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brepkit_math/
analytic_intersection.rs

1//! Closed-form and semi-analytic intersections of analytic surfaces with planes.
2//!
3//! Provides specialized intersection algorithms for cylinder, cone, sphere,
4//! and torus surfaces with planes, as well as a general marching approach
5//! for analytic-analytic surface intersections.
6
7use std::f64::consts::{FRAC_PI_2, TAU};
8
9use crate::MathError;
10use crate::aabb::Aabb3;
11use crate::curves::{Circle3D, Ellipse3D};
12use crate::frame::Frame3;
13use crate::nurbs::curve::NurbsCurve;
14use crate::nurbs::fitting::interpolate;
15use crate::nurbs::intersection::{IntersectionCurve, IntersectionPoint};
16use crate::surfaces::{ConicalSurface, CylindricalSurface, SphericalSurface, ToroidalSurface};
17use crate::tolerance::Tolerance;
18use crate::vec::{Point3, Vec3};
19
20/// Exact curve type resulting from plane-analytic surface intersection.
21#[derive(Debug, Clone)]
22pub enum ExactIntersectionCurve {
23    /// A circle (plane perpendicular to axis of cylinder/cone/sphere).
24    Circle(Circle3D),
25    /// An ellipse (plane oblique to cylinder/cone axis).
26    Ellipse(Ellipse3D),
27    /// Fallback to sampled point chain (torus, degenerate cases).
28    Points(Vec<Point3>),
29}
30
31/// Compute exact intersection curves between a plane and an analytic surface.
32///
33/// Returns exact `Circle3D` or `Ellipse3D` where possible, falling back to
34/// sampled points for complex cases (torus).
35///
36/// The plane is defined by `dot(normal, p) = d`.
37///
38/// # Errors
39///
40/// Returns an error if the intersection computation fails.
41pub fn exact_plane_analytic(
42    surface: AnalyticSurface<'_>,
43    plane_normal: Vec3,
44    plane_d: f64,
45) -> Result<Vec<ExactIntersectionCurve>, MathError> {
46    exact_plane_analytic_reaching(surface, plane_normal, plane_d, 0.0)
47}
48
49/// [`exact_plane_analytic`] with a cone's sampled hyperbola or parabola
50/// carried at least `reach` from the apex, so it spans whatever faces the
51/// caller will trim it to.
52///
53/// # Errors
54///
55/// Returns an error if the intersection computation fails.
56pub fn exact_plane_analytic_reaching(
57    surface: AnalyticSurface<'_>,
58    plane_normal: Vec3,
59    plane_d: f64,
60    reach: f64,
61) -> Result<Vec<ExactIntersectionCurve>, MathError> {
62    match surface {
63        AnalyticSurface::Cylinder(cyl) => exact_plane_cylinder(cyl, plane_normal, plane_d),
64        AnalyticSurface::Sphere(sphere) => exact_plane_sphere(sphere, plane_normal, plane_d),
65        AnalyticSurface::Cone(cone) => exact_plane_cone(cone, plane_normal, plane_d, reach),
66        AnalyticSurface::Torus(torus) => {
67            if let Some(circles) = exact_plane_torus(torus, plane_normal, plane_d)? {
68                return Ok(circles);
69            }
70            if let Some(loops) = plane_torus_winding_loops(torus, plane_normal, plane_d, 128) {
71                return Ok(loops
72                    .into_iter()
73                    .map(ExactIntersectionCurve::Points)
74                    .collect());
75            }
76            // Other torus sections are degree-4 — fall back to sampling.
77            let chains = sample_plane_torus(torus, plane_normal, plane_d)?;
78            Ok(chains
79                .into_iter()
80                .map(ExactIntersectionCurve::Points)
81                .collect())
82        }
83    }
84}
85
86/// The plane-torus sections that are circles:
87///
88/// - a plane across the axis at height `h` from the centre, `|h| < r`: the
89///   two circles of radius `R ± sqrt(r² − h²)` about the axis;
90/// - a plane through the axis: the two tube cross-sections of radius `r`,
91///   `R` either side of the axis.
92///
93/// A plane across the axis tangent to the tube's top or bottom touches it
94/// along the one circle of radius `R`, ring or spindle.
95///
96/// `Some` of no curves for a plane across the axis that misses the tube;
97/// `None` for any other plane, and for a section across the axis whose inner
98/// circle would reach the axis.
99fn exact_plane_torus(
100    torus: &ToroidalSurface,
101    normal: Vec3,
102    d: f64,
103) -> Result<Option<Vec<ExactIntersectionCurve>>, MathError> {
104    let len = normal.length();
105    let n = normal.normalize()?;
106    let d = d / len;
107    let axis = torus.z_axis();
108    let center = torus.center();
109    let (big, small) = (torus.major_radius(), torus.minor_radius());
110    let height = d - dot_np(n, center);
111    let along = n.dot(axis);
112    if along.abs() > 1.0 - 1e-10 {
113        if height.abs() >= small - 1e-10 * small {
114            if height.abs() > small + 1e-10 * small {
115                return Ok(Some(Vec::new()));
116            }
117            // Tangent to the tube's top or bottom: the plane touches the
118            // torus along the one circle of its own radius. That circle lies
119            // on the torus within the plane's distance from the tube's top,
120            // so it stands for the section while that distance is within the
121            // linear tolerance, whatever the scale. A tilted plane's section
122            // is no circle.
123            if big <= 1e-10 * small
124                || axis.cross(n).length() > 1e-12
125                || (small - height.abs()).abs() > crate::tolerance::Tolerance::default().linear
126            {
127                return Ok(None);
128            }
129            let middle = center + n * height;
130            return Ok(Some(vec![ExactIntersectionCurve::Circle(Circle3D::new(
131                middle, n, big,
132            )?)]));
133        }
134        let reach = small.mul_add(small, -(height * height)).sqrt();
135        if big - reach <= 1e-10 * big {
136            return Ok(None);
137        }
138        let middle = center + n * height;
139        return Ok(Some(vec![
140            ExactIntersectionCurve::Circle(Circle3D::new(middle, n, big + reach)?),
141            ExactIntersectionCurve::Circle(Circle3D::new(middle, n, big - reach)?),
142        ]));
143    }
144    if along.abs() < 1e-10 && height.abs() < 1e-10 * (big + small) {
145        let out = axis.cross(n).normalize()?;
146        return Ok(Some(vec![
147            ExactIntersectionCurve::Circle(Circle3D::new(center + out * big, n, small)?),
148            ExactIntersectionCurve::Circle(Circle3D::new(center - out * big, n, small)?),
149        ]));
150    }
151    Ok(None)
152}
153
154/// Exact plane-cylinder intersection.
155///
156/// - Plane perpendicular to axis → `Circle3D`
157/// - Plane oblique to axis → `Ellipse3D`
158/// - Plane parallel to axis → `Points` fallback (0 or 2 lines)
159fn exact_plane_cylinder(
160    cyl: &CylindricalSurface,
161    normal: Vec3,
162    d: f64,
163) -> Result<Vec<ExactIntersectionCurve>, MathError> {
164    let axis = cyl.axis();
165    let cos_theta = normal.dot(axis).abs();
166    let r = cyl.radius();
167
168    if cos_theta < 1e-10 {
169        // Plane parallel to cylinder axis → 0 or 2 line segments.
170        // Fall back to sampled points.
171        let chains = sample_plane_cylinder(cyl, normal, d)?;
172        return Ok(chains
173            .into_iter()
174            .map(ExactIntersectionCurve::Points)
175            .collect());
176    }
177
178    // Find where axis intersects the plane: axis_point + t*axis, dot(normal, P) = d
179    // t = (d - dot(normal, origin)) / dot(normal, axis)
180    let n_dot_axis = normal.dot(axis);
181    let n_dot_origin = dot_np(normal, cyl.origin());
182    let t = (d - n_dot_origin) / n_dot_axis;
183    let center_on_axis = Point3::new(
184        cyl.origin().x() + t * axis.x(),
185        cyl.origin().y() + t * axis.y(),
186        cyl.origin().z() + t * axis.z(),
187    );
188
189    if cos_theta > 1.0 - 1e-10 {
190        // Plane perpendicular to axis → Circle
191        let circle = Circle3D::new(center_on_axis, normal, r)?;
192        Ok(vec![ExactIntersectionCurve::Circle(circle)])
193    } else {
194        // Oblique plane → Ellipse
195        // Semi-minor = r (the cylinder radius, unchanged)
196        // Semi-major = r / cos(θ) where θ = angle between plane normal and axis
197        let semi_minor = r;
198        let semi_major = r / cos_theta;
199
200        // The major axis direction lies in the intersection of the plane
201        // with the plane containing the axis and the plane normal.
202        // It's the projection of the axis onto the cutting plane, normalized.
203        let axis_proj = Vec3::new(
204            axis.x() - n_dot_axis * normal.x(),
205            axis.y() - n_dot_axis * normal.y(),
206            axis.z() - n_dot_axis * normal.z(),
207        );
208        let u_axis = axis_proj.normalize()?;
209        let v_axis = normal.cross(u_axis);
210
211        let ellipse = Ellipse3D::with_axes(
212            center_on_axis,
213            normal,
214            semi_major,
215            semi_minor,
216            u_axis,
217            v_axis,
218        )?;
219        Ok(vec![ExactIntersectionCurve::Ellipse(ellipse)])
220    }
221}
222
223/// Exact plane-sphere intersection.
224///
225/// Always produces a `Circle3D` (or empty if no intersection).
226fn exact_plane_sphere(
227    sphere: &SphericalSurface,
228    normal: Vec3,
229    d: f64,
230) -> Result<Vec<ExactIntersectionCurve>, MathError> {
231    let h = dot_np(normal, sphere.center()) - d;
232    let r = sphere.radius();
233
234    if h.abs() > r - 1e-10 {
235        return Ok(vec![]);
236    }
237
238    let circle_r = (r.mul_add(r, -(h * h))).sqrt();
239    let circle_center = Point3::new(
240        h.mul_add(-normal.x(), sphere.center().x()),
241        h.mul_add(-normal.y(), sphere.center().y()),
242        h.mul_add(-normal.z(), sphere.center().z()),
243    );
244
245    let circle = Circle3D::new(circle_center, normal, circle_r)?;
246    Ok(vec![ExactIntersectionCurve::Circle(circle)])
247}
248
249/// Exact sphere-sphere intersection: the circle on the two spheres' radical
250/// plane, its normal pointing from the first centre to the second. `None`
251/// for one sphere twice (the same surface, no curve).
252///
253/// The circle is built from the smaller sphere, whose radius bounds it, and
254/// from the centres' offset alone, so neither the operands' order nor where
255/// the pair sits in space decides whether a small circle survives.
256///
257/// # Errors
258///
259/// Returns an error if the circle cannot be built.
260pub fn exact_sphere_sphere(
261    s1: &SphericalSurface,
262    s2: &SphericalSurface,
263) -> Result<Option<Vec<ExactIntersectionCurve>>, MathError> {
264    let delta = s2.center() - s1.center();
265    let d = delta.length();
266    let (r1, r2) = (s1.radius(), s2.radius());
267    let scale = r1.max(r2);
268    if d <= 1e-12 * scale {
269        // Concentric spheres of different radii never meet.
270        return Ok(((r1 - r2).abs() > 1e-12 * scale).then(Vec::new));
271    }
272    let normal = delta * (1.0 / d);
273    // From the smaller sphere's centre toward the larger's, the radical plane
274    // lies `along` away.
275    let (centre, toward, r_small, r_big) = if r1 <= r2 {
276        (s1.center(), normal, r1, r2)
277    } else {
278        (s2.center(), -normal, r2, r1)
279    };
280    let along = d.mul_add(d, r_small.mul_add(r_small, -(r_big * r_big))) / (2.0 * d);
281    if along.abs() > r_small - 1e-10 * scale.max(1.0) {
282        return Ok(Some(Vec::new()));
283    }
284    let radius = r_small.mul_add(r_small, -(along * along)).sqrt();
285    let circle = Circle3D::new(centre + toward * along, normal, radius)?;
286    Ok(Some(vec![ExactIntersectionCurve::Circle(circle)]))
287}
288
289/// Exact plane-cone intersection.
290///
291/// The conic type is set by the cone's half-opening angle from the axis
292/// (`γ = π/2 − half_angle`) versus the plane-axis angle `ψ`:
293/// - Plane perpendicular to axis (`ψ = π/2`) → `Circle3D`
294/// - `ψ > γ` (ellipse) → closed-form `Ellipse3D`
295/// - `ψ ≤ γ` (parabola/hyperbola) → bounded single-branch `Points` (one chain
296///   per branch — a hyperbola's two nappes never share a chain)
297fn exact_plane_cone(
298    cone: &ConicalSurface,
299    normal: Vec3,
300    d: f64,
301    reach: f64,
302) -> Result<Vec<ExactIntersectionCurve>, MathError> {
303    let axis = cone.axis();
304    let cos_theta = normal.dot(axis).abs();
305    let half_angle = cone.half_angle();
306
307    if cos_theta > 1.0 - 1e-10 {
308        // Plane perpendicular to axis → Circle
309        // Find where axis meets the plane
310        let n_dot_axis = normal.dot(axis);
311        let n_dot_apex = dot_np(normal, cone.apex());
312        let t = (d - n_dot_apex) / n_dot_axis;
313
314        // t is the signed distance from apex to plane along the axis.
315        // The real cone is a single nappe; the perpendicular-plane section is a
316        // circle whose radius follows from the axial offset |t|.
317        // |t| ≈ 0 means the plane passes through the apex → degenerate point.
318        if t.abs() < 1e-10 {
319            return Ok(vec![]);
320        }
321
322        let center = Point3::new(
323            cone.apex().x() + t * axis.x(),
324            cone.apex().y() + t * axis.y(),
325            cone.apex().z() + t * axis.z(),
326        );
327        // half_angle is the angle from the radial plane to the surface.
328        // Axial distance t = v * sin(half_angle), so v = t / sin(half_angle).
329        // Radius at v = v * cos(half_angle) = t * cos(half_angle) / sin(half_angle).
330        let circle_r = t.abs() * half_angle.cos() / half_angle.sin();
331        if circle_r < 1e-15 {
332            return Ok(vec![]);
333        }
334
335        let circle = Circle3D::new(center, normal, circle_r)?;
336        return Ok(vec![ExactIntersectionCurve::Circle(circle)]);
337    }
338
339    // Oblique plane. Classify the conic in the plane-aligned frame.
340    //
341    // Decompose the (unit) axis as a = c·n + p·e1, where c = n·a, e1 is the unit
342    // in-plane projection of the axis, and p = |projection| = sqrt(1−c²). Write a
343    // point Q on the plane as Q = apex + e·n + s·e1 + t·e2 (e = d − n·apex,
344    // e2 = n×e1). The cone equation (w·a)² = cos²γ·(w·w) with k = cos²γ =
345    // sin²(half_angle) reduces to (no s·t cross term, since e1/e2 align with the
346    // conic axes):
347    //     (p²−k)·s² + 2ecp·s + e²(c²−k) = k·t²
348    // The s² coefficient A = p²−k = sin²θ − sin²(half_angle) sets the type:
349    // A < 0 → ellipse, A = 0 → parabola, A > 0 → hyperbola.
350    let c = normal.dot(axis);
351    let p2 = (1.0 - c * c).max(0.0);
352    let p = p2.sqrt();
353    let k = half_angle.sin().powi(2);
354    let a_coeff = p2 - k;
355
356    // Build the plane-aligned frame e1 (in-plane axis projection), e2 = n×e1.
357    let m = Vec3::new(
358        axis.x() - c * normal.x(),
359        axis.y() - c * normal.y(),
360        axis.z() - c * normal.z(),
361    );
362    let m_len = m.length();
363    if m_len < 1e-12 {
364        // Axis parallel to normal — handled by the perpendicular branch above;
365        // fall back to sampling for safety.
366        let chains = sample_plane_cone(cone, normal, d, reach)?;
367        return Ok(chains
368            .into_iter()
369            .map(ExactIntersectionCurve::Points)
370            .collect());
371    }
372    let e1 = m * (1.0 / m_len);
373    let e2 = normal.cross(e1);
374    let apex = cone.apex();
375    let e = d - dot_np(normal, apex);
376
377    // Ellipse → closed form. A = p²−k < 0 with a margin to keep the
378    // near-parabolic regime on the robust sampled path.
379    if a_coeff < -1e-9 {
380        let abs_a = -a_coeff; // = k − p² > 0
381        // Real-nappe guard: in the ellipse regime n·g(u) keeps constant sign(c),
382        // so v = e/(n·g) ≥ 0 only when e and c share a sign. When e·c < 0 the
383        // plane is offset to the far side of the apex from the cone's opening —
384        // the section lies entirely on the phantom nappe, so there is no real
385        // curve (RHS below is positive regardless of sign, so it can't catch this).
386        if e * c < 0.0 {
387            return Ok(vec![]);
388        }
389        // |A|(s − s_c)² + k·t² = RHS, with s_c = ecp/|A| and
390        // RHS = e²·k·(1−k)/|A| (always > 0 for a real ellipse).
391        let s_c = e * c * p / abs_a;
392        let rhs = e * e * k * (1.0 - k) / abs_a;
393        if rhs <= 0.0 {
394            return Ok(vec![]);
395        }
396        let semi_s = (rhs / abs_a).sqrt(); // extent along e1
397        let semi_t = (rhs / k).sqrt(); // extent along e2
398        if semi_s < 1e-12 || semi_t < 1e-12 {
399            return Ok(vec![]);
400        }
401        let center = apex + normal * e + e1 * s_c;
402        let (semi_major, semi_minor, u_axis, v_axis) = if semi_s >= semi_t {
403            (semi_s, semi_t, e1, e2)
404        } else {
405            (semi_t, semi_s, e2, e1)
406        };
407        let ellipse = Ellipse3D::with_axes(center, normal, semi_major, semi_minor, u_axis, v_axis)?;
408        return Ok(vec![ExactIntersectionCurve::Ellipse(ellipse)]);
409    }
410
411    // Parabola / hyperbola (and the near-parabolic ellipse margin): the section
412    // is unbounded, so emit bounded, branch-separated sample chains.
413    let chains = sample_plane_cone(cone, normal, d, reach)?;
414    Ok(chains
415        .into_iter()
416        .map(ExactIntersectionCurve::Points)
417        .collect())
418}
419
420/// The exact arc from `from` to `to` of a plane's parabola or hyperbola
421/// section of a cone, both ends on one branch of it, as a rational quadratic
422/// NURBS.
423///
424/// A hyperbola `x = a cosh φ, y = b sinh φ` (in the plane frame of
425/// `exact_plane_cone`) is cut into pieces of at most one unit of `φ`, each
426/// a conic Bézier: its middle point is where the end tangents meet and its
427/// middle weight is the cosh of half the piece's span. A parabola is one
428/// polynomial quadratic. `None` for an elliptic or circular section, a plane
429/// through the apex, or ends off one branch of the section.
430///
431/// # Errors
432///
433/// Returns an error if the plane normal is zero or the curve cannot be built.
