.abs() < 1e-9 {
3175        return None;
3176    }
3177    let roots = |u: f64| {
3178        let delta = cyl.evaluate(u, 0.0) - apex;
3179        let (dd, dw) = (delta.dot(d), delta.dot(w));
3180        let b = 2.0 * (dw - s * dd * alpha);
3181        let c = delta.dot(delta) - s * dd * dd;
3182        ruling_quadratic(quad, b, c)
3183    };
3184    let lin_tol = Tolerance::new().linear;
3185    let far_nappe = (0..WINDOW_SCAN * RULING_SAMPLES).any(|k| {
3186        #[allow(clippy::cast_precision_loss)]
3187        let u = TAU * (k as f64 + 0.5) / (WINDOW_SCAN * RULING_SAMPLES) as f64;
3188        let (disc, vp, vm) = roots(u);
3189        disc >= -lin_tol
3190            && [vp, vm]
3191                .iter()
3192                .any(|&t| (cyl.evaluate(u, t) - apex).dot(d) < -lin_tol)
3193    });
3194    if far_nappe {
3195        return None;
3196    }
3197    let samples = ruling_samples(cyl, &roots);
3198    // A window of meeting rulings narrower than the sampling would vanish
3199    // (a cone's tip just through the wall) while the others still made
3200    // loops; a finer scan finds every window, and any that the sampling
3201    // covers thinly goes to the marcher.
3202    let scan = WINDOW_SCAN * RULING_SAMPLES;
3203    // Ruling sample `i` lies midway between scan points
3204    // `WINDOW_SCAN i + 7` and `WINDOW_SCAN i + 8`.
3205    #[allow(clippy::cast_precision_loss)]
3206    let meets = |k: usize| roots(TAU * ((k % scan) as f64 + 0.5) / scan as f64).0 >= -lin_tol;
3207    if let Some(start) = (0..scan).find(|&k| !meets(k)) {
3208        let mut k = start;
3209        while k < start + scan {
3210            if !meets(k) {
3211                k += 1;
3212                continue;
3213            }
3214            let first = k;
3215            while k < start + scan && meets(k) {
3216                k += 1;
3217            }
3218            let covered = (first..k)
3219                .filter(|&j| j % WINDOW_SCAN == WINDOW_SCAN / 2 - 1 && meets(j + 1))
3220                .count();
3221            if covered < WINDOW_MIN_SAMPLES {
3222                return None;
3223            }
3224        }
3225    }
3226    let loops = if samples.iter().all(Option::is_some) {
3227        closed_ruling_loops(cyl, &roots, &samples)
3228    } else {
3229        partial_ruling_loops(cyl, &roots, &samples)
3230    };
3231    if loops.is_empty() {
3232        return None;
3233    }
3234    Some(fit_ruling_loops(&loops, |p| {
3235        in_order(cone.project_point(p), cyl.project_point(p), cone_first)
3236    }))
3237}
3238
3239/// A torus and a cylinder whose axes are not parallel, where every ruling
3240/// of the cylinder meets the torus the same nonzero even number of times (a
3241/// rod through the ring's tube): a ruling meets the torus where a quartic in
3242/// its parameter vanishes, and each of its roots, taken in order, sweeps one
3243/// closed loop around the cylinder. `None` (the marcher's case) when the
3244/// count varies between rulings, where the curve turns back between them,
3245/// checked on a scan finer than the sampling so a narrow window of missing
3246/// rulings is not stepped over, and for a spindle torus, whose quartic also
3247/// holds its inner lemon.
3248fn ruling_torus_cylinder(
3249    torus: &ToroidalSurface,
3250    cyl: &CylindricalSurface,
3251    torus_first: bool,
3252) -> Option<Vec<IntersectionCurve>> {
3253    if cyl.axis().dot(torus.z_axis()).abs() > 1.0 - 1e-9
3254        || torus.minor_radius() >= torus.major_radius()
3255    {
3256        return None;
3257    }
3258    let roots = |u: f64| intersect_line_torus(torus, cyl.evaluate(u, 0.0), cyl.axis());
3259    let rows: Vec<Vec<f64>> = (0..RULING_SAMPLES).map(|i| roots(ruling_u(i))).collect();
3260    let count = rows[0].len();
3261    let scan = WINDOW_SCAN * RULING_SAMPLES;
3262    #[allow(clippy::cast_precision_loss)]
3263    if count == 0
3264        || count % 2 == 1
3265        || (0..scan).any(|k| roots(TAU * (k as f64 + 0.5) / scan as f64).len() != count)
3266    {
3267        return None;
3268    }
3269    let loops: Vec<Vec<Point3>> = (0..count)
3270        .map(|j| {
3271            let mut pts: Vec<Point3> = rows
3272                .iter()
3273                .enumerate()
3274                .map(|(i, r)| cyl.evaluate(ruling_u(i), r[j]))
3275                .collect();
3276            pts.push(pts[0]);
3277            pts
3278        })
3279        .collect();
3280    Some(fit_ruling_loops(&loops, |p| {
3281        in_order(torus.project_point(p), cyl.project_point(p), torus_first)
3282    }))
3283}
3284
3285/// A cone and a sphere whose centre is off the cone's axis, where every
3286/// generator of the cone crosses the sphere twice on the cone's nappe (a pin
3287/// through a ball): along a generator `apex + v g` the sphere is a quadratic
3288/// in `v`, and each of its two roots, taken in order, sweeps one closed loop
3289/// around the cone. A ball holding the apex is left once by every generator,
3290/// one loop. `None` when the centre lies on the axis (phase FF takes
3291/// [`exact_cone_sphere`]'s circles there), or the apex on the sphere. A
3292/// sphere only some generators cross goes to [`window_cone_sphere`].
3293fn ruling_cone_sphere(
3294    cone: &ConicalSurface,
3295    sphere: &SphericalSurface,
3296    cone_first: bool,
3297) -> Option<Vec<IntersectionCurve>> {
3298    let (apex, centre, radius) = (cone.apex(), sphere.center(), sphere.radius());
3299    let offset = apex - centre;
3300    let lin_tol = Tolerance::new().linear;
3301    let along = offset.dot(cone.axis());
3302    let across = (offset - cone.axis() * along).length();
3303    if across < lin_tol {
3304        return None;
3305    }
3306    // With the apex inside the ball, `v² + 2hv + K` has roots of opposite
3307    // signs (`K = |offset|² − R² < 0`): every generator leaves the ball once
3308    // ahead of the apex, at `v = √(h² − K) − h`, one loop round the cone.
3309    // Where `h > 0` the root is taken as `−K / (h + √(h² − K))`, free of the
3310    // cancellation.
3311    let k = offset.dot(offset) - radius * radius;
3312    if radius - offset.length() > lin_tol {
3313        let exit = |u: f64| {
3314            let h = (cone.evaluate(u, 1.0) - apex).dot(offset);
3315            let root = h.mul_add(h, -k).sqrt();
3316            cone.evaluate(u, if h > 0.0 { -k / (h + root) } else { root - h })
3317        };
3318        // A ball that barely holds the apex turns the loop sharply where it
3319        // passes the apex, at the scale of `√−K`: a step whose midpoint
3320        // strays from its chord by a hundredth of the chord (a turn of about
3321        // 0.08 radians) is halved until the turn is resolved.
3322        let mut samples: Vec<(f64, Point3)> = (0..=RULING_SAMPLES)
3323            .map(|i| (ruling_u(i), exit(ruling_u(i))))
3324            .collect();
3325        for _ in 0..10 {
3326            let mut refined = Vec::with_capacity(2 * samples.len());
3327            for pair in samples.windows(2) {
3328                let ((u0, p0), (u1, p1)) = (pair[0], pair[1]);
3329                refined.push(pair[0]);
3330                let um = 0.5 * (u0 + u1);
3331                let pm = exit(um);
3332                let chord = (p1 - p0).length();
3333                if chord > lin_tol && (pm - (p0 + (p1 - p0) * 0.5)).length() > 0.01 * chord {
3334                    refined.push((um, pm));
3335                }
3336            }
3337            refined.extend(samples.last().copied());
3338            if refined.len() == samples.len() {
3339                break;
3340            }
3341            samples = refined;
3342        }
3343        let mut pts: Vec<Point3> = samples.iter().map(|&(_, p)| p).collect();
3344        if let Some(last) = pts.last_mut() {
3345            *last = samples[0].1;
3346        }
3347        return Some(fit_ruling_loops(&[pts], |p| {
3348            in_order(cone.project_point(p), sphere.project_point(p), cone_first)
3349        }));
3350    }
3351    // Both roots along a generator of unit direction `g` (`v` the distance
3352    // from the apex), nearer first, from `h = g·offset`, when it crosses the
3353    // sphere twice ahead of the apex.
3354    let crossing = |h: f64| {
3355        let (disc, vp, vm) = ruling_quadratic(1.0, 2.0 * h, k);
3356        (disc > lin_tol && vm >= lin_tol).then_some((vm, vp))
3357    };
3358    // Around the cone `h` runs between these bounds. Where both roots lie
3359    // ahead of the apex, raising `h` shrinks the discriminant and moves the
3360    // nearer root out, so every generator crosses when the two extreme ones
3361    // do.
3362    let (sin_a, cos_a) = cone.half_angle().sin_cos();
3363    if crossing(sin_a.mul_add(along, cos_a * across)).is_none()
3364        || crossing(sin_a.mul_add(along, -cos_a * across)).is_none()
3365    {
3366        return window_cone_sphere(cone, sphere, cone_first);
3367    }
3368    let rows: Vec<(f64, f64)> = (0..RULING_SAMPLES)
3369        .map(|i| crossing((cone.evaluate(ruling_u(i), 1.0) - apex).dot(offset)))
3370        .collect::<Option<_>>()?;
3371    let loops: Vec<Vec<Point3>> = [0, 1]
3372        .iter()
3373        .map(|&j| {
3374            let mut pts: Vec<Point3> = rows
3375                .iter()
3376                .enumerate()
3377                .map(|(i, &(near, far))| {
3378                    cone.evaluate(ruling_u(i), if j == 0 { near } else { far })
3379                })
3380                .collect();
3381            pts.push(pts[0]);
3382            pts
3383        })
3384        .collect();
3385    Some(fit_ruling_loops(&loops, |p| {
3386        in_order(cone.project_point(p), sphere.project_point(p), cone_first)
3387    }))
3388}
3389
3390/// A cone and a sphere off its axis that only some generators cross (a ball
3391/// against the cone's side), with the apex outside the sphere: along the
3392/// generator at `u`, `h(u) = g·(apex − C)` is `c + A cos(u − φ)`, and the
3393/// generator crosses twice ahead of the apex where `h ≤ −√K`, with
3394/// `K = |apex − C|² − R²`. That is one arc of `u`, whose ends are where the
3395/// generator touches the sphere; the section is one loop, the nearer roots
3396/// out along the arc and the farther ones back. Sampled at
3397/// `u = mid − half·cos θ`, the roots' split `±√(h² − K)` changes sign with
3398/// `sin θ` and the loop stays smooth through both touching generators.
3399/// `Some(empty)` when no generator crosses ahead of the apex. `None`, the
3400/// marcher's case, when the apex lies within the sphere, when the centre is
3401/// too near the axis to place the arc, and when every generator reaches the
3402/// sphere (the extremes' test then failed on a touching generator or a root
3403/// at the apex).
3404fn window_cone_sphere(
3405    cone: &ConicalSurface,
3406    sphere: &SphericalSurface,
3407    cone_first: bool,
3408) -> Option<Vec<IntersectionCurve>> {
3409    let offset = cone.apex() - sphere.center();
3410    let lin_tol = Tolerance::new().linear;
3411    if offset.length() - sphere.radius() <= lin_tol {
3412        return None;
3413    }
3414    let k = offset.dot(offset) - sphere.radius() * sphere.radius();
3415    let (sin_a, cos_a) = cone.half_angle().sin_cos();
3416    let (ox, oy) = (offset.dot(cone.x_axis()), offset.dot(cone.y_axis()));
3417    let (c, a) = (sin_a * offset.dot(cone.axis()), cos_a * ox.hypot(oy));
3418    if a < lin_tol {
3419        return None;
3420    }
3421    let reach = (-k.sqrt() - c) / a;
3422    if reach <= -1.0 {
3423        return Some(Vec::new());
3424    }
3425    if reach >= 1.0 {
3426        return None;
3427    }
3428    let (mid, half) = (oy.atan2(ox) + std::f64::consts::PI, reach.acos());
3429    let half = std::f64::consts::PI - half;
3430    let n = RULING_SAMPLES;
3431    let mut pts: Vec<Point3> = (0..n)
3432        .map(|i| {
3433            #[allow(clippy::cast_precision_loss)]
3434            let theta = TAU * i as f64 / n as f64;
3435            let u = half.mul_add(-theta.cos(), mid);
3436            let h = a.mul_add((u - mid + std::f64::consts::PI).cos(), c);
3437            let split = h.mul_add(h, -k).max(0.0).sqrt();
3438            cone.evaluate(u, -h - split.copysign(theta.sin()))
3439        })
3440        .collect();
3441    pts.push(pts[0]);
3442    Some(fit_ruling_loops(&[pts], |p| {
3443        in_order(cone.project_point(p), sphere.project_point(p), cone_first)
3444    }))
3445}
3446
3447/// Scan points per ruling sample when looking for windows of meeting
3448/// rulings, and the fewest samples a window needs to be fit.
3449const WINDOW_SCAN: usize = 16;
3450const WINDOW_MIN_SAMPLES: usize = 8;
3451
3452/// Rulings sampled around a swept cylinder, half a step off u = 0 so the
3453/// branches of a self-touching curve (equal crossing cylinders) do not share
3454/// a sample.
3455const RULING_SAMPLES: usize = 128;
3456
3457#[allow(clippy::cast_precision_loss)]
3458fn ruling_u(i: usize) -> f64 {
3459    TAU * (i as f64 + 0.5) / RULING_SAMPLES as f64
3460}
3461
3462/// The discriminant and roots of `quad·v² + b·v + c = 0`.
3463fn ruling_quadratic(quad: f64, b: f64, c: f64) -> (f64, f64, f64) {
3464    let disc = b * b - 4.0 * quad * c;
3465    let root = disc.max(0.0).sqrt();
3466    (disc, (-b + root) / (2.0 * quad), (-b - root) / (2.0 * quad))
3467}
3468
3469/// The two points where each sampled ruling of `sweep` meets the other
3470/// surface, from `roots(u)` (the discriminant and the two axial parameters),
3471/// or `None` for a ruling that misses it.
3472fn ruling_samples(
3473    sweep: &CylindricalSurface,
3474    roots: &impl Fn(f64) -> (f64, f64, f64),
3475) -> Vec<Option<(Point3, Point3)>> {
3476    let lin_tol = Tolerance::new().linear;
3477    (0..RULING_SAMPLES)
3478        .map(|i| {
3479            let u = ruling_u(i);
3480            let (disc, vp, vm) = roots(u);
3481            (disc >= -lin_tol).then(|| (sweep.evaluate(u, vp), sweep.evaluate(u, vm)))
3482        })
3483        .collect()
3484}
3485
3486/// Every ruling meets the other surface: each root traces a closed loop.
3487/// Where the loops pass closest at one ruling they are sampled from it,
3488/// closer together near it, so the fit follows the narrow neck between
3489/// them; where they touch there, they are the two halves of one curve
3490/// crossing itself, each with a corner at that point, which then falls at
3491/// their shared start and end, where the fit keeps it.
3492fn closed_ruling_loops(
3493    sweep: &CylindricalSurface,
3494    roots: &impl Fn(f64) -> (f64, f64, f64),
3495    samples: &[Option<(Point3, Point3)>],
3496) -> Vec<Vec<Point3>> {
3497    let (mut plus, mut minus): (Vec<Point3>, Vec<Point3>) =
3498        if let Some((neck, touching)) = narrowest_ruling(roots) {
3499            let count = 2 * RULING_SAMPLES;
3500            #[allow(clippy::cast_precision_loss)]
3501            (0..count)
3502                .map(|i| {
3503                    let t = i as f64 / count as f64;
3504                    let u = TAU.mul_add(t - 0.9 * (TAU * t).sin() / TAU, neck);
3505                    let (_, vp, vm) = roots(u);
3506                    if i == 0 && touching {
3507                        let at = sweep.evaluate(u, 0.5 * (vp + vm));
3508                        (at, at)
3509                    } else {
3510                        (sweep.evaluate(u, vp), sweep.evaluate(u, vm))
3511                    }
3512                })
3513                .unzip()
3514        } else {
3515            samples.iter().flatten().copied().unzip()
3516        };
3517    plus.push(plus[0]);
3518    minus.push(minus[0]);
3519    vec![plus, minus]
3520}
3521
3522/// The ruling where the two roots pass closest, when exactly one ruling
3523/// stands out: a local minimum of their gap, scanned finer than the
3524/// sampling and refined, that either closes to within tolerance (the
3525/// roots touch there; the tolerance scales with the widest gap, the loops'
3526/// own size, so the decision does not move with the model) or narrows
3527/// below a quarter of the widest gap while no other minimum does. Equal
3528/// crossing cylinders touch at two rulings and get `None`.
3529fn narrowest_ruling(roots: &impl Fn(f64) -> (f64, f64, f64)) -> Option<(f64, bool)> {
3530    let scan = WINDOW_SCAN * RULING_SAMPLES;
3531    #[allow(clippy::cast_precision_loss)]
3532    let step = TAU / scan as f64;
3533    let gap = |u: f64| {
3534        let (_, vp, vm) = roots(u);
3535        (vp - vm).abs()
3536    };
3537    #[allow(clippy::cast_precision_loss)]
3538    let gaps: Vec<f64> = (0..scan).map(|k| gap(step * k as f64)).collect();
3539    let widest = gaps.iter().copied().fold(0.0, f64::max);
3540    let tol = Tolerance::new().linear * (1.0 + widest);
3541    let mut necks = Vec::new();
3542    for k in 0..scan {
3543        let (before, here, after) = (gaps[(k + scan - 1) % scan], gaps[k], gaps[(k + 1) % scan]);
3544        if here > before || here >= after || here >= 0.25 * widest {
3545            continue;
3546        }
3547        #[allow(clippy::cast_precision_loss)]
3548        let (mut lo, mut hi) = (step * (k as f64 - 1.0), step * (k as f64 + 1.0));
3549        for _ in 0..100 {
3550            let (a, b) = (lo + (hi - lo) / 3.0, hi - (hi - lo) / 3.0);
3551            if gap(a) < gap(b) {
3552                hi = b;
3553            } else {
3554                lo = a;
3555            }
3556        }
3557        let u = 0.5 * (lo + hi);
3558        necks.push((u, gap(u) <= tol));
3559    }
3560    match necks[..] {
3561        [neck] => Some(neck),
3562        _ => None,
3563    }
3564}
3565
3566/// Only windows of rulings meet the other surface: each cyclic window
3567/// carries one loop, out along one root and back along the other, the two
3568/// joined where the discriminant vanishes. Empty when no sample meets it (a
3569/// window narrower than the sampling).