434#[allow(clippy::many_single_char_names)]
435pub fn plane_cone_conic_arc(
436    cone: &ConicalSurface,
437    normal: Vec3,
438    d: f64,
439    from: Point3,
440    to: Point3,
441) -> Result<Option<NurbsCurve>, MathError> {
442    let len = normal.length();
443    if len < 1e-15 {
444        return Err(MathError::ZeroVector);
445    }
446    let (normal, d) = (normal * (1.0 / len), d / len);
447    let axis = cone.axis();
448    let c = normal.dot(axis);
449    let p2 = (1.0 - c * c).max(0.0);
450    let p = p2.sqrt();
451    let k = cone.half_angle().sin().powi(2);
452    let a_coeff = p2 - k;
453    let m = Vec3::new(
454        axis.x() - c * normal.x(),
455        axis.y() - c * normal.y(),
456        axis.z() - c * normal.z(),
457    );
458    let m_len = m.length();
459    if m_len < 1e-12 || a_coeff < -1e-9 {
460        return Ok(None);
461    }
462    let e1 = m * (1.0 / m_len);
463    let e2 = normal.cross(e1);
464    let apex = cone.apex();
465    let e = d - dot_np(normal, apex);
466    let origin = apex + normal * e;
467    let plane_st = |q: Point3| {
468        let w = q - origin;
469        (w.dot(e1), w.dot(e2))
470    };
471    let ((s0, t0), (s1, t1)) = (plane_st(from), plane_st(to));
472    let scale = s0.abs().max(t0.abs()).max(s1.abs()).max(t1.abs()).max(1.0);
473    if e.abs() < 1e-9 * scale || (from - to).length() <= 1e-9 * scale {
474        return Ok(None);
475    }
476    let point = |s: f64, t: f64| origin + e1 * s + e2 * t;
477    let on_curve = |q: Point3, r: Point3| (q - r).length() <= 1e-6 * scale;
478    let (control, weights) = if a_coeff.abs() <= 1e-9 {
479        // (p² − k) s² vanishes: 2ecp·s + e²(c² − k) = k·t², s = α t² + β.
480        let lin = 2.0 * e * c * p;
481        if lin.abs() < 1e-12 * scale {
482            return Ok(None);
483        }
484        let (alpha, beta) = (k / lin, -e * e * (c * c - k) / lin);
485        if !on_curve(point(alpha * t0 * t0 + beta, t0), from)
486            || !on_curve(point(alpha * t1 * t1 + beta, t1), to)
487        {
488            return Ok(None);
489        }
490        let mid = point(alpha * t0 * t1 + beta, 0.5 * (t0 + t1));
491        (vec![from, mid, to], vec![1.0; 3])
492    } else {
493        // A (s − s_c)² − k t² = R with R = e² k (1 − k) / A.
494        let s_c = -e * c * p / a_coeff;
495        let r = e * e * k * (1.0 - k) / a_coeff;
496        if r <= 0.0 {
497            return Ok(None);
498        }
499        let (a, b) = ((r / a_coeff).sqrt(), (r / k).sqrt());
500        let (x0, x1) = (s0 - s_c, s1 - s_c);
501        if x0 * x1 <= 0.0 {
502            return Ok(None);
503        }
504        let side = x0.signum();
505        let hyperbola = |phi: f64| point(s_c + side * a * phi.cosh(), b * phi.sinh());
506        let (phi0, phi1) = ((t0 / b).asinh(), (t1 / b).asinh());
507        if !on_curve(hyperbola(phi0), from) || !on_curve(hyperbola(phi1), to) {
508            return Ok(None);
509        }
510        #[allow(clippy::cast_possible_truncation, clippy::cast_sign_loss)]
511        let pieces = ((phi1 - phi0).abs().ceil() as usize).max(1);
512        let mut control = vec![from];
513        let mut weights = vec![1.0];
514        for i in 0..pieces {
515            #[allow(clippy::cast_precision_loss)]
516            let (fa, fb) = (i as f64 / pieces as f64, (i + 1) as f64 / pieces as f64);
517            let (pa, pb) = (phi0 + (phi1 - phi0) * fa, phi0 + (phi1 - phi0) * fb);
518            let (mid, half) = (0.5 * (pa + pb), 0.5 * (pb - pa));
519            let w = half.cosh();
520            control.push(point(s_c + side * a * mid.cosh() / w, b * mid.sinh() / w));
521            weights.push(w);
522            control.push(if i + 1 == pieces { to } else { hyperbola(pb) });
523            weights.push(1.0);
524        }
525        (control, weights)
526    };
527    let pieces = (control.len() - 1) / 2;
528    let mut knots = vec![0.0; 3];
529    for i in 1..pieces {
530        #[allow(clippy::cast_precision_loss)]
531        knots.extend([i as f64; 2]);
532    }
533    #[allow(clippy::cast_precision_loss)]
534    knots.extend([pieces as f64; 3]);
535    let curve = NurbsCurve::new(2, knots, control, weights)?;
536    // The closed forms drop terms that vanish only on the exact conic (a
537    // barely elliptic section read as a parabola), so the arc must meet the
538    // cone between its ends too: a point at radius ρ and height h off the
539    // apex lies |ρ sin α − |h| cos α| from it.
540    let (sin_a, cos_a) = cone.half_angle().sin_cos();
541    let off_cone = |q: Point3| {
542        let w = q - apex;
543        let h = w.dot(axis);
544        (w - axis * h)
545            .length()
546            .mul_add(sin_a, -(h.abs() * cos_a))
547            .abs()
548    };
549    for i in 0..pieces {
550        for f in [0.25, 0.5, 0.75] {
551            #[allow(clippy::cast_precision_loss)]
552            if off_cone(curve.evaluate(i as f64 + f)) > 1e-9 * scale {
553                return Ok(None);
554            }
555        }
556    }
557    Ok(Some(curve))
558}
559
560/// Reference to an analytic surface for intersection dispatch.
561#[derive(Clone, Copy)]
562pub enum AnalyticSurface<'a> {
563    /// Cylindrical surface reference.
564    Cylinder(&'a CylindricalSurface),
565    /// Conical surface reference.
566    Cone(&'a ConicalSurface),
567    /// Spherical surface reference.
568    Sphere(&'a SphericalSurface),
569    /// Toroidal surface reference.
570    Torus(&'a ToroidalSurface),
571}
572
573/// Compute `n . p` treating a `Point3` as a position vector.
574fn dot_np(n: Vec3, p: Point3) -> f64 {
575    n.dot(Vec3::new(p.x(), p.y(), p.z()))
576}
577
578/// Intersect a plane with an analytic surface.
579///
580/// The plane is defined by `dot(normal, p) = d`.
581///
582/// # Errors
583///
584/// Returns an error if the intersection computation fails.
585pub fn intersect_plane_analytic(
586    surface: AnalyticSurface<'_>,
587    normal: Vec3,
588    d: f64,
589) -> Result<Vec<IntersectionCurve>, MathError> {
590    match surface {
591        AnalyticSurface::Cylinder(cyl) => intersect_plane_cylinder(cyl, normal, d),
592        AnalyticSurface::Cone(cone) => intersect_plane_cone(cone, normal, d),
593        AnalyticSurface::Sphere(sphere) => intersect_plane_sphere(sphere, normal, d),
594        AnalyticSurface::Torus(torus) => intersect_plane_torus(torus, normal, d),
595    }
596}
597
598/// Sample points on the plane-analytic intersection without NURBS curve fitting.
599///
600/// Returns chains of ordered 3D sample points. Each chain is one connected
601/// component of the intersection curve. This is much faster than
602/// `intersect_plane_analytic` when only sample points are needed (e.g. for
603/// boolean intersection segment generation).
604///
605/// # Errors
606///
607/// Returns an error if the intersection computation fails.
608pub fn sample_plane_analytic(
609    surface: AnalyticSurface<'_>,
610    normal: Vec3,
611    d: f64,
612) -> Result<Vec<Vec<Point3>>, MathError> {
613    match surface {
614        AnalyticSurface::Cylinder(cyl) => sample_plane_cylinder(cyl, normal, d),
615        AnalyticSurface::Cone(cone) => sample_plane_cone(cone, normal, d, 0.0),
616        AnalyticSurface::Sphere(sphere) => sample_plane_sphere(sphere, normal, d),
617        AnalyticSurface::Torus(torus) => sample_plane_torus(torus, normal, d),
618    }
619}
620
621/// Sample the plane-cylinder intersection as ordered 3D points.
622#[allow(clippy::cast_precision_loss, clippy::unnecessary_wraps)]
623fn sample_plane_cylinder(
624    cyl: &CylindricalSurface,
625    normal: Vec3,
626    d: f64,
627) -> Result<Vec<Vec<Point3>>, MathError> {
628    let n_samples = 64_usize;
629    let mut points = Vec::with_capacity(n_samples + 1);
630
631    for i in 0..=n_samples {
632        let u = TAU * (i as f64) / (n_samples as f64);
633        let base = cyl.evaluate(u, 0.0);
634        let n_dot_axis = normal.dot(cyl.axis());
635        let n_dot_base = dot_np(normal, base);
636
637        if n_dot_axis.abs() < 1e-12 {
638            if (n_dot_base - d).abs() < 1e-6 {
639                points.push(base);
640            }
641        } else {
642            let v = (d - n_dot_base) / n_dot_axis;
643            if v.abs() <= 100.0 {
644                points.push(cyl.evaluate(u, v));
645            }
646        }
647    }
648
649    if points.len() < 2 {
650        Ok(vec![])
651    } else {
652        Ok(vec![points])
653    }
654}
655
656/// Sample the plane-sphere intersection as ordered 3D points.
657#[allow(clippy::cast_precision_loss)]
658fn sample_plane_sphere(
659    sphere: &SphericalSurface,
660    normal: Vec3,
661    d: f64,
662) -> Result<Vec<Vec<Point3>>, MathError> {
663    let h = dot_np(normal, sphere.center()) - d;
664    let r = sphere.radius();
665
666    if h.abs() > r - 1e-10 {
667        return Ok(vec![]);
668    }
669
670    let circle_r = (r.mul_add(r, -(h * h))).sqrt();
671    let circle_center = Point3::new(
672        h.mul_add(-normal.x(), sphere.center().x()),
673        h.mul_add(-normal.y(), sphere.center().y()),
674        h.mul_add(-normal.z(), sphere.center().z()),
675    );
676
677    let basis = Frame3::from_normal(circle_center, normal)?;
678    let u_dir = basis.x;
679    let v_dir = basis.y;
680
681    let n_samples = 64_usize;
682    let mut points = Vec::with_capacity(n_samples + 1);
683
684    for i in 0..=n_samples {
685        let theta = TAU * (i as f64) / (n_samples as f64);
686        let (sin_t, cos_t) = theta.sin_cos();
687        points.push(circle_center + u_dir * (circle_r * cos_t) + v_dir * (circle_r * sin_t));
688    }
689
690    Ok(vec![points])
691}
692
693/// Sample the plane-cone intersection as ordered 3D points.
694///
695/// The cone is the single real nappe `v >= 0` of `P(u,v) = apex + v·g(u)`.
696/// Along each generator `g(u)` the plane `n·P = d` is linear in `v`, so
697/// `v = (d − n·apex) / (n·g(u))`. We keep only `v >= 0` (the phantom `v < 0`
698/// nappe is geometrically absent) and `v` below a finite bound (near an
699/// asymptote `n·g(u) → 0` so `v → ∞` — those points run off the surface and
700/// must be excluded). The angular samples that survive form one contiguous arc
701/// (ellipse) or two (parabola/hyperbola, one per branch); each contiguous run
702/// is returned as a separate ordered chain so the consumer never stitches two
703/// disjoint branches into one curve.
704#[allow(clippy::cast_precision_loss, clippy::unnecessary_wraps)]
705fn sample_plane_cone(
706    cone: &ConicalSurface,
707    normal: Vec3,
708    d: f64,
709    reach: f64,
710) -> Result<Vec<Vec<Point3>>, MathError> {
711    let apex = cone.apex();
712    let n_dot_apex = dot_np(normal, apex);
713    let e = d - n_dot_apex;
714
715    // Per-generator solve: along g(u) the plane is linear in v, v = e / (n·g(u)).
716    // Sample u densely; keep only the real nappe (v >= 0) and skip near-asymptote
717    // generators (n·g(u) ≈ 0 → v → ∞).
718    let n_samples = 512_usize;
719    let mut vs: Vec<Option<f64>> = Vec::with_capacity(n_samples);
720    let mut v_min = f64::INFINITY;
721    for i in 0..n_samples {
722        let u = TAU * (i as f64) / (n_samples as f64);
723        let g = cone.evaluate(u, 1.0) - apex;
724        let n_dot_g = normal.dot(Vec3::new(g.x(), g.y(), g.z()));
725        if n_dot_g.abs() < 1e-12 {
726            vs.push(None);
727            continue;
728        }
729        let v = e / n_dot_g;
730        if v >= -1e-12 {
731            let v = v.max(0.0);
732            v_min = v_min.min(v);
733            vs.push(Some(v));
734        } else {
735            vs.push(None);
736        }
737    }
738
739    if !v_min.is_finite() {
740        return Ok(Vec::new());
741    }
742
743    // Bound the arc around the conic vertex (closest approach to the apex, at
744    // v_min). An ellipse is naturally bounded; a parabola/hyperbola is not, so
745    // cap the cone radius at a generous multiple of the vertex radius. This is
746    // scale-invariant and centred on where any finite cone face's overlap lies;
747    // the downstream consumer trims the fitted curve to the actual face AABB, so
748    // over-coverage is harmless. The floor handles a vertex at the apex (v_min≈0).
749    // A caller that knows its faces asks for their reach: an open hyperbola
750    // (a vertex close to the axis) crosses a rim far past eight vertex radii.
751    let v_max = (8.0 * v_min).max(v_min + 4.0).max(reach);
752
753    // Per-sample v within the cap; the raw values stay in `vs` for the
754    // boundary solve below.
755    let kept: Vec<Option<f64>> = vs.iter().map(|v| v.filter(|&v| v <= v_max)).collect();
756
757    let point_at = |u: f64, v: f64| -> Point3 {
758        let g = cone.evaluate(u, 1.0) - apex;
759        apex + g * v
760    };
761    #[allow(clippy::cast_precision_loss)]
762    let u_of = |i: usize| TAU * (i as f64) / (n_samples as f64);
763    let n_dot_g_at = |u: f64| -> f64 {
764        let g = cone.evaluate(u, 1.0) - apex;
765        normal.dot(Vec3::new(g.x(), g.y(), g.z()))
766    };
767
768    if kept.iter().all(Option::is_some) {
769        // Closed loop (ellipse regime): emit all points and repeat the first.
770        let mut pts: Vec<Point3> = kept
771            .iter()
772            .enumerate()
773            .filter_map(|(i, v)| v.map(|v| point_at(u_of(i), v)))
774            .collect();
775        if let Some(&first) = pts.first() {
776            pts.push(first);
777        }
778        return Ok(vec![pts]);
779    }
780
781    // A hyperbola/parabola tail diverges as 1/(n·g), so between the last kept
782    // sample and its dropped neighbour v can leap far past `v_max` in one
783    // uniform-u pitch — and any finite face window inside that leap is lost
784    // (a taper cone grazed 0.05 by a prism plane lost its entire 0.5-tall
785    // section to exactly this aliasing). Extend each run end to the exact
786    // `v_max` boundary: bisect u for `n·g(u) = e/v_max` inside the dropped
787    // pitch (n·g is monotone there — its extrema sit at the conic vertex,
788    // far from any asymptote), then fill the tail with uniform-u samples.
789    let tail = |i_end: usize, forward: bool, kept: &[Option<f64>]| -> Vec<Point3> {
790        let Some(v_end) = kept[i_end] else {
791            return Vec::new();
792        };
793        let u_end = u_of(i_end);
794        #[allow(clippy::cast_precision_loss)]
795        let pitch = TAU / (n_samples as f64);
796        let u_next = if forward {
797            u_end + pitch
798        } else {
799            u_end - pitch
800        };
801        let target = e / v_max;
802        let h_end = n_dot_g_at(u_end) - target;
803        let h_next = n_dot_g_at(u_next) - target;
804        if v_end >= v_max || h_end == 0.0 || h_end.signum() == h_next.signum() {
805            return Vec::new();
806        }
807        let (mut lo, mut hi) = (u_end, u_next);
808        for _ in 0..60 {
809            let mid = f64::midpoint(lo, hi);
810            if (n_dot_g_at(mid) - target).signum() == h_end.signum() {
811                lo = mid;
812            } else {
813                hi = mid;
814            }
815        }
816        let u_star = f64::midpoint(lo, hi);
817        let tail_n = 8_usize;
818        (1..=tail_n)
819            .filter_map(|k| {
820                #[allow(clippy::cast_precision_loss)]
821                let u = u_end + (u_star - u_end) * (k as f64) / (tail_n as f64);
822                let ng = n_dot_g_at(u);
823                if ng.abs() < 1e-12 {
824                    return None;
825                }
826                let v = e / ng;
827                (v >= -1e-12 && v <= v_max * (1.0 + 1e-9)).then(|| point_at(u, v.max(0.0)))
828            })
829            .collect()
830    };
831
832    // Split into contiguous runs of kept samples, treating the array as
833    // circular (rotate past a gap) so a branch straddling u=0 stays whole.
834    let gap = kept.iter().position(Option::is_none).unwrap_or(0);
835    let mut chains: Vec<Vec<Point3>> = Vec::new();
836    let mut run: Vec<usize> = Vec::new();
837    let flush = |run: &mut Vec<usize>, chains: &mut Vec<Vec<Point3>>| {
838        if run.len() >= 2 {
839            let first = run[0];
840            let last = run[run.len() - 1];
841            let mut pts: Vec<Point3> = tail(first, false, &kept);
842            pts.reverse();
843            pts.extend(
844                run.iter()
845                    .filter_map(|&i| kept[i].map(|v| point_at(u_of(i), v))),
846            );
847            pts.extend(tail(last, true, &kept));
848            chains.push(pts);
849        }
850        run.clear();
851    };
852    for k in 0..n_samples {
853        let idx = (gap + k) % n_samples;
854        if kept[idx].is_some() {
855            run.push(idx);
856        } else {
857            flush(&mut run, &mut chains);
858        }
859    }
860    flush(&mut run, &mut chains);
861    Ok(chains.into_iter().filter(|c| c.len() >= 2).collect())
862}
863
864/// Sample the plane-torus intersection as ordered 3D points.
865///
866/// Uses the same closed-form loops as `intersect_plane_torus`
867/// but skips NURBS curve fitting (the callers here only need the points).
868#[allow(clippy::unnecessary_wraps)] // sibling match-arms and `?` callers need `Result`
869fn sample_plane_torus(
870    torus: &ToroidalSurface,
871    normal: Vec3,
872    d: f64,
873) -> Result<Vec<Vec<Point3>>, MathError> {
874    Ok(plane_torus_loops(torus, normal, d, 128)
875        .into_iter()
876        .map(|run| run.into_iter().map(|p| p.point).collect())
877        .collect())
878}
879
880/// Intersect a plane with a cylindrical surface.
881///
882/// For each `u` in `[0, 2pi)`, the cylinder point is linear in `v`,
883/// so the plane equation `dot(normal, P(u,v)) = d` is linear in `v`
884/// and can be solved directly.
885///
886/// # Errors
887///
888/// Returns an error if curve fitting fails.
889#[allow(clippy::cast_precision_loss)]
890pub fn intersect_plane_cylinder(
891    cyl: &CylindricalSurface,
892    normal: Vec3,
893    d: f64,
894) -> Result<Vec<IntersectionCurve>, MathError> {
895    let n_samples = 64_usize;
896    let mut points_3d = Vec::new();
897    let mut ipoints = Vec::new();
898
899    for i in 0..=n_samples {
900        let u = TAU * (i as f64) / (n_samples as f64);
901        // P(u, v) = origin + r*(cos(u)*x + sin(u)*y) + v*axis
902        // dot(normal, P) = d  =>  dot(normal, base(u)) + v * dot(normal, axis) = d
903        let base = cyl.evaluate(u, 0.0);
904        let n_dot_axis = normal.dot(cyl.axis());
905        let n_dot_base = dot_np(normal, base);
906
907        if n_dot_axis.abs() < 1e-12 {
908            // Plane parallel to axis -- check if base is on plane.