3570fn partial_ruling_loops(
3571    sweep: &CylindricalSurface,
3572    roots: &impl Fn(f64) -> (f64, f64, f64),
3573    samples: &[Option<(Point3, Point3)>],
3574) -> Vec<Vec<Point3>> {
3575    let branch_point = |inside: usize, outside: usize| -> Point3 {
3576        let (mut lo, mut hi) = (ruling_u(inside), ruling_u(outside));
3577        if (hi - lo).abs() > std::f64::consts::PI {
3578            hi += if hi < lo { TAU } else { -TAU };
3579        }
3580        for _ in 0..60 {
3581            let mid = 0.5 * (lo + hi);
3582            if roots(mid).0 >= 0.0 {
3583                lo = mid;
3584            } else {
3585                hi = mid;
3586            }
3587        }
3588        let (_, vp, vm) = roots(lo);
3589        sweep.evaluate(lo, 0.5 * (vp + vm))
3590    };
3591    let Some(first_gap) = samples.iter().position(Option::is_none) else {
3592        return Vec::new();
3593    };
3594    let mut loops = Vec::new();
3595    let mut k = 0;
3596    while k < RULING_SAMPLES {
3597        let i = (first_gap + k) % RULING_SAMPLES;
3598        if samples[i].is_none() {
3599            k += 1;
3600            continue;
3601        }
3602        let start = i;
3603        let mut run = Vec::new();
3604        while k < RULING_SAMPLES {
3605            let j = (first_gap + k) % RULING_SAMPLES;
3606            let Some(pair) = samples[j] else { break };
3607            run.push(pair);
3608            k += 1;
3609        }
3610        let end = (start + run.len() - 1) % RULING_SAMPLES;
3611        let head = branch_point(start, (start + RULING_SAMPLES - 1) % RULING_SAMPLES);
3612        let tail = branch_point(end, (end + 1) % RULING_SAMPLES);
3613        let mut pts = vec![head];
3614        pts.extend(run.iter().map(|p| p.0));
3615        pts.push(tail);
3616        pts.extend(run.iter().rev().map(|p| p.1));
3617        pts.push(head);
3618        loops.push(pts);
3619    }
3620    loops
3621}
3622
3623/// Cubic interpolants through the swept loops, with `params(p)` giving each
3624/// point's parameters on the two surfaces.
3625fn fit_ruling_loops(
3626    loops: &[Vec<Point3>],
3627    params: impl Fn(Point3) -> ((f64, f64), (f64, f64)),
3628) -> Vec<IntersectionCurve> {
3629    let mut curves = Vec::new();
3630    for pts in loops {
3631        if pts.len() < 4 {
3632            continue;
3633        }
3634        let ipts: Vec<IntersectionPoint> = pts
3635            .iter()
3636            .map(|&p| {
3637                let (param1, param2) = params(p);
3638                IntersectionPoint {
3639                    point: p,
3640                    param1,
3641                    param2,
3642                }
3643            })
3644            .collect();
3645        let degree = 3.min(pts.len() - 1);
3646        if let Ok(curve) = interpolate(pts, degree) {
3647            curves.push(IntersectionCurve {
3648                curve,
3649                points: ipts,
3650            });
3651        }
3652    }
3653    curves
3654}
3655
3656/// Algebraic cone-cylinder intersection for PARALLEL (or antiparallel) axes.
3657///
3658/// When the axes are parallel, every plane perpendicular to them cuts the cone
3659/// in a circle of radius `rho = v * cos(half_angle)` about a FIXED centre and
3660/// the cylinder in a circle of radius `R` about a second FIXED centre, so the
3661/// axis separation `d` is constant in `v`. Two coplanar circles meet at
3662/// `u = phi0 +/- acos((d^2 + rho^2 - R^2) / (2*d*rho))`, giving two branches
3663/// parameterised exactly by the cone's own `v`. The branches exist only where
3664/// `rho` lies in `[|d - R|, d + R]`, which bounds the curve naturally.
3665///
3666/// This replaces the general grid-seeded marcher for the configuration, which
3667/// mis-handles it badly: seeds are accepted anywhere within half the surface
3668/// diagonal of the partner, the march-result dedup only consumes seeds the
3669/// traced polyline passes near, and the survivors are dozens of overlapping
3670/// partial traces of the same curve. Those fragments carry no usable in-face
3671/// span, so a cone corner-round crossed by a boss cylinder never splits (a
3672/// counterbore/countersink meeting a pad — the gridfinity lightweight base).
3673///
3674/// Returns `None` (defer to the caller's other paths) when the axes are not
3675/// parallel, or when they are coaxial — a coaxial pair degenerates to shared
3676/// circles, which [`exact_cone_cylinder`] emits exactly and phase FF calls
3677/// directly. Note that `intersect_analytic_analytic_bounded` does NOT consult
3678/// `exact_cone_cylinder`, so a coaxial pair reaching this path through that
3679/// caller falls through to the marcher; only the FF path gets the exact circles.
3680// Result-wrapped to match the other `try_algebraic_intersection` arms' shape.
3681#[allow(clippy::unnecessary_wraps)]
3682fn algebraic_parallel_cone_cylinder(
3683    cone: &ConicalSurface,
3684    cyl: &CylindricalSurface,
3685    v_range_cone: Option<(f64, f64)>,
3686    v_range_cyl: Option<(f64, f64)>,
3687) -> Result<Option<Vec<IntersectionCurve>>, MathError> {
3688    let axis = cone.axis();
3689    if axis.dot(cyl.axis()).abs() < 1.0 - 1e-10 {
3690        return Ok(None); // Skew or oblique: `ruling_cone_cylinder` traces it.
3691    }
3692
3693    let apex = cone.apex();
3694    let delta = cyl.origin() - apex;
3695    let along = delta.dot(axis);
3696    let perp = delta - axis * along;
3697    let d = perp.length();
3698    if d < 1e-9 {
3699        return Ok(None); // Coaxial — `exact_cone_cylinder` owns this.
3700    }
3701
3702    let (e1, e2) = (cone.x_axis(), cone.y_axis());
3703    let phi0 = perp.dot(e2).atan2(perp.dot(e1));
3704
3705    let (sin_t, cos_t) = cone.half_angle().sin_cos();
3706    if cos_t < 1e-12 || sin_t < 1e-12 {
3707        return Ok(None);
3708    }
3709    let r = cyl.radius();
3710
3711    // Branch existence: |d - R| <= rho <= d + R, with rho = v * cos(half_angle).
3712    let mut v_min = (d - r).abs() / cos_t;
3713    let mut v_max = (d + r) / cos_t;
3714    if v_max <= v_min {
3715        return Ok(Some(vec![]));
3716    }
3717
3718    // Narrow the sampled span to the faces' own extents so the fixed sample
3719    // budget resolves the in-face part of the curve rather than spreading over
3720    // a loop that mostly lies off both patches. A face's crossing can be a
3721    // fraction of a degree of the cone's sweep (the corner-round case above),
3722    // and an unnarrowed sampling puts fewer than one sample across it.
3723    let mut lo = v_min;
3724    let mut hi = v_max;
3725    // Clip EXACTLY to the hints, not to a padded window: an endpoint that lands
3726    // exactly on the face's own v-limit lies ON that boundary rim, so the
3727    // downstream pave machinery anchors it to the rim edge instead of leaving
3728    // the section dangling just past the face.
3729    if let Some((a, b)) = v_range_cone {
3730        let (a, b) = if a <= b { (a, b) } else { (b, a) };
3731        lo = lo.max(a);
3732        hi = hi.min(b);
3733    }
3734    if let Some((a, b)) = v_range_cyl {
3735        // The cylinder's v is a signed distance along its axis from its origin;
3736        // convert both ends to the cone's v via the shared axial direction.
3737        let flip = cyl.axis().dot(axis);
3738        let to_cone_v = |cv: f64| (along + cv * flip) / sin_t;
3739        let (a, b) = (to_cone_v(a), to_cone_v(b));
3740        let (a, b) = if a <= b { (a, b) } else { (b, a) };
3741        lo = lo.max(a);
3742        hi = hi.min(b);
3743    }
3744    let (turn_lo, turn_hi) = (v_min, v_max);
3745    v_min = lo.max(v_min);
3746    v_max = hi.min(v_max);
3747    if v_max - v_min <= 1e-12 {
3748        return Ok(Some(vec![]));
3749    }
3750    // A cylinder beside the axis, with both turning points inside both faces,
3751    // meets the cone in a whole loop: traced along the cylinder's rulings,
3752    // each of which meets the nappe once, it comes back as one closed curve,
3753    // which the band split of the cylinder it winds needs. Around the axis
3754    // the loop winds the cone too and stays in two branches, and so does a
3755    // wall passing so near the axis that the loop's bend there, about
3756    // `(d - r) / sqrt(d r)` of a turn wide, spans fewer than a few rulings.
3757    let slack = Tolerance::new().linear;
3758    #[allow(clippy::cast_precision_loss)]
3759    let resolved = d - r > 3.0 * (d * r).sqrt() * TAU / RULING_SAMPLES as f64;
3760    if v_min <= turn_lo + slack && v_max >= turn_hi - slack && resolved {
3761        let mut pts: Vec<Point3> = (0..RULING_SAMPLES)
3762            .map(|i| {
3763                let (sin_u, cos_u) = ruling_u(i).sin_cos();
3764                let foot = cyl.origin() + (cyl.x_axis() * cos_u + cyl.y_axis() * sin_u) * r;
3765                let off = foot - apex;
3766                let across = off - axis * off.dot(axis);
3767                apex + across + axis * (across.length() * sin_t / cos_t)
3768            })
3769            .collect();
3770        pts.push(pts[0]);
3771        return Ok(Some(fit_ruling_loops(&[pts], |p| {
3772            (cone.project_point(p), cyl.project_point(p))
3773        })));
3774    }
3775
3776    let n_samples = 128;
3777    let mut plus: Vec<Point3> = Vec::with_capacity(n_samples + 1);
3778    let mut minus: Vec<Point3> = Vec::with_capacity(n_samples + 1);
3779    #[allow(clippy::cast_precision_loss)]
3780    for i in 0..=n_samples {
3781        let v = v_min + (v_max - v_min) * (i as f64) / (n_samples as f64);
3782        let rho = v * cos_t;
3783        if rho < 1e-12 {
3784            // The apex. `cos_alpha` has rho in its denominator, so it is only
3785            // meaningful in the limit: it tends to 0 (alpha -> pi/2) when the
3786            // cylinder passes exactly through the apex (d == R), and diverges
3787            // otherwise — where the clamp would manufacture a spurious alpha of
3788            // 0 or pi. So keep the apex only in the d == R case, where it is a
3789            // genuine point of the intersection and the shared endpoint at
3790            // which the two branches meet.
3791            if (d - r).abs() < 1e-12 {
3792                let apex = cone.evaluate(phi0, v);
3793                plus.push(apex);
3794                minus.push(apex);
3795            }
3796            continue;
3797        }
3798        let cos_alpha = ((d * d + rho * rho - r * r) / (2.0 * d * rho)).clamp(-1.0, 1.0);
3799        let alpha = cos_alpha.acos();
3800        plus.push(cone.evaluate(phi0 + alpha, v));
3801        minus.push(cone.evaluate(phi0 - alpha, v));
3802    }
3803
3804    let mut curves = Vec::new();
3805    for pts in [&plus, &minus] {
3806        // Fewer than four samples in range means this branch does not cross the
3807        // bounded region at all (the other branch may still).
3808        if pts.len() < 4 {
3809            continue;
3810        }
3811        let ipts: Vec<IntersectionPoint> = pts
3812            .iter()
3813            .map(|&p| IntersectionPoint {
3814                point: p,
3815                param1: cone.project_point(p),
3816                param2: cyl.project_point(p),
3817            })
3818            .collect();
3819        let degree = 3.min(pts.len() - 1);
3820        match interpolate(pts, degree) {
3821            Ok(curve) => curves.push(IntersectionCurve {
3822                curve,
3823                points: ipts,
3824            }),
3825            // Emitting only the branch that happened to fit would starve the
3826            // section chain of exactly the piece this path exists to supply —
3827            // the same silent half-answer the marcher's fragments produced.
3828            // Defer the whole pair to the caller's other paths instead.
3829            Err(_) => return Ok(None),
3830        }
3831    }
3832
3833    Ok(Some(curves))
3834}
3835
3836/// Algebraic sphere-sphere intersection.
3837///
3838/// Two spheres intersect in a circle lying in the radical plane.
3839/// The radical plane is perpendicular to the line connecting the centers,
3840/// at a distance d1 from center1 where:
3841///   d1 = (D² + R1² - R2²) / (2D)
3842/// and D is the distance between centers.
3843fn algebraic_sphere_sphere(
3844    s1: &SphericalSurface,
3845    s2: &SphericalSurface,
3846) -> Result<Vec<IntersectionCurve>, MathError> {
3847    let c1 = s1.center();
3848    let c2 = s2.center();
3849    let r1 = s1.radius();
3850    let r2 = s2.radius();
3851
3852    let delta = c2 - c1;
3853    let d_sq = delta.x() * delta.x() + delta.y() * delta.y() + delta.z() * delta.z();
3854    let d = d_sq.sqrt();
3855
3856    if d < 1e-12 {
3857        // Concentric spheres: no intersection (unless same radius → degenerate).
3858        return Ok(vec![]);
3859    }
3860
3861    // Check separation conditions.
3862    if d > r1 + r2 + 1e-10 {
3863        return Ok(vec![]); // Too far apart
3864    }
3865    if d + r2.min(r1) + 1e-10 < r1.max(r2) {
3866        return Ok(vec![]); // One inside the other
3867    }
3868
3869    // Distance from c1 to the radical plane along the center line.
3870    let d1 = (d_sq + r1 * r1 - r2 * r2) / (2.0 * d);
3871
3872    // Radius of the intersection circle.
3873    let r_circle_sq = r1 * r1 - d1 * d1;
3874    if r_circle_sq < 0.0 {
3875        // Tangent or no intersection (numerical noise).
3876        if r_circle_sq > -1e-10 {
3877            // Tangent: single point.
3878            let axis = Vec3::new(delta.x() / d, delta.y() / d, delta.z() / d);
3879            let tangent_pt = Point3::new(
3880                c1.x() + axis.x() * d1,
3881                c1.y() + axis.y() * d1,
3882                c1.z() + axis.z() * d1,
3883            );
3884            let ipt = IntersectionPoint {
3885                point: tangent_pt,
3886                param1: (0.0, 0.0),
3887                param2: (0.0, 0.0),
3888            };
3889            // Single-point "curve" — not very useful but correct.
3890            return Ok(vec![IntersectionCurve {
3891                curve: interpolate(&[tangent_pt, tangent_pt], 1)?,
3892                points: vec![ipt],
3893            }]);
3894        }
3895        return Ok(vec![]);
3896    }
3897
3898    let r_circle = r_circle_sq.sqrt();
3899    let axis = Vec3::new(delta.x() / d, delta.y() / d, delta.z() / d);
3900    let center = Point3::new(
3901        c1.x() + axis.x() * d1,
3902        c1.y() + axis.y() * d1,
3903        c1.z() + axis.z() * d1,
3904    );
3905
3906    // Build a reference frame for the circle.
3907    let basis = Frame3::from_normal(center, axis)?;
3908    let u_dir = basis.x;
3909    let v_dir = basis.y;
3910
3911    // Sample points along the circle for the IntersectionCurve.
3912    let n_samples = 33; // Odd for symmetry
3913    let mut points = Vec::with_capacity(n_samples);
3914    #[allow(clippy::cast_precision_loss)]
3915    for i in 0..n_samples {
3916        let theta = TAU * i as f64 / (n_samples - 1) as f64;
3917        let (sin_t, cos_t) = theta.sin_cos();
3918        let pt = Point3::new(
3919            center.x() + (u_dir.x() * cos_t + v_dir.x() * sin_t) * r_circle,
3920            center.y() + (u_dir.y() * cos_t + v_dir.y() * sin_t) * r_circle,
3921            center.z() + (u_dir.z() * cos_t + v_dir.z() * sin_t) * r_circle,
3922        );
3923        points.push(IntersectionPoint {
3924            point: pt,
3925            param1: (0.0, 0.0),
3926            param2: (0.0, 0.0),
3927        });
3928    }
3929
3930    let curve = conic_loop(center, u_dir, v_dir, r_circle, r_circle)?;
3931
3932    Ok(vec![IntersectionCurve { curve, points }])
3933}
3934
3935/// Newton correction: project a point back onto the intersection curve
3936/// of two analytic surfaces. Solves the 3×3 system:
3937///   δ · na = -da  (eliminate distance to surface A)
3938///   δ · nb = -db  (eliminate distance to surface B)
3939///   δ · t  = 0    (minimal correction, perpendicular to tangent)
3940#[allow(clippy::too_many_arguments)]
3941fn correct_to_intersection(
3942    a: &AnalyticSurface<'_>,
3943    b: &AnalyticSurface<'_>,
3944    surf_a: &dyn Fn(f64, f64) -> Point3,
3945    norm_a: &dyn Fn(f64, f64) -> Vec3,
3946    surf_b: &dyn Fn(f64, f64) -> Point3,
3947    norm_b: &dyn Fn(f64, f64) -> Vec3,
3948    point: Point3,
3949    u_range_a: (f64, f64),
3950    v_range_a: (f64, f64),
3951    u_range_b: (f64, f64),
3952    v_range_b: (f64, f64),
3953    max_iters: usize,
3954) -> Point3 {
3955    let mut p = point;
3956    for _ in 0..max_iters {
3957        let (ua, va) = project_analytic(a, p, u_range_a, v_range_a);
3958        let (ub, vb) = project_analytic(b, p, u_range_b, v_range_b);
3959        let pa = surf_a(ua, va);
3960        let pb = surf_b(ub, vb);
3961        let na = norm_a(ua, va);
3962        let nb = norm_b(ub, vb);
3963        let pv = Vec3::new(p.x(), p.y(), p.z());
3964
3965        let da = (pv - Vec3::new(pa.x(), pa.y(), pa.z())).dot(na);
3966        let db = (pv - Vec3::new(pb.x(), pb.y(), pb.z())).dot(nb);
3967
3968        if da.abs() < 1e-7 && db.abs() < 1e-7 {
3969            break;
3970        }
3971
3972        let t = na.cross(nb);
3973        let t_len = t.length();
3974        if t_len < 1e-10 {
3975            // Surfaces are tangent — fall back to midpoint.
3976            return Point3::new(
3977                (pa.x() + pb.x()) * 0.5,
3978                (pa.y() + pb.y()) * 0.5,
3979                (pa.z() + pb.z()) * 0.5,
3980            );
3981        }
3982        let t_hat = t * (1.0 / t_len);
3983
3984        // Solve [na; nb; t_hat] · δ = [-da, -db, 0] via Cramer's rule.
3985        let det = na.x() * (nb.y() * t_hat.z() - nb.z() * t_hat.y())
3986            - na.y() * (nb.x() * t_hat.z() - nb.z() * t_hat.x())
3987            + na.z() * (nb.x() * t_hat.y() - nb.y() * t_hat.x());
3988        if det.abs() < 1e-15 {
3989            return Point3::new(
3990                (pa.x() + pb.x()) * 0.5,
3991                (pa.y() + pb.y()) * 0.5,
3992                (pa.z() + pb.z()) * 0.5,
3993            );
3994        }
3995        let inv = 1.0 / det;
3996        // Cramer's rule: replace each column of A with rhs = (-da, -db, 0).
3997        let dx = inv
3998            * (-da * (nb.y() * t_hat.z() - nb.z() * t_hat.y())
3999                + db * (na.y() * t_hat.z() - na.z() * t_hat.y()));
4000        let dy = inv
4001            * (da * (nb.x() * t_hat.z() - nb.z() * t_hat.x())
4002                - db * (na.x() * t_hat.z() - na.z() * t_hat.x()));
4003        let dz = inv
4004            * (-da * (nb.x() * t_hat.y() - nb.y() * t_hat.x())
4005                + db * (na.x() * t_hat.y() - na.y() * t_hat.x()));
4006        let candidate = Point3::new(p.x() + dx, p.y() + dy, p.z() + dz);
4007
4008        // Divergence guard: if the correction moves farther from both
4009        // surfaces, abandon Newton and return the best point so far.
4010        let (uc, vc) = project_analytic(a, candidate, u_range_a, v_range_a);
4011        let (ud, vd) = project_analytic(b, candidate, u_range_b, v_range_b);
4012        let pc_a = surf_a(uc, vc);
4013        let pc_b = surf_b(ud, vd);
4014        let cv = Vec3::new(candidate.x(), candidate.y(), candidate.z());
4015        let da_new = (cv - Vec3::new(pc_a.x(), pc_a.y(), pc_a.z()))
4016            .dot(norm_a(uc, vc))
4017            .abs();
4018        let db_new = (cv - Vec3::new(pc_b.x(), pc_b.y(), pc_b.z()))
4019            .dot(norm_b(ud, vd))
4020            .abs();
4021        if da_new > da.abs() && db_new > db.abs() {
4022            return p;
4023        }
4024
4025        p = candidate;
4026    }
4027    p
4028}
4029
4030/// March along the intersection of two surfaces from a seed point.