909            if (n_dot_base - d).abs() < 1e-6 {
910                let pt = base;
911                points_3d.push(pt);
912                ipoints.push(IntersectionPoint {
913                    point: pt,
914                    param1: (u, 0.0),
915                    param2: (0.0, 0.0),
916                });
917            }
918        } else {
919            let v = (d - n_dot_base) / n_dot_axis;
920            // Only keep points within a reasonable v range.
921            if v.abs() <= 100.0 {
922                let pt = cyl.evaluate(u, v);
923                points_3d.push(pt);
924                ipoints.push(IntersectionPoint {
925                    point: pt,
926                    param1: (u, v),
927                    param2: (0.0, 0.0),
928                });
929            }
930        }
931    }
932
933    build_curves_from_points(&points_3d, ipoints)
934}
935
936/// Intersect a plane with a spherical surface.
937///
938/// The intersection of a plane with a sphere is a circle (or empty/point).
939/// Computes the circle center, radius, and samples points on it.
940///
941/// # Errors
942///
943/// Returns an error if curve fitting fails.
944#[allow(clippy::cast_precision_loss)]
945pub fn intersect_plane_sphere(
946    sphere: &SphericalSurface,
947    normal: Vec3,
948    d: f64,
949) -> Result<Vec<IntersectionCurve>, MathError> {
950    let h = dot_np(normal, sphere.center()) - d;
951    let r = sphere.radius();
952
953    // No intersection if plane is too far from center.
954    if h.abs() > r - 1e-10 {
955        return Ok(vec![]);
956    }
957
958    let circle_r = (r.mul_add(r, -(h * h))).sqrt();
959    let circle_center = Point3::new(
960        h.mul_add(-normal.x(), sphere.center().x()),
961        h.mul_add(-normal.y(), sphere.center().y()),
962        h.mul_add(-normal.z(), sphere.center().z()),
963    );
964
965    // Build a local frame on the plane.
966    let basis = Frame3::from_normal(circle_center, normal)?;
967    let u_dir = basis.x;
968    let v_dir = basis.y;
969
970    let n_samples = 64_usize;
971    let mut points_3d = Vec::new();
972    let mut ipoints = Vec::new();
973
974    for i in 0..=n_samples {
975        let theta = TAU * (i as f64) / (n_samples as f64);
976        let (sin_t, cos_t) = theta.sin_cos();
977        let pt = circle_center + u_dir * (circle_r * cos_t) + v_dir * (circle_r * sin_t);
978        points_3d.push(pt);
979        ipoints.push(IntersectionPoint {
980            point: pt,
981            param1: (theta, 0.0),
982            param2: (0.0, 0.0),
983        });
984    }
985
986    build_curves_from_points(&points_3d, ipoints)
987}
988
989/// Intersect a plane with a conical surface.
990///
991/// Like a cylinder, the cone is linear along each generatrix, so the plane
992/// equation is linear in `v` for each fixed `u`.
993///
994/// # Errors
995///
996/// Returns an error if curve fitting fails.
997#[allow(clippy::cast_precision_loss)]
998pub fn intersect_plane_cone(
999    cone: &ConicalSurface,
1000    normal: Vec3,
1001    d: f64,
1002) -> Result<Vec<IntersectionCurve>, MathError> {
1003    let n_samples = 64_usize;
1004    let mut points_3d = Vec::new();
1005    let mut ipoints = Vec::new();
1006
1007    for i in 0..n_samples {
1008        let u = TAU * (i as f64) / (n_samples as f64);
1009        // P(u, v) = apex + v * dir(u)
1010        // dot(normal, apex) + v * dot(normal, dir(u)) = d
1011        let apex = cone.apex();
1012        let n_dot_apex = dot_np(normal, apex);
1013        // dir(u) = P(u,1) - apex
1014        let p1 = cone.evaluate(u, 1.0);
1015        let dir = p1 - apex;
1016        let n_dot_dir = normal.dot(dir);
1017
1018        if n_dot_dir.abs() < 1e-12 {
1019            continue;
1020        }
1021
1022        let v = (d - n_dot_apex) / n_dot_dir;
1023        // Allow negative v — the cone surface extends in both directions from the apex.
1024        if v.abs() > 1e-10 && v.abs() < 100.0 {
1025            let pt = cone.evaluate(u, v);
1026            points_3d.push(pt);
1027            ipoints.push(IntersectionPoint {
1028                point: pt,
1029                param1: (u, v),
1030                param2: (0.0, 0.0),
1031            });
1032        }
1033    }
1034
1035    build_curves_from_points(&points_3d, ipoints)
1036}
1037
1038/// Intersect a plane with a toroidal surface.
1039///
1040/// The section is a degree-4 curve, but for each `v` the `u` values solve in
1041/// closed form (see `plane_torus_loops`), so it is sampled by a v-scan
1042/// and each loop is fitted to a NURBS curve.
1043///
1044/// # Errors
1045///
1046/// Never returns an error today (curve-fit failures drop the affected loop);
1047/// the `Result` is kept for signature parity with the other plane-analytic
1048/// intersectors.
1049#[allow(clippy::unnecessary_wraps)]
1050pub fn intersect_plane_torus(
1051    torus: &ToroidalSurface,
1052    normal: Vec3,
1053    d: f64,
1054) -> Result<Vec<IntersectionCurve>, MathError> {
1055    // The section satisfies a per-v closed form (see `plane_torus_loops`),
1056    // so scan v and solve u directly instead of a 2D sign-change grid with
1057    // Newton refinement: O(n) rather than O(n²), and every point is exact.
1058    let mut curves = Vec::new();
1059    for ipts in plane_torus_loops(torus, normal, d, 128) {
1060        let pts: Vec<Point3> = ipts.iter().map(|p| p.point).collect();
1061        if let Ok(curve) = interpolate(&pts, 3.min(pts.len() - 1)) {
1062            curves.push(IntersectionCurve {
1063                curve,
1064                points: ipts,
1065            });
1066        }
1067    }
1068
1069    Ok(curves)
1070}
1071
1072/// The fewest and most steps along each branch of a loop a plane cuts from
1073/// a torus between its two turns.
1074const PLANE_TORUS_LOOP_SAMPLES: (f64, f64) = (24.0, 512.0);
1075
1076/// The loops a plane cuts from a torus, each as points on the torus in
1077/// order, closed by repeating its first point.
1078///
1079/// In the torus's own frame let `a = n·X`, `b = n·Y`, `c = n·Z`,
1080/// `s = hypot(a, b)`, `phi = atan2(b, a)`. Substituting the torus
1081/// parameterization into `n·P = d` gives
1082///   `(R + r·cos v)·s·cos(u − phi) + r·c·sin v = d − n·center`,
1083/// so at each tube angle `v` where `|rhs(v)| <= 1`, with
1084/// `rhs(v) = (d − n·center − r·c·sin v) / (s·(R + r·cos v))`, the section's
1085/// two branches are `u = phi ± acos(rhs(v))`. Each run of `v` where the
1086/// section exists is one loop: out along one branch to where the run ends
1087/// and the branches meet, and back along the other. A section present at
1088/// every `v` is two loops winding the tube, one per branch. Every point
1089/// comes from the closed form, so the loops need no chaining.
1090///
1091/// A loop whose branches touch inside its run (a plane tangent to an
1092/// equator) is a self-touching section, not a simple loop, and is left open.
1093///
1094/// When `s ≈ 0` the plane is perpendicular to the axis and the section is up
1095/// to two full circles at the `v` values solving `r·c·sin v = d − n·center`,
1096/// sampled by scanning `u`.
1097#[allow(clippy::cast_precision_loss, clippy::too_many_lines)]
1098fn plane_torus_loops(
1099    torus: &ToroidalSurface,
1100    normal: Vec3,
1101    d: f64,
1102    n_v: usize,
1103) -> Vec<Vec<IntersectionPoint>> {
1104    let big_r = torus.major_radius();
1105    let small_r = torus.minor_radius();
1106    let a = normal.dot(torus.x_axis());
1107    let b = normal.dot(torus.y_axis());
1108    let c = normal.dot(torus.z_axis());
1109    let s = a.hypot(b);
1110    let phi = b.atan2(a);
1111    let d_local = d - dot_np(normal, torus.center());
1112    let point = |u: f64, v: f64| IntersectionPoint {
1113        point: torus.evaluate(u, v),
1114        param1: (u, v.rem_euclid(TAU)),
1115        param2: (0.0, 0.0),
1116    };
1117    let closed = |mut run: Vec<IntersectionPoint>| {
1118        run.push(run[0]);
1119        run
1120    };
1121
1122    // Plane perpendicular to the axis: the section is up to two full circles.
1123    if s < 1e-12 {
1124        if c.abs() < 1e-12 {
1125            return Vec::new();
1126        }
1127        let sin_v = d_local / (small_r * c);
1128        if sin_v.abs() > 1.0 + 1e-9 {
1129            return Vec::new();
1130        }
1131        let v0 = sin_v.clamp(-1.0, 1.0).asin();
1132        let v1 = std::f64::consts::PI - v0;
1133        let mut vs = vec![v0];
1134        // Skip the mirror circle when the plane is tangent: at the tube's top
1135        // v0 == v1, and at its bottom they differ by a whole turn.
1136        let apart = (v1 - v0).rem_euclid(TAU);
1137        if apart.min(TAU - apart) > 1e-9 {
1138            vs.push(v1);
1139        }
1140        return vs
1141            .into_iter()
1142            .map(|v| {
1143                closed(
1144                    (0..n_v)
1145                        .map(|i| point(TAU * (i as f64) / (n_v as f64), v))
1146                        .collect(),
1147                )
1148            })
1149            .collect();
1150    }
1151
1152    // The scan is offset by half a step so it never lands on a node where
1153    // the branches touch (the inner-tangent figure-eight at v = π).
1154    let step = TAU / (n_v as f64);
1155    let v_off = step * 0.5;
1156    // R + r·cos v > 0 on a ring torus.
1157    let rhs_at = |v: f64| (d_local - small_r * c * v.sin()) / (s * small_r.mul_add(v.cos(), big_r));
1158    let branch = |v: f64, sign: f64| point(sign.mul_add(rhs_at(v).clamp(-1.0, 1.0).acos(), phi), v);
1159    let inside = |v: f64| rhs_at(v).abs() <= 1.0;
1160    let scan: Vec<f64> = (0..n_v).map(|i| (i as f64).mul_add(step, v_off)).collect();
1161    // Whether |rhs| reaches 1 between two scan samples inside the section:
1162    // the branches touch there.
1163    let touches = |lo: f64, hi: f64| {
1164        let golden = 0.5 * (5.0_f64.sqrt() - 1.0);
1165        let (mut lo, mut hi) = (lo, hi);
1166        for _ in 0..80 {
1167            let (m1, m2) = (hi - golden * (hi - lo), lo + golden * (hi - lo));
1168            if rhs_at(m1).abs() > rhs_at(m2).abs() {
1169                hi = m2;
1170            } else {
1171                lo = m1;
1172            }
1173        }
1174        1.0 - rhs_at(f64::midpoint(lo, hi)).abs() < 1e-12
1175    };
1176    // Where the section's run ends between an inside and an outside sample.
1177    let turn = |v_in: f64, v_out: f64| {
1178        let (mut lo, mut hi) = (v_in, v_out);
1179        for _ in 0..60 {
1180            let mid = f64::midpoint(lo, hi);
1181            if inside(mid) {
1182                lo = mid;
1183            } else {
1184                hi = mid;
1185            }
1186        }
1187        lo
1188    };
1189    let in_scan: Vec<bool> = scan.iter().map(|&v| inside(v)).collect();
1190    if in_scan.iter().all(|&x| x) {
1191        let touching = scan.iter().any(|&v| touches(v, v + step));
1192        return [1.0, -1.0]
1193            .into_iter()
1194            .map(|sign| {
1195                let run: Vec<IntersectionPoint> = scan.iter().map(|&v| branch(v, sign)).collect();
1196                if touching { run } else { closed(run) }
1197            })
1198            .collect();
1199    }
1200    let Some(first) = (0..n_v).find(|&i| in_scan[i] && !in_scan[(i + n_v - 1) % n_v]) else {
1201        return Vec::new();
1202    };
1203    let mut loops = Vec::new();
1204    let mut k = 0;
1205    while k < n_v {
1206        let i = (first + k) % n_v;
1207        if !in_scan[i] {
1208            k += 1;
1209            continue;
1210        }
1211        // The run from scan sample `i`, its `v` unwrapped past a turn.
1212        let len = (0..n_v - k).take_while(|&j| in_scan[(i + j) % n_v]).count();
1213        let v_a = scan[i];
1214        let v_b = ((len - 1) as f64).mul_add(step, v_a);
1215        let run_v = |j: usize| (j as f64).mul_add(step, v_a);
1216        let (t_lo, t_hi) = (turn(v_a, v_a - step), turn(v_b, v_b + step));
1217        let touching = (0..len - 1).any(|j| touches(run_v(j), run_v(j + 1)));
1218        // `u` moves like the square root of the distance in `v` to a turn, so
1219        // the loop is sampled at `v = t_lo + (t_hi - t_lo) (1 - cos θ) / 2`
1220        // for even steps of `θ`: `v` then moves like `θ²` at each turn and the
1221        // points fall at near-even steps along the curve, turns included. A
1222        // loop that sweeps far round the axis on a short run of `v` (a plane
1223        // through the centre, tilted a little) takes a step per half scan
1224        // step of `u` its branches sweep.
1225        let (u_lo, u_hi) = (0..len)
1226            .map(run_v)
1227            .chain([t_lo, t_hi])
1228            .map(|v| rhs_at(v).clamp(-1.0, 1.0).acos())
1229            .fold((f64::INFINITY, f64::NEG_INFINITY), |(lo, hi), u| {
1230                (lo.min(u), hi.max(u))
1231            });
1232        let m = (len as f64)
1233            .max((n_v as f64) * (u_hi - u_lo) / std::f64::consts::PI)
1234            .max(PLANE_TORUS_LOOP_SAMPLES.0)
1235            .min(PLANE_TORUS_LOOP_SAMPLES.1)
1236            .ceil();
1237        let at = |k: f64| {
1238            let f = 0.5 * (1.0 - (std::f64::consts::PI * k / m).cos());
1239            (t_hi - t_lo).mul_add(f, t_lo)
1240        };
1241        let steps = m as usize;
1242        let mut pts: Vec<IntersectionPoint> =
1243            (0..=steps).map(|k| branch(at(k as f64), 1.0)).collect();
1244        pts.extend((1..steps).rev().map(|k| branch(at(k as f64), -1.0)));
1245        loops.push(if touching { pts } else { closed(pts) });
1246        k += len;
1247    }
1248    loops
1249}
1250
1251/// The two sections of a plane that crosses every tube cross-section of a
1252/// torus twice (one parallel to the axis within `R − r` of it, or tilted a
1253/// little from that): both branches `u = phi ± acos(rhs(v))` of
1254/// [`plane_torus_loops`] are then defined for every `v`, so each closes
1255/// into a loop that winds once around the tube. Sampled at `n_v` steps from
1256/// `v = 0`, the outer equator, so every such loop on a torus starts on one
1257/// latitude, as the tube cross-sections of a plane through the axis do.
1258/// `None` when a branch lapses somewhere or the two come close to meeting.
1259#[allow(clippy::cast_precision_loss)]
1260fn plane_torus_winding_loops(
1261    torus: &ToroidalSurface,
1262    normal: Vec3,
1263    d: f64,
1264    n_v: usize,
1265) -> Option<Vec<Vec<Point3>>> {
1266    let big_r = torus.major_radius();
1267    let small_r = torus.minor_radius();
1268    let a = normal.dot(torus.x_axis());
1269    let b = normal.dot(torus.y_axis());
1270    let c = normal.dot(torus.z_axis());
1271    let s = a.hypot(b);
1272    if s < 1e-12 * normal.length() || small_r >= big_r {
1273        return None;
1274    }
1275    let phi = b.atan2(a);
1276    let d_local = d - dot_np(normal, torus.center());
1277    let rhs = |v: f64| (d_local - small_r * c * v.sin()) / (s * small_r.mul_add(v.cos(), big_r));
1278    let dense = 8 * n_v;
1279    if (0..dense).any(|i| rhs(TAU * i as f64 / dense as f64).abs() > 1.0 - 1e-3) {
1280        return None;
1281    }
1282    let mut loops = [Vec::with_capacity(n_v + 1), Vec::with_capacity(n_v + 1)];
1283    for i in 0..n_v {
1284        let v = TAU * i as f64 / n_v as f64;
1285        let delta = rhs(v).acos();
1286        loops[0].push(torus.evaluate(phi + delta, v));
1287        loops[1].push(torus.evaluate(phi - delta, v));
1288    }
1289    Some(
1290        loops
1291            .into_iter()
1292            .map(|mut run| {
1293                run.push(run[0]);
1294                run
1295            })
1296            .collect(),
1297    )
1298}
1299
1300/// Real intersection parameters `t` of the line `origin + t·dir` with a torus.
1301///
1302/// A line meets a torus in up to four points (degree-4). Substituting the line
1303/// into the torus implicit `(a² + b² + c² + R² − r²)² = 4R²(a² + b²)` — where
1304/// `(a, b, c)` are the line point's coordinates in the torus frame — gives a
1305/// quartic in `t`, solved here for its real roots, each refined by Newton steps
1306/// on the tube it lies nearer (on a spindle torus, the near tube or the one
1307/// swung across the axis). `dir` need not be unit length; `t` is in units of
1308/// `dir`. Returns the roots sorted ascending (0–4 of them).
1309///
1310/// Used by the boolean section trimmer to find where a plane×torus oval exits a
1311/// box face's straight boundary edge — the exact crossing shared by the two
1312/// adjacent faces, which is what makes the notch watertight.
1313#[must_use]
1314pub fn intersect_line_torus(torus: &ToroidalSurface, origin: Point3, dir: Vec3) -> Vec<f64> {
1315    let c = torus.center();
1316    let (xa, ya, za) = (torus.x_axis(), torus.y_axis(), torus.z_axis());
1317    let big_r = torus.major_radius();
1318    let small_r = torus.minor_radius();
1319
1320    // Line point in torus frame: a(t)=a0+a1 t, b(t)=b0+b1 t, c(t)=c0+c1 t.
1321    let o = Vec3::new(origin.x() - c.x(), origin.y() - c.y(), origin.z() - c.z());
1322    let (a0, a1) = (xa.dot(o), xa.dot(dir));
1323    let (b0, b1) = (ya.dot(o), ya.dot(dir));
1324    let (c0, c1) = (za.dot(o), za.dot(dir));
1325
1326    // G(t) = a² + b² + c² + R² − r²  (quadratic: g2 t² + g1 t + g0)
1327    let g2 = a1.mul_add(a1, b1.mul_add(b1, c1 * c1));
1328    let g1 = 2.0 * a1.mul_add(a0, b1.mul_add(b0, c1 * c0));
1329    let g0 = a0.mul_add(
1330        a0,
1331        b0.mul_add(b0, c0.mul_add(c0, big_r.mul_add(big_r, -small_r * small_r))),
1332    );
1333
1334    // H(t) = 4R² (a² + b²)  (quadratic: h2 t² + h1 t + h0)
1335    let four_rr = 4.0 * big_r * big_r;
1336    let h2 = four_rr * a1.mul_add(a1, b1 * b1);
1337    let h1 = four_rr * (2.0 * a1.mul_add(a0, b1 * b0));
1338    let h0 = four_rr * a0.mul_add(a0, b0 * b0);
1339
1340    // Quartic G² − H = 0:  e4 t⁴ + e3 t³ + e2 t² + e1 t + e0.
1341    let e4 = g2 * g2;
1342    let e3 = 2.0 * g2 * g1;
1343    let e2 = g1.mul_add(g1, 2.0 * g2 * g0) - h2;
1344    let e1 = 2.0f64.mul_add(g1 * g0, -h1);
1345    let e0 = g0.mul_add(g0, -h0);
1346
1347    let mut roots = real_roots_quartic(e4, e3, e2, e1, e0);
1348    // The quartic also holds a spindle torus's tube swung across the axis
1349    // (`G = -sqrt(H)`), whose roots pair up with the tube's own a few hundredths
1350    // apart when `R` is small: the solver leaves them loose, and polishing one
1351    // against the near tube carries it beside the other root. Each root is
1352    // polished on the tube it lies nearer.
1353    let tube = |t: f64, across: bool| -> f64 {
1354        let p = origin + dir * t;
1355        let q = Vec3::new(p.x() - c.x(), p.y() - c.y(), p.z() - c.z());
1356        let (a, b, cc) = (xa.dot(q), ya.dot(q), za.dot(q));
1357        let centre = if across { -big_r } else { big_r };
1358        (a.hypot(b) - centre).hypot(cc) - small_r
1359    };
1360    for t in &mut roots {
1361        let across = big_r < small_r && tube(*t, true).abs() < tube(*t, false).abs();
1362        for _ in 0..8 {
1363            let eps = 1e-7;
1364            let f = tube(*t, across);
1365            let df = (tube(*t + eps, across) - tube(*t - eps, across)) / (2.0 * eps);
1366            if df.abs() <= 1e-12 {
1367                break;
1368            }
1369            let step = f / df;
1370            *t -= step;
1371            if step.abs() < 1e-14 * (1.0 + t.abs()) {
1372                break;
1373            }
1374        }
1375    }
1376    roots.sort_by(|a, b| a.partial_cmp(b).unwrap_or(std::cmp::Ordering::Equal));
1377    roots.dedup_by(|a, b| (*a - *b).abs() < 1e-9 * (1.0 + b.abs()));
1378    roots
1379}
1380
1381/// Real roots of `c4 x⁴ + c3 x³ + c2 x² + c1 x + c0` via Durand–Kerner, falling
1382/// back to the lower-degree solvers when the leading coefficients vanish.
1383fn real_roots_quartic(c4: f64, c3: f64, c2: f64, c1: f64, c0: f64) -> Vec<f64> {
1384    // Degenerate leading coefficient → lower degree.
1385    if c4.abs() < 1e-14 {
1386        return real_roots_cubic(c3, c2, c1, c0);
1387    }
1388    // Monic: x⁴ + a x³ + b x² + c x + d.
1389    let (a, b, c, d) = (c3 / c4, c2 / c4, c1 / c4, c0 / c4);
1390    let eval = |z: Complex| -> Complex {
1391        // Horner.
1392        let mut acc = Complex::new(1.0, 0.0);
1393        acc = acc * z + Complex::new(a, 0.0);
1394        acc = acc * z + Complex::new(b, 0.0);
1395        acc = acc * z + Complex::new(c, 0.0);
1396        acc * z + Complex::new(d, 0.0)
1397    };
1398    // Durand–Kerner: four roots seeded on a circle, iterated to convergence.
1399    let seed = Complex::new(0.4, 0.9);
1400    let mut r = [
1401        Complex::new(1.0, 0.0),
1402        seed,
1403        seed * seed,
1404        seed * seed * seed,
1405    ];
1406    for _ in 0..100 {
1407        let mut max_step = 0.0_f64;
1408        for i in 0..4 {
1409            let mut denom = Complex::new(1.0, 0.0);
1410            for j in 0..4 {
1411                if i != j {
1412                    denom = denom * (r[i] - r[j]);
1413                }
1414            }
1415            if denom.norm() < 1e-300 {
1416                continue;
1417            }
1418            let step = eval(r[i]) / denom;
1419            r[i] = r[i] - step;
1420            max_step = max_step.max(step.norm());
1421        }
1422        if max_step < 1e-14 {
1423            break;
1424        }
1425    }
1426    // Keep roots with negligible imaginary part AND a small REAL-polynomial
1427    // residual — Durand–Kerner stops after a fixed iteration cap whether or not
1428    // it converged, so a non-converged iterate could otherwise be returned as a
1429    // spurious root. Evaluate the monic quartic at each candidate (real part) and
1430    // keep only |p(x)| below a magnitude-scaled tolerance; de-dup near-equal
1431    // roots (a double root converges to two near-identical iterates).
1432    let p_real = |x: f64| -> f64 { (((x + a) * x + b) * x + c) * x + d };
1433    let mut out: Vec<f64> = Vec::new();
1434    for z in r {
1435        if z.im.abs() >= 1e-7 {
1436            continue;
1437        }
1438        let x = z.re;
1439        // Residual tolerance scales with the polynomial's coefficient magnitude
1440        // and |x|^4 so large-coefficient quartics are not over-rejected.
1441        let scale = 1.0 + a.abs() + b.abs() + c.abs() + d.abs() + x.abs().powi(4);
1442        if p_real(x).abs() > 1e-6 * scale {
1443            continue;
1444        }
1445        if out.iter().any(|&y| (y - x).abs() < 1e-9 * (1.0 + x.abs())) {
1446            continue;
1447        }
1448        out.push(x);
1449    }
1450    out
1451}
1452
1453/// Real roots of `a x³ + b x² + c x + d` (Cardano), with quadratic fallback.
1454fn real_roots_cubic(a: f64, b: f64, c: f64, d: f64) -> Vec<f64> {
1455    if a.abs() < 1e-14 {
1456        return real_roots_quadratic(b, c, d);
1457    }
1458    // Depressed cubic t³ + p t + q via x = t − b/(3a).
1459    let (b, c, d) = (b / a, c / a, d / a);
1460    let p = c - b * b / 3.0;
1461    let q = 2.0 * b * b * b / 27.0 - b * c / 3.0 + d;
1462    let shift = -b / 3.0;
1463    let disc = q * q / 4.0 + p * p * p / 27.0;
1464    if disc > 1e-14 {
1465        let sq = disc.sqrt();
1466        let u = (-q / 2.0 + sq).cbrt();
1467        let v = (-q / 2.0 - sq).cbrt();
1468        vec![u + v + shift]
1469    } else if disc < -1e-14 {
1470        // Three real roots (trigonometric).
1471        let m = 2.0 * (-p / 3.0).sqrt();
1472        let theta = (3.0 * q / (p * m)).clamp(-1.0, 1.0).acos() / 3.0;
1473        (0..3)
1474            .map(|k| {
1475                m.mul_add(
1476                    (theta - 2.0 * std::f64::consts::PI * f64::from(k) / 3.0).cos(),
1477                    shift,
1478                )
1479            })
1480            .collect()
1481    } else {
1482        // Repeated roots.
1483        let u = (-q / 2.0).cbrt();
1484        vec![2.0 * u + shift, -u + shift]
1485    }
1486}
1487
1488/// Real roots of `a x² + b x + c`, with linear fallback.
1489fn real_roots_quadratic(a: f64, b: f64, c: f64) -> Vec<f64> {
1490    if a.abs() < 1e-14 {
1491        if b.abs() < 1e-14 {
1492            return Vec::new();
1493        }
1494        return vec![-c / b];
1495    }
1496    let disc = b * b - 4.0 * a * c;
1497    if disc < 0.0 {
1498        Vec::new()
1499    } else {
1500        let sq = disc.sqrt();
1501        vec![(-b - sq) / (2.0 * a), (-b + sq) / (2.0 * a)]
1502    }
1503}
1504
1505/// Minimal complex number for the quartic root finder.
1506#[derive(Clone, Copy)]
1507struct Complex {
1508    re: f64,
1509    im: f64,
1510}
1511
1512impl Complex {
1513    const fn new(re: f64, im: f64) -> Self {
1514        Self { re, im }
1515    }
1516    fn norm(self) -> f64 {
1517        self.re.hypot(self.im)
1518    }
1519}
1520
1521impl std::ops::Add for Complex {
1522    type Output = Self;
1523    fn add(self, o: Self) -> Self {
1524        Self::new(self.re + o.re, self.im + o.im)
1525    }
1526}
1527
1528impl std::ops::Sub for Complex {
1529    type Output = Self;
1530    fn sub(self, o: Self) -> Self {
1531        Self::new(self.re - o.re, self.im - o.im)
1532    }
1533}
1534
1535impl std::ops::Mul for Complex {
1536    type Output = Self;
1537    fn mul(self, o: Self) -> Self {
1538        Self::new(
1539            self.re.mul_add(o.re, -(self.im * o.im)),
1540            self.re.mul_add(o.im, self.im * o.re),
1541        )
1542    }
1543}
1544
1545impl std::ops::Div for Complex {
1546    type Output = Self;
1547    fn div(self, o: Self) -> Self {
1548        let den = o.re.mul_add(o.re, o.im * o.im);
1549        Self::new(
1550            self.re.mul_add(o.re, self.im * o.im) / den,
1551            self.im.mul_add(o.re, -(self.re * o.im)) / den,
1552        )
1553    }
1554}
1555
1556/// Build intersection curves from a collection of ordered 3D points.
1557///
1558/// If there are enough points, fits a NURBS curve through them.
1559fn build_curves_from_points(
1560    points_3d: &[Point3],
1561    ipoints: Vec<IntersectionPoint>,
1562) -> Result<Vec<IntersectionCurve>, MathError> {
1563    if points_3d.len() < 2 {
1564        return Ok(vec![]);
1565    }
1566
1567    let degree = 3.min(points_3d.len() - 1);
1568    let curve = interpolate(points_3d, degree)?;
1569    Ok(vec![IntersectionCurve {
1570        curve,
1571        points: ipoints,
1572    }])
1573}
1574
1575// -- Analytic-Analytic Intersection -------------------------------------------
1576
1577/// Intersect two analytic surfaces using a general marching approach.
1578///
1579/// Seeds intersection points by sampling both parameter spaces on a grid,
1580/// then marches along the intersection curve using the cross product of
1581/// the two surface normals as the tangent direction.
1582///
1583/// # Errors
1584///
1585/// Returns an error if curve fitting fails.
1586#[allow(
1587    clippy::cast_precision_loss,
1588    clippy::too_many_lines,
1589    clippy::similar_names,
1590    clippy::unnecessary_wraps,
1591    clippy::type_complexity
1592)]
1593pub fn intersect_analytic_analytic(
1594    a: AnalyticSurface<'_>,
1595    b: AnalyticSurface<'_>,
1596    grid_res: usize,
1597) -> Result<Vec<IntersectionCurve>, MathError> {
1598    intersect_analytic_analytic_bounded(a, b, grid_res, None, None)
1599}
1600
1601/// Intersect two analytic surfaces with optional v-range overrides.
1602///
1603/// When `v_range_hint_a` or `v_range_hint_b` is `Some((min, max))`, the
1604/// marching algorithm searches that v-range instead of the hardcoded default.
1605/// This is essential for cylinders and cones whose default v-range is small
1606/// (-1..1 or 0.01..2) but whose actual face may extend much further.
1607///
1608/// # Errors
1609///
1610/// Returns `MathError` if algebraic intersection fails or marching diverges.
1611pub fn intersect_analytic_analytic_bounded(
1612    a: AnalyticSurface<'_>,
1613    b: AnalyticSurface<'_>,
1614    grid_res: usize,
1615    v_range_hint_a: Option<(f64, f64)>,
1616    v_range_hint_b: Option<(f64, f64)>,
1617) -> Result<Vec<IntersectionCurve>, MathError> {
1618    intersect_analytic_analytic_impl(a, b, grid_res, v_range_hint_a, v_range_hint_b, None)
1619}
1620
1621/// [`intersect_analytic_analytic_bounded`] with its general marcher confined
1622/// to `region`.
1623///
1624/// The marcher starts only from seeds that converge into the region (with a
1625/// margin of about two grid cells) and stops where a curve leaves it. Pairs
1626/// solved in closed form are returned whole, as by the unconfined call. Two
1627/// bounded faces meet only inside both their boxes, so their overlap is a
1628/// sound region for a face pair.
1629///
1630/// # Errors
1631///
1632/// Returns `MathError` if algebraic intersection fails or marching diverges.
1633pub fn intersect_analytic_analytic_in_region(
1634    a: AnalyticSurface<'_>,
1635    b: AnalyticSurface<'_>,
1636    grid_res: usize,
1637    v_range_hint_a: Option<(f64, f64)>,
1638    v_range_hint_b: Option<(f64, f64)>,
1639    region: Aabb3,
1640) -> Result<Vec<IntersectionCurve>, MathError> {
1641    intersect_analytic_analytic_impl(a, b, grid_res, v_range_hint_a, v_range_hint_b, Some(region))
1642}
1643
1644fn intersect_analytic_analytic_impl(
1645    a: AnalyticSurface<'_>,
1646    b: AnalyticSurface<'_>,
1647    grid_res: usize,
1648    v_range_hint_a: Option<(f64, f64)>,
1649    v_range_hint_b: Option<(f64, f64)>,
1650    region: Option<Aabb3>,
1651) -> Result<Vec<IntersectionCurve>, MathError> {
1652    // Try algebraic specialization for known surface pairs before falling
1653    // back to the general marching approach.
1654    if let Some(result) = try_algebraic_intersection(&a, &b, v_range_hint_a, v_range_hint_b)? {
1655        return Ok(result);
1656    }
1657
1658    let (surf_a, norm_a, u_range_a, default_v_a) = surface_closures(&a);
1659    let (surf_b, norm_b, u_range_b, default_v_b) = surface_closures(&b);
1660    let v_range_a = v_range_hint_a.unwrap_or(default_v_a);
1661    let v_range_b = v_range_hint_b.unwrap_or(default_v_b);
1662
1663    // Compute characteristic surface dimensions for adaptive parameters.
1664    let diag_a = {
1665        let p00 = surf_a(u_range_a.0, v_range_a.0);
1666        let p11 = surf_a(u_range_a.1, v_range_a.1);
1667        (p00 - p11).length()
1668    };
1669    let diag_b = {
1670        let p00 = surf_b(u_range_b.0, v_range_b.0);
1671        let p11 = surf_b(u_range_b.1, v_range_b.1);
1672        (p00 - p11).length()
1673    };
1674    let char_size = diag_a.min(diag_b).max(0.1);
1675
1676    // Sample surface A on a grid. For each grid point, project it
1677    // analytically onto surface B to find the closest point, then check
1678    // if the distance is below threshold (indicating near-intersection).
1679    #[allow(clippy::type_complexity)]
1680    let mut seeds: Vec<(Point3, (f64, f64), (f64, f64))> = Vec::new();
1681    // Coarse threshold scales with the surface size — the distance from
1682    // a grid point on A to its projection on B can be large even near
1683    // the intersection (e.g., sphere R=2 and cylinder R=1 → gap ≈ 1).
1684    let seed_threshold = diag_a.max(diag_b).max(1.0) * 0.5;
1685    let mut min_dist = f64::INFINITY;
1686
1687    #[allow(clippy::cast_precision_loss)]
1688    for ia in 0..grid_res {
1689        for ja in 0..grid_res {
1690            let ua =
1691                u_range_a.0 + (u_range_a.1 - u_range_a.0) * (ia as f64 + 0.5) / (grid_res as f64);
1692            let va =
1693                v_range_a.0 + (v_range_a.1 - v_range_a.0) * (ja as f64 + 0.5) / (grid_res as f64);
1694
1695            let pa = surf_a(ua, va);
1696
1697            // Analytically project onto surface B.
1698            let (ub, vb) = project_analytic(&b, pa, u_range_b, v_range_b);
1699            let pb = surf_b(ub, vb);
1700            let dist = (pa - pb).length();
1701            min_dist = min_dist.min(dist);
1702
1703            if dist < seed_threshold {
1704                // Use the coarse seed directly. The marching algorithm
1705                // corrects positions at each step via projection, so seeds
1706                // don't need to be on the exact intersection — they just
1707                // need to be close enough for the marcher to converge.
1708                let mid = Point3::new(
1709                    (pa.x() + pb.x()) * 0.5,
1710                    (pa.y() + pb.y()) * 0.5,
1711                    (pa.z() + pb.z()) * 0.5,
1712                );
1713                seeds.push((mid, (ua, va), (ub, vb)));
1714            }
1715        }
1716    }
1717
1718    // Cheap rejection: the grid samples surface A; the closest sample's
1719    // distance to B lower-bounds how near the two bounded patches come. A
1720    // transversal crossing puts a sample within ~one grid cell of it
1721    // (distance on the order of a cell), so if even the nearest sample is
1722    // several cells away the patches cannot cross — skip the expensive
1723    // marching and return empty. Result-preserving: non-crossing pairs
1724    // already march to nothing, just slowly (this is the gridfinity lip's
1725    // ~80 inner-wall × outer-wall pairs that dominate pavefiller time).
1726    let reject_dist = (char_size / grid_res as f64) * 3.0;
1727    if min_dist > reject_dist {
1728        return Ok(vec![]);
1729    }
1730
1731    if seeds.is_empty() {
1732        return Ok(vec![]);
1733    }
1734
1735    // Aggressively deduplicate seeds — we only need 1-2 per intersection
1736    // branch. Scale dedup radius to ~2% of characteristic surface size
1737    // (at least 10× the march step size) to avoid redundant marches.
1738    let march_step = (char_size * 0.02).clamp(0.005, 0.5);
1739    let dedup_radius = march_step * 10.0;
1740    let mut unique_seeds = Vec::new();
1741    for seed in &seeds {
1742        let dominated = unique_seeds
1743            .iter()
1744            .any(|s: &(Point3, (f64, f64), (f64, f64))| (s.0 - seed.0).length() < dedup_radius);
1745        if !dominated {
1746            unique_seeds.push(*seed);
1747        }
1748    }
1749
1750    // A seed is only near the intersection; settle it onto the curve before
1751    // asking whether it lies in the region, so a coarse grid point beside a
1752    // short in-region span still starts its march, and march from there, so
1753    // the march does not begin outside the region and stop at once.
1754    let region = region.map(|r| r.expanded(2.0 * char_size / grid_res as f64));
1755    if let Some(r) = region {
1756        for seed in &mut unique_seeds {
1757            let mut p = seed.0;
1758            for _ in 0..8 {
1759                let (ua, va) = project_analytic(&a, p, u_range_a, v_range_a);
1760                let pa = surf_a(ua, va);
1761                let (ub, vb) = project_analytic(&b, pa, u_range_b, v_range_b);
1762                let pb = surf_b(ub, vb);
1763                p = Point3::new(
1764                    (pa.x() + pb.x()) * 0.5,
1765                    (pa.y() + pb.y()) * 0.5,
1766                    (pa.z() + pb.z()) * 0.5,
1767                );
1768                if (pa - pb).length() < 1e-9 {
1769                    break;
1770                }
1771            }
1772            seed.0 = p;
1773        }
1774        unique_seeds.retain(|seed| r.contains_point(seed.0));
1775    }
1776
1777    // March from each seed.
1778    let mut curves = Vec::new();
1779    let mut used_seeds = vec![false; unique_seeds.len()];
1780
1781    for si in 0..unique_seeds.len() {
1782        if used_seeds[si] {
1783            continue;
1784        }
1785        used_seeds[si] = true;
1786
1787        let march_result = march_analytic_intersection(
1788            &a,
1789            &b,
1790            surf_a.as_ref(),
1791            norm_a.as_ref(),
1792            surf_b.as_ref(),
1793            norm_b.as_ref(),
1794            unique_seeds[si].0,
1795            u_range_a,
1796            v_range_a,
1797            u_range_b,
1798            v_range_b,
1799            march_step,
1800            is_u_periodic(&a),
1801            is_u_periodic(&b),
1802            region,
1803        );
1804
1805        if march_result.len() >= 2 {
1806            for (sj, other) in unique_seeds.iter().enumerate() {
1807                if !used_seeds[sj]
1808                    && march_result
1809                        .iter()
1810                        .any(|p| (*p - other.0).length() < dedup_radius)
1811                {
1812                    used_seeds[sj] = true;
1813                }
1814            }
1815
1816            let ipts: Vec<IntersectionPoint> = march_result
1817                .iter()
1818                .map(|&pt| IntersectionPoint {
1819                    point: pt,
1820                    param1: (0.0, 0.0),
1821                    param2: (0.0, 0.0),
1822                })
1823                .collect();
1824
1825            let degree = 3.min(march_result.len() - 1);
1826            if let Ok(curve) = interpolate(&march_result, degree) {
1827                curves.push(IntersectionCurve {
1828                    curve,
1829                    points: ipts,
1830                });
1831            }
1832        }
1833    }
1834
1835    Ok(curves)
1836}
1837
1838/// Try algebraic (closed-form or semi-algebraic) intersection for known
1839/// surface pairs before falling back to general marching.