4031///
4032/// Uses the cross product of surface normals as the tangent direction
4033/// and projects back onto both surfaces using analytical projection
4034/// (for cylinders/spheres) or grid search (fallback).
4035#[allow(clippy::too_many_arguments)]
4036fn march_analytic_intersection(
4037    a: &AnalyticSurface<'_>,
4038    b: &AnalyticSurface<'_>,
4039    surf_a: &dyn Fn(f64, f64) -> Point3,
4040    norm_a: &dyn Fn(f64, f64) -> Vec3,
4041    surf_b: &dyn Fn(f64, f64) -> Point3,
4042    norm_b: &dyn Fn(f64, f64) -> Vec3,
4043    seed: Point3,
4044    u_range_a: (f64, f64),
4045    v_range_a: (f64, f64),
4046    u_range_b: (f64, f64),
4047    v_range_b: (f64, f64),
4048    initial_step: f64,
4049    u_periodic_a: bool,
4050    u_periodic_b: bool,
4051    region: Option<Aabb3>,
4052) -> Vec<Point3> {
4053    let max_steps = 500;
4054    let h_min = 1e-6;
4055    let h_max = initial_step * 4.0;
4056    // Fixed closure threshold: the adaptive step `h` varies with curvature
4057    // and can shrink below the actual miss distance at the seed re-approach.
4058    // Use `initial_step * 5` to robustly detect closure on the first pass.
4059    let closure_dist = initial_step * 5.0;
4060    // Angular thresholds for curvature-adaptive stepping.
4061    let max_angle = 10.0_f64.to_radians();
4062    let min_angle = 2.0_f64.to_radians();
4063
4064    // March forward from seed, collecting points.
4065    let mut forward = Vec::new();
4066    // March backward from seed, collecting points (reversed at end).
4067    let mut backward = Vec::new();
4068
4069    for (direction, points) in [(1.0_f64, &mut forward), (-1.0_f64, &mut backward)] {
4070        let mut current = seed;
4071        let mut h = initial_step;
4072        let mut prev_tangent: Option<Vec3> = None;
4073
4074        for _ in 0..max_steps {
4075            let (ua, va) = project_analytic(a, current, u_range_a, v_range_a);
4076            let (ub, vb) = project_analytic(b, current, u_range_b, v_range_b);
4077
4078            let na = norm_a(ua, va);
4079            let nb = norm_b(ub, vb);
4080
4081            let tangent = na.cross(nb);
4082            let t_len = tangent.length();
4083            if t_len < 1e-10 {
4084                break;
4085            }
4086            let t_dir = tangent * (direction / t_len);
4087
4088            // Curvature-adaptive step: check angular deviation from previous tangent.
4089            if let Some(prev_t) = prev_tangent {
4090                let cos_angle = prev_t.dot(t_dir).clamp(-1.0, 1.0);
4091                let angle = cos_angle.acos();
4092                if angle > max_angle && h > h_min {
4093                    h = (h * 0.5).max(h_min);
4094                } else if angle < min_angle {
4095                    h = (h * 2.0).min(h_max);
4096                }
4097            }
4098            prev_tangent = Some(t_dir);
4099
4100            let next = Point3::new(
4101                h.mul_add(t_dir.x(), current.x()),
4102                h.mul_add(t_dir.y(), current.y()),
4103                h.mul_add(t_dir.z(), current.z()),
4104            );
4105
4106            let (ua2, va2) = project_analytic(a, next, u_range_a, v_range_a);
4107            let (ub2, vb2) = project_analytic(b, next, u_range_b, v_range_b);
4108
4109            let pa = surf_a(ua2, va2);
4110            let pb = surf_b(ub2, vb2);
4111            let mid = Point3::new(
4112                (pa.x() + pb.x()) * 0.5,
4113                (pa.y() + pb.y()) * 0.5,
4114                (pa.z() + pb.z()) * 0.5,
4115            );
4116            let out_a = (!u_periodic_a && (ua2 <= u_range_a.0 || ua2 >= u_range_a.1))
4117                || va2 <= v_range_a.0
4118                || va2 >= v_range_a.1;
4119            let out_b = (!u_periodic_b && (ub2 <= u_range_b.0 || ub2 >= u_range_b.1))
4120                || vb2 <= v_range_b.0
4121                || vb2 >= v_range_b.1;
4122
4123            if out_a || out_b {
4124                break;
4125            }
4126            if region.is_some_and(|r| !r.contains_point(mid)) {
4127                points.push(mid);
4128                break;
4129            }
4130
4131            // Check for loop closure — if we've collected enough points and
4132            // the current point is close to the seed, the curve is closed.
4133            // Require ≥10 steps to avoid premature closure near the seed.
4134            let dist_to_seed = (mid - seed).length();
4135            if points.len() > 10 && dist_to_seed < closure_dist {
4136                points.push(seed);
4137                break;
4138            }
4139
4140            points.push(mid);
4141            current = mid;
4142        }
4143    }
4144
4145    // Assemble result: backward (reversed) + seed + forward
4146    backward.reverse();
4147    let mut result = backward;
4148    result.push(seed);
4149    result.append(&mut forward);
4150
4151    // Refine all points onto the intersection curve via Newton correction.
4152    for pt in &mut result {
4153        *pt = correct_to_intersection(
4154            a, b, surf_a, norm_a, surf_b, norm_b, *pt, u_range_a, v_range_a, u_range_b, v_range_b,
4155            5,
4156        );
4157    }
4158
4159    result
4160}
4161
4162/// Project a 3D point onto an analytic surface using the surface's
4163/// analytical projection method. Falls back to grid search for surface
4164/// types without analytical projection.
4165fn project_analytic(
4166    surface: &AnalyticSurface<'_>,
4167    point: Point3,
4168    u_range: (f64, f64),
4169    v_range: (f64, f64),
4170) -> (f64, f64) {
4171    match surface {
4172        AnalyticSurface::Cylinder(cyl) => {
4173            let (u, v) = cyl.project_point(point);
4174            (u.clamp(u_range.0, u_range.1), v.clamp(v_range.0, v_range.1))
4175        }
4176        AnalyticSurface::Sphere(sphere) => {
4177            let (u, v) = sphere.project_point(point);
4178            (u.clamp(u_range.0, u_range.1), v.clamp(v_range.0, v_range.1))
4179        }
4180        AnalyticSurface::Cone(cone) => {
4181            let (u, v) = cone.project_point(point);
4182            (u.clamp(u_range.0, u_range.1), v.clamp(v_range.0, v_range.1))
4183        }
4184        AnalyticSurface::Torus(torus) => {
4185            let (u, v) = torus.project_point(point);
4186            (u.clamp(u_range.0, u_range.1), v.clamp(v_range.0, v_range.1))
4187        }
4188    }
4189}
4190
4191/// Returns `true` if the surface's u-parameter is periodic (wraps around 2π).
4192/// All current `AnalyticSurface` variants have periodic u — this is trivially
4193/// true today but exists as a guard for future non-periodic analytic types.
4194fn is_u_periodic(surface: &AnalyticSurface<'_>) -> bool {
4195    matches!(
4196        surface,
4197        AnalyticSurface::Cylinder(_)
4198            | AnalyticSurface::Cone(_)
4199            | AnalyticSurface::Sphere(_)
4200            | AnalyticSurface::Torus(_)
4201    )
4202}
4203
4204/// Extract closures and parameter ranges for an analytic surface.
4205#[allow(clippy::type_complexity)]
4206fn surface_closures<'a>(
4207    surface: &'a AnalyticSurface<'a>,
4208) -> (
4209    Box<dyn Fn(f64, f64) -> Point3 + 'a>,
4210    Box<dyn Fn(f64, f64) -> Vec3 + 'a>,
4211    (f64, f64),
4212    (f64, f64),
4213) {
4214    match surface {
4215        AnalyticSurface::Cylinder(cyl) => (
4216            Box::new(|u, v| cyl.evaluate(u, v)),
4217            Box::new(|u, v| cyl.normal(u, v)),
4218            (0.0, TAU),
4219            (-1.0, 1.0),
4220        ),
4221        AnalyticSurface::Cone(cone) => (
4222            Box::new(|u, v| cone.evaluate(u, v)),
4223            Box::new(|u, v| cone.normal(u, v)),
4224            (0.0, TAU),
4225            (0.01, 2.0),
4226        ),
4227        AnalyticSurface::Sphere(sphere) => (
4228            Box::new(|u, v| sphere.evaluate(u, v)),
4229            Box::new(|u, v| sphere.normal(u, v)),
4230            (0.0, TAU),
4231            (-FRAC_PI_2, FRAC_PI_2),
4232        ),
4233        AnalyticSurface::Torus(torus) => (
4234            Box::new(|u, v| torus.evaluate(u, v)),
4235            Box::new(|u, v| torus.normal(u, v)),
4236            (0.0, TAU),
4237            (0.0, TAU),
4238        ),
4239    }
4240}
4241
4242#[cfg(test)]
4243#[allow(clippy::unwrap_used, clippy::expect_used)]
4244mod tests {
4245    use super::*;
4246    use crate::tolerance::Tolerance;
4247
4248    /// Arcs of a cone's hyperbola (a plane parallel to the axis) and parabola
4249    /// (a plane parallel to a ruling) between two of their sampled points
4250    /// stay on both the plane and the cone everywhere, not just at samples.
4251    #[test]
4252    fn plane_cone_conic_arcs_lie_on_both_surfaces() {
4253        let half_angle = 1.1_f64;
4254        let cone = ConicalSurface::new(
4255            Point3::new(0.0, 0.0, 0.0),
4256            Vec3::new(0.0, 0.0, 1.0),
4257            half_angle,
4258        )
4259        .unwrap();
4260        let ruling = Vec3::new(half_angle.sin(), 0.0, half_angle.cos());
4261        for (normal, d) in [(Vec3::new(1.0, 0.0, 0.0), 0.5), (ruling, 1.0)] {
4262            let chains =
4263                exact_plane_analytic_reaching(AnalyticSurface::Cone(&cone), normal, d, 10.0)
4264                    .unwrap();
4265            let chain = chains
4266                .iter()
4267                .find_map(|c| match c {
4268                    ExactIntersectionCurve::Points(chain) => Some(chain),
4269                    _ => None,
4270                })
4271                .expect("a parabola or hyperbola section is sampled");
4272            let (from, to) = (chain[2], chain[chain.len() - 3]);
4273            let arc = plane_cone_conic_arc(&cone, normal, d, from, to)
4274                .unwrap()
4275                .expect("an exact arc");
4276            let (t0, t1) = arc.domain();
4277            assert!((arc.evaluate(t0) - from).length() < 1e-12);
4278            assert!((arc.evaluate(t1) - to).length() < 1e-12);
4279            for i in 0..=200 {
4280                let q = arc.evaluate(t0 + (t1 - t0) * f64::from(i) / 200.0);
4281                let w = q - Point3::new(0.0, 0.0, 0.0);
4282                let off_plane = (normal.dot(w) - d).abs();
4283                let off_cone = (w.z() - w.length() * half_angle.sin()).abs();
4284                assert!(off_plane < 1e-9, "off the plane by {off_plane}");
4285                assert!(off_cone < 1e-9, "off the cone by {off_cone}");
4286            }
4287        }
4288    }
4289
4290    /// A plane a few 1e-10 short of parallel to a ruling cuts a vast ellipse
4291    /// that the parabola's closed form only approximates: the arc is either
4292    /// declined or on the cone, and an arc with coincident ends is declined.
4293    #[test]
4294    fn plane_cone_conic_arc_declines_a_near_parabolic_ellipse() {
4295        let half_angle = 1.1_f64;
4296        let cone = ConicalSurface::new(
4297            Point3::new(0.0, 0.0, 0.0),
4298            Vec3::new(0.0, 0.0, 1.0),
4299            half_angle,
4300        )
4301        .unwrap();
4302        for shortfall in [1e-10, 3e-10, 8e-10] {
4303            let tilt = half_angle - shortfall / (2.0 * half_angle).sin();
4304            let normal = Vec3::new(tilt.sin(), 0.0, tilt.cos());
4305            let chains =
4306                exact_plane_analytic_reaching(AnalyticSurface::Cone(&cone), normal, 1.0, 10.0)
4307                    .unwrap();
4308            let Some(chain) = chains.iter().find_map(|c| match c {
4309                ExactIntersectionCurve::Points(chain) => Some(chain),
4310                _ => None,
4311            }) else {
4312                continue;
4313            };
4314            let (from, to) = (chain[2], chain[chain.len() - 3]);
4315            assert!(
4316                plane_cone_conic_arc(&cone, normal, 1.0, from, from)
4317                    .unwrap()
4318                    .is_none(),
4319                "coincident ends"
4320            );
4321            let Some(arc) = plane_cone_conic_arc(&cone, normal, 1.0, from, to).unwrap() else {
4322                continue;
4323            };
4324            let (t0, t1) = arc.domain();
4325            for i in 0..=200 {
4326                let w = arc.evaluate(t0 + (t1 - t0) * f64::from(i) / 200.0)
4327                    - Point3::new(0.0, 0.0, 0.0);
4328                let off_cone = (w.z() - w.length() * half_angle.sin()).abs();
4329                assert!(off_cone < 1e-8, "{shortfall}: off the cone by {off_cone}");
4330            }
4331        }
4332    }
4333
4334    #[test]
4335    fn plane_cylinder_perpendicular() {
4336        let cyl =
4337            CylindricalSurface::new(Point3::new(0.0, 0.0, 0.0), Vec3::new(0.0, 0.0, 1.0), 2.0)
4338                .unwrap();
4339
4340        // Horizontal plane at z=3 -- produces a circle at height 3.
4341        let curves = intersect_plane_cylinder(&cyl, Vec3::new(0.0, 0.0, 1.0), 3.0).unwrap();
4342        assert!(!curves.is_empty(), "should find intersection curve");
4343        assert!(
4344            curves[0].points.len() > 10,
4345            "should have many sample points"
4346        );
4347
4348        let tol = Tolerance::loose();
4349        for pt in &curves[0].points {
4350            assert!(
4351                tol.approx_eq(pt.point.z(), 3.0),
4352                "z should be ~3.0, got {}",
4353                pt.point.z()
4354            );
4355            let r = pt.point.x().hypot(pt.point.y());
4356            assert!(tol.approx_eq(r, 2.0), "radius should be ~2.0, got {r}");
4357        }
4358    }
4359
4360    #[test]
4361    fn plane_sphere_equator() {
4362        let sphere = SphericalSurface::new(Point3::new(0.0, 0.0, 0.0), 3.0).unwrap();
4363
4364        let curves = intersect_plane_sphere(&sphere, Vec3::new(0.0, 0.0, 1.0), 0.0).unwrap();
4365        assert!(!curves.is_empty());
4366
4367        let tol = Tolerance::loose();
4368        for pt in &curves[0].points {
4369            assert!(
4370                tol.approx_eq(pt.point.z(), 0.0),
4371                "z should be ~0, got {}",
4372                pt.point.z()
4373            );
4374            let r = pt.point.x().hypot(pt.point.y());
4375            assert!(tol.approx_eq(r, 3.0), "radius should be ~3.0, got {r}");
4376        }
4377    }
4378
4379    #[test]
4380    fn plane_sphere_no_intersection() {
4381        let sphere = SphericalSurface::new(Point3::new(0.0, 0.0, 0.0), 1.0).unwrap();
4382
4383        let curves = intersect_plane_sphere(&sphere, Vec3::new(0.0, 0.0, 1.0), 5.0).unwrap();
4384        assert!(curves.is_empty());
4385    }
4386
4387    #[test]
4388    fn plane_cone_cross_section() {
4389        let cone = ConicalSurface::new(
4390            Point3::new(0.0, 0.0, 0.0),
4391            Vec3::new(0.0, 0.0, 1.0),
4392            std::f64::consts::FRAC_PI_4,
4393        )
4394        .unwrap();
4395
4396        let curves = intersect_plane_cone(&cone, Vec3::new(0.0, 0.0, 1.0), 1.0).unwrap();
4397        assert!(!curves.is_empty(), "should find intersection with cone");
4398    }
4399
4400    /// The 1u gridfinity spacer lip fuse corner (#1570): the body's lip
4401    /// recess cone (45 deg, opening downward) meets the tool's lip cone
4402    /// (45 deg, opening upward) with axes offset 0.25mm in x and y. Equal
4403    /// half-angle tangents put the whole intersection on the radical plane,
4404    /// so the section is one exact ellipse; the marcher shredded this into
4405    /// ~64 closed micro-loops per pair.
4406    #[test]
4407    fn offset_parallel_equal_angle_cones_give_one_exact_ellipse() {
4408        let c1 = ConicalSurface::new(
4409            Point3::new(
4410                -16.999_999_999_999_975,
4411                -16.999_999_999_999_975,
4412                5.849_999_999_999_951,
4413            ),
4414            Vec3::new(0.0, 0.0, -1.0),
4415            0.785_398_163_397_433_5,
4416        )
4417        .unwrap();
4418        let c2 = ConicalSurface::new(
4419            Point3::new(
4420                -16.750_000_000_000_036,
4421                -16.750_000_000_000_018,
4422                0.749_999_999_999_881,
4423            ),
4424            Vec3::new(0.0, 0.0, 1.0),
4425            0.785_398_163_397_467_6,
4426        )
4427        .unwrap();
4428
4429        let curves = exact_cone_cone(&c1, &c2)
4430            .unwrap()
4431            .expect("offset parallel equal-angle cones must take the radical-plane path");
4432        assert_eq!(curves.len(), 1, "expected exactly one section conic");
4433        assert!(
4434            matches!(curves[0], ExactIntersectionCurve::Ellipse(_)),
4435            "expected an ellipse section, got {:?}",
4436            curves[0]
4437        );
4438        let ExactIntersectionCurve::Ellipse(ellipse) = &curves[0] else {
4439            return;
4440        };
4441
4442        // Every sample must lie on BOTH cones: distance to the axis equals
4443        // tan(half_angle) times the axial distance from the apex, on the
4444        // real nappe of each.
4445        for i in 0..16 {
4446            let p = crate::traits::ParametricCurve::evaluate(ellipse, TAU * f64::from(i) / 16.0);
4447            for (cone, label) in [(&c1, "c1"), (&c2, "c2")] {
4448                let rel = p - cone.apex();
4449                let rel_v = Vec3::new(rel.x(), rel.y(), rel.z());
4450                let axial = rel_v.dot(cone.axis());
4451                let radial = (rel_v - cone.axis() * axial).length();
4452                assert!(
4453                    axial > 0.0,
4454                    "{label}: sample on phantom nappe (axial {axial})"
4455                );
4456                let expect = cone.half_angle().tan() * axial;
4457                assert!(
4458                    (radial - expect).abs() < 1e-9,
4459                    "{label}: sample off surface by {}",
4460                    (radial - expect).abs()
4461                );
4462            }
4463        }
4464    }
4465
4466    /// Opposed cones whose real nappes occupy disjoint half-spaces share a
4467    /// radical-plane conic only on the phantom nappe — the exact path must
4468    /// report a definitive empty intersection, not defer to the marcher.
4469    #[test]
4470    fn offset_parallel_cones_opening_apart_have_no_real_intersection() {
4471        let c1 = ConicalSurface::new(
4472            Point3::new(0.0, 0.0, 5.0),
4473            Vec3::new(0.0, 0.0, -1.0),
4474            std::f64::consts::FRAC_PI_4,
4475        )
4476        .unwrap();
4477        let c2 = ConicalSurface::new(
4478            Point3::new(0.25, 0.25, 20.0),
4479            Vec3::new(0.0, 0.0, 1.0),
4480            std::f64::consts::FRAC_PI_4,
4481        )
4482        .unwrap();
4483        let curves = exact_cone_cone(&c1, &c2)
4484            .unwrap()
4485            .expect("radical-plane path");
4486        assert!(curves.is_empty(), "disjoint nappes must yield no curves");
4487    }
4488
4489    /// Unequal half-angles keep a quadratic term in the pencil — no plane
4490    /// reduction exists, so the exact path must defer to the marcher.
4491    #[test]
4492    fn offset_parallel_cones_with_unequal_angles_defer() {
4493        let c1 = ConicalSurface::new(
4494            Point3::new(0.0, 0.0, 5.0),
4495            Vec3::new(0.0, 0.0, -1.0),
4496            std::f64::consts::FRAC_PI_4,
4497        )
4498        .unwrap();
4499        let c2 = ConicalSurface::new(Point3::new(0.25, 0.25, 0.5), Vec3::new(0.0, 0.0, 1.0), 0.6)
4500            .unwrap();
4501        assert!(exact_cone_cone(&c1, &c2).unwrap().is_none());
4502    }
4503
4504    /// A 45 degree cone and a radius 0.1 tube tilted 40 degrees that pierces
4505    /// both nappes, so the ruling path declines and the general marcher runs:
4506    /// the tube's axis meets the near nappe at (0.1, -1.368, 1.370).
4507    fn cone_and_tilted_tube() -> (ConicalSurface, CylindricalSurface) {
4508        let cone = ConicalSurface::new(
4509            Point3::new(0.0, 0.0, 0.0),
4510            Vec3::new(0.0, 0.0, 1.0),
4511            std::f64::consts::FRAC_PI_4,
4512        )
4513        .unwrap();
4514        let (s, c) = 40.0_f64.to_radians().sin_cos();
4515        let tube =
4516            CylindricalSurface::new(Point3::new(0.1, 0.0, 3.0), Vec3::new(0.0, s, c), 0.1).unwrap();
4517        (cone, tube)
4518    }
4519
4520    #[test]
4521    fn marcher_keeps_to_its_region() {
4522        let (cone, tube) = cone_and_tilted_tube();
4523        let run = |region: Option<Aabb3>| {
4524            let (a, b) = (
4525                AnalyticSurface::Cone(&cone),
4526                AnalyticSurface::Cylinder(&tube),
4527            );
4528            let (va, vb) = (Some((0.5, 4.0)), Some((-5.0, 5.0)));
4529            match region {
4530                Some(r) => intersect_analytic_analytic_in_region(a, b, 32, va, vb, r),
4531                None => intersect_analytic_analytic_bounded(a, b, 32, va, vb),
4532            }
4533            .unwrap()
4534        };
4535        assert!(!run(None).is_empty());
4536        let near = Aabb3 {
4537            min: Point3::new(-0.5, -2.0, 0.8),
4538            max: Point3::new(0.7, -0.7, 2.0),
4539        };
4540        let curves = run(Some(near));
4541        assert!(!curves.is_empty(), "the loop through the region is kept");
4542        // The region's margin (two grid cells) and one marching step past it.
4543        let reach = near.expanded(0.6);
4544        for curve in &curves {
4545            assert!(curve.points.iter().all(|p| reach.contains_point(p.point)));
4546        }
4547        let away = Aabb3 {
4548            min: Point3::new(5.0, 5.0, 5.0),
4549            max: Point3::new(6.0, 6.0, 6.0),
4550        };
4551        assert!(run(Some(away)).is_empty(), "nothing is marched outside it");
4552    }
4553
4554    #[test]
4555    fn coaxial_cones_cross_at_single_circle() {
4556        // Two coaxial truncated cones (outer base r10->top r8, inner r9->r8
4557        // over height 10) cross where their radii match: z=10, r=8. The
4558        // intersection must be ONE clean circle, not the dozens of degenerate
4559        // micro-curves the general marcher produces at near-tangency.
4560        let outer = ConicalSurface::new(
4561            Point3::new(0.0, 0.0, 50.0),
4562            Vec3::new(0.0, 0.0, -1.0),
4563            5.0_f64.atan(),
4564        )
4565        .unwrap();
4566        let inner = ConicalSurface::new(
4567            Point3::new(0.0, 0.0, 90.0),
4568            Vec3::new(0.0, 0.0, -1.0),
4569            10.0_f64.atan(),
4570        )
4571        .unwrap();
4572
4573        let curves = intersect_analytic_analytic_bounded(
4574            AnalyticSurface::Cone(&outer),
4575            AnalyticSurface::Cone(&inner),
4576            32,
4577            None,
4578            None,
4579        )
4580        .unwrap();
4581
4582        assert_eq!(
4583            curves.len(),
4584            1,
4585            "coaxial cones crossing at one circle must yield exactly one curve, got {}",
4586            curves.len()
4587        );
4588        for p in &curves[0].points {
4589            let r = p.point.x().hypot(p.point.y());
4590            assert!(
4591                (p.point.z() - 10.0).abs() < 1e-6 && (r - 8.0).abs() < 1e-6,
4592                "intersection point off the expected z=10,r=8 circle: {:?}",
4593                p.point
4594            );
4595        }
4596    }
4597
4598    #[test]
4599    fn plane_torus_cross_section() {
4600        let torus = ToroidalSurface::new(Point3::new(0.0, 0.0, 0.0), 5.0, 1.0).unwrap();
4601
4602        let curves = intersect_plane_torus(&torus, Vec3::new(0.0, 0.0, 1.0), 0.0).unwrap();
4603        assert!(
4604            !curves.is_empty(),
4605            "should find intersection curves with torus"
4606        );
4607    }
4608
4609    /// A plane resting on a torus's tube touches it along one circle of the
4610    /// torus's own radius, ring or spindle, at the tube's top or bottom.
4611    #[test]
4612    fn plane_tangent_to_a_tube_touches_it_along_one_circle() {
4613        for (major, minor) in [(5.0, 1.0), (0.1, 2.45)] {
4614            let torus = ToroidalSurface::new(Point3::new(1.0, 2.0, 3.0), major, minor).unwrap();
4615            for z in [3.0 - minor, 3.0 + minor] {
4616                let exact = exact_plane_analytic(
4617                    AnalyticSurface::Torus(&torus),
4618                    Vec3::new(0.0, 0.0, 1.0),
4619                    z,
4620                )
4621                .unwrap();
4622                assert_eq!(exact.len(), 1, "R={major} r={minor} z={z}");
4623                let circle = match &exact[0] {
4624                    ExactIntersectionCurve::Circle(c) => Some(c),
4625                    _ => None,
4626                };
4627                let c = circle.expect("a circle");
4628                assert!((c.radius() - major).abs() < 1e-12);
4629                assert!((c.center() - Point3::new(1.0, 2.0, z)).length() < 1e-12);
4630
4631                let sampled = intersect_plane_torus(&torus, Vec3::new(0.0, 0.0, 1.0), z).unwrap();
4632                assert_eq!(sampled.len(), 1, "R={major} r={minor} z={z}");
4633            }
4634            // A tilted plane cuts no single circle of radius R.
4635            let single = |normal: Vec3, d: f64| {
4636                matches!(
4637                    exact_plane_analytic(AnalyticSurface::Torus(&torus), normal, d)
4638                        .unwrap()
4639                        .as_slice(),
4640                    [ExactIntersectionCurve::Circle(_)]
4641                )
4642            };
4643            assert!(!single(Vec3::new(1e-6, 0.0, 1.0), 3.0 + minor));
4644        }
4645    }
4646
4647    /// Tangency is read from the plane's distance to the tube's top, so it
4648    /// survives rounding on a large torus, and a plane further inside than
4649    /// the linear tolerance still cuts its two circles.
4650    #[test]
4651    fn plane_tangent_to_a_large_tube_is_read_through_rounding() {
4652        let torus = ToroidalSurface::new(Point3::new(0.3, -0.7, 3.0), 200.0, 100.1).unwrap();
4653        let level = Vec3::new(0.0, 0.0, 1.0);
4654        let curves =
4655            |d: f64| exact_plane_analytic(AnalyticSurface::Torus(&torus), level, d).unwrap();
4656        assert!(matches!(
4657            curves(3.0 + 100.1).as_slice(),
4658            [ExactIntersectionCurve::Circle(_)]
4659        ));
4660        let inside = curves(3.0 + 100.1 - 4e-7);
4661        assert!(!matches!(
4662            inside.as_slice(),
4663            [ExactIntersectionCurve::Circle(_)]
4664        ));
4665    }
4666
4667    /// Signed distance of a point to a z-axis torus centred at the origin:
4668    /// `sqrt((sqrt(x^2+y^2) - R)^2 + z^2) - r`.
4669    fn torus_implicit(p: Point3, major: f64, minor: f64) -> f64 {
4670        let rho = p.x().hypot(p.y());
4671        ((rho - major).hypot(p.z())) - minor
4672    }
4673
4674    /// The gridfinity lightweight base's failing corner, reduced: a cavity
4675    /// corner-round cone (apex below the floor, 45 deg, axis +z) crossed by a
4676    /// parallel-axis boss cylinder. The general marcher returned ~49 overlapping
4677    /// partial traces of one curve here; the algebraic path must return exactly
4678    /// the two branches, each ON both surfaces and inside the cone's v-hint.
4679    #[test]
4680    fn oblique_cone_cylinder_traces_curves_on_both() {
4681        use crate::traits::ParametricCurve;
4682        // A pointed cone opening down from (0, 0, 3), radius half the depth,
4683        // and a rod along y through (x0, ., 1): one loop through the wall
4684        // when the rod pokes out, two when every ruling meets the cone.
4685        let cone = ConicalSurface::new(
4686            Point3::new(0.0, 0.0, 3.0),
4687            Vec3::new(0.0, 0.0, -1.0),
4688            2.0_f64.atan(),
4689        )
4690        .unwrap();
4691        for (x0, loops) in [(0.5, 1), (0.0, 2)] {
4692            let cyl =
4693                CylindricalSurface::new(Point3::new(x0, 0.0, 1.0), Vec3::new(0.0, 1.0, 0.0), 0.6)
4694                    .unwrap();
4695            for cone_first in [true, false] {
4696                let (a, b) = if cone_first {
4697                    (
4698                        AnalyticSurface::Cone(&cone),
4699                        AnalyticSurface::Cylinder(&cyl),
4700                    )
4701                } else {
4702                    (
4703                        AnalyticSurface::Cylinder(&cyl),
4704                        AnalyticSurface::Cone(&cone),
4705                    )
4706                };
4707                let curves = intersect_analytic_analytic(a, b, 32).unwrap();
4708                assert_eq!(curves.len(), loops, "x0 {x0}: loops");
4709                for c in &curves {
4710                    let (t0, t1) = c.curve.domain();
4711                    for k in 0..=64 {
4712                        let t = (t1 - t0).mul_add(f64::from(k) / 64.0, t0);
4713                        let p = ParametricCurve::evaluate(&c.curve, t);
4714                        // A cubic through the ruling samples, bent most at the
4715                        // loop's branch points.
4716                        let rod = (p.x() - x0).hypot(p.z() - 1.0);
4717                        assert!(
4718                            (rod - 0.6).abs() < 1e-4,
4719                            "x0 {x0}: off the rod by {}",
4720                            rod - 0.6
4721                        );
4722                        let cone_r = p.x().hypot(p.y());
4723                        assert!(
4724                            (cone_r - 0.5 * (3.0 - p.z())).abs() < 1e-4,
4725                            "x0 {x0}: off the cone at {p:?}"
4726                        );
4727                    }
4728                }
4729            }
4730        }
4731    }
4732
4733    #[test]
4734    fn a_rod_through_a_rings_tube_traces_four_loops() {
4735        use crate::traits::ParametricCurve;
4736        let ring = ToroidalSurface::new(Point3::new(0.0, 0.0, 0.0), 4.0, 1.5).unwrap();
4737        // Along y through (0.5, ., 0.3): every ruling enters and leaves the
4738        // tube on either side of the hole, four roots, four loops.
4739        let rod =
4740            CylindricalSurface::new(Point3::new(0.5, 0.0, 0.3), Vec3::new(0.0, 1.0, 0.0), 0.6)
4741                .unwrap();
4742        let curves = ruling_torus_cylinder(&ring, &rod, true).unwrap();
4743        assert_eq!(curves.len(), 4);
4744        for c in &curves {
4745            let (t0, t1) = c.curve.domain();
4746            for k in 0..=64 {
4747                let p =
4748                    ParametricCurve::evaluate(&c.curve, (t1 - t0).mul_add(f64::from(k) / 64.0, t0));
4749                let on_rod = (p.x() - 0.5).hypot(p.z() - 0.3) - 0.6;
4750                let on_ring = (p.x().hypot(p.y()) - 4.0).hypot(p.z()) - 1.5;
4751                assert!(
4752                    on_rod.abs() < 1e-4 && on_ring.abs() < 1e-4,
4753                    "off by {on_rod}, {on_ring}"
4754                );
4755            }
4756        }
4757        // Higher, the rod's top rulings pass over the tube: the count varies.
4758        let high =
4759            CylindricalSurface::new(Point3::new(0.5, 0.0, 1.0), Vec3::new(0.0, 1.0, 0.0), 0.6)
4760                .unwrap();
4761        assert!(ruling_torus_cylinder(&ring, &high, true).is_none());
4762        // Its top clears the tube only between two sampled rulings.
4763        let grazing =
4764            CylindricalSurface::new(Point3::new(0.5, 0.0, 0.9001), Vec3::new(0.0, 1.0, 0.0), 0.6)
4765                .unwrap();
4766        assert!(ruling_torus_cylinder(&ring, &grazing, true).is_none());
4767        // A spindle torus's quartic also holds its inner lemon.
4768        let spindle = ToroidalSurface::new(Point3::new(0.0, 0.0, 0.0), 1.0, 2.0).unwrap();
4769        let thin =
4770            CylindricalSurface::new(Point3::new(0.3, 0.0, 0.0), Vec3::new(0.0, 1.0, 0.0), 0.2)
4771                .unwrap();
4772        assert!(ruling_torus_cylinder(&spindle, &thin, true).is_none());
4773    }
4774
4775    #[test]
4776    fn a_pin_through_a_ball_traces_two_loops() {
4777        use crate::traits::ParametricCurve;
4778        let ball = SphericalSurface::new(Point3::new(0.0, 0.0, 0.0), 3.0).unwrap();
4779        // A pin tapering from radius 1.2 at (1, 0.5, -5) to 0.4 at 10 up:
4780        // radial 0.08 per unit of height.
4781        let half = 0.08_f64.atan();
4782        let apex = Point3::new(1.0, 0.5, -5.0 + 1.2 / 0.08);
4783        let pin = ConicalSurface::new(apex, Vec3::new(0.0, 0.0, -1.0), FRAC_PI_2 - half).unwrap();
4784        for cone_first in [true, false] {
4785            let (a, b) = if cone_first {
4786                (AnalyticSurface::Cone(&pin), AnalyticSurface::Sphere(&ball))
4787            } else {
4788                (AnalyticSurface::Sphere(&ball), AnalyticSurface::Cone(&pin))
4789            };
4790            let curves = intersect_analytic_analytic(a, b, 32).unwrap();
4791            assert_eq!(curves.len(), 2, "entry and exit loops");
4792            for c in &curves {
4793                let (t0, t1) = c.curve.domain();
4794                for k in 0..=64 {
4795                    let p = ParametricCurve::evaluate(
4796                        &c.curve,
4797                        (t1 - t0).mul_add(f64::from(k) / 64.0, t0),
4798                    );
4799                    let on_ball = (p - Point3::new(0.0, 0.0, 0.0)).length() - 3.0;
4800                    let axial = apex.z() - p.z();
4801                    let on_pin = (p.x() - 1.0).hypot(p.y() - 0.5) - axial * half.tan();
4802                    assert!(
4803                        on_ball.abs() < 1e-4 && on_pin.abs() < 1e-4,
4804                        "off by {on_ball}, {on_pin}"
4805                    );
4806                }
4807            }
4808        }
4809        // On the ball's axis the loops are circles, which defer. A pin whose
4810        // apex is inside the ball leaves it once along every generator, and
4811        // one only partly through the ball meets it over the generators that
4812        // reach it: one loop each. One that opens away meets it not at all.
4813        let coaxial =
4814            ConicalSurface::new(Point3::new(0.0, 0.0, 10.0), Vec3::new(0.0, 0.0, -1.0), 1.4)
4815                .unwrap();
4816        assert!(ruling_cone_sphere(&coaxial, &ball, true).is_none());
4817        let aside = ConicalSurface::new(
4818            Point3::new(2.8, 0.0, 10.0),
4819            Vec3::new(0.0, 0.0, -1.0),
4820            FRAC_PI_2 - half,
4821        )
4822        .unwrap();
4823        assert_eq!(ruling_cone_sphere(&aside, &ball, true).unwrap().len(), 1);
4824        let holding = ConicalSurface::new(
4825            Point3::new(1.0, 0.5, 1.0),
4826            Vec3::new(0.0, 0.0, -1.0),
4827            FRAC_PI_2 - half,
4828        )
4829        .unwrap();
4830        assert_eq!(ruling_cone_sphere(&holding, &ball, true).unwrap().len(), 1);
4831        let away = ConicalSurface::new(
4832            Point3::new(1.0, 0.5, 10.0),
4833            Vec3::new(0.0, 0.0, 1.0),
4834            FRAC_PI_2 - half,
4835        )
4836        .unwrap();
4837        assert!(ruling_cone_sphere(&away, &ball, true).unwrap().is_empty());
4838        // Grazing: the generators that miss span about 0.002 radians,
4839        // narrower than a 2048-angle scan's step, and the near and far
4840        // roots join into one loop across them.
4841        let step = TAU / 2048.0;
4842        let grazed =
4843            SphericalSurface::new(Point3::new(step.cos(), step.sin(), 10.0), 9.255_250_971_8)
4844                .unwrap();
4845        let wide =
4846            ConicalSurface::new(Point3::new(0.0, 0.0, 0.0), Vec3::new(0.0, 0.0, 1.0), 0.5).unwrap();
4847        assert_eq!(ruling_cone_sphere(&wide, &grazed, true).unwrap().len(), 1);
4848    }
4849
4850    #[test]
4851    fn a_ball_beside_a_cone_meets_it_in_one_loop() {
4852        use crate::traits::ParametricCurve;
4853        // Apex 3 up, opening downward, the radius half the depth below it.
4854        let cone = ConicalSurface::new(
4855            Point3::new(0.0, 0.0, 3.0),
4856            Vec3::new(0.0, 0.0, -1.0),
4857            2.0_f64.atan(),
4858        )
4859        .unwrap();
4860        for (centre, radius) in [
4861            (Point3::new(1.0, 0.8, 1.2), 1.1),
4862            (Point3::new(1.5, 0.0, 0.0), 0.8),
4863        ] {
4864            let ball = SphericalSurface::new(centre, radius).unwrap();
4865            let curves = ruling_cone_sphere(&cone, &ball, true).unwrap();
4866            assert_eq!(curves.len(), 1, "one loop for the ball at {centre:?}");
4867            let (t0, t1) = curves[0].curve.domain();
4868            for k in 0..=64 {
4869                let p = ParametricCurve::evaluate(
4870                    &curves[0].curve,
4871                    (t1 - t0).mul_add(f64::from(k) / 64.0, t0),
4872                );
4873                let on_ball = (p - centre).length() - radius;
4874                let on_cone = p.x().hypot(p.y()) - (3.0 - p.z()) / 2.0;
4875                assert!(
4876                    on_ball.abs() < 1e-5 && on_cone.abs() < 1e-5,
4877                    "ball at {centre:?}: off by {on_ball}, {on_cone}"
4878                );
4879            }
4880        }
4881        // A ball the nappe's generators miss, and one on the apex.
4882        let clear = SphericalSurface::new(Point3::new(4.0, 0.0, 0.0), 0.5).unwrap();
4883        assert!(ruling_cone_sphere(&cone, &clear, true).unwrap().is_empty());
4884        let on_apex = SphericalSurface::new(Point3::new(0.6, 0.0, 3.8), 1.0).unwrap();
4885        assert!(ruling_cone_sphere(&cone, &on_apex, true).is_none());
4886    }
4887
4888    #[test]
4889    fn a_ball_holding_a_cones_apex_meets_it_in_one_loop() {
4890        use crate::traits::ParametricCurve;
4891        let cone = ConicalSurface::new(
4892            Point3::new(0.0, 0.0, 3.0),
4893            Vec3::new(0.0, 0.0, -1.0),
4894            2.0_f64.atan(),
4895        )
4896        .unwrap();
4897        // Off the axis, and barely holding the apex: the generators pointing
4898        // away from the centre leave it just past the apex.