1840///
1841/// Returns `Some(curves)` if a specialized method exists, `None` otherwise.
1842///
1843/// Currently handles:
1844/// - **Sphere-sphere**: intersection is a circle (plane through the two centers)
1845/// - **Coaxial cylinders**: same axis → circle(s) or empty
1846/// - **Sphere-cylinder**: reduce to quadratic in one parameter
1847/// - **Cone-cylinder**: parallel axes in the cone's own `v`, other axes
1848///   along the cylinder's rulings
1849/// - **Cone-sphere**: off the cone's axis, along the cone's generators
1850/// - **Torus-cylinder**: along the cylinder's rulings
1851#[allow(clippy::too_many_lines)]
1852fn try_algebraic_intersection(
1853    a: &AnalyticSurface<'_>,
1854    b: &AnalyticSurface<'_>,
1855    v_range_a: Option<(f64, f64)>,
1856    v_range_b: Option<(f64, f64)>,
1857) -> Result<Option<Vec<IntersectionCurve>>, MathError> {
1858    match (a, b) {
1859        (AnalyticSurface::Cone(cone), AnalyticSurface::Cylinder(cyl)) => Ok(
1860            algebraic_parallel_cone_cylinder(cone, cyl, v_range_a, v_range_b)?
1861                .or_else(|| ruling_cone_cylinder(cone, cyl, true)),
1862        ),
1863        (AnalyticSurface::Cylinder(cyl), AnalyticSurface::Cone(cone)) => Ok(
1864            algebraic_parallel_cone_cylinder(cone, cyl, v_range_b, v_range_a)?
1865                .or_else(|| ruling_cone_cylinder(cone, cyl, false)),
1866        ),
1867        (AnalyticSurface::Sphere(s1), AnalyticSurface::Sphere(s2)) => {
1868            algebraic_sphere_sphere(s1, s2).map(Some)
1869        }
1870        (AnalyticSurface::Cylinder(c1), AnalyticSurface::Cylinder(c2)) => {
1871            let axis_dot = c1.axis().dot(c2.axis()).abs();
1872            if axis_dot > 1.0 - 1e-10 {
1873                // Axes are parallel — check if they're the same line.
1874                let delta = c2.origin() - c1.origin();
1875                let delta_vec = Vec3::new(delta.x(), delta.y(), delta.z());
1876                let along = delta_vec.dot(c1.axis());
1877                let perp = (delta_vec - c1.axis() * along).length();
1878                if perp < 1e-8 {
1879                    // Coaxial: same axis, different radii → no intersection
1880                    // (unless equal radius → degenerate overlap, skip)
1881                    if (c1.radius() - c2.radius()).abs() < 1e-8 {
1882                        return Ok(None); // Overlapping — let marcher handle
1883                    }
1884                    return Ok(Some(vec![])); // Coaxial, different radii
1885                }
1886            }
1887            // Non-coaxial: algebraic quadratic in v.
1888            algebraic_cylinder_cylinder(c1, c2)
1889        }
1890        // Sphere-cylinder (both orderings).
1891        (AnalyticSurface::Sphere(s), AnalyticSurface::Cylinder(c)) => {
1892            algebraic_sphere_cylinder(s, c, true)
1893        }
1894        (AnalyticSurface::Cylinder(c), AnalyticSurface::Sphere(s)) => {
1895            algebraic_sphere_cylinder(s, c, false)
1896        }
1897        (AnalyticSurface::Cone(c1), AnalyticSurface::Cone(c2)) => algebraic_cone_cone(c1, c2),
1898        (AnalyticSurface::Cone(cone), AnalyticSurface::Sphere(sphere)) => {
1899            Ok(ruling_cone_sphere(cone, sphere, true))
1900        }
1901        (AnalyticSurface::Sphere(sphere), AnalyticSurface::Cone(cone)) => {
1902            Ok(ruling_cone_sphere(cone, sphere, false))
1903        }
1904        (AnalyticSurface::Torus(t), AnalyticSurface::Cylinder(c)) => {
1905            Ok(parallel_axis_torus_cylinder(t, c, true)
1906                .or_else(|| ruling_torus_cylinder(t, c, true)))
1907        }
1908        (AnalyticSurface::Cylinder(c), AnalyticSurface::Torus(t)) => {
1909            Ok(parallel_axis_torus_cylinder(t, c, false)
1910                .or_else(|| ruling_torus_cylinder(t, c, false)))
1911        }
1912        _ => Ok(None),
1913    }
1914}
1915
1916/// A torus and a cylinder whose axes are parallel but distinct (a drill
1917/// through a ring parallel to its axis), traced along the cylinder's
1918/// rulings. A ruling stays at one distance `ρ` from the torus axis, so it
1919/// meets the tube where `(ρ − R)² + z² = r²`: a quadratic in its axial
1920/// parameter. `None` for any other pair (tilted or coaxial axes) and when
1921/// the sampling misses a window narrower than itself.
1922fn parallel_axis_torus_cylinder(
1923    torus: &ToroidalSurface,
1924    cyl: &CylindricalSurface,
1925    torus_first: bool,
1926) -> Option<Vec<IntersectionCurve>> {
1927    let axis = torus.z_axis();
1928    let along = cyl.axis().dot(axis);
1929    if along.abs() < 1.0 - 1e-10 {
1930        return None;
1931    }
1932    let offset = cyl.origin() - torus.center();
1933    if (offset - axis * offset.dot(axis)).length() < Tolerance::new().linear {
1934        return None;
1935    }
1936    let (major, minor) = (torus.major_radius(), torus.minor_radius());
1937    let roots = |u: f64| {
1938        let q = cyl.evaluate(u, 0.0) - torus.center();
1939        let height = q.dot(axis);
1940        let rho = (q - axis * height).length();
1941        let reach = minor * minor - (rho - major) * (rho - major);
1942        ruling_quadratic(1.0, 2.0 * along.signum() * height, height * height - reach)
1943    };
1944    let samples = ruling_samples(cyl, &roots);
1945    let loops = if samples.iter().all(Option::is_some) {
1946        closed_ruling_loops(cyl, &roots, &samples)
1947    } else {
1948        partial_ruling_loops(cyl, &roots, &samples)
1949    };
1950    if loops.is_empty() {
1951        return None;
1952    }
1953    Some(fit_ruling_loops(&loops, |p| {
1954        in_order(torus.project_point(p), cyl.project_point(p), torus_first)
1955    }))
1956}
1957
1958/// Where two circles in a half-plane through an axis cross, as `(rho, z)`
1959/// pairs (distance from the axis, height along it): each sweeps a circle
1960/// about the axis. `None` (defer to the marcher) when the circles coincide
1961/// or touch, or a crossing lands on or past the axis; `Some` of none when
1962/// they miss.
1963fn meridian_crossings(
1964    first: (f64, f64, f64),
1965    second: (f64, f64, f64),
1966    scale: f64,
1967) -> Option<Vec<(f64, f64)>> {
1968    let ((x1, z1, r1), (x2, z2, r2)) = (first, second);
1969    let (dx, dz) = (x2 - x1, z2 - z1);
1970    let dist = dx.hypot(dz);
1971    let slack = 1e-9 * scale;
1972    if dist < slack || (dist - (r1 + r2)).abs() < slack || (dist - (r1 - r2).abs()).abs() < slack {
1973        return None;
1974    }
1975    if dist > r1 + r2 || dist < (r1 - r2).abs() {
1976        return Some(Vec::new());
1977    }
1978    let along = r2.mul_add(-r2, r1.mul_add(r1, dist * dist)) / (2.0 * dist);
1979    let across = r1.mul_add(r1, -(along * along)).max(0.0).sqrt();
1980    let (ux, uz) = (dx / dist, dz / dist);
1981    let mut crossings = Vec::with_capacity(2);
1982    for side in [1.0, -1.0] {
1983        let rho = x1 + along * ux - side * across * uz;
1984        if rho <= slack {
1985            return None;
1986        }
1987        crossings.push((rho, z1 + along * uz + side * across * ux));
1988    }
1989    Some(crossings)
1990}
1991
1992/// Circles about an axis through `base`, at the given `(rho, z)` crossings.
1993fn circles_about_axis(
1994    base: Point3,
1995    axis: Vec3,
1996    crossings: &[(f64, f64)],
1997) -> Result<Vec<ExactIntersectionCurve>, MathError> {
1998    crossings
1999        .iter()
2000        .map(|&(rho, z)| {
2001            Circle3D::new(base + axis * z, axis, rho).map(ExactIntersectionCurve::Circle)
2002        })
2003        .collect()
2004}
2005
2006/// Exact intersection of two tori sharing an axis: their tube cross-sections
2007/// in a half-plane through the axis cross in up to two points, and each sweeps
2008/// a circle about the axis.
2009///
2010/// `None` (defer to the marcher) unless the axes lie on one line, or when the
2011/// cross-sections coincide or touch.
2012///
2013/// # Errors
2014///
2015/// Returns an error if a section circle cannot be built.
2016pub fn exact_torus_torus(
2017    first: &ToroidalSurface,
2018    second: &ToroidalSurface,
2019) -> Result<Option<Vec<ExactIntersectionCurve>>, MathError> {
2020    let axis = first.z_axis();
2021    let scale = first.major_radius() + second.major_radius();
2022    let offset = second.center() - first.center();
2023    // A spindle torus's tube also crosses the far side of the axis.
2024    if first.minor_radius() >= first.major_radius()
2025        || second.minor_radius() >= second.major_radius()
2026        || axis.cross(second.z_axis()).length() > 1e-9
2027        || offset.cross(axis).length() > 1e-9 * scale
2028    {
2029        return Ok(None);
2030    }
2031    let Some(crossings) = meridian_crossings(
2032        (first.major_radius(), 0.0, first.minor_radius()),
2033        (
2034            second.major_radius(),
2035            offset.dot(axis),
2036            second.minor_radius(),
2037        ),
2038        scale,
2039    ) else {
2040        return Ok(None);
2041    };
2042    circles_about_axis(first.center(), axis, &crossings).map(Some)
2043}
2044
2045/// Exact intersection of a torus with a cylinder sharing its axis.
2046///
2047/// The wall line and the tube's cross-section in a half-plane through the
2048/// axis cross in up to two points, each sweeping a circle about the axis. A
2049/// wall touching the tube's outer equator, ring or spindle, or a ring torus's
2050/// inner equator meets it along the one circle at the torus's centre.
2051///
2052/// `None` (defer to the marcher) unless the axes lie on one line, or when
2053/// the wall reaches the part of a spindle torus's tube across the axis.
2054///
2055/// # Errors
2056///
2057/// Returns an error if a section circle cannot be built.
2058pub fn exact_cylinder_torus(
2059    cylinder: &CylindricalSurface,
2060    torus: &ToroidalSurface,
2061) -> Result<Option<Vec<ExactIntersectionCurve>>, MathError> {
2062    let axis = torus.z_axis();
2063    let scale = torus.major_radius() + cylinder.radius();
2064    let offset = cylinder.origin() - torus.center();
2065    let linear = crate::tolerance::Tolerance::default().linear;
2066    if axis.cross(cylinder.axis()).length() > 1e-9
2067        || offset.cross(axis).length() > 1e-9 * scale
2068        || cylinder.radius() + torus.major_radius() <= torus.minor_radius() + linear
2069    {
2070        return Ok(None);
2071    }
2072    let gap = cylinder.radius() - torus.major_radius();
2073    let small = torus.minor_radius();
2074    // The equator circle lies on the torus within the wall's distance from
2075    // the tube, so it stands for the section while that distance is within
2076    // the linear tolerance, whatever the scale.
2077    if (gap.abs() - small).abs() <= linear {
2078        return circles_about_axis(torus.center(), axis, &[(cylinder.radius(), 0.0)]).map(Some);
2079    }
2080    if gap.abs() > small {
2081        return Ok(Some(Vec::new()));
2082    }
2083    let height = small.mul_add(small, -(gap * gap)).sqrt();
2084    circles_about_axis(
2085        torus.center(),
2086        axis,
2087        &[(cylinder.radius(), height), (cylinder.radius(), -height)],
2088    )
2089    .map(Some)
2090}
2091
2092/// Exact intersection of a torus with a sphere centred on its axis.
2093///
2094/// The sphere's great circle and the tube's cross-section in a half-plane
2095/// through the axis cross in up to two points, and each sweeps a circle
2096/// about the axis.
2097///
2098/// `None` (defer to the marcher) unless the sphere's centre lies on the axis,
2099/// or when the two circles touch.
2100///
2101/// # Errors
2102///
2103/// Returns an error if a section circle cannot be built.
2104pub fn exact_sphere_torus(
2105    sphere: &SphericalSurface,
2106    torus: &ToroidalSurface,
2107) -> Result<Option<Vec<ExactIntersectionCurve>>, MathError> {
2108    let axis = torus.z_axis();
2109    let scale = torus.major_radius() + sphere.radius();
2110    let offset = sphere.center() - torus.center();
2111    // A spindle torus's tube also crosses the far side of the axis.
2112    if torus.minor_radius() >= torus.major_radius() || offset.cross(axis).length() > 1e-9 * scale {
2113        return Ok(None);
2114    }
2115    let Some(crossings) = meridian_crossings(
2116        (0.0, offset.dot(axis), sphere.radius()),
2117        (torus.major_radius(), 0.0, torus.minor_radius()),
2118        scale,
2119    ) else {
2120        return Ok(None);
2121    };
2122    circles_about_axis(torus.center(), axis, &crossings).map(Some)
2123}
2124
2125/// Exact coaxial cone-cone intersection: returns the shared circle.
2126///
2127/// Two cones that share an axis are concentric circles at every axial
2128/// station, so they meet only where their radii are equal. Each cone's
2129/// radius is linear in the axial coordinate `t` (measured along the shared
2130/// axis from cone 1's apex): `r1 = m1·t` and `r2 = m2·σ·(t − d2)`, where
2131/// `m_i = cot(half_angle_i)`, `σ = sign(axis2·axis1)`, and `d2` is cone 2's
2132/// apex position in that coordinate. Equating gives a single crossing `t*`
2133/// → one circle (the shared rim). The general marcher mishandles this case:
2134/// at the radii-crossing the surfaces are nearly tangent, so a grid-seeded
2135/// march fragments the clean circle into dozens of degenerate micro-curves.
2136///
2137/// Returns `Some(vec![circle])` for a genuine crossing, `Some(vec![])` when
2138/// the cones do not meet (parallel radius lines or a crossing on the wrong
2139/// nappe), and `None` for the identical-cone overlap or a degenerate
2140/// (near-flat) cone — both of which fall through to the general path.
2141/// Parallel-but-offset axes with equal half-angle tangents reduce to a
2142/// radical-plane conic (`offset_parallel_cone_cone`); other offset
2143/// configurations defer to the marcher with `None`.
2144///
2145/// # Errors
2146///
2147/// Returns [`MathError`] if the shared-rim `Circle3D` cannot be constructed
2148/// (e.g. a non-finite center or radius from a malformed cone).
2149pub fn exact_cone_cone(
2150    c1: &ConicalSurface,
2151    c2: &ConicalSurface,
2152) -> Result<Option<Vec<ExactIntersectionCurve>>, MathError> {
2153    let axis = c1.axis();
2154    let axis2 = c2.axis();
2155
2156    // Coaxial check: parallel axes and the second apex lies on the first axis.
2157    if axis.dot(axis2).abs() < 1.0 - 1e-10 {
2158        return Ok(None); // Non-coaxial: quartic curve, let the marcher handle.
2159    }
2160    let apex1 = c1.apex();
2161    let apex2 = c2.apex();
2162    let delta = apex2 - apex1;
2163    let delta_v = Vec3::new(delta.x(), delta.y(), delta.z());
2164    let along = delta_v.dot(axis);
2165    if (delta_v - axis * along).length() > 1e-8 {
2166        return offset_parallel_cone_cone(c1, c2);
2167    }
2168
2169    let (s1, s2) = (c1.half_angle().sin(), c2.half_angle().sin());
2170    if s1.abs() < 1e-12 || s2.abs() < 1e-12 {
2171        return Ok(None); // Degenerate (near-flat) cone.
2172    }
2173    let m1 = c1.half_angle().cos() / s1;
2174    let m2 = c2.half_angle().cos() / s2;
2175    let sigma = if axis.dot(axis2) >= 0.0 { 1.0 } else { -1.0 };
2176    let d2 = along; // apex2 position along `axis`, measured from apex1.
2177
2178    let denom = m1 - m2 * sigma;
2179    if denom.abs() < 1e-12 {
2180        // Parallel radius lines: identical cones (coincident apex, same opening)
2181        // overlap — defer to the general/same-domain path; otherwise no meeting.
2182        if sigma > 0.0 && d2.abs() < 1e-9 {
2183            return Ok(None);
2184        }
2185        return Ok(Some(vec![]));
2186    }
2187
2188    let t_star = (-m2 * sigma * d2) / denom;
2189    let radius = m1 * t_star;
2190    if radius < 1e-12 {
2191        return Ok(Some(vec![])); // Crossing on the wrong nappe / no real circle.
2192    }
2193
2194    let center = Point3::new(
2195        apex1.x() + axis.x() * t_star,
2196        apex1.y() + axis.y() * t_star,
2197        apex1.z() + axis.z() * t_star,
2198    );
2199    let circle = Circle3D::new(center, axis, radius)?;
2200    Ok(Some(vec![ExactIntersectionCurve::Circle(circle)]))
2201}
2202
2203/// Parallel-axis (or anti-parallel), offset-apex cones with equal half-angle
2204/// tangents: subtracting the two quadric equations cancels both the radial
2205/// and the axial quadratic terms (their coefficients depend only on
2206/// `tan²(half_angle)`), so every intersection point lies on a plane — the
2207/// degenerate member of the quadric pencil — and plane ∩ cone is an exact
2208/// conic. The gridfinity spacer lip fuse hits this exactly: opposed 45°
2209/// corner cones offset 0.25mm, which the marcher shreds into ~64 closed
2210/// micro-loops per pair (#1570). Unequal angles keep a genuine quadratic
2211/// term, and an unbounded section (hyperbola/parabola) has no closed-form
2212/// win over the marcher — both defer with `None`.
2213fn offset_parallel_cone_cone(
2214    c1: &ConicalSurface,
2215    c2: &ConicalSurface,
2216) -> Result<Option<Vec<ExactIntersectionCurve>>, MathError> {
2217    if c1.half_angle().sin().abs() < 1e-12 || c2.half_angle().sin().abs() < 1e-12 {
2218        return Ok(None); // Degenerate (near-flat) cone, as in the coaxial path.
2219    }
2220    let t1 = c1.half_angle().tan();
2221    let t2 = c2.half_angle().tan();
2222    if !t1.is_finite() || !t2.is_finite() {
2223        return Ok(None);
2224    }
2225    if (t1 - t2).abs() > 1e-9 * (1.0 + t1.abs().max(t2.abs())) {
2226        return Ok(None);
2227    }
2228
2229    let w = c1.axis();
2230    let apex1 = c1.apex();
2231    let apex2 = c2.apex();
2232    let delta = apex2 - apex1;
2233    let delta_v = Vec3::new(delta.x(), delta.y(), delta.z());
2234    let s = delta_v.dot(w);
2235    let tm = 0.5 * (t1 + t2);
2236    let k = 1.0 + tm * tm;
2237
2238    // In the apex1 frame each cone is |P|² − k(P·w)² = 0 (shifted by δ for
2239    // cone 2; the axis SIGN drops out since only (P·w)² appears). Their
2240    // difference: P·(2δ − 2ksw) = |δ|² − ks².
2241    let n = (delta_v - w * (k * s)) * 2.0;
2242    let n_len = n.length();
2243    if n_len < 1e-12 {
2244        return Ok(None);
2245    }
2246    let n_hat = n * (1.0 / n_len);
2247    let d = (dot_np(n, apex1) + delta_v.dot(delta_v) - k * s * s) / n_len;
2248
2249    // `exact_plane_cone` already rejects sections on cone 1's phantom nappe;
2250    // cone 2's nappe must be checked here. A conic on the shared quadric
2251    // pencil cannot cross between nappes except exactly through apex 2, so
2252    // sampled quarter-points either all pass or all fail; a mixed verdict
2253    // means an apex-touching degeneracy — defer to the marcher.
2254    let axis2 = c2.axis();
2255    let scale = 1.0 + delta_v.length();
2256    let mut out = Vec::new();
2257    for curve in exact_plane_cone(c1, n_hat, d, 0.0)? {
2258        let samples: Vec<Point3> = match &curve {
2259            ExactIntersectionCurve::Circle(c) => (0..4)
2260                .map(|i| crate::traits::ParametricCurve::evaluate(c, TAU * f64::from(i) / 4.0))
2261                .collect(),
2262            ExactIntersectionCurve::Ellipse(e) => (0..4)
2263                .map(|i| crate::traits::ParametricCurve::evaluate(e, TAU * f64::from(i) / 4.0))
2264                .collect(),
2265            ExactIntersectionCurve::Points(_) => return Ok(None),
2266        };
2267        let on_real_nappe = |p: &Point3| {
2268            let rel = *p - apex2;
2269            Vec3::new(rel.x(), rel.y(), rel.z()).dot(axis2) >= -1e-9 * scale
2270        };
2271        let hits = samples.iter().filter(|p| on_real_nappe(p)).count();
2272        match hits {
2273            0 => {}
2274            4 => out.push(curve),
2275            _ => return Ok(None),
2276        }
2277    }
2278    Ok(Some(out))
2279}
2280
2281/// Exact coaxial cone-cylinder intersection: returns the shared circle.
2282///
2283/// A cone and a cylinder sharing an axis are concentric circles at every
2284/// axial station, so they meet only where the cone's radius equals the
2285/// cylinder's. The cone radius is linear in the axial coordinate `t` from its
2286/// apex (`r = m·t`, `m = cot(half_angle)`), the cylinder radius is the
2287/// constant `R`, so `m·t = R` gives a single crossing `t*` → one circle. This
2288/// is the gridfinity lip's top knife edge (inner tapered corner = cone, outer
2289/// corner = cylinder, concentric, radii matching at `Z_PEAK`); the general
2290/// marcher fragments that near-tangent contact into dozens of degenerate
2291/// micro-curves.
2292///
2293/// Returns `Some(vec![circle])` for a genuine crossing, `Some(vec![])` when
2294/// the crossing degenerates to the apex, and `None` (defer to the marcher)
2295/// when the surfaces are not coaxial or the cone is near-flat / near-axial.
2296///
2297/// # Errors
2298///
2299/// Returns [`MathError`] if the shared `Circle3D` cannot be constructed.
2300pub fn exact_cone_cylinder(
2301    cone: &ConicalSurface,
2302    cyl: &CylindricalSurface,
2303) -> Result<Option<Vec<ExactIntersectionCurve>>, MathError> {
2304    let axis = cone.axis();
2305    let cyl_axis = cyl.axis();
2306
2307    // Coaxial check: parallel axes and the cone apex on the cylinder's axis.
2308    if axis.dot(cyl_axis).abs() < 1.0 - 1e-10 {
2309        return Ok(None);
2310    }
2311    let apex = cone.apex();
2312    let delta = apex - cyl.origin();
2313    let delta_v = Vec3::new(delta.x(), delta.y(), delta.z());
2314    let along = delta_v.dot(cyl_axis);
2315    if (delta_v - cyl_axis * along).length() > 1e-8 {
2316        return Ok(None);
2317    }
2318
2319    let s = cone.half_angle().sin();
2320    if s.abs() < 1e-12 {
2321        return Ok(None); // near-flat cone.
2322    }
2323    let m = cone.half_angle().cos() / s; // dr/dt along the cone axis.
2324    if m.abs() < 1e-12 {
2325        return Ok(None); // near-axial cone: radius ~constant.
2326    }
2327
2328    let t_star = cyl.radius() / m; // where the cone radius m·t equals R.
2329    if t_star.abs() < 1e-12 {
2330        return Ok(Some(vec![])); // crossing at the apex — no real circle.
2331    }
2332    let center = Point3::new(
2333        apex.x() + axis.x() * t_star,
2334        apex.y() + axis.y() * t_star,
2335        apex.z() + axis.z() * t_star,
2336    );
2337    let circle = Circle3D::new(center, axis, cyl.radius())?;
2338    Ok(Some(vec![ExactIntersectionCurve::Circle(circle)]))
2339}
2340
2341/// Algebraic cone-cone intersection (NURBS form for the general bounded
2342/// path). Delegates to [`exact_cone_cone`] and samples each exact conic
2343/// (coaxial circle or offset-parallel radical-plane ellipse) into an
2344/// interpolated NURBS `IntersectionCurve`, mirroring the
2345/// sphere-cylinder algebraic path. phase FF prefers the exact circle form
2346/// directly (so the section edge links to the coincident boundary), but a
2347/// caller of `intersect_analytic_analytic_bounded` still gets one clean
2348/// curve instead of the marcher's fragments.
2349fn algebraic_cone_cone(
2350    c1: &ConicalSurface,
2351    c2: &ConicalSurface,
2352) -> Result<Option<Vec<IntersectionCurve>>, MathError> {
2353    let Some(exacts) = exact_cone_cone(c1, c2)? else {
2354        return Ok(None);
2355    };
2356    let mut curves = Vec::new();
2357    for exact in exacts {
2358        let n_samples = 33;
2359        let mut positions = Vec::with_capacity(n_samples);
2360        let mut points = Vec::with_capacity(n_samples);
2361        #[allow(clippy::cast_precision_loss)]
2362        for i in 0..n_samples {
2363            let theta = TAU * i as f64 / (n_samples - 1) as f64;
2364            let pt = match &exact {
2365                ExactIntersectionCurve::Circle(circle) => {
2366                    crate::traits::ParametricCurve::evaluate(circle, theta)
2367                }
2368                ExactIntersectionCurve::Ellipse(ellipse) => {
2369                    crate::traits::ParametricCurve::evaluate(ellipse, theta)
2370                }
2371                ExactIntersectionCurve::Points(_) => break,
2372            };
2373            positions.push(pt);
2374            points.push(IntersectionPoint {
2375                point: pt,
2376                param1: (0.0, 0.0),
2377                param2: (0.0, 0.0),
2378            });
2379        }
2380        if positions.is_empty() {
2381            continue;
2382        }
2383        let degree = 3.min(positions.len() - 1);
2384        let curve = interpolate(&positions, degree)?;
2385        curves.push(IntersectionCurve { curve, points });
2386    }
2387    Ok(Some(curves))
2388}
2389
2390/// Exact coaxial sphere-cylinder intersection: returns the shared circle(s).
2391///
2392/// A sphere of radius `R` centered at `C` and a cylinder of radius `r` whose
2393/// axis passes through `C` meet in concentric circles of radius `r` at the
2394/// axial stations where `sqrt(R² − z²) = r`, i.e. `z = ±sqrt(R² − r²)`
2395/// measured from `C` along the axis. A proper crossing yields two circles; a
2396/// tangent contact (`r = R`) yields one; a cylinder wider than the sphere, or
2397/// a non-coaxial configuration (quartic curve), yields none/defers.
2398///
2399/// Mirrors [`exact_cone_cylinder`] so phase FF can emit the section as an
2400/// exact `Circle3D` (which the closed-circle split + seam adoption recognise)
2401/// rather than the marcher's NURBS fragments.
2402///
2403/// Returns `Some(vec![..])` (0, 1, or 2 circles) for the coaxial case, and
2404/// `None` (defer to the general marcher) when the axes are not coaxial.
2405///
2406/// # Errors
2407///
2408/// Returns [`MathError`] if a shared `Circle3D` cannot be constructed.
2409pub fn exact_sphere_cylinder(
2410    sphere: &SphericalSurface,
2411    cyl: &CylindricalSurface,
2412) -> Result<Option<Vec<ExactIntersectionCurve>>, MathError> {
2413    let sc = sphere.center();
2414    let r_sphere = sphere.radius();
2415    let co = cyl.origin();
2416    let axis = cyl.axis();
2417    let r_cyl = cyl.radius();
2418
2419    // Project sphere center onto the cylinder axis.
2420    let delta = sc - co;
2421    let delta_vec = Vec3::new(delta.x(), delta.y(), delta.z());
2422    let along = delta_vec.dot(axis);
2423    let perp_vec = delta_vec - axis * along;
2424    let d_perp = perp_vec.length();
2425
2426    // Non-coaxial sphere-cylinder intersections produce quartic curves;
2427    // defer those to the general marcher.
2428    if d_perp > 1e-7 {
2429        return Ok(None);
2430    }
2431
2432    // Coaxial: the sphere center lies on the cylinder axis. No real circle
2433    // when the cylinder is wider than the sphere or they are tangent-internal.
2434    if r_cyl > r_sphere + 1e-10 {
2435        return Ok(Some(vec![]));
2436    }
2437    let z_sq = r_sphere * r_sphere - r_cyl * r_cyl;
2438    if z_sq < 0.0 {
2439        return Ok(Some(vec![]));
2440    }
2441    let z = z_sq.sqrt();
2442
2443    // The sphere center projected onto the axis is the midpoint of the two
2444    // section circles, each offset by ±z along the axis with radius `r_cyl`.
2445    let center_axis_pt = Point3::new(
2446        co.x() + axis.x() * along,
2447        co.y() + axis.y() * along,
2448        co.z() + axis.z() * along,
2449    );
2450
2451    let mut circles = Vec::new();
2452    let offsets: &[f64] = if z < 1e-10 { &[0.0] } else { &[z, -z] };
2453    for &z_offset in offsets {
2454        let center = Point3::new(
2455            center_axis_pt.x() + axis.x() * z_offset,
2456            center_axis_pt.y() + axis.y() * z_offset,
2457            center_axis_pt.z() + axis.z() * z_offset,
2458        );
2459        let circle = Circle3D::new(center, axis, r_cyl)?;
2460        circles.push(ExactIntersectionCurve::Circle(circle));
2461    }
2462    Ok(Some(circles))
2463}
2464
2465/// Exact coaxial cone-sphere intersection: the shared circles.
2466///
2467/// When the cone's axis runs through the sphere's centre `C`, every generator
2468/// `apex + v g` (`g` a unit direction, `v` the distance from the apex) has
2469/// the same `h = g·(apex − C)`, so all of them meet the sphere at the same
2470/// roots of `v² + 2hv + |apex − C|² − R² = 0`. Each root ahead of the apex is
2471/// a circle of radius `v cos a` at `v sin a` along the axis: two for a ball
2472/// the cone passes through, one for a ball that swallows the apex, passes
2473/// through it or touches the wall, none for a ball the cone misses or that
2474/// sits inside it clear of the wall.
2475///
2476/// Returns `Some(vec![..])` for a coaxial pair and `None` (the ruling trace
2477/// or the marcher) otherwise.
2478///
2479/// # Errors
2480///
2481/// Returns [`MathError`] if a shared `Circle3D` cannot be constructed.
2482pub fn exact_cone_sphere(
2483    cone: &ConicalSurface,
2484    sphere: &SphericalSurface,
2485) -> Result<Option<Vec<ExactIntersectionCurve>>, MathError> {
2486    let offset = cone.apex() - sphere.center();
2487    let along = offset.dot(cone.axis());
2488    if (offset - cone.axis() * along).length() > 1e-7 {
2489        return Ok(None);
2490    }
2491    let lin_tol = Tolerance::new().linear;
2492    let (sin_a, cos_a) = cone.half_angle().sin_cos();
2493    let (far_sq, radius_sq) = (offset.dot(offset), sphere.radius() * sphere.radius());
2494    let b = 2.0 * sin_a * along;
2495    let (disc, far, near) = ruling_quadratic(1.0, b, far_sq - radius_sq);
2496    // At a tangent ball `b² − 4c` cancels to a few ulps of its terms, which
2497    // can land below zero: that is a touch, not a miss.
2498    let noise = 16.0 * f64::EPSILON * 4.0f64.mul_add(far_sq + radius_sq, b * b);
2499    if disc < -noise {
2500        return Ok(Some(vec![]));
2501    }
2502    let roots: &[f64] = if far - near < lin_tol {
2503        &[far]
2504    } else {
2505        &[near, far]
2506    };
2507    let mut circles = Vec::new();
2508    for &v in roots {
2509        if v * cos_a > lin_tol {
2510            let centre = cone.apex() + cone.axis() * (v * sin_a);
2511            let circle = Circle3D::new(centre, cone.axis(), v * cos_a)?;
2512            circles.push(ExactIntersectionCurve::Circle(circle));
2513        }
2514    }
2515    Ok(Some(circles))
2516}
2517
2518/// Algebraic sphere-cylinder intersection (NURBS form for the general bounded
2519/// path). A coaxial pair delegates to [`exact_sphere_cylinder`] and samples
2520/// each exact circle into an interpolated NURBS `IntersectionCurve`. phase FF
2521/// prefers the exact circle form directly (so the section edge links to the
2522/// coincident boundary and the closed-circle splitter can carve the spherical
2523/// band), but a caller of `intersect_analytic_analytic_bounded` still gets
2524/// clean curves instead of the marcher's fragments. Any other pair is traced
2525/// along the cylinder's rulings ([`off_axis_sphere_cylinder`]).
2526fn algebraic_sphere_cylinder(
2527    sphere: &SphericalSurface,
2528    cyl: &CylindricalSurface,
2529    sphere_first: bool,
2530) -> Result<Option<Vec<IntersectionCurve>>, MathError> {
2531    let Some(exacts) = exact_sphere_cylinder(sphere, cyl)? else {
2532        return Ok(off_axis_sphere_cylinder(sphere, cyl, sphere_first));
2533    };
2534
2535    let mut curves = Vec::new();
2536    for exact in exacts {
2537        let ExactIntersectionCurve::Circle(circle) = exact else {
2538            continue;
2539        };
2540        let n_samples = 33;
2541        let mut points = Vec::with_capacity(n_samples);
2542        let mut positions = Vec::with_capacity(n_samples);
2543        #[allow(clippy::cast_precision_loss)]
2544        for i in 0..n_samples {
2545            let theta = TAU * i as f64 / (n_samples - 1) as f64;
2546            let pt = crate::traits::ParametricCurve::evaluate(&circle, theta);
2547            positions.push(pt);
2548            let (param1, param2) = in_order(
2549                sphere.project_point(pt),
2550                cyl.project_point(pt),
2551                sphere_first,
2552            );
2553            points.push(IntersectionPoint {
2554                point: pt,
2555                param1,
2556                param2,
2557            });
2558        }
2559        let degree = 3.min(positions.len() - 1);
2560        let curve = interpolate(&positions, degree)?;
2561        curves.push(IntersectionCurve { curve, points });
2562    }
2563
2564    Ok(Some(curves))
2565}
2566
2567/// A sphere and a cylinder whose axis misses the sphere's centre (a drill
2568/// entering a ball off its axis), traced along the cylinder's rulings: the
2569/// ruling `c(u) + v·a` meets the sphere where `v² + 2(q·a)·v + |q|² − R² = 0`,
2570/// with `q = c(u) − C`. When every ruling meets the sphere (the cylinder
2571/// passes wholly through it) the roots trace an entry and an exit loop;
2572/// otherwise each window of meeting rulings carries one loop. `Some(empty)`
2573/// when the two cannot meet, `None` when the sampling misses a window
2574/// narrower than itself.
2575fn off_axis_sphere_cylinder(
2576    sphere: &SphericalSurface,
2577    cyl: &CylindricalSurface,
2578    sphere_first: bool,
2579) -> Option<Vec<IntersectionCurve>> {
2580    let (centre, radius) = (sphere.center(), sphere.radius());
2581    let axis = cyl.axis();
2582    let offset = centre - cyl.origin();
2583    let axis_distance = (offset - axis * offset.dot(axis)).length();
2584    let lin_tol = Tolerance::new().linear;
2585    if axis_distance > radius + cyl.radius() + lin_tol
2586        || axis_distance + radius < cyl.radius() - lin_tol
2587    {
2588        return Some(Vec::new());
2589    }
2590    let roots = |u: f64| {
2591        let q = cyl.evaluate(u, 0.0) - centre;
2592        ruling_quadratic(1.0, 2.0 * q.dot(axis), q.dot(q) - radius * radius)
2593    };
2594    let samples = ruling_samples(cyl, &roots);
2595    let loops = if samples.iter().all(Option::is_some) {
2596        closed_ruling_loops(cyl, &roots, &samples)
2597    } else {
2598        partial_ruling_loops(cyl, &roots, &samples)
2599    };
2600    if loops.is_empty() {
2601        return None;
2602    }
2603    Some(fit_ruling_loops(&loops, |p| {
2604        in_order(sphere.project_point(p), cyl.project_point(p), sphere_first)
2605    }))
2606}
2607
2608/// Parameters on the pair's first and second surfaces, from those on `a`
2609/// and `b` and whether `a` came first.
2610const fn in_order(a: (f64, f64), b: (f64, f64), a_first: bool) -> ((f64, f64), (f64, f64)) {
2611    if a_first { (a, b) } else { (b, a) }
2612}
2613
2614/// Algebraic cylinder-cylinder intersection for non-coaxial cylinders.
2615///
2616/// For two cylinders with axes that are NOT parallel, the intersection
2617/// consists of up to two closed space curves. These are found by
2618/// parameterizing one cylinder's angular coordinate `u ∈ [0, 2π]` and
2619/// solving a quadratic in the axial parameter `v` to find where each
2620/// "ring" of cylinder A sits on cylinder B.
2621///
2622/// The quadratic is:
2623///   `v²·(1 - α²) + 2v·(q·a₁ - α·q·a₂) + (|q|² - (q·a₂)² - r₂²) = 0`
2624/// where `α = a₁·a₂`, `q(u)` is the radial point on cylinder 1 minus
2625/// cylinder 2's origin, `a₁`/`a₂` are the cylinder axes, and `r₂` is
2626/// cylinder 2's radius.
2627#[allow(clippy::too_many_lines, clippy::unnecessary_wraps)]
2628fn algebraic_cylinder_cylinder(
2629    c1: &CylindricalSurface,
2630    c2: &CylindricalSurface,
2631) -> Result<Option<Vec<IntersectionCurve>>, MathError> {
2632    let alpha = c1.axis().dot(c2.axis());
2633    let a_coeff = 1.0 - alpha * alpha;
2634
2635    // Should only be called for non-parallel axes.
2636    if a_coeff.abs() < 1e-12 {
2637        return Ok(None);
2638    }
2639
2640    let r1 = c1.radius();
2641    let r2 = c2.radius();
2642    let o1 = c1.origin();
2643    let o2 = c2.origin();
2644    let a1 = c1.axis();
2645    let a2 = c2.axis();
2646
2647    // Separation check: distance between axes vs sum of radii.