4899        for (centre, radius) in [
4900            (Point3::new(0.5, 0.0, 2.5), 2.0),
4901            (Point3::new(-0.4, 0.3, 2.0), 1.5),
4902            (Point3::new(0.0, 0.8, 3.0), 0.8001),
4903            (Point3::new(0.0, 0.8, 3.0), 0.800_001),
4904        ] {
4905            let ball = SphericalSurface::new(centre, radius).unwrap();
4906            let curves = ruling_cone_sphere(&cone, &ball, true).unwrap();
4907            assert_eq!(curves.len(), 1, "one loop for the ball at {centre:?}");
4908            let (t0, t1) = curves[0].curve.domain();
4909            for k in 0..=4096 {
4910                let p = ParametricCurve::evaluate(
4911                    &curves[0].curve,
4912                    (t1 - t0).mul_add(f64::from(k) / 4096.0, t0),
4913                );
4914                let on_ball = (p - centre).length() - radius;
4915                let on_cone = p.x().hypot(p.y()) - (3.0 - p.z()) / 2.0;
4916                assert!(
4917                    on_ball.abs() < 1e-5 && on_cone.abs() < 1e-5 && p.z() < 3.0,
4918                    "ball at {centre:?}: off by {on_ball}, {on_cone} at {p:?}"
4919                );
4920            }
4921        }
4922    }
4923
4924    #[test]
4925    fn oblique_cone_cylinder_defers_where_rulings_cannot_trace_it() {
4926        let t = 2.0_f64.atan();
4927        let cone =
4928            ConicalSurface::new(Point3::new(0.0, 0.0, 3.0), Vec3::new(0.0, 0.0, -1.0), t).unwrap();
4929        // A rod through the apex meets the far nappe.
4930        let through_apex =
4931            CylindricalSurface::new(Point3::new(0.0, 0.0, 3.0), Vec3::new(0.0, 1.0, 0.0), 0.6)
4932                .unwrap();
4933        assert!(ruling_cone_cylinder(&cone, &through_apex, true).is_none());
4934        // A rod along a generator meets each ruling once.
4935        let generator = Vec3::new(t.cos(), 0.0, -t.sin());
4936        let along = CylindricalSurface::new(Point3::new(0.0, 0.3, 0.0), generator, 0.2).unwrap();
4937        assert!(ruling_cone_cylinder(&cone, &along, true).is_none());
4938        // A pin's tip just through a tube's wall: the tube's rulings that
4939        // meet it span a window narrower than the sampling.
4940        let pin =
4941            ConicalSurface::new(Point3::new(20.5, 0.0, 0.0), Vec3::new(-1.0, 0.0, 0.0), t).unwrap();
4942        let tube =
4943            CylindricalSurface::new(Point3::new(0.0, 0.0, -10.0), Vec3::new(0.0, 0.0, 1.0), 20.0)
4944                .unwrap();
4945        assert!(ruling_cone_cylinder(&pin, &tube, true).is_none());
4946    }
4947
4948    #[test]
4949    fn parallel_cone_cylinder_gives_two_exact_branches() {
4950        use crate::traits::ParametricCurve;
4951        let cone = ConicalSurface::new(
4952            Point3::new(-5.45, -36.55, -4.85),
4953            Vec3::new(0.0, 0.0, 1.0),
4954            std::f64::consts::FRAC_PI_4,
4955        )
4956        .unwrap();
4957        let cyl = CylindricalSurface::new(
4958            Point3::new(-8.0, -34.0, -5.0),
4959            Vec3::new(0.0, 0.0, 1.0),
4960            4.45,
4961        )
4962        .unwrap();
4963        // The cone face spans z in [-3.8, -3.0]; v = (z - apex_z) / sin(45 deg).
4964        let v_hint = (1.484_924_240_492_058, 2.616_295_090_390_43);
4965        let curves = intersect_analytic_analytic_bounded(
4966            AnalyticSurface::Cone(&cone),
4967            AnalyticSurface::Cylinder(&cyl),
4968            32,
4969            Some(v_hint),
4970            Some((0.0, 2.5)),
4971        )
4972        .unwrap();
4973
4974        assert_eq!(curves.len(), 2, "expected exactly the two branches");
4975        for c in &curves {
4976            let (t0, t1) = c.curve.domain();
4977            for k in 0..=32 {
4978                let t = (t1 - t0).mul_add(f64::from(k) / 32.0, t0);
4979                let p = ParametricCurve::evaluate(&c.curve, t);
4980                // On the cylinder: radial distance from its axis is the radius.
4981                let radial = ((p.x() + 8.0).powi(2) + (p.y() + 34.0).powi(2)).sqrt();
4982                assert!((radial - 4.45).abs() < 1e-6, "off cylinder: {radial}");
4983                // On the cone: radial distance from its axis is z - apex_z.
4984                let cone_r = ((p.x() + 5.45).powi(2) + (p.y() + 36.55).powi(2)).sqrt();
4985                assert!((cone_r - (p.z() + 4.85)).abs() < 1e-6, "off cone at {p:?}");
4986                // Inside the cone face's own v-window (the hint is respected).
4987                assert!(p.z() >= -3.8 - 1e-9 && p.z() <= -3.0 + 1e-9, "z={}", p.z());
4988            }
4989        }
4990    }
4991
4992    #[test]
4993    fn parallel_rod_through_a_cones_wall_closes_one_loop() {
4994        use crate::traits::ParametricCurve;
4995        // Apex 3 up, opening downward, the radius half the depth below it.
4996        let cone = ConicalSurface::new(
4997            Point3::new(0.0, 0.0, 3.0),
4998            Vec3::new(0.0, 0.0, -1.0),
4999            2.0_f64.atan(),
5000        )
5001        .unwrap();
5002        // Beside the axis: each ruling meets the nappe once.
5003        for (x, y) in [(0.0, 1.3), (1.2, 0.5)] {
5004            let rod =
5005                CylindricalSurface::new(Point3::new(x, y, -10.0), Vec3::new(0.0, 0.0, 1.0), 0.6)
5006                    .unwrap();
5007            let curves = algebraic_parallel_cone_cylinder(&cone, &rod, None, None)
5008                .unwrap()
5009                .unwrap();
5010            assert_eq!(curves.len(), 1, "one closed loop at ({x}, {y})");
5011            let (t0, t1) = curves[0].curve.domain();
5012            let (first, last) = (
5013                ParametricCurve::evaluate(&curves[0].curve, t0),
5014                ParametricCurve::evaluate(&curves[0].curve, t1),
5015            );
5016            assert!((first - last).length() < 1e-9, "open at ({x}, {y})");
5017            for k in 0..=64 {
5018                let p = ParametricCurve::evaluate(
5019                    &curves[0].curve,
5020                    (t1 - t0).mul_add(f64::from(k) / 64.0, t0),
5021                );
5022                let on_rod = (p.x() - x).hypot(p.y() - y) - 0.6;
5023                let on_cone = p.x().hypot(p.y()) - (3.0 - p.z()) / 2.0;
5024                assert!(
5025                    on_rod.abs() < 1e-5 && on_cone.abs() < 1e-5,
5026                    "({x}, {y}): off by {on_rod}, {on_cone}"
5027                );
5028            }
5029        }
5030        // Around the axis, and beside it by less than the bend the rulings
5031        // resolve: two branches.
5032        for (x, y) in [(0.3, 0.2), (0.65, 0.0)] {
5033            let rod =
5034                CylindricalSurface::new(Point3::new(x, y, -10.0), Vec3::new(0.0, 0.0, 1.0), 0.6)
5035                    .unwrap();
5036            let curves = algebraic_parallel_cone_cylinder(&cone, &rod, None, None)
5037                .unwrap()
5038                .unwrap();
5039            assert_eq!(curves.len(), 2, "two branches at ({x}, {y})");
5040        }
5041    }
5042
5043    /// A coaxial pair has no radical line; the algebraic path must defer rather
5044    /// than divide by a zero axis separation.
5045    #[test]
5046    fn coaxial_cone_cylinder_defers_to_other_paths() {
5047        let cone = ConicalSurface::new(
5048            Point3::new(0.0, 0.0, 0.0),
5049            Vec3::new(0.0, 0.0, 1.0),
5050            std::f64::consts::FRAC_PI_4,
5051        )
5052        .unwrap();
5053        let cyl =
5054            CylindricalSurface::new(Point3::new(0.0, 0.0, 0.0), Vec3::new(0.0, 0.0, 1.0), 2.0)
5055                .unwrap();
5056        assert!(
5057            algebraic_parallel_cone_cylinder(&cone, &cyl, None, None)
5058                .unwrap()
5059                .is_none()
5060        );
5061    }
5062
5063    #[test]
5064    fn oblique_cone_cylinder_defers_to_other_paths() {
5065        let cone = ConicalSurface::new(
5066            Point3::new(0.0, 0.0, 0.0),
5067            Vec3::new(0.0, 0.0, 1.0),
5068            std::f64::consts::FRAC_PI_4,
5069        )
5070        .unwrap();
5071        let cyl =
5072            CylindricalSurface::new(Point3::new(3.0, 0.0, 1.0), Vec3::new(1.0, 0.0, 0.0), 1.0)
5073                .unwrap();
5074        assert!(
5075            algebraic_parallel_cone_cylinder(&cone, &cyl, None, None)
5076                .unwrap()
5077                .is_none()
5078        );
5079    }
5080
5081    #[test]
5082    fn plane_torus_lobe_closes_and_stays_on_surface() {
5083        use crate::traits::ParametricCurve;
5084        let (major, minor) = (10.0, 3.0);
5085        let torus = ToroidalSurface::new(Point3::new(0.0, 0.0, 0.0), major, minor).unwrap();
5086
5087        // The census cutting planes (y=-4, x=6) each cut the +x and -x tube lobes
5088        // in a CLOSED oval. The greedy marcher stops one grid step short of
5089        // closing; the wrap-close must make every fitted lobe close exactly.
5090        for (n, d) in [
5091            (Vec3::new(0.0, -1.0, 0.0), 4.0),  // y = -4
5092            (Vec3::new(-1.0, 0.0, 0.0), -6.0), // x = 6
5093            (Vec3::new(0.0, 0.0, 1.0), 0.0),   // z = 0 -> two concentric circles
5094        ] {
5095            let curves = intersect_plane_torus(&torus, n, d).unwrap();
5096            assert!(!curves.is_empty(), "plane n={n:?} d={d} found no curves");
5097            for c in &curves {
5098                let p0 = ParametricCurve::evaluate(&c.curve, 0.0);
5099                let p1 = ParametricCurve::evaluate(&c.curve, 1.0);
5100                assert!(
5101                    (p0 - p1).length() < 1e-7,
5102                    "lobe not closed: gap={} (n={n:?} d={d})",
5103                    (p0 - p1).length()
5104                );
5105                // Every fitted sample stays on the torus (shape-preserving).
5106                for k in 0..=64 {
5107                    let t = f64::from(k) / 64.0;
5108                    let p = ParametricCurve::evaluate(&c.curve, t);
5109                    assert!(
5110                        torus_implicit(p, major, minor).abs() < 1e-2,
5111                        "off-surface point {p:?} implicit={}",
5112                        torus_implicit(p, major, minor)
5113                    );
5114                }
5115            }
5116        }
5117    }
5118
5119    /// A plane tangent to the inner equator (x = major - minor = 7) cuts a
5120    /// figure-eight that crosses itself on that equator. It comes out as its
5121    /// two lobes, each a loop that starts and ends on the node, one either
5122    /// side of the plane y = 0, never as one loop sealed across the node.
5123    #[test]
5124    fn plane_torus_inner_tangent_figure_eight_is_two_loops_through_its_node() {
5125        let (major, minor) = (10.0, 3.0);
5126        let torus = ToroidalSurface::new(Point3::new(0.0, 0.0, 0.0), major, minor).unwrap();
5127        let curves =
5128            intersect_plane_torus(&torus, Vec3::new(-1.0, 0.0, 0.0), -(major - minor)).unwrap();
5129        assert_eq!(curves.len(), 2, "one loop per lobe");
5130        let node = Point3::new(major - minor, 0.0, 0.0);
5131        let mut sides = Vec::new();
5132        for c in &curves {
5133            let (first, last) = (c.points[0].point, c.points[c.points.len() - 1].point);
5134            assert!((first - node).length() < 1e-6, "starts at {first:?}");
5135            assert_eq!(first, last, "closes on the node");
5136            for p in c.points.iter().map(|p| p.point) {
5137                assert!((p.x() - node.x()).abs() < 1e-9, "off the plane at {p:?}");
5138                assert!(
5139                    torus_implicit(p, major, minor).abs() < 1e-6,
5140                    "off the torus at {p:?}"
5141                );
5142            }
5143            let y: f64 = c.points.iter().map(|p| p.point.y()).sum();
5144            sides.push(y > 0.0);
5145            assert!(
5146                c.points.iter().all(|p| p.point.y() * y >= -1e-9),
5147                "a lobe crosses y = 0"
5148            );
5149        }
5150        assert_ne!(sides[0], sides[1], "the lobes lie either side of y = 0");
5151    }
5152
5153    /// A wall just off the inner tangent has no node. Just past it the
5154    /// section has a gap 0.028 wide in tube angle about the inner equator,
5155    /// between two samples inside it, and is one loop turning either side of
5156    /// the gap; just short of it the section winds the tube twice. Every
5157    /// point lies on the wall.
5158    #[test]
5159    fn a_wall_just_off_the_inner_tangent_cuts_no_node() {
5160        let (major, minor) = (3.0, 1.0);
5161        let torus = ToroidalSurface::new(Point3::new(0.0, 0.0, 0.0), major, minor).unwrap();
5162        for (x, loops) in [(2.0001, 1), (1.9999, 2)] {
5163            let curves = intersect_plane_torus(&torus, Vec3::new(1.0, 0.0, 0.0), x).unwrap();
5164            assert_eq!(curves.len(), loops, "x = {x}");
5165            for c in &curves {
5166                let (first, last) = (c.points[0].point, c.points[c.points.len() - 1].point);
5167                assert_eq!(first, last, "x = {x}: the loop closes");
5168                for p in c.points.iter().map(|p| p.point) {
5169                    assert!((p.x() - x).abs() < 1e-9, "x = {x}: off the wall at {p:?}");
5170                    assert!(
5171                        torus_implicit(p, major, minor).abs() < 1e-6,
5172                        "x = {x}: off the torus at {p:?}"
5173                    );
5174                }
5175            }
5176        }
5177        // The loop past the tangent turns either side of the gap, 0.028 apart.
5178        let curves = intersect_plane_torus(&torus, Vec3::new(1.0, 0.0, 0.0), 2.0001).unwrap();
5179        let low = curves[0]
5180            .points
5181            .iter()
5182            .map(|p| p.point)
5183            .filter(|p| p.y().abs() < 1e-6)
5184            .map(Point3::z)
5185            .collect::<Vec<_>>();
5186        let gap = (2.0001_f64 - 2.0)
5187            .mul_add(2.0, -(2.0001_f64 - 2.0).powi(2))
5188            .sqrt();
5189        assert!(
5190            low.iter().any(|z| (z - gap).abs() < 1e-6)
5191                && low.iter().any(|z| (z + gap).abs() < 1e-6),
5192            "turns at {low:?}, not at z = ±{gap}"
5193        );
5194    }
5195
5196    /// A plane tangent to the tube's inner side off its equator, at a saddle,
5197    /// cuts a figure-eight that crosses itself where it touches. Its lobes
5198    /// come out as two loops, each starting and ending on that node.
5199    #[test]
5200    fn a_tilted_plane_tangent_inside_the_tube_cuts_two_loops_through_its_node() {
5201        let (major, minor) = (3.0, 1.0);
5202        let torus = ToroidalSurface::new(Point3::new(0.0, 0.0, 0.0), major, minor).unwrap();
5203        for v0 in [1.7_f64, 2.0, 2.5, 4.0] {
5204            let normal = Vec3::new(v0.cos(), 0.0, v0.sin());
5205            let node = torus.evaluate(0.0, v0);
5206            let d = normal.dot(Vec3::new(node.x(), node.y(), node.z()));
5207            let curves = intersect_plane_torus(&torus, normal, d).unwrap();
5208            assert_eq!(curves.len(), 2, "v0 {v0}: one loop per lobe");
5209            for c in &curves {
5210                let (first, last) = (c.points[0].point, c.points[c.points.len() - 1].point);
5211                assert!(
5212                    (first - node).length() < 1e-6,
5213                    "v0 {v0}: starts at {first:?}, not {node:?}"
5214                );
5215                assert_eq!(first, last, "v0 {v0}: closes on the node");
5216                for p in c.points.iter().map(|p| p.point) {
5217                    let off = normal.dot(Vec3::new(p.x(), p.y(), p.z())) - d;
5218                    assert!(off.abs() < 1e-9, "v0 {v0}: off the plane at {p:?}");
5219                    assert!(
5220                        torus_implicit(p, major, minor).abs() < 1e-6,
5221                        "v0 {v0}: off the torus at {p:?}"
5222                    );
5223                }
5224            }
5225        }
5226    }
5227
5228    /// A wall parallel to the axis cuts one loop from the ring past the
5229    /// inner equator (its two turns where the branches meet), and two loops
5230    /// winding the tube inside it; each closes, at any scale, however near
5231    /// the wall runs to an equator.
5232    #[test]
5233    fn plane_torus_wall_sections_close_into_their_loops() {
5234        for (major, minor) in [(4.0, 1.5), (100.0, 30.0), (0.05, 0.01)] {
5235            let torus = ToroidalSurface::new(Point3::new(0.0, 0.0, 0.0), major, minor).unwrap();
5236            for k in 1..200 {
5237                let (d, want) = match k.cmp(&100) {
5238                    // Within the inner equator: two loops winding the tube.
5239                    std::cmp::Ordering::Less => ((major - minor) * f64::from(k) / 100.0, 2),
5240                    // Past it, short of the outer equator: one loop.
5241                    std::cmp::Ordering::Greater => (
5242                        2.0f64.mul_add(minor * f64::from(k - 100) / 100.0, major - minor),
5243                        1,
5244                    ),
5245                    std::cmp::Ordering::Equal => continue,
5246                };
5247                let loops = plane_torus_loops(&torus, Vec3::new(1.0, 0.0, 0.0), d, 128);
5248                let closed = loops
5249                    .iter()
5250                    .filter(|l| (l[0].point - l[l.len() - 1].point).length() < 1e-12)
5251                    .count();
5252                assert_eq!(
5253                    (loops.len(), closed),
5254                    (want, want),
5255                    "R {major} r {minor}, wall at {d}"
5256                );
5257            }
5258        }
5259    }
5260
5261    /// A plane through the centre tilted a little from the equator cuts two
5262    /// loops that each run all the way round the axis on a short run of `v`;
5263    /// their fitted curves stay on the torus.
5264    #[test]
5265    fn plane_torus_sections_round_the_axis_stay_on_the_torus() {
5266        let (major, minor) = (4.0, 1.5);
5267        let torus = ToroidalSurface::new(Point3::new(0.0, 0.0, 0.0), major, minor).unwrap();
5268        for tilt in [0.03_f64, 0.08, 0.2] {
5269            let normal = Vec3::new(tilt.sin(), 0.0, tilt.cos());
5270            let curves = intersect_plane_torus(&torus, normal, 0.0).unwrap();
5271            assert_eq!(curves.len(), 2, "tilt {tilt}");
5272            for c in &curves {
5273                let (t0, t1) = c.curve.domain();
5274                let off = (0..=400)
5275                    .map(|k| {
5276                        let p = c
5277                            .curve
5278                            .evaluate((t1 - t0).mul_add(f64::from(k) / 400.0, t0));
5279                        (p.x().hypot(p.y()) - major).hypot(p.z()) - minor
5280                    })
5281                    .fold(0.0_f64, |m, e| m.max(e.abs()));
5282                assert!(
5283                    off < 1e-6,
5284                    "tilt {tilt}: fitted section {off} off the torus"
5285                );
5286            }
5287        }
5288    }
5289
5290    #[test]
5291    fn line_torus_box_edge_crossing_is_exact() {
5292        // The census box edge x=6, y=-4 (z varying) crosses the torus (R=10,r=3)
5293        // at z = ±sqrt(r² − (rho−R)²), rho = hypot(6,4) ≈ 7.2111 → z ≈ ±1.1055.
5294        let torus = ToroidalSurface::new(Point3::new(0.0, 0.0, 0.0), 10.0, 3.0).unwrap();
5295        let ts = intersect_line_torus(
5296            &torus,
5297            Point3::new(6.0, -4.0, -5.0),
5298            Vec3::new(0.0, 0.0, 1.0),
5299        );
5300        // Vertical line through (6,-4) meets the tube twice.
5301        assert_eq!(ts.len(), 2, "expected 2 crossings, got {ts:?}");
5302        let zs: Vec<f64> = ts.iter().map(|t| -5.0 + t).collect();
5303        let rho = 6.0_f64.hypot(4.0);
5304        let z_exp = (9.0 - (rho - 10.0).powi(2)).sqrt();
5305        assert!(
5306            (zs[0] - (-z_exp)).abs() < 1e-9,
5307            "z0={} exp={}",
5308            zs[0],
5309            -z_exp
5310        );
5311        assert!((zs[1] - z_exp).abs() < 1e-9, "z1={} exp={}", zs[1], z_exp);
5312        // Each crossing lies on the torus.
5313        for &t in &ts {
5314            let p = Point3::new(6.0, -4.0, -5.0 + t);
5315            let rho = p.x().hypot(p.y());
5316            let impl_v = (rho - 10.0).hypot(p.z()) - 3.0;
5317            assert!(impl_v.abs() < 1e-9, "off-torus impl={impl_v}");
5318        }
5319    }
5320
5321    /// A ray out of a pocket corner's spindle torus (major 0.1, minor 2.45)
5322    /// meets the tube swung across the axis at t 0.124 and its own tube at
5323    /// 0.398: each root lies on one of the two tubes, not polished off the
5324    /// first onto a point beside the second.
5325    #[test]
5326    fn line_spindle_torus_roots_lie_on_their_tubes() {
5327        let torus = ToroidalSurface::new(Point3::new(41.0, 17.0, 4.7), 0.1, 2.45).unwrap();
5328        let origin = Point3::new(42.36, 18.31, 3.4);
5329        let dir = Vec3::new(
5330            0.573_576_436_351_046,
5331            0.740_535_693_464_567_5,
5332            0.350_889_803_483_932_2,
5333        );
5334        let ts = intersect_line_torus(&torus, origin, dir);
5335        let tube = |t: f64, across: f64| {
5336            let q = origin + dir * t;
5337            ((q.x() - 41.0).hypot(q.y() - 17.0) - across * 0.1).hypot(q.z() - 4.7) - 2.45
5338        };
5339        for &t in &ts {
5340            assert!(
5341                tube(t, 1.0).abs().min(tube(t, -1.0).abs()) < 1e-9,
5342                "root {t} off both tubes in {ts:?}"
5343            );
5344        }
5345        for want in [0.124, 0.398] {
5346            assert!(
5347                ts.iter().any(|&t| (t - want).abs() < 1e-3),
5348                "no root near {want} in {ts:?}"
5349            );
5350        }
5351    }
5352
5353    #[test]
5354    fn line_torus_miss_and_tangent() {
5355        let torus = ToroidalSurface::new(Point3::new(0.0, 0.0, 0.0), 10.0, 3.0).unwrap();
5356        // A vertical line at rho beyond the outer rim (x=20) misses entirely.
5357        let miss = intersect_line_torus(
5358            &torus,
5359            Point3::new(20.0, 0.0, 0.0),
5360            Vec3::new(0.0, 0.0, 1.0),
5361        );
5362        assert!(miss.is_empty(), "expected no crossings, got {miss:?}");
5363        // The z-axis (rho=0) passes through the hole — no intersection.
5364        let axis =
5365            intersect_line_torus(&torus, Point3::new(0.0, 0.0, 0.0), Vec3::new(0.0, 0.0, 1.0));
5366        assert!(axis.is_empty(), "z-axis should miss the tube, got {axis:?}");
5367    }
5368
5369    #[test]
5370    fn dispatch_via_analytic_surface() {
5371        let cyl =
5372            CylindricalSurface::new(Point3::new(0.0, 0.0, 0.0), Vec3::new(0.0, 0.0, 1.0), 1.0)
5373                .unwrap();
5374        let curves = intersect_plane_analytic(
5375            AnalyticSurface::Cylinder(&cyl),
5376            Vec3::new(0.0, 0.0, 1.0),
5377            0.0,
5378        )
5379        .unwrap();
5380        assert!(!curves.is_empty());
5381    }
5382
5383    #[test]
5384    fn perpendicular_cylinders_intersect() {
5385        let cyl_z =
5386            CylindricalSurface::new(Point3::new(0.0, 0.0, 0.0), Vec3::new(0.0, 0.0, 1.0), 1.0)
5387                .unwrap();
5388        let cyl_x =
5389            CylindricalSurface::new(Point3::new(0.0, 0.0, 0.0), Vec3::new(1.0, 0.0, 0.0), 1.0)
5390                .unwrap();
5391
5392        let curves = intersect_analytic_analytic(
5393            AnalyticSurface::Cylinder(&cyl_z),
5394            AnalyticSurface::Cylinder(&cyl_x),
5395            16,
5396        )
5397        .unwrap();
5398
5399        assert!(
5400            !curves.is_empty(),
5401            "perpendicular cylinders should intersect"
5402        );
5403
5404        for c in &curves {
5405            assert!(
5406                c.points.len() >= 2,
5407                "intersection curve should have >= 2 points, got {}",
5408                c.points.len()
5409            );
5410        }
5411    }
5412
5413    /// Neither cylinder's rulings all meet the other: the curve is one loop
5414    /// joined at its two branch points.
5415    #[test]
5416    fn partially_overlapping_cylinders_meet_in_one_closed_loop() {
5417        let cyl_z =
5418            CylindricalSurface::new(Point3::new(0.0, 0.0, 0.0), Vec3::new(0.0, 0.0, 1.0), 1.0)
5419                .unwrap();
5420        let cyl_x =
5421            CylindricalSurface::new(Point3::new(0.0, 1.2, 0.0), Vec3::new(1.0, 0.0, 0.0), 1.0)
5422                .unwrap();
5423        let curves = algebraic_cylinder_cylinder(&cyl_z, &cyl_x)
5424            .unwrap()
5425            .unwrap();
5426        assert_eq!(curves.len(), 1);
5427        let curve = &curves[0].curve;
5428        let (t0, t1) = curve.domain();
5429        assert!((curve.evaluate(t0) - curve.evaluate(t1)).length() < 1e-9);
5430        let off = |p: Point3| {
5431            let on_z = (p.x().hypot(p.y()) - 1.0).abs();
5432            let on_x = ((p.y() - 1.2).hypot(p.z()) - 1.0).abs();
5433            on_z.max(on_x)
5434        };
5435        let worst = (0..=400)
5436            .map(|k| off(curve.evaluate(t0 + (t1 - t0) * f64::from(k) / 400.0)))
5437            .fold(0.0, f64::max);
5438        assert!(worst < 2e-4, "curve leaves the cylinders by {worst}");
5439    }
5440
5441    /// Near tangency the thick cylinder's window of rulings (0.02 either side
5442    /// of a quarter turn) falls between its samples; the thin one's sweep
5443    /// finds the loop.
5444    #[test]
5445    fn near_tangent_cylinders_find_their_loop_on_the_thinner_sweep() {
5446        let cyl_z =
5447            CylindricalSurface::new(Point3::new(0.0, 0.0, 0.0), Vec3::new(0.0, 0.0, 1.0), 1.0)
5448                .unwrap();
5449        let cyl_x =
5450            CylindricalSurface::new(Point3::new(0.0, 1.1998, 0.0), Vec3::new(1.0, 0.0, 0.0), 0.2)
5451                .unwrap();
5452        let curves = algebraic_cylinder_cylinder(&cyl_z, &cyl_x)
5453            .unwrap()
5454            .expect("the thin cylinder's sweep finds the loop");
5455        assert_eq!(curves.len(), 1);
5456    }
5457
5458    #[test]
5459    fn sphere_cylinder_intersect() {
5460        let sphere = SphericalSurface::new(Point3::new(0.0, 0.0, 0.0), 2.0).unwrap();
5461        let cyl =
5462            CylindricalSurface::new(Point3::new(0.0, 0.0, 0.0), Vec3::new(0.0, 0.0, 1.0), 1.0)
5463                .unwrap();
5464
5465        let curves = intersect_analytic_analytic(
5466            AnalyticSurface::Sphere(&sphere),
5467            AnalyticSurface::Cylinder(&cyl),
5468            16,
5469        )
5470        .unwrap();
5471
5472        // A sphere of radius 2 and a cylinder of radius 1, both centered
5473        // at the origin, should intersect (the cylinder passes through
5474        // the sphere).
5475        assert!(!curves.is_empty(), "sphere and cylinder should intersect");
5476    }
5477
5478    #[test]
5479    fn exact_sphere_cylinder_coaxial_two_circles() {
5480        // Sphere r=6 at origin, coaxial cylinder r=3 along z: two latitude
5481        // circles at z = ±sqrt(36-9) = ±sqrt(27), each of radius 3.
5482        let sphere = SphericalSurface::new(Point3::new(0.0, 0.0, 0.0), 6.0).unwrap();
5483        let cyl =
5484            CylindricalSurface::new(Point3::new(0.0, 0.0, 0.0), Vec3::new(0.0, 0.0, 1.0), 3.0)
5485                .unwrap();
5486        let circles = exact_sphere_cylinder(&sphere, &cyl)
5487            .unwrap()
5488            .expect("coaxial case returns Some");
5489        assert_eq!(circles.len(), 2, "through-bore meets the sphere twice");
5490        let mut zs: Vec<f64> = circles
5491            .iter()
5492            .filter_map(|c| match c {
5493                ExactIntersectionCurve::Circle(circle) => {
5494                    assert!(
5495                        (circle.radius() - 3.0).abs() < 1e-9,
5496                        "rim radius == cyl radius"
5497                    );
5498                    Some(circle.center().z())
5499                }
5500                _ => None,
5501            })
5502            .collect();
5503        assert_eq!(zs.len(), 2, "both sections must be exact circles");
5504        zs.sort_by(f64::total_cmp);
5505        let z = 27.0_f64.sqrt();
5506        assert!((zs[0] + z).abs() < 1e-9 && (zs[1] - z).abs() < 1e-9);
5507    }
5508
5509    #[test]
5510    fn exact_sphere_cylinder_non_coaxial_defers() {
5511        // Cylinder axis offset from the sphere center → quartic curve, deferred.
5512        let sphere = SphericalSurface::new(Point3::new(0.0, 0.0, 0.0), 6.0).unwrap();
5513        let cyl =
5514            CylindricalSurface::new(Point3::new(2.0, 0.0, 0.0), Vec3::new(0.0, 0.0, 1.0), 3.0)
5515                .unwrap();
5516        assert!(
5517            exact_sphere_cylinder(&sphere, &cyl).unwrap().is_none(),
5518            "non-coaxial sphere/cylinder defers to the marcher"
5519        );
5520    }
5521
5522    #[test]
5523    fn a_ball_on_a_cones_axis_meets_it_in_circles() {
5524        // Apex 3 up, opening downward, the radius half the depth below it.
5525        let cone = ConicalSurface::new(
5526            Point3::new(0.0, 0.0, 3.0),
5527            Vec3::new(0.0, 0.0, -1.0),
5528            2.0_f64.atan(),
5529        )
5530        .unwrap();
5531        for (height, radius, count) in [
5532            (0.0, 2.0, 2), // through the cone's middle
5533            (2.5, 1.3, 1), // swallowing the apex
5534            (2.5, 0.5, 1), // through the apex: the apex root is no circle
5535            (0.0, 1.0, 0), // inside, clear of the wall
5536            (5.0, 1.0, 0), // on the other nappe's side
5537        ] {
5538            let centre = Point3::new(0.0, 0.0, height);
5539            let ball = SphericalSurface::new(centre, radius).unwrap();
5540            let curves = exact_cone_sphere(&cone, &ball).unwrap().unwrap();
5541            let circles = circles_of(&curves);
5542            assert_eq!(circles.len(), count, "ball at {height}, radius {radius}");
5543            for circle in circles {
5544                for k in 0..16 {
5545                    let p = circle.evaluate(TAU * f64::from(k) / 16.0);
5546                    let on_ball = (p - centre).length() - radius;
5547                    let on_cone = p.x().hypot(p.y()) - (3.0 - p.z()) / 2.0;
5548                    assert!(
5549                        on_ball.abs() < 1e-9 && on_cone.abs() < 1e-9,
5550                        "ball at {height}: off by {on_ball}, {on_cone}"
5551                    );
5552                }
5553            }
5554        }
5555        let aside = SphericalSurface::new(Point3::new(0.5, 0.0, 0.0), 2.0).unwrap();
5556        assert!(exact_cone_sphere(&cone, &aside).unwrap().is_none());
5557        // A ball touching a wide cone a million units out, where the
5558        // discriminant cancels to a few ulps below zero.
5559        let wide =
5560            ConicalSurface::new(Point3::new(0.0, 0.0, 0.0), Vec3::new(0.0, 0.0, 1.0), 0.3).unwrap();
5561        let far = SphericalSurface::new(Point3::new(0.0, 0.0, 1e6), 1e6 * 0.3_f64.cos()).unwrap();
5562        let curves = exact_cone_sphere(&wide, &far).unwrap().unwrap();
5563        let circles = circles_of(&curves);
5564        assert_eq!(circles.len(), 1, "the touch");
5565        let touch = 1e6 * 0.3_f64.sin() * 0.3_f64.cos();
5566        assert!(
5567            (circles[0].radius() - touch).abs() < 1e-3,
5568            "{}",
5569            circles[0].radius()
5570        );
5571    }
5572
5573    /// The circles among exact section curves.
5574    fn circles_of(curves: &[ExactIntersectionCurve]) -> Vec<&Circle3D> {
5575        curves
5576            .iter()
5577            .filter_map(|c| match c {
5578                ExactIntersectionCurve::Circle(circle) => Some(circle),
5579                _ => None,
5580            })
5581            .collect()
5582    }
5583
5584    /// Worst distance of a circle's points from a torus and from a second
5585    /// surface given by its own distance function.
5586    fn worst_off(
5587        circles: &[&Circle3D],
5588        torus: &ToroidalSurface,
5589        other: impl Fn(Point3) -> f64,
5590    ) -> f64 {
5591        let mut worst = 0.0_f64;
5592        for circle in circles {
5593            for k in 0..16 {
5594                let p = circle.evaluate(TAU * f64::from(k) / 16.0);
5595                let q = p - torus.center();
5596                let along = q.dot(torus.z_axis());
5597                let rho = (q - torus.z_axis() * along).length();
5598                let off = ((rho - torus.major_radius()).hypot(along) - torus.minor_radius()).abs();
5599                worst = worst.max(off).max(other(p).abs());
5600            }
5601        }
5602        worst
5603    }
5604
5605    #[test]
5606    fn exact_sphere_torus_meets_a_ball_on_the_axis_in_circles() {
5607        let torus = ToroidalSurface::new(Point3::new(0.0, 0.0, 0.0), 4.0, 1.5).unwrap();
5608        for height in [0.0, 1.0] {
5609            let centre = Point3::new(0.0, 0.0, height);
5610            let sphere = SphericalSurface::new(centre, 3.0).unwrap();
5611            let curves = exact_sphere_torus(&sphere, &torus).unwrap().unwrap();
5612            let circles = circles_of(&curves);
5613            assert_eq!((curves.len(), circles.len()), (2, 2), "height {height}");
5614            let worst = worst_off(&circles, &torus, |p| (p - centre).length() - 3.0);
5615            assert!(worst < 1e-9, "height {height}: {worst}");
5616        }
5617    }
5618
5619    #[test]
5620    fn exact_sphere_torus_misses_touches_and_defers() {
5621        let torus = ToroidalSurface::new(Point3::new(0.0, 0.0, 0.0), 4.0, 1.5).unwrap();
5622        let ball = |x: f64, r: f64| SphericalSurface::new(Point3::new(x, 0.0, 0.0), r).unwrap();
5623        assert!(
5624            exact_sphere_torus(&ball(0.0, 1.0), &torus)
5625                .unwrap()
5626                .unwrap()
5627                .is_empty(),
5628            "a small ball in the hole misses"
5629        );
5630        assert!(
5631            exact_sphere_torus(&ball(0.0, 2.5), &torus)
5632                .unwrap()
5633                .is_none(),
5634            "a ball touching the inner equator defers"
5635        );
5636        assert!(
5637            exact_sphere_torus(&ball(1.0, 3.0), &torus)
5638                .unwrap()
5639                .is_none(),
5640            "a ball off the axis defers"
5641        );
5642        let spindle = ToroidalSurface::with_axis_and_ref_dir(
5643            Point3::new(0.0, 0.0, 0.0),
5644            1.0,
5645            2.0,
5646            Vec3::new(0.0, 0.0, 1.0),
5647            Vec3::new(1.0, 0.0, 0.0),
5648        )
5649        .unwrap();
5650        assert!(
5651            exact_sphere_torus(&ball(0.0, 2.5), &spindle)
5652                .unwrap()
5653                .is_none()
5654        );
5655    }
5656
5657    #[test]
5658    fn exact_cylinder_torus_meets_a_coaxial_rod_in_circles() {
5659        let torus = ToroidalSurface::new(Point3::new(0.0, 0.0, 0.0), 4.0, 1.5).unwrap();
5660        let z = Vec3::new(0.0, 0.0, 1.0);
5661        let rod = |r: f64| CylindricalSurface::new(Point3::new(0.0, 0.0, -5.0), z, r).unwrap();
5662        let curves = exact_cylinder_torus(&rod(4.2), &torus).unwrap().unwrap();
5663        let circles = circles_of(&curves);
5664        assert_eq!((curves.len(), circles.len()), (2, 2));
5665        let worst = worst_off(&circles, &torus, |p| p.x().hypot(p.y()) - 4.2);
5666        assert!(worst < 1e-9, "{worst}");
5667        assert!(
5668            exact_cylinder_torus(&rod(2.0), &torus)
5669                .unwrap()
5670                .unwrap()
5671                .is_empty(),
5672            "a rod clear in the hole misses"
5673        );
5674        for (wall, label) in [(5.5, "outer"), (2.5, "inner")] {
5675            let curves = exact_cylinder_torus(&rod(wall), &torus).unwrap().unwrap();
5676            let circles = circles_of(&curves);
5677            assert_eq!(circles.len(), 1, "a wall touching the {label} equator");
5678            assert!(circles[0].center().z().abs() < 1e-12, "{label}");
5679            let worst = worst_off(&circles, &torus, |p| p.x().hypot(p.y()) - wall);
5680            assert!(worst < 1e-9, "{label}: {worst}");
5681        }
5682        assert!(
5683            exact_cylinder_torus(&rod(5.5 + 1e-6), &torus)
5684                .unwrap()
5685                .unwrap()
5686                .is_empty(),
5687            "a wall clear of the tube by more than the tolerance misses it"
5688        );
5689        assert_eq!(
5690            exact_cylinder_torus(&rod(5.5 - 1e-6), &torus)
5691                .unwrap()
5692                .unwrap()
5693                .len(),
5694            2,
5695            "a wall into the tube by more than the tolerance crosses it twice"
5696        );
5697        // Within the linear tolerance of the tube the wall reads as touching
5698        // it: the two crossings lie under 1e-3 apart on a band the wall
5699        // never leaves by more than that tolerance.