2648    // Closest approach of two skew lines:
2649    let delta = Vec3::new(o1.x() - o2.x(), o1.y() - o2.y(), o1.z() - o2.z());
2650    let cross = a1.cross(a2);
2651    let cross_len = cross.length();
2652    if cross_len > 1e-12 {
2653        let axis_dist = delta.dot(cross).abs() / cross_len;
2654        if axis_dist > r1 + r2 + Tolerance::new().linear {
2655            return Ok(Some(vec![])); // No intersection
2656        }
2657    }
2658
2659    // Solve every ruling of one cylinder against the other. When EVERY
2660    // ruling of the swept cylinder meets the other (the thinner of two
2661    // crossing tubes), the two roots trace the curve's two closed loops.
2662    // Swept the other way only a window of rulings meets, and each root
2663    // traces an open arc of one loop.
2664    let roots = |sweep: &CylindricalSurface, other: &CylindricalSurface| {
2665        let (o, a, radius) = (other.origin(), other.axis(), other.radius());
2666        let alpha = sweep.axis().dot(a);
2667        let quad = 1.0 - alpha * alpha;
2668        let (axis, sweep) = (sweep.axis(), sweep.clone());
2669        move |u: f64| {
2670            let q = sweep.evaluate(u, 0.0) - o;
2671            let (q_a1, q_a2) = (q.dot(axis), q.dot(a));
2672            let b = 2.0 * (q_a1 - alpha * q_a2);
2673            let c = q.dot(q) - q_a2 * q_a2 - radius * radius;
2674            ruling_quadratic(quad, b, c)
2675        }
2676    };
2677    let (roots1, roots2) = (roots(c1, c2), roots(c2, c1));
2678    let samples1 = ruling_samples(c1, &roots1);
2679    let loops = if samples1.iter().all(Option::is_some) {
2680        closed_ruling_loops(c1, &roots1, &samples1)
2681    } else {
2682        let samples2 = ruling_samples(c2, &roots2);
2683        if samples2.iter().all(Option::is_some) {
2684            closed_ruling_loops(c2, &roots2, &samples2)
2685        } else if samples1.iter().any(Option::is_some) {
2686            partial_ruling_loops(c1, &roots1, &samples1)
2687        } else {
2688            partial_ruling_loops(c2, &roots2, &samples2)
2689        }
2690    };
2691    if loops.is_empty() {
2692        return Ok(None);
2693    }
2694    Ok(Some(fit_ruling_loops(&loops, |p| {
2695        (c1.project_point(p), c2.project_point(p))
2696    })))
2697}
2698
2699/// A cone and a cylinder whose axes are not parallel, traced along the
2700/// cylinder's rulings. A ruling `q + t w` meets the cone's double quadric
2701/// `|p - apex|^2 = h^2 / sin^2(half_angle)`, with `h` the offset along the
2702/// cone's axis, where a quadratic in `t` vanishes. `None` (the marcher's
2703/// case) when a ruling meets the far nappe, where no cone face lies, when
2704/// the rulings run along the cone's generators, or when no ruling meets it.
2705fn ruling_cone_cylinder(
2706    cone: &ConicalSurface,
2707    cyl: &CylindricalSurface,
2708    cone_first: bool,
2709) -> Option<Vec<IntersectionCurve>> {
2710    let (sin_t, cos_t) = cone.half_angle().sin_cos();
2711    if sin_t < 1e-12 || cos_t < 1e-12 {
2712        return None;
2713    }
2714    let (apex, d, w) = (cone.apex(), cone.axis(), cyl.axis());
2715    let s = 1.0 / (sin_t * sin_t);
2716    let alpha = w.dot(d);
2717    let quad = 1.0 - s * alpha * alpha;
2718    if quad.abs() < 1e-9 {
2719        return None;
2720    }
2721    let roots = |u: f64| {
2722        let delta = cyl.evaluate(u, 0.0) - apex;
2723        let (dd, dw) = (delta.dot(d), delta.dot(w));
2724        let b = 2.0 * (dw - s * dd * alpha);
2725        let c = delta.dot(delta) - s * dd * dd;
2726        ruling_quadratic(quad, b, c)
2727    };
2728    let lin_tol = Tolerance::new().linear;
2729    let far_nappe = (0..WINDOW_SCAN * RULING_SAMPLES).any(|k| {
2730        #[allow(clippy::cast_precision_loss)]
2731        let u = TAU * (k as f64 + 0.5) / (WINDOW_SCAN * RULING_SAMPLES) as f64;
2732        let (disc, vp, vm) = roots(u);
2733        disc >= -lin_tol
2734            && [vp, vm]
2735                .iter()
2736                .any(|&t| (cyl.evaluate(u, t) - apex).dot(d) < -lin_tol)
2737    });
2738    if far_nappe {
2739        return None;
2740    }
2741    let samples = ruling_samples(cyl, &roots);
2742    // A window of meeting rulings narrower than the sampling would vanish
2743    // (a cone's tip just through the wall) while the others still made
2744    // loops; a finer scan finds every window, and any that the sampling
2745    // covers thinly goes to the marcher.
2746    let scan = WINDOW_SCAN * RULING_SAMPLES;
2747    // Ruling sample `i` lies midway between scan points
2748    // `WINDOW_SCAN i + 7` and `WINDOW_SCAN i + 8`.
2749    #[allow(clippy::cast_precision_loss)]
2750    let meets = |k: usize| roots(TAU * ((k % scan) as f64 + 0.5) / scan as f64).0 >= -lin_tol;
2751    if let Some(start) = (0..scan).find(|&k| !meets(k)) {
2752        let mut k = start;
2753        while k < start + scan {
2754            if !meets(k) {
2755                k += 1;
2756                continue;
2757            }
2758            let first = k;
2759            while k < start + scan && meets(k) {
2760                k += 1;
2761            }
2762            let covered = (first..k)
2763                .filter(|&j| j % WINDOW_SCAN == WINDOW_SCAN / 2 - 1 && meets(j + 1))
2764                .count();
2765            if covered < WINDOW_MIN_SAMPLES {
2766                return None;
2767            }
2768        }
2769    }
2770    let loops = if samples.iter().all(Option::is_some) {
2771        closed_ruling_loops(cyl, &roots, &samples)
2772    } else {
2773        partial_ruling_loops(cyl, &roots, &samples)
2774    };
2775    if loops.is_empty() {
2776        return None;
2777    }
2778    Some(fit_ruling_loops(&loops, |p| {
2779        in_order(cone.project_point(p), cyl.project_point(p), cone_first)
2780    }))
2781}
2782
2783/// A torus and a cylinder whose axes are not parallel, where every ruling
2784/// of the cylinder meets the torus the same nonzero even number of times (a
2785/// rod through the ring's tube): a ruling meets the torus where a quartic in
2786/// its parameter vanishes, and each of its roots, taken in order, sweeps one
2787/// closed loop around the cylinder. `None` (the marcher's case) when the
2788/// count varies between rulings, where the curve turns back between them,
2789/// checked on a scan finer than the sampling so a narrow window of missing
2790/// rulings is not stepped over, and for a spindle torus, whose quartic also
2791/// holds its inner lemon.
2792fn ruling_torus_cylinder(
2793    torus: &ToroidalSurface,
2794    cyl: &CylindricalSurface,
2795    torus_first: bool,
2796) -> Option<Vec<IntersectionCurve>> {
2797    if cyl.axis().dot(torus.z_axis()).abs() > 1.0 - 1e-9
2798        || torus.minor_radius() >= torus.major_radius()
2799    {
2800        return None;
2801    }
2802    let roots = |u: f64| intersect_line_torus(torus, cyl.evaluate(u, 0.0), cyl.axis());
2803    let rows: Vec<Vec<f64>> = (0..RULING_SAMPLES).map(|i| roots(ruling_u(i))).collect();
2804    let count = rows[0].len();
2805    let scan = WINDOW_SCAN * RULING_SAMPLES;
2806    #[allow(clippy::cast_precision_loss)]
2807    if count == 0
2808        || count % 2 == 1
2809        || (0..scan).any(|k| roots(TAU * (k as f64 + 0.5) / scan as f64).len() != count)
2810    {
2811        return None;
2812    }
2813    let loops: Vec<Vec<Point3>> = (0..count)
2814        .map(|j| {
2815            let mut pts: Vec<Point3> = rows
2816                .iter()
2817                .enumerate()
2818                .map(|(i, r)| cyl.evaluate(ruling_u(i), r[j]))
2819                .collect();
2820            pts.push(pts[0]);
2821            pts
2822        })
2823        .collect();
2824    Some(fit_ruling_loops(&loops, |p| {
2825        in_order(torus.project_point(p), cyl.project_point(p), torus_first)
2826    }))
2827}
2828
2829/// A cone and a sphere whose centre is off the cone's axis, where every
2830/// generator of the cone crosses the sphere twice on the cone's nappe (a pin
2831/// through a ball): along a generator `apex + v g` the sphere is a quadratic
2832/// in `v`, and each of its two roots, taken in order, sweeps one closed loop
2833/// around the cone. A ball holding the apex is left once by every generator,
2834/// one loop. `None` when the centre lies on the axis (phase FF takes
2835/// [`exact_cone_sphere`]'s circles there), or the apex on the sphere. A
2836/// sphere only some generators cross goes to [`window_cone_sphere`].
2837fn ruling_cone_sphere(
2838    cone: &ConicalSurface,
2839    sphere: &SphericalSurface,
2840    cone_first: bool,
2841) -> Option<Vec<IntersectionCurve>> {
2842    let (apex, centre, radius) = (cone.apex(), sphere.center(), sphere.radius());
2843    let offset = apex - centre;
2844    let lin_tol = Tolerance::new().linear;
2845    let along = offset.dot(cone.axis());
2846    let across = (offset - cone.axis() * along).length();
2847    if across < lin_tol {
2848        return None;
2849    }
2850    // With the apex inside the ball, `v² + 2hv + K` has roots of opposite
2851    // signs (`K = |offset|² − R² < 0`): every generator leaves the ball once
2852    // ahead of the apex, at `v = √(h² − K) − h`, one loop round the cone.
2853    // Where `h > 0` the root is taken as `−K / (h + √(h² − K))`, free of the
2854    // cancellation.
2855    let k = offset.dot(offset) - radius * radius;
2856    if radius - offset.length() > lin_tol {
2857        let exit = |u: f64| {
2858            let h = (cone.evaluate(u, 1.0) - apex).dot(offset);
2859            let root = h.mul_add(h, -k).sqrt();
2860            cone.evaluate(u, if h > 0.0 { -k / (h + root) } else { root - h })
2861        };
2862        // A ball that barely holds the apex turns the loop sharply where it
2863        // passes the apex, at the scale of `√−K`: a step whose midpoint
2864        // strays from its chord by a hundredth of the chord (a turn of about
2865        // 0.08 radians) is halved until the turn is resolved.
2866        let mut samples: Vec<(f64, Point3)> = (0..=RULING_SAMPLES)
2867            .map(|i| (ruling_u(i), exit(ruling_u(i))))
2868            .collect();
2869        for _ in 0..10 {
2870            let mut refined = Vec::with_capacity(2 * samples.len());
2871            for pair in samples.windows(2) {
2872                let ((u0, p0), (u1, p1)) = (pair[0], pair[1]);
2873                refined.push(pair[0]);
2874                let um = 0.5 * (u0 + u1);
2875                let pm = exit(um);
2876                let chord = (p1 - p0).length();
2877                if chord > lin_tol && (pm - (p0 + (p1 - p0) * 0.5)).length() > 0.01 * chord {
2878                    refined.push((um, pm));
2879                }
2880            }
2881            refined.extend(samples.last().copied());
2882            if refined.len() == samples.len() {
2883                break;
2884            }
2885            samples = refined;
2886        }
2887        let mut pts: Vec<Point3> = samples.iter().map(|&(_, p)| p).collect();
2888        if let Some(last) = pts.last_mut() {
2889            *last = samples[0].1;
2890        }
2891        return Some(fit_ruling_loops(&[pts], |p| {
2892            in_order(cone.project_point(p), sphere.project_point(p), cone_first)
2893        }));
2894    }
2895    // Both roots along a generator of unit direction `g` (`v` the distance
2896    // from the apex), nearer first, from `h = g·offset`, when it crosses the
2897    // sphere twice ahead of the apex.
2898    let crossing = |h: f64| {
2899        let (disc, vp, vm) = ruling_quadratic(1.0, 2.0 * h, k);
2900        (disc > lin_tol && vm >= lin_tol).then_some((vm, vp))
2901    };
2902    // Around the cone `h` runs between these bounds. Where both roots lie
2903    // ahead of the apex, raising `h` shrinks the discriminant and moves the
2904    // nearer root out, so every generator crosses when the two extreme ones
2905    // do.
2906    let (sin_a, cos_a) = cone.half_angle().sin_cos();
2907    if crossing(sin_a.mul_add(along, cos_a * across)).is_none()
2908        || crossing(sin_a.mul_add(along, -cos_a * across)).is_none()
2909    {
2910        return window_cone_sphere(cone, sphere, cone_first);
2911    }
2912    let rows: Vec<(f64, f64)> = (0..RULING_SAMPLES)
2913        .map(|i| crossing((cone.evaluate(ruling_u(i), 1.0) - apex).dot(offset)))
2914        .collect::<Option<_>>()?;
2915    let loops: Vec<Vec<Point3>> = [0, 1]
2916        .iter()
2917        .map(|&j| {
2918            let mut pts: Vec<Point3> = rows
2919                .iter()
2920                .enumerate()
2921                .map(|(i, &(near, far))| {
2922                    cone.evaluate(ruling_u(i), if j == 0 { near } else { far })
2923                })
2924                .collect();
2925            pts.push(pts[0]);
2926            pts
2927        })
2928        .collect();
2929    Some(fit_ruling_loops(&loops, |p| {
2930        in_order(cone.project_point(p), sphere.project_point(p), cone_first)
2931    }))
2932}
2933
2934/// A cone and a sphere off its axis that only some generators cross (a ball
2935/// against the cone's side), with the apex outside the sphere: along the
2936/// generator at `u`, `h(u) = g·(apex − C)` is `c + A cos(u − φ)`, and the
2937/// generator crosses twice ahead of the apex where `h ≤ −√K`, with
2938/// `K = |apex − C|² − R²`. That is one arc of `u`, whose ends are where the
2939/// generator touches the sphere; the section is one loop, the nearer roots
2940/// out along the arc and the farther ones back. Sampled at
2941/// `u = mid − half·cos θ`, the roots' split `±√(h² − K)` changes sign with
2942/// `sin θ` and the loop stays smooth through both touching generators.
2943/// `Some(empty)` when no generator crosses ahead of the apex. `None`, the
2944/// marcher's case, when the apex lies within the sphere, when the centre is
2945/// too near the axis to place the arc, and when every generator reaches the
2946/// sphere (the extremes' test then failed on a touching generator or a root
2947/// at the apex).
2948fn window_cone_sphere(
2949    cone: &ConicalSurface,
2950    sphere: &SphericalSurface,
2951    cone_first: bool,
2952) -> Option<Vec<IntersectionCurve>> {
2953    let offset = cone.apex() - sphere.center();
2954    let lin_tol = Tolerance::new().linear;
2955    if offset.length() - sphere.radius() <= lin_tol {
2956        return None;
2957    }
2958    let k = offset.dot(offset) - sphere.radius() * sphere.radius();
2959    let (sin_a, cos_a) = cone.half_angle().sin_cos();
2960    let (ox, oy) = (offset.dot(cone.x_axis()), offset.dot(cone.y_axis()));
2961    let (c, a) = (sin_a * offset.dot(cone.axis()), cos_a * ox.hypot(oy));
2962    if a < lin_tol {
2963        return None;
2964    }
2965    let reach = (-k.sqrt() - c) / a;
2966    if reach <= -1.0 {
2967        return Some(Vec::new());
2968    }
2969    if reach >= 1.0 {
2970        return None;
2971    }
2972    let (mid, half) = (oy.atan2(ox) + std::f64::consts::PI, reach.acos());
2973    let half = std::f64::consts::PI - half;
2974    let n = RULING_SAMPLES;
2975    let mut pts: Vec<Point3> = (0..n)
2976        .map(|i| {
2977            #[allow(clippy::cast_precision_loss)]
2978            let theta = TAU * i as f64 / n as f64;
2979            let u = half.mul_add(-theta.cos(), mid);
2980            let h = a.mul_add((u - mid + std::f64::consts::PI).cos(), c);
2981            let split = h.mul_add(h, -k).max(0.0).sqrt();
2982            cone.evaluate(u, -h - split.copysign(theta.sin()))
2983        })
2984        .collect();
2985    pts.push(pts[0]);
2986    Some(fit_ruling_loops(&[pts], |p| {
2987        in_order(cone.project_point(p), sphere.project_point(p), cone_first)
2988    }))
2989}
2990
2991/// Scan points per ruling sample when looking for windows of meeting
2992/// rulings, and the fewest samples a window needs to be fit.
2993const WINDOW_SCAN: usize = 16;
2994const WINDOW_MIN_SAMPLES: usize = 8;
2995
2996/// Rulings sampled around a swept cylinder, half a step off u = 0 so the
2997/// branches of a self-touching curve (equal crossing cylinders) do not share
2998/// a sample.
2999const RULING_SAMPLES: usize = 128;
3000
3001#[allow(clippy::cast_precision_loss)]
3002fn ruling_u(i: usize) -> f64 {
3003    TAU * (i as f64 + 0.5) / RULING_SAMPLES as f64
3004}
3005
3006/// The discriminant and roots of `quad·v² + b·v + c = 0`.
3007fn ruling_quadratic(quad: f64, b: f64, c: f64) -> (f64, f64, f64) {
3008    let disc = b * b - 4.0 * quad * c;
3009    let root = disc.max(0.0).sqrt();
3010    (disc, (-b + root) / (2.0 * quad), (-b - root) / (2.0 * quad))
3011}
3012
3013/// The two points where each sampled ruling of `sweep` meets the other
3014/// surface, from `roots(u)` (the discriminant and the two axial parameters),
3015/// or `None` for a ruling that misses it.
3016fn ruling_samples(
3017    sweep: &CylindricalSurface,
3018    roots: &impl Fn(f64) -> (f64, f64, f64),
3019) -> Vec<Option<(Point3, Point3)>> {
3020    let lin_tol = Tolerance::new().linear;
3021    (0..RULING_SAMPLES)
3022        .map(|i| {
3023            let u = ruling_u(i);
3024            let (disc, vp, vm) = roots(u);
3025            (disc >= -lin_tol).then(|| (sweep.evaluate(u, vp), sweep.evaluate(u, vm)))
3026        })
3027        .collect()
3028}
3029
3030/// Every ruling meets the other surface: each root traces a closed loop.
3031/// Where the loops pass closest at one ruling they are sampled from it,
3032/// closer together near it, so the fit follows the narrow neck between
3033/// them; where they touch there, they are the two halves of one curve
3034/// crossing itself, each with a corner at that point, which then falls at
3035/// their shared start and end, where the fit keeps it.
3036fn closed_ruling_loops(
3037    sweep: &CylindricalSurface,
3038    roots: &impl Fn(f64) -> (f64, f64, f64),
3039    samples: &[Option<(Point3, Point3)>],
3040) -> Vec<Vec<Point3>> {
3041    let (mut plus, mut minus): (Vec<Point3>, Vec<Point3>) =
3042        if let Some((neck, touching)) = narrowest_ruling(roots) {
3043            let count = 2 * RULING_SAMPLES;
3044            #[allow(clippy::cast_precision_loss)]
3045            (0..count)
3046                .map(|i| {
3047                    let t = i as f64 / count as f64;
3048                    let u = TAU.mul_add(t - 0.9 * (TAU * t).sin() / TAU, neck);
3049                    let (_, vp, vm) = roots(u);
3050                    if i == 0 && touching {
3051                        let at = sweep.evaluate(u, 0.5 * (vp + vm));
3052                        (at, at)
3053                    } else {
3054                        (sweep.evaluate(u, vp), sweep.evaluate(u, vm))
3055                    }
3056                })
3057                .unzip()
3058        } else {
3059            samples.iter().flatten().copied().unzip()
3060        };
3061    plus.push(plus[0]);
3062    minus.push(minus[0]);
3063    vec![plus, minus]
3064}
3065
3066/// The ruling where the two roots pass closest, when exactly one ruling
3067/// stands out: a local minimum of their gap, scanned finer than the
3068/// sampling and refined, that either closes to within tolerance (the
3069/// roots touch there; the tolerance scales with the widest gap, the loops'
3070/// own size, so the decision does not move with the model) or narrows
3071/// below a quarter of the widest gap while no other minimum does. Equal
3072/// crossing cylinders touch at two rulings and get `None`.