5700        for wall in [5.5 - 5e-8, 5.5 + 5e-8] {
5701            let curves = exact_cylinder_torus(&rod(wall), &torus).unwrap().unwrap();
5702            assert_eq!(circles_of(&curves).len(), 1, "a wall at {wall}");
5703        }
5704        let tilted =
5705            CylindricalSurface::new(Point3::new(0.0, 0.0, 0.0), Vec3::new(0.0, 0.1, 1.0), 4.2)
5706                .unwrap();
5707        let offset = CylindricalSurface::new(Point3::new(0.5, 0.0, 0.0), z, 4.2).unwrap();
5708        assert!(exact_cylinder_torus(&tilted, &torus).unwrap().is_none());
5709        assert!(exact_cylinder_torus(&offset, &torus).unwrap().is_none());
5710        let spindle = ToroidalSurface::with_axis_and_ref_dir(
5711            Point3::new(0.0, 0.0, 0.0),
5712            1.0,
5713            2.0,
5714            z,
5715            Vec3::new(1.0, 0.0, 0.0),
5716        )
5717        .unwrap();
5718        assert!(
5719            exact_cylinder_torus(&rod(0.5), &spindle).unwrap().is_none(),
5720            "a spindle torus's inner lemon also meets the rod"
5721        );
5722        // The rounded air wall of a fillet whose radius nearly fills its
5723        // corner: the spindle's outer equator rests on the wall.
5724        let spindle = ToroidalSurface::with_axis_and_ref_dir(
5725            Point3::new(0.0, 0.0, 4.7),
5726            0.1,
5727            2.45,
5728            z,
5729            Vec3::new(1.0, 0.0, 0.0),
5730        )
5731        .unwrap();
5732        let curves = exact_cylinder_torus(&rod(2.55), &spindle).unwrap().unwrap();
5733        let circles = circles_of(&curves);
5734        assert_eq!(circles.len(), 1);
5735        assert!((circles[0].center().z() - 4.7).abs() < 1e-12);
5736        let worst = worst_off(&circles, &spindle, |p| p.x().hypot(p.y()) - 2.55);
5737        assert!(worst < 1e-9, "{worst}");
5738        let curves = exact_cylinder_torus(&rod(2.4), &spindle).unwrap().unwrap();
5739        let circles = circles_of(&curves);
5740        assert_eq!(circles.len(), 2, "a wall into the spindle's outer tube");
5741        let worst = worst_off(&circles, &spindle, |p| p.x().hypot(p.y()) - 2.4);
5742        assert!(worst < 1e-9, "{worst}");
5743    }
5744
5745    /// Loops of an off-axis sphere-cylinder pair: `(count, worst distance
5746    /// from either surface)`.
5747    fn off_axis_loops(cylinder_origin: Point3, cylinder_radius: f64) -> (usize, f64) {
5748        let sphere = SphericalSurface::new(Point3::new(0.0, 0.0, 0.0), 2.0).unwrap();
5749        let cyl =
5750            CylindricalSurface::new(cylinder_origin, Vec3::new(0.0, 0.0, 1.0), cylinder_radius)
5751                .unwrap();
5752        let curves = algebraic_sphere_cylinder(&sphere, &cyl, true)
5753            .unwrap()
5754            .unwrap();
5755        let mut worst: f64 = 0.0;
5756        for c in &curves {
5757            for ip in &c.points {
5758                let on_sphere = sphere.evaluate(ip.param1.0, ip.param1.1);
5759                let on_cylinder = cyl.evaluate(ip.param2.0, ip.param2.1);
5760                worst = worst
5761                    .max((on_sphere - ip.point).length())
5762                    .max((on_cylinder - ip.point).length());
5763            }
5764            let (t0, t1) = c.curve.domain();
5765            assert!((c.curve.evaluate(t0) - c.curve.evaluate(t1)).length() < 1e-9);
5766            for k in 0..=400 {
5767                let p = c.curve.evaluate(t0 + (t1 - t0) * f64::from(k) / 400.0);
5768                let on_sphere = ((p - Point3::new(0.0, 0.0, 0.0)).length() - 2.0).abs();
5769                let on_cylinder = ((p.x() - cylinder_origin.x())
5770                    .hypot(p.y() - cylinder_origin.y())
5771                    - cylinder_radius)
5772                    .abs();
5773                worst = worst.max(on_sphere).max(on_cylinder);
5774            }
5775        }
5776        (curves.len(), worst)
5777    }
5778
5779    /// A drill off the ball's axis passes through it: an entry and an exit
5780    /// loop.
5781    #[test]
5782    fn off_axis_drill_through_a_sphere_meets_it_in_two_loops() {
5783        let (count, worst) = off_axis_loops(Point3::new(0.5, 0.0, 0.0), 0.2);
5784        assert_eq!(count, 2);
5785        assert!(worst < 1e-5, "loops leave the surfaces by {worst}");
5786    }
5787
5788    /// A cylinder over the ball's side: one loop joined at its branch points.
5789    #[test]
5790    fn cylinder_over_a_spheres_side_meets_it_in_one_loop() {
5791        let (count, worst) = off_axis_loops(Point3::new(1.8, 0.0, 0.0), 0.5);
5792        assert_eq!(count, 1);
5793        assert!(worst < 5e-4, "loop leaves the surfaces by {worst}");
5794    }
5795
5796    #[test]
5797    fn disjoint_cylinders_no_intersection() {
5798        let cyl_a =
5799            CylindricalSurface::new(Point3::new(0.0, 0.0, 0.0), Vec3::new(0.0, 0.0, 1.0), 0.5)
5800                .unwrap();
5801        let cyl_b =
5802            CylindricalSurface::new(Point3::new(5.0, 0.0, 0.0), Vec3::new(0.0, 0.0, 1.0), 0.5)
5803                .unwrap();
5804
5805        let curves = intersect_analytic_analytic(
5806            AnalyticSurface::Cylinder(&cyl_a),
5807            AnalyticSurface::Cylinder(&cyl_b),
5808            16,
5809        )
5810        .unwrap();
5811
5812        assert!(curves.is_empty(), "disjoint cylinders should not intersect");
5813    }
5814
5815    // ── Oblique plane × cone conic (ellipse / parabola / hyperbola) ──────
5816
5817    /// Collect 3D points from a returned exact curve, sampling analytic forms.
5818    fn collect_points(curve: &ExactIntersectionCurve) -> Vec<Point3> {
5819        use crate::traits::ParametricCurve;
5820        match curve {
5821            ExactIntersectionCurve::Circle(c) => (0..=64)
5822                .map(|i| ParametricCurve::evaluate(c, TAU * f64::from(i) / 64.0))
5823                .collect(),
5824            ExactIntersectionCurve::Ellipse(e) => (0..=64)
5825                .map(|i| ParametricCurve::evaluate(e, TAU * f64::from(i) / 64.0))
5826                .collect(),
5827            ExactIntersectionCurve::Points(pts) => pts.clone(),
5828        }
5829    }
5830
5831    /// Assert every returned point lies on the plane and the cone surface, on
5832    /// the real (`v >= 0`) nappe, and within a sane axial bound.
5833    fn assert_on_plane_and_cone(
5834        curves: &[ExactIntersectionCurve],
5835        cone: &ConicalSurface,
5836        n: Vec3,
5837        d: f64,
5838        z_bound: (f64, f64),
5839    ) {
5840        assert!(!curves.is_empty(), "expected at least one section curve");
5841        let mut total = 0;
5842        for curve in curves {
5843            for p in collect_points(curve) {
5844                total += 1;
5845                let plane_err = (n.x() * p.x() + n.y() * p.y() + n.z() * p.z() - d).abs();
5846                assert!(
5847                    plane_err < 1e-9,
5848                    "point off plane by {plane_err:.2e}: {p:?}"
5849                );
5850                let (u, v) = cone.project_point(p);
5851                let q = cone.evaluate(u, v);
5852                let cone_err =
5853                    ((p.x() - q.x()).powi(2) + (p.y() - q.y()).powi(2) + (p.z() - q.z()).powi(2))
5854                        .sqrt();
5855                assert!(cone_err < 1e-7, "point off cone by {cone_err:.2e}: {p:?}");
5856                assert!(v >= -1e-9, "point on phantom nappe (v={v:.4}): {p:?}");
5857                assert!(
5858                    p.z() >= z_bound.0 - 1e-6 && p.z() <= z_bound.1 + 1e-6,
5859                    "point z={:.4} outside sane bound {z_bound:?}: {p:?}",
5860                    p.z()
5861                );
5862            }
5863        }
5864        assert!(total >= 8, "too few section points ({total})");
5865    }
5866
5867    #[test]
5868    fn oblique_plane_cone_ellipse_is_exact_and_on_both() {
5869        // 45°-half-angle cone (axis +z). A plane tilted only ~16.7° off horizontal
5870        // has plane-axis angle ≈ 73° > 45° (the cone's half-opening from axis) →
5871        // ellipse. Must come back as an exact Ellipse, fully on both surfaces.
5872        let cone = ConicalSurface::new(
5873            Point3::new(0.0, 0.0, 0.0),
5874            Vec3::new(0.0, 0.0, 1.0),
5875            std::f64::consts::FRAC_PI_4,
5876        )
5877        .unwrap();
5878        let n = Vec3::new(0.3, 0.0, 1.0).normalize().unwrap();
5879        // Plane through (0,0,5): d = n·(0,0,5).
5880        let d = n.z() * 5.0;
5881        let curves = exact_plane_cone(&cone, n, d, 0.0).unwrap();
5882        assert!(
5883            curves
5884                .iter()
5885                .any(|c| matches!(c, ExactIntersectionCurve::Ellipse(_))),
5886            "oblique steep plane × cone must yield an exact Ellipse"
5887        );
5888        // The ellipse straddles z=5; with the 0.3 tilt the z-extent stays modest.
5889        assert_on_plane_and_cone(&curves, &cone, n, d, (0.0, 12.0));
5890    }
5891
5892    #[test]
5893    fn oblique_plane_cone_wrong_nappe_is_empty() {
5894        // Same ellipse-regime plane as above, but offset to the FAR side of the
5895        // apex (z=-5). The +z cone's real (v≥0) nappe is not met — only the
5896        // phantom v<0 nappe — so the result must be EMPTY, not a phantom ellipse.
5897        let cone = ConicalSurface::new(
5898            Point3::new(0.0, 0.0, 0.0),
5899            Vec3::new(0.0, 0.0, 1.0),
5900            std::f64::consts::FRAC_PI_4,
5901        )
5902        .unwrap();
5903        let n = Vec3::new(0.3, 0.0, 1.0).normalize().unwrap();
5904        let d = n.z() * -5.0;
5905        let curves = exact_plane_cone(&cone, n, d, 0.0).unwrap();
5906        assert!(
5907            curves.is_empty(),
5908            "plane on the phantom-nappe side must yield no real curve, got {}",
5909            curves.len()
5910        );
5911    }
5912
5913    #[test]
5914    fn oblique_plane_cone_parabola_on_both_single_branch() {
5915        // Plane normal at exactly 45° to the axis (= the cone half-opening) → the
5916        // plane is parallel to a generator → parabola. One unbounded branch.
5917        let cone = ConicalSurface::new(
5918            Point3::new(0.0, 0.0, 0.0),
5919            Vec3::new(0.0, 0.0, 1.0),
5920            std::f64::consts::FRAC_PI_4,
5921        )
5922        .unwrap();
5923        let n = Vec3::new(1.0, 0.0, 1.0).normalize().unwrap();
5924        let d = n.x() * 3.0 + n.z() * 3.0; // through (3,0,3)
5925        let curves = exact_plane_cone(&cone, n, d, 0.0).unwrap();
5926        assert_eq!(
5927            curves.len(),
5928            1,
5929            "a parabola is a single branch, got {}",
5930            curves.len()
5931        );
5932        // Bounded by r_max = 32·|e|; |e| here is O(few), so allow a wide z window.
5933        assert_on_plane_and_cone(&curves, &cone, n, d, (0.0, 400.0));
5934    }
5935
5936    #[test]
5937    fn oblique_plane_cone_hyperbola_real_nappe_only() {
5938        // Faithful scooplabel lip-foot geometry: a 45° cone with axis −z and
5939        // apex at (−59,−59,15.85) (a bin corner), cut by the upper ramp tread
5940        // plane n=(0,0.99518,0.09802), d=−58.36056. The plane is nearly parallel
5941        // to the axis (cos≈0.098) → plane-axis angle ≈ 5.6° < 45° → hyperbola.
5942        // The downward real nappe is hit by exactly one branch; the phantom
5943        // upward nappe (and the asymptote runaway) must NOT appear, and the arc
5944        // must stay near the apex (the plane is ~1.2 mm from it).
5945        let cone = ConicalSurface::new(
5946            Point3::new(-59.0, -59.0, 15.85),
5947            Vec3::new(0.0, 0.0, -1.0),
5948            std::f64::consts::FRAC_PI_4,
5949        )
5950        .unwrap();
5951        let n = Vec3::new(0.0, 0.995_18, 0.098_02).normalize().unwrap();
5952        let d = -58.360_56;
5953        let cos_theta = n.dot(cone.axis()).abs();
5954        assert!(cos_theta < 0.2, "expected a shallow (hyperbola) plane");
5955        let curves = exact_plane_cone(&cone, n, d, 0.0).unwrap();
5956        // Real downward nappe only: never above the apex (z=15.85). The vertex is
5957        // ~1.2 mm from the apex, so the bounded arc stays within a few mm of it.
5958        assert_on_plane_and_cone(&curves, &cone, n, d, (5.0, 15.85));
5959        // Every returned curve is sampled Points (no false Circle/Ellipse).
5960        for c in &curves {
5961            assert!(
5962                matches!(c, ExactIntersectionCurve::Points(_)),
5963                "hyperbola must be sampled Points, not a closed conic"
5964            );
5965        }
5966    }
5967
5968    /// Two spheres meet in one circle on both of them; spheres apart, one
5969    /// inside the other, or concentric of different radii meet in nothing,
5970    /// and one sphere twice has no curve.
5971    #[test]
5972    fn sphere_sphere_meets_in_a_circle_on_both() {
5973        let ball = |x: f64, y: f64, z: f64, r: f64| {
5974            SphericalSurface::new(Point3::new(x, y, z), r).unwrap()
5975        };
5976        let (a, b) = (ball(0.0, 0.0, 0.0, 2.0), ball(1.6, 0.3, 0.2, 1.5));
5977        let curves = exact_sphere_sphere(&a, &b).unwrap().unwrap();
5978        assert_eq!(curves.len(), 1);
5979        let circle = match &curves[0] {
5980            ExactIntersectionCurve::Circle(circle) => circle,
5981            other => unreachable!("expected a circle, got {other:?}"),
5982        };
5983        for k in 0..16 {
5984            let p = circle.evaluate(std::f64::consts::TAU * f64::from(k) / 16.0);
5985            assert!(((p - a.center()).length() - 2.0).abs() < 1e-12);
5986            assert!(((p - b.center()).length() - 1.5).abs() < 1e-12);
5987        }
5988        assert!(
5989            exact_sphere_sphere(&a, &ball(4.0, 0.0, 0.0, 1.5))
5990                .unwrap()
5991                .unwrap()
5992                .is_empty()
5993        );
5994        assert!(
5995            exact_sphere_sphere(&a, &ball(0.2, 0.0, 0.0, 1.0))
5996                .unwrap()
5997                .unwrap()
5998                .is_empty()
5999        );
6000        assert!(
6001            exact_sphere_sphere(&a, &ball(0.0, 0.0, 0.0, 1.0))
6002                .unwrap()
6003                .unwrap()
6004                .is_empty()
6005        );
6006        assert!(
6007            exact_sphere_sphere(&a, &ball(0.0, 0.0, 0.0, 2.0))
6008                .unwrap()
6009                .is_none()
6010        );
6011
6012        // A tiny sphere nearly bisected by a large one, in either order, and a
6013        // pair far from the origin: each meets in its small circle.
6014        let radius = |p: &SphericalSurface, q: &SphericalSurface| -> f64 {
6015            match exact_sphere_sphere(p, q).unwrap().unwrap().as_slice() {
6016                [ExactIntersectionCurve::Circle(c)] => c.radius(),
6017                other => unreachable!("expected one circle, got {other:?}"),
6018            }
6019        };
6020        let tiny = ball(2.0, 0.0, 0.0, 1e-5);
6021        assert!((radius(&a, &tiny) - 1e-5).abs() < 1e-9);
6022        assert!((radius(&tiny, &a) - 1e-5).abs() < 1e-9);
6023        let near = radius(&ball(0.0, 0.0, 0.0, 2.0), &ball(3.5, 0.0, 0.0, 1.500_001));
6024        let far = radius(
6025            &ball(1e10, 0.0, 0.0, 2.0),
6026            &ball(1e10 + 3.5, 0.0, 0.0, 1.500_001),
6027        );
6028        assert!(near > 1e-3);
6029        assert!((far - near).abs() < 1e-9 * near.max(1.0));
6030    }
6031
6032    /// Each line among `sections`, and whether it is a ray; any other
6033    /// section fails the test.
6034    #[allow(clippy::panic)]
6035    fn lines_of(sections: &[PlaneSection]) -> Vec<(Line3D, bool)> {
6036        sections
6037            .iter()
6038            .map(|s| match s {
6039                PlaneSection::Line { line, ray } => (line.clone(), *ray),
6040                other => panic!("expected a line, got {other:?}"),
6041            })
6042            .collect()
6043    }
6044
6045    /// A plane along a cylinder's axis cuts its rulings: two through the
6046    /// axis, two 2e-6 apart where it sinks a hair into the cylinder, the one
6047    /// it touches along, and none past it. `exact_plane_analytic` gives no
6048    /// curve for any of them.
6049    #[test]
6050    fn a_plane_along_a_cylinder_cuts_its_rulings() {
6051        let cyl =
6052            CylindricalSurface::new(Point3::new(0.0, 0.0, -2.0), Vec3::new(0.0, 0.0, 1.0), 1.0)
6053                .unwrap();
6054        let y = Vec3::new(0.0, 1.0, 0.0);
6055        let surface = AnalyticSurface::Cylinder(&cyl);
6056        let on_both = |p: Point3, d: f64| {
6057            assert!((p.y() - d).abs() < 1e-12, "{p:?} off the plane y = {d}");
6058            assert!(
6059                (p.x().hypot(p.y()) - 1.0).abs() < 1e-12,
6060                "{p:?} off the cylinder"
6061            );
6062        };
6063        for (d, count) in [(0.0, 2), (1e-6_f64.cos(), 2), (1.0, 1), (1.5, 0)] {
6064            assert!(exact_plane_analytic(surface, y, d).unwrap().is_empty());
6065            let lines = lines_of(&exact_plane_section(surface, y, d).unwrap());
6066            assert_eq!(lines.len(), count, "plane y = {d}");
6067            let mut xs = Vec::new();
6068            for (line, ray) in lines {
6069                assert!(!ray);
6070                assert!(line.direction().cross(cyl.axis()).length() < 1e-12);
6071                for t in [-3.0, 0.0, 3.0] {
6072                    on_both(line.evaluate(t), d);
6073                }
6074                xs.push(line.evaluate(0.0).x());
6075            }
6076            if count == 2 {
6077                let apart = (xs[0] - xs[1]).abs();
6078                let want = 2.0 * (1.0 - d * d).sqrt();
6079                assert!(
6080                    (apart - want).abs() < 1e-9 * want.max(1e-6),
6081                    "{apart} apart"
6082                );
6083            }
6084        }
6085    }
6086
6087    /// A plane through a cone's apex cuts rays from it: two for a plane
6088    /// through the axis, one for a plane touching the cone along a ruling,
6089    /// and the apex alone for a plane missing the nappe. A plane 5e-8 off the
6090    /// apex still cuts its conic.
6091    #[test]
6092    #[allow(clippy::panic)]
6093    fn a_plane_through_a_cone_apex_cuts_its_rulings() {
6094        use std::f64::consts::FRAC_PI_4;
6095
6096        let cone = ConicalSurface::new(
6097            Point3::new(1.0, 2.0, 3.0),
6098            Vec3::new(0.0, 0.0, 1.0),
6099            FRAC_PI_4,
6100        )
6101        .unwrap();
6102        let surface = AnalyticSurface::Cone(&cone);
6103        let apex = cone.apex();
6104        let through = |n: Vec3| {
6105            let n = n.normalize().unwrap();
6106            let d = n.dot(apex - Point3::new(0.0, 0.0, 0.0));
6107            assert!(exact_plane_analytic(surface, n, d).unwrap().is_empty());
6108            (n, d, exact_plane_section(surface, n, d).unwrap())
6109        };
6110        for (n, count) in [
6111            (Vec3::new(1.0, 0.0, 0.0), 2),
6112            (Vec3::new(1.0, 0.0, -1.0), 1),
6113        ] {
6114            let (n, d, sections) = through(n);
6115            let rays = lines_of(&sections);
6116            assert_eq!(rays.len(), count, "plane normal {n:?}");
6117            for (line, ray) in rays {
6118                assert!(ray);
6119                assert!((line.evaluate(0.0) - apex).length() < 1e-12);
6120                let p = line.evaluate(2.0);
6121                assert!((n.dot(p - Point3::new(0.0, 0.0, 0.0)) - d).abs() < 1e-12);
6122                let rel = p - apex;
6123                assert!(rel.z() > 0.0, "{p:?} on the phantom nappe");
6124                assert!(
6125                    (rel.x().hypot(rel.y()) - rel.z()).abs() < 1e-12,
6126                    "{p:?} off the cone"
6127                );
6128            }
6129        }
6130        for n in [Vec3::new(0.1, 0.0, 1.0), Vec3::new(0.0, 0.0, 1.0)] {
6131            let (_, _, sections) = through(n);
6132            assert!(
6133                matches!(sections[..], [PlaneSection::Point(p)] if (p - apex).length() < 1e-12),
6134                "{sections:?}"
6135            );
6136        }
6137
6138        let upright = ConicalSurface::new(
6139            Point3::new(0.0, 0.0, 0.0),
6140            Vec3::new(0.0, 0.0, 1.0),
6141            FRAC_PI_4,
6142        )
6143        .unwrap();
6144        let n = Vec3::new((0.5 - 1e-8_f64).sqrt(), 0.0, (0.5 + 1e-8_f64).sqrt());
6145        let sections = exact_plane_section(AnalyticSurface::Cone(&upright), n, 5e-8).unwrap();
6146        let [PlaneSection::Ellipse(ellipse)] = &sections[..] else {
6147            panic!("{sections:?}");
6148        };
6149        assert!(
6150            ellipse.semi_major() > 1.0,
6151            "semi-major {}",
6152            ellipse.semi_major()
6153        );
6154    }
6155
6156    /// A plane touching a sphere meets it at the point of contact, and one a
6157    /// hair inside cuts the small circle there, however small.
6158    #[test]
6159    #[allow(clippy::panic)]
6160    fn a_plane_touching_a_sphere_meets_it_at_a_point() {
6161        let sphere = SphericalSurface::new(Point3::new(0.0, 0.0, 1.0), 1.0).unwrap();
6162        let surface = AnalyticSurface::Sphere(&sphere);
6163        let z = Vec3::new(0.0, 0.0, 1.0);
6164        assert!(exact_plane_analytic(surface, z, 0.0).unwrap().is_empty());
6165        let sections = exact_plane_section(surface, z, 0.0).unwrap();
6166        assert!(
6167            matches!(sections[..], [PlaneSection::Point(p)] if p.z().abs() < 1e-15 && p.x() == 0.0),
6168            "{sections:?}"
6169        );
6170        assert!(exact_plane_section(surface, z, -1e-9).unwrap().is_empty());
6171        for height in [5e-15, 1e-12, 1e-8] {
6172            let sections = exact_plane_section(surface, z, height).unwrap();
6173            let [PlaneSection::Circle(circle)] = &sections[..] else {
6174                panic!("{sections:?}");
6175            };
6176            let want = (height * (2.0 - height)).sqrt();
6177            assert!(
6178                (circle.radius() - want).abs() < 1e-3 * want,
6179                "circle at z = {height}: radius {}, want {want}",
6180                circle.radius()
6181            );
6182            assert!((circle.center().z() - height).abs() < 1e-15);
6183        }
6184    }
6185
6186    /// The farthest any of `curves` strays from `off`, sampled densely.
6187    fn farthest(curves: &[IntersectionCurve], off: impl Fn(Point3) -> f64) -> f64 {
6188        let mut far = 0.0_f64;
6189        for ic in curves {
6190            let (t0, t1) = ic.curve.domain();
6191            for i in 0..=2000 {
6192                let t = t0 + (t1 - t0) * f64::from(i) / 2000.0;
6193                far = far.max(off(ic.curve.evaluate(t)));
6194            }
6195        }
6196        far
6197    }
6198
6199    /// A ball sitting in a bore of its own radius touches it along its
6200    /// equator, which comes back as the exact circle.
6201    #[test]
6202    fn a_ball_in_its_bore_meets_it_on_an_exact_circle() {
6203        let ball = SphericalSurface::new(Point3::new(0.0, 0.0, 0.0), 1.0).unwrap();
6204        let bore =
6205            CylindricalSurface::new(Point3::new(0.0, 0.0, -2.0), Vec3::new(0.0, 0.0, 1.0), 1.0)
6206                .unwrap();
6207        let curves = intersect_analytic_analytic_bounded(
6208            AnalyticSurface::Sphere(&ball),
6209            AnalyticSurface::Cylinder(&bore),
6210            64,
6211            None,
6212            Some((0.0, 4.0)),
6213        )
6214        .unwrap();
6215        assert_eq!(curves.len(), 1);
6216        let far = farthest(&curves, |p| {
6217            let on_ball = ((p - Point3::new(0.0, 0.0, 0.0)).length() - 1.0).abs();
6218            on_ball
6219                .max((p.x().hypot(p.y()) - 1.0).abs())
6220                .max(p.z().abs())
6221        });
6222        assert!(far < 1e-14, "circle strays {far:.2e}");
6223    }
6224
6225    /// Two unit balls a unit apart meet in a circle of radius √3/2, which
6226    /// comes back exact.
6227    #[test]
6228    fn overlapping_balls_meet_on_an_exact_circle() {
6229        let a = SphericalSurface::new(Point3::new(0.0, 0.0, 0.0), 1.0).unwrap();
6230        let b = SphericalSurface::new(Point3::new(1.0, 0.0, 0.0), 1.0).unwrap();
6231        let curves = intersect_analytic_analytic_bounded(
6232            AnalyticSurface::Sphere(&a),
6233            AnalyticSurface::Sphere(&b),
6234            64,
6235            None,
6236            None,
6237        )
6238        .unwrap();
6239        assert_eq!(curves.len(), 1);
6240        let far = farthest(&curves, |p| {
6241            let on_a = ((p - Point3::new(0.0, 0.0, 0.0)).length() - 1.0).abs();
6242            on_a.max(((p - Point3::new(1.0, 0.0, 0.0)).length() - 1.0).abs())
6243        });
6244        assert!(far < 1e-14, "circle strays {far:.2e}");
6245    }
6246
6247    /// A loop with semi-axes 3 and 1.5 in a tilted frame lies on its ellipse
6248    /// all the way round and starts at the end of its major axis.
6249    #[test]
6250    fn a_conic_loop_is_its_ellipse() {
6251        let centre = Point3::new(1.0, -2.0, 0.5);
6252        let frame = Frame3::from_normal(centre, Vec3::new(0.3, -0.4, 1.0)).unwrap();
6253        let curve = conic_loop(centre, frame.x, frame.y, 3.0, 1.5).unwrap();
6254        let (t0, t1) = curve.domain();
6255        assert!((curve.evaluate(t0) - (centre + frame.x * 3.0)).length() < 1e-15);
6256        for i in 0..=2000 {
6257            let p = curve.evaluate(t0 + (t1 - t0) * f64::from(i) / 2000.0) - centre;
6258            let (x, y) = (p.dot(frame.x) / 3.0, p.dot(frame.y) / 1.5);
6259            assert!(
6260                (x.hypot(y) - 1.0).abs() < 1e-14,
6261                "off its ellipse by {}",
6262                x.hypot(y) - 1.0
6263            );
6264            assert!(p.dot(frame.z).abs() < 1e-14);
6265        }
6266    }
6267
6268    /// A plane parallel to a cone's axis cuts the branch of a hyperbola on
6269    /// the cone's one nappe; planes parallel to a generator cut a parabola
6270    /// on one side of the apex and miss the cone on the other.
6271    #[test]
6272    fn a_plane_cuts_a_cones_open_conics() {
6273        let up = Vec3::new(0.0, 0.0, 1.0);
6274        let on_cone = |p: Point3, slope: f64| (p.z() - slope * p.x().hypot(p.y())).abs();
6275        let steep =
6276            ConicalSurface::new(Point3::new(0.0, 0.0, 0.0), up, 60_f64.to_radians()).unwrap();
6277        let slope = 60_f64.to_radians().tan();
6278        let along =
6279            exact_plane_section(AnalyticSurface::Cone(&steep), Vec3::new(1.0, 0.0, 0.0), 1.0)
6280                .unwrap();
6281        let [PlaneSection::Hyperbola(h)] = along.as_slice() else {
6282            unreachable!("{along:?}")
6283        };
6284        for i in -20..=20 {
6285            let p = h.evaluate(f64::from(i) / 5.0);
6286            assert!((p.x() - 1.0).abs() < 1e-12 && p.z() > 0.0, "{p:?}");
6287            assert!(on_cone(p, slope) < 1e-12 * p.z().max(1.0), "{p:?}");
6288        }
6289        let even =
6290            ConicalSurface::new(Point3::new(0.0, 0.0, 0.0), up, 45_f64.to_radians()).unwrap();
6291        let tilt = Vec3::new(-1.0, 0.0, 1.0) * std::f64::consts::FRAC_1_SQRT_2;
6292        let above = exact_plane_section(AnalyticSurface::Cone(&even), tilt, 1.0).unwrap();
6293        let [PlaneSection::Parabola(parabola)] = above.as_slice() else {
6294            unreachable!("{above:?}")
6295        };
6296        for i in -20..=20 {
6297            let p = parabola.evaluate(f64::from(i) / 2.0);
6298            assert!(
6299                (tilt.dot(p - Point3::new(0.0, 0.0, 0.0)) - 1.0).abs() < 1e-12,
6300                "{p:?}"
6301            );
6302            assert!(
6303                p.z() > 0.0 && on_cone(p, 1.0) < 1e-12 * p.z().max(1.0),
6304                "{p:?}"
6305            );
6306        }
6307        let below = exact_plane_section(AnalyticSurface::Cone(&even), tilt, -1.0).unwrap();
6308        assert!(below.is_empty(), "{below:?}");
6309    }
6310
6311    /// A cone so flat it rises 1e-7 from its radial plane, cut by a plane
6312    /// tilted 7e-7 off it, and a cone so narrow it opens 5e-7 off its axis,
6313    /// cut by a plane parallel to the axis, give sections that lie on the
6314    /// cone: a hyperbola for the flat one, read from its eccentricity, and
6315    /// sampled points where the formulas lose their digits.
6316    #[test]
6317    fn extreme_cones_give_sections_on_the_cone() {
6318        let up = Vec3::new(0.0, 0.0, 1.0);
6319        let apex = Point3::new(0.0, 0.0, 0.0);
6320        let holds = |cone: &ConicalSurface, q: Point3| {
6321            let w = q - apex;
6322            (w.dot(up) - cone.half_angle().sin() * w.length()).abs() <= 1e-6 * (1.0 + w.length())
6323        };
6324        let flat = ConicalSurface::new(apex, up, 1e-7).unwrap();
6325        let tilt = Vec3::new(5e-13_f64.sqrt(), 0.0, (1.0 - 5e-13_f64).sqrt());
6326        let needle = ConicalSurface::new(apex, up, FRAC_PI_2 - 5e-7).unwrap();
6327        for (cone, normal, d) in [(&flat, tilt, 1.0), (&needle, Vec3::new(1.0, 0.0, 0.0), 1.0)] {
6328            let sections = exact_plane_section(AnalyticSurface::Cone(cone), normal, d).unwrap();
6329            assert!(!sections.is_empty());
6330            for section in &sections {
6331                let points: Vec<Point3> = match section {
6332                    PlaneSection::Hyperbola(h) => {
6333                        (-4..=4).map(|i| h.evaluate(f64::from(i) / 4.0)).collect()
6334                    }
6335                    PlaneSection::Parabola(q) => {
6336                        (-4..=4).map(|i| q.evaluate(f64::from(i))).collect()
6337                    }
6338                    PlaneSection::Points(points) => points.clone(),
6339                    other => unreachable!("{other:?}"),
6340                };
6341                for q in points {
6342                    assert!(holds(cone, q), "{q:?} off the cone");
6343                }
6344            }
6345        }
6346        let flat_section = exact_plane_section(AnalyticSurface::Cone(&flat), tilt, 1.0).unwrap();
6347        assert!(matches!(
6348            flat_section.as_slice(),
6349            [PlaneSection::Hyperbola(_)]
6350        ));
6351    }
6352
6353    /// The rulings two parallel cylinders meet along, from the bounded call
6354    /// with each face's `v` range: each ruling's ends, sorted by height.
6355    fn parallel_rulings(
6356        (c1, r1, v1): (Point3, f64, (f64, f64)),
6357        (c2, r2, axis2, v2): (Point3, f64, Vec3, (f64, f64)),
6358    ) -> Vec<(Point3, Point3)> {
6359        rulings_within((c1, r1, v1), (c2, r2, axis2, v2), 1e-12)
6360    }
6361
6362    /// [`parallel_rulings`] with each curve held to `tolerance` of both
6363    /// cylinders.
6364    fn rulings_within(
6365        (c1, r1, v1): (Point3, f64, (f64, f64)),
6366        (c2, r2, axis2, v2): (Point3, f64, Vec3, (f64, f64)),
6367        tolerance: f64,
6368    ) -> Vec<(Point3, Point3)> {
6369        let a = CylindricalSurface::new(c1, Vec3::new(0.0, 0.0, 1.0), r1).unwrap();
6370        let b = CylindricalSurface::new(c2, axis2, r2).unwrap();
6371        let curves = intersect_analytic_analytic_bounded(
6372            AnalyticSurface::Cylinder(&a),
6373            AnalyticSurface::Cylinder(&b),
6374            32,
6375            Some(v1),
6376            Some(v2),
6377        )
6378        .unwrap();
6379        curves
6380            .iter()
6381            .map(|ic| {
6382                let (t0, t1) = ic.curve.domain();
6383                let (p, q) = (ic.curve.evaluate(t0), ic.curve.evaluate(t1));
6384                for i in 0..=100 {
6385                    let x = ic.curve.evaluate(t0 + (t1 - t0) * f64::from(i) / 100.0);
6386                    let on_a = ((x - c1) - Vec3::new(0.0, 0.0, (x - c1).z())).length() - r1;
6387                    let w = x - c2;
6388                    let on_b = (w - axis2 * w.dot(axis2)).length() - r2;
6389                    assert!(
6390                        on_a.abs() < tolerance && on_b.abs() < tolerance,
6391                        "{x:?} off a cylinder by {on_a:.1e}, {on_b:.1e}"
6392                    );
6393                }
6394                if p.z() <= q.z() { (p, q) } else { (q, p) }
6395            })
6396            .collect()
6397    }
6398
6399    /// Rods of radius 1 with axes 1.2 apart overlap along two rulings, at
6400    /// x 0.6 and y ±0.8, over the height both faces share; the second rod's
6401    /// axis runs down, so its range counts down from its origin.
6402    #[test]
6403    fn overlapping_parallel_rods_meet_along_two_rulings() {
6404        let mut rulings = parallel_rulings(
6405            (Point3::new(0.0, 0.0, 0.0), 1.0, (0.0, 4.0)),
6406            (
6407                Point3::new(1.2, 0.0, 3.0),
6408                1.0,
6409                Vec3::new(0.0, 0.0, -1.0),
6410                (0.0, 2.0),
6411            ),
6412        );
6413        rulings.sort_by(|a, b| a.0.y().total_cmp(&b.0.y()));
6414        assert_eq!(rulings.len(), 2);
6415        for ((lo, hi), y) in rulings.into_iter().zip([-0.8, 0.8]) {
6416            assert!((lo - Point3::new(0.6, y, 1.0)).length() < 1e-12, "{lo:?}");
6417            assert!((hi - Point3::new(0.6, y, 3.0)).length() < 1e-12, "{hi:?}");
6418        }
6419    }
6420
6421    /// Rods touching side by side, or one inside another against its wall,
6422    /// meet along the one ruling where they touch; rods apart do not meet.
6423    #[test]
6424    fn touching_parallel_rods_meet_along_one_ruling() {
6425        let up = Vec3::new(0.0, 0.0, 1.0);
6426        let beside = parallel_rulings(
6427            (Point3::new(0.0, 0.0, 0.0), 1.0, (-2.0, 2.0)),
6428            (Point3::new(2.0, 0.0, -2.0), 1.0, up, (0.0, 4.0)),
6429        );
6430        assert_eq!(beside.len(), 1);
6431        assert!((beside[0].0 - Point3::new(1.0, 0.0, -2.0)).length() < 1e-12);
6432        assert!((beside[0].1 - Point3::new(1.0, 0.0, 2.0)).length() < 1e-12);
6433        let inside = parallel_rulings(
6434            (Point3::new(0.0, 0.0, 0.0), 2.0, (0.0, 1.0)),
6435            (Point3::new(-1.0, 0.0, 0.0), 1.0, up, (0.0, 1.0)),
6436        );
6437        assert_eq!(inside.len(), 1);
6438        assert!((inside[0].0 - Point3::new(-2.0, 0.0, 0.0)).length() < 1e-12);
6439        let apart = parallel_rulings(
6440            (Point3::new(0.0, 0.0, 0.0), 1.0, (0.0, 1.0)),
6441            (Point3::new(2.5, 0.0, 0.0), 1.0, up, (0.0, 1.0)),
6442        );
6443        assert!(apart.is_empty());
6444    }
6445
6446    /// Rods whose axes lean 1e-5 apart drift 1e-3 over a span of 100, so
6447    /// the rulings defer to the next solver there; over a span of 0.001
6448    /// they drift 1e-8 and keep their two rulings.
6449    #[test]
6450    fn rods_leaning_apart_keep_rulings_only_over_a_short_span() {
6451        let up = CylindricalSurface::new(Point3::new(0.0, 0.0, 0.0), Vec3::new(0.0, 0.0, 1.0), 1.0)
6452            .unwrap();
6453        let lean = Vec3::new(1e-5_f64.sin(), 0.0, 1e-5_f64.cos());
6454        let leaning = CylindricalSurface::new(Point3::new(1.2, 0.0, 0.0), lean, 1.0).unwrap();
6455        let span = |h: f64| parallel_cylinders(&up, &leaning, Some((0.0, h)), Some((0.0, h)));
6456        assert!(span(100.0).unwrap().is_none());
6457        assert_eq!(span(0.001).unwrap().map(|r| r.len()), Some(2));
6458    }
6459
6460    /// Huge rods a short stretch long still meet along both rulings, and
6461    /// rods of radius 100 whose axes lie 3e-7 short of touching meet along
6462    /// two rulings 0.011 apart, not the one where they would touch.
6463    #[test]
6464    fn parallel_rods_keep_short_and_close_rulings() {
6465        let up = Vec3::new(0.0, 0.0, 1.0);
6466        let huge = rulings_within(
6467            (Point3::new(0.0, 0.0, 0.0), 1e6, (0.0, 0.001)),
6468            (Point3::new(1.2e6, 0.0, 0.0), 1e6, up, (0.0, 0.001)),
6469            1e-9,
6470        );
6471        assert_eq!(huge.len(), 2);
6472        assert!(
6473            huge.iter()
6474                .all(|(lo, hi)| ((*hi - *lo).length() - 0.001).abs() < 1e-12)
6475        );
6476        let mut close = rulings_within(
6477            (Point3::new(0.0, 0.0, 0.0), 100.0, (0.0, 1.0)),
6478            (Point3::new(199.999_999_7, 0.0, 0.0), 100.0, up, (0.0, 1.0)),
6479            1e-9,
6480        );
6481        assert_eq!(close.len(), 2);
6482        close.sort_by(|a, b| a.0.y().total_cmp(&b.0.y()));
6483        let apart = close[1].0.y() - close[0].0.y();
6484        assert!((apart - 0.010_954).abs() < 1e-5, "{apart}");
6485    }
6486}