3073fn narrowest_ruling(roots: &impl Fn(f64) -> (f64, f64, f64)) -> Option<(f64, bool)> {
3074    let scan = WINDOW_SCAN * RULING_SAMPLES;
3075    #[allow(clippy::cast_precision_loss)]
3076    let step = TAU / scan as f64;
3077    let gap = |u: f64| {
3078        let (_, vp, vm) = roots(u);
3079        (vp - vm).abs()
3080    };
3081    #[allow(clippy::cast_precision_loss)]
3082    let gaps: Vec<f64> = (0..scan).map(|k| gap(step * k as f64)).collect();
3083    let widest = gaps.iter().copied().fold(0.0, f64::max);
3084    let tol = Tolerance::new().linear * (1.0 + widest);
3085    let mut necks = Vec::new();
3086    for k in 0..scan {
3087        let (before, here, after) = (gaps[(k + scan - 1) % scan], gaps[k], gaps[(k + 1) % scan]);
3088        if here > before || here >= after || here >= 0.25 * widest {
3089            continue;
3090        }
3091        #[allow(clippy::cast_precision_loss)]
3092        let (mut lo, mut hi) = (step * (k as f64 - 1.0), step * (k as f64 + 1.0));
3093        for _ in 0..100 {
3094            let (a, b) = (lo + (hi - lo) / 3.0, hi - (hi - lo) / 3.0);
3095            if gap(a) < gap(b) {
3096                hi = b;
3097            } else {
3098                lo = a;
3099            }
3100        }
3101        let u = 0.5 * (lo + hi);
3102        necks.push((u, gap(u) <= tol));
3103    }
3104    match necks[..] {
3105        [neck] => Some(neck),
3106        _ => None,
3107    }
3108}
3109
3110/// Only windows of rulings meet the other surface: each cyclic window
3111/// carries one loop, out along one root and back along the other, the two
3112/// joined where the discriminant vanishes. Empty when no sample meets it (a
3113/// window narrower than the sampling).
3114fn partial_ruling_loops(
3115    sweep: &CylindricalSurface,
3116    roots: &impl Fn(f64) -> (f64, f64, f64),
3117    samples: &[Option<(Point3, Point3)>],
3118) -> Vec<Vec<Point3>> {
3119    let branch_point = |inside: usize, outside: usize| -> Point3 {
3120        let (mut lo, mut hi) = (ruling_u(inside), ruling_u(outside));
3121        if (hi - lo).abs() > std::f64::consts::PI {
3122            hi += if hi < lo { TAU } else { -TAU };
3123        }
3124        for _ in 0..60 {
3125            let mid = 0.5 * (lo + hi);
3126            if roots(mid).0 >= 0.0 {
3127                lo = mid;
3128            } else {
3129                hi = mid;
3130            }
3131        }
3132        let (_, vp, vm) = roots(lo);
3133        sweep.evaluate(lo, 0.5 * (vp + vm))
3134    };
3135    let Some(first_gap) = samples.iter().position(Option::is_none) else {
3136        return Vec::new();
3137    };
3138    let mut loops = Vec::new();
3139    let mut k = 0;
3140    while k < RULING_SAMPLES {
3141        let i = (first_gap + k) % RULING_SAMPLES;
3142        if samples[i].is_none() {
3143            k += 1;
3144            continue;
3145        }
3146        let start = i;
3147        let mut run = Vec::new();
3148        while k < RULING_SAMPLES {
3149            let j = (first_gap + k) % RULING_SAMPLES;
3150            let Some(pair) = samples[j] else { break };
3151            run.push(pair);
3152            k += 1;
3153        }
3154        let end = (start + run.len() - 1) % RULING_SAMPLES;
3155        let head = branch_point(start, (start + RULING_SAMPLES - 1) % RULING_SAMPLES);
3156        let tail = branch_point(end, (end + 1) % RULING_SAMPLES);
3157        let mut pts = vec![head];
3158        pts.extend(run.iter().map(|p| p.0));
3159        pts.push(tail);
3160        pts.extend(run.iter().rev().map(|p| p.1));
3161        pts.push(head);
3162        loops.push(pts);
3163    }
3164    loops
3165}
3166
3167/// Cubic interpolants through the swept loops, with `params(p)` giving each
3168/// point's parameters on the two surfaces.
3169fn fit_ruling_loops(
3170    loops: &[Vec<Point3>],
3171    params: impl Fn(Point3) -> ((f64, f64), (f64, f64)),
3172) -> Vec<IntersectionCurve> {
3173    let mut curves = Vec::new();
3174    for pts in loops {
3175        if pts.len() < 4 {
3176            continue;
3177        }
3178        let ipts: Vec<IntersectionPoint> = pts
3179            .iter()
3180            .map(|&p| {
3181                let (param1, param2) = params(p);
3182                IntersectionPoint {
3183                    point: p,
3184                    param1,
3185                    param2,
3186                }
3187            })
3188            .collect();
3189        let degree = 3.min(pts.len() - 1);
3190        if let Ok(curve) = interpolate(pts, degree) {
3191            curves.push(IntersectionCurve {
3192                curve,
3193                points: ipts,
3194            });
3195        }
3196    }
3197    curves
3198}
3199
3200/// Algebraic cone-cylinder intersection for PARALLEL (or antiparallel) axes.
3201///
3202/// When the axes are parallel, every plane perpendicular to them cuts the cone
3203/// in a circle of radius `rho = v * cos(half_angle)` about a FIXED centre and
3204/// the cylinder in a circle of radius `R` about a second FIXED centre, so the
3205/// axis separation `d` is constant in `v`. Two coplanar circles meet at
3206/// `u = phi0 +/- acos((d^2 + rho^2 - R^2) / (2*d*rho))`, giving two branches
3207/// parameterised exactly by the cone's own `v`. The branches exist only where
3208/// `rho` lies in `[|d - R|, d + R]`, which bounds the curve naturally.
3209///
3210/// This replaces the general grid-seeded marcher for the configuration, which
3211/// mis-handles it badly: seeds are accepted anywhere within half the surface
3212/// diagonal of the partner, the march-result dedup only consumes seeds the
3213/// traced polyline passes near, and the survivors are dozens of overlapping
3214/// partial traces of the same curve. Those fragments carry no usable in-face
3215/// span, so a cone corner-round crossed by a boss cylinder never splits (a
3216/// counterbore/countersink meeting a pad — the gridfinity lightweight base).
3217///
3218/// Returns `None` (defer to the caller's other paths) when the axes are not
3219/// parallel, or when they are coaxial — a coaxial pair degenerates to shared
3220/// circles, which [`exact_cone_cylinder`] emits exactly and phase FF calls
3221/// directly. Note that `intersect_analytic_analytic_bounded` does NOT consult
3222/// `exact_cone_cylinder`, so a coaxial pair reaching this path through that
3223/// caller falls through to the marcher; only the FF path gets the exact circles.
3224// Result-wrapped to match the other `try_algebraic_intersection` arms' shape.
3225#[allow(clippy::unnecessary_wraps)]
3226fn algebraic_parallel_cone_cylinder(
3227    cone: &ConicalSurface,
3228    cyl: &CylindricalSurface,
3229    v_range_cone: Option<(f64, f64)>,
3230    v_range_cyl: Option<(f64, f64)>,
3231) -> Result<Option<Vec<IntersectionCurve>>, MathError> {
3232    let axis = cone.axis();
3233    if axis.dot(cyl.axis()).abs() < 1.0 - 1e-10 {
3234        return Ok(None); // Skew or oblique: `ruling_cone_cylinder` traces it.
3235    }
3236
3237    let apex = cone.apex();
3238    let delta = cyl.origin() - apex;
3239    let along = delta.dot(axis);
3240    let perp = delta - axis * along;
3241    let d = perp.length();
3242    if d < 1e-9 {
3243        return Ok(None); // Coaxial — `exact_cone_cylinder` owns this.
3244    }
3245
3246    let (e1, e2) = (cone.x_axis(), cone.y_axis());
3247    let phi0 = perp.dot(e2).atan2(perp.dot(e1));
3248
3249    let (sin_t, cos_t) = cone.half_angle().sin_cos();
3250    if cos_t < 1e-12 || sin_t < 1e-12 {
3251        return Ok(None);
3252    }
3253    let r = cyl.radius();
3254
3255    // Branch existence: |d - R| <= rho <= d + R, with rho = v * cos(half_angle).
3256    let mut v_min = (d - r).abs() / cos_t;
3257    let mut v_max = (d + r) / cos_t;
3258    if v_max <= v_min {
3259        return Ok(Some(vec![]));
3260    }
3261
3262    // Narrow the sampled span to the faces' own extents so the fixed sample
3263    // budget resolves the in-face part of the curve rather than spreading over
3264    // a loop that mostly lies off both patches. A face's crossing can be a
3265    // fraction of a degree of the cone's sweep (the corner-round case above),
3266    // and an unnarrowed sampling puts fewer than one sample across it.
3267    let mut lo = v_min;
3268    let mut hi = v_max;
3269    // Clip EXACTLY to the hints, not to a padded window: an endpoint that lands
3270    // exactly on the face's own v-limit lies ON that boundary rim, so the
3271    // downstream pave machinery anchors it to the rim edge instead of leaving
3272    // the section dangling just past the face.
3273    if let Some((a, b)) = v_range_cone {
3274        let (a, b) = if a <= b { (a, b) } else { (b, a) };
3275        lo = lo.max(a);
3276        hi = hi.min(b);
3277    }
3278    if let Some((a, b)) = v_range_cyl {
3279        // The cylinder's v is a signed distance along its axis from its origin;
3280        // convert both ends to the cone's v via the shared axial direction.
3281        let flip = cyl.axis().dot(axis);
3282        let to_cone_v = |cv: f64| (along + cv * flip) / sin_t;
3283        let (a, b) = (to_cone_v(a), to_cone_v(b));
3284        let (a, b) = if a <= b { (a, b) } else { (b, a) };
3285        lo = lo.max(a);
3286        hi = hi.min(b);
3287    }
3288    let (turn_lo, turn_hi) = (v_min, v_max);
3289    v_min = lo.max(v_min);
3290    v_max = hi.min(v_max);
3291    if v_max - v_min <= 1e-12 {
3292        return Ok(Some(vec![]));
3293    }
3294    // A cylinder beside the axis, with both turning points inside both faces,
3295    // meets the cone in a whole loop: traced along the cylinder's rulings,
3296    // each of which meets the nappe once, it comes back as one closed curve,
3297    // which the band split of the cylinder it winds needs. Around the axis
3298    // the loop winds the cone too and stays in two branches, and so does a
3299    // wall passing so near the axis that the loop's bend there, about
3300    // `(d - r) / sqrt(d r)` of a turn wide, spans fewer than a few rulings.
3301    let slack = Tolerance::new().linear;
3302    #[allow(clippy::cast_precision_loss)]
3303    let resolved = d - r > 3.0 * (d * r).sqrt() * TAU / RULING_SAMPLES as f64;
3304    if v_min <= turn_lo + slack && v_max >= turn_hi - slack && resolved {
3305        let mut pts: Vec<Point3> = (0..RULING_SAMPLES)
3306            .map(|i| {
3307                let (sin_u, cos_u) = ruling_u(i).sin_cos();
3308                let foot = cyl.origin() + (cyl.x_axis() * cos_u + cyl.y_axis() * sin_u) * r;
3309                let off = foot - apex;
3310                let across = off - axis * off.dot(axis);
3311                apex + across + axis * (across.length() * sin_t / cos_t)
3312            })
3313            .collect();
3314        pts.push(pts[0]);
3315        return Ok(Some(fit_ruling_loops(&[pts], |p| {
3316            (cone.project_point(p), cyl.project_point(p))
3317        })));
3318    }
3319
3320    let n_samples = 128;
3321    let mut plus: Vec<Point3> = Vec::with_capacity(n_samples + 1);
3322    let mut minus: Vec<Point3> = Vec::with_capacity(n_samples + 1);
3323    #[allow(clippy::cast_precision_loss)]
3324    for i in 0..=n_samples {
3325        let v = v_min + (v_max - v_min) * (i as f64) / (n_samples as f64);
3326        let rho = v * cos_t;
3327        if rho < 1e-12 {
3328            // The apex. `cos_alpha` has rho in its denominator, so it is only
3329            // meaningful in the limit: it tends to 0 (alpha -> pi/2) when the
3330            // cylinder passes exactly through the apex (d == R), and diverges
3331            // otherwise — where the clamp would manufacture a spurious alpha of
3332            // 0 or pi. So keep the apex only in the d == R case, where it is a
3333            // genuine point of the intersection and the shared endpoint at
3334            // which the two branches meet.
3335            if (d - r).abs() < 1e-12 {
3336                let apex = cone.evaluate(phi0, v);
3337                plus.push(apex);
3338                minus.push(apex);
3339            }
3340            continue;
3341        }
3342        let cos_alpha = ((d * d + rho * rho - r * r) / (2.0 * d * rho)).clamp(-1.0, 1.0);
3343        let alpha = cos_alpha.acos();
3344        plus.push(cone.evaluate(phi0 + alpha, v));
3345        minus.push(cone.evaluate(phi0 - alpha, v));
3346    }
3347
3348    let mut curves = Vec::new();
3349    for pts in [&plus, &minus] {
3350        // Fewer than four samples in range means this branch does not cross the
3351        // bounded region at all (the other branch may still).
3352        if pts.len() < 4 {
3353            continue;
3354        }
3355        let ipts: Vec<IntersectionPoint> = pts
3356            .iter()
3357            .map(|&p| IntersectionPoint {
3358                point: p,
3359                param1: cone.project_point(p),
3360                param2: cyl.project_point(p),
3361            })
3362            .collect();
3363        let degree = 3.min(pts.len() - 1);
3364        match interpolate(pts, degree) {
3365            Ok(curve) => curves.push(IntersectionCurve {
3366                curve,
3367                points: ipts,
3368            }),
3369            // Emitting only the branch that happened to fit would starve the
3370            // section chain of exactly the piece this path exists to supply —
3371            // the same silent half-answer the marcher's fragments produced.
3372            // Defer the whole pair to the caller's other paths instead.
3373            Err(_) => return Ok(None),
3374        }
3375    }
3376
3377    Ok(Some(curves))
3378}
3379
3380/// Algebraic sphere-sphere intersection.
3381///
3382/// Two spheres intersect in a circle lying in the radical plane.
3383/// The radical plane is perpendicular to the line connecting the centers,
3384/// at a distance d1 from center1 where:
3385///   d1 = (D² + R1² - R2²) / (2D)
3386/// and D is the distance between centers.
3387fn algebraic_sphere_sphere(
3388    s1: &SphericalSurface,
3389    s2: &SphericalSurface,
3390) -> Result<Vec<IntersectionCurve>, MathError> {
3391    let c1 = s1.center();
3392    let c2 = s2.center();
3393    let r1 = s1.radius();
3394    let r2 = s2.radius();
3395
3396    let delta = c2 - c1;
3397    let d_sq = delta.x() * delta.x() + delta.y() * delta.y() + delta.z() * delta.z();
3398    let d = d_sq.sqrt();
3399
3400    if d < 1e-12 {
3401        // Concentric spheres: no intersection (unless same radius → degenerate).
3402        return Ok(vec![]);
3403    }
3404
3405    // Check separation conditions.
3406    if d > r1 + r2 + 1e-10 {
3407        return Ok(vec![]); // Too far apart
3408    }
3409    if d + r2.min(r1) + 1e-10 < r1.max(r2) {
3410        return Ok(vec![]); // One inside the other
3411    }
3412
3413    // Distance from c1 to the radical plane along the center line.
3414    let d1 = (d_sq + r1 * r1 - r2 * r2) / (2.0 * d);
3415
3416    // Radius of the intersection circle.
3417    let r_circle_sq = r1 * r1 - d1 * d1;
3418    if r_circle_sq < 0.0 {
3419        // Tangent or no intersection (numerical noise).
3420        if r_circle_sq > -1e-10 {
3421            // Tangent: single point.
3422            let axis = Vec3::new(delta.x() / d, delta.y() / d, delta.z() / d);
3423            let tangent_pt = Point3::new(
3424                c1.x() + axis.x() * d1,
3425                c1.y() + axis.y() * d1,
3426                c1.z() + axis.z() * d1,
3427            );
3428            let ipt = IntersectionPoint {
3429                point: tangent_pt,
3430                param1: (0.0, 0.0),
3431                param2: (0.0, 0.0),
3432            };
3433            // Single-point "curve" — not very useful but correct.
3434            return Ok(vec![IntersectionCurve {
3435                curve: interpolate(&[tangent_pt, tangent_pt], 1)?,
3436                points: vec![ipt],
3437            }]);
3438        }
3439        return Ok(vec![]);
3440    }
3441
3442    let r_circle = r_circle_sq.sqrt();
3443    let axis = Vec3::new(delta.x() / d, delta.y() / d, delta.z() / d);
3444    let center = Point3::new(
3445        c1.x() + axis.x() * d1,
3446        c1.y() + axis.y() * d1,
3447        c1.z() + axis.z() * d1,
3448    );
3449
3450    // Build a reference frame for the circle.
3451    let basis = Frame3::from_normal(center, axis)?;
3452    let u_dir = basis.x;
3453    let v_dir = basis.y;
3454
3455    // Sample the circle for the IntersectionCurve representation.
3456    let n_samples = 33; // Odd for symmetry
3457    let mut points = Vec::with_capacity(n_samples);
3458    let mut positions = Vec::with_capacity(n_samples);
3459    #[allow(clippy::cast_precision_loss)]
3460    for i in 0..n_samples {
3461        let theta = TAU * i as f64 / (n_samples - 1) as f64;
3462        let (sin_t, cos_t) = theta.sin_cos();
3463        let pt = Point3::new(
3464            center.x() + (u_dir.x() * cos_t + v_dir.x() * sin_t) * r_circle,
3465            center.y() + (u_dir.y() * cos_t + v_dir.y() * sin_t) * r_circle,
3466            center.z() + (u_dir.z() * cos_t + v_dir.z() * sin_t) * r_circle,
3467        );
3468        positions.push(pt);
3469        points.push(IntersectionPoint {
3470            point: pt,
3471            param1: (0.0, 0.0),
3472            param2: (0.0, 0.0),
3473        });
3474    }
3475
3476    let degree = 3.min(positions.len() - 1);
3477    let curve = interpolate(&positions, degree)?;
3478
3479    Ok(vec![IntersectionCurve { curve, points }])
3480}
3481
3482/// Newton correction: project a point back onto the intersection curve
3483/// of two analytic surfaces. Solves the 3×3 system:
3484///   δ · na = -da  (eliminate distance to surface A)
3485///   δ · nb = -db  (eliminate distance to surface B)
3486///   δ · t  = 0    (minimal correction, perpendicular to tangent)
3487#[allow(clippy::too_many_arguments)]
3488fn correct_to_intersection(
3489    a: &AnalyticSurface<'_>,
3490    b: &AnalyticSurface<'_>,
3491    surf_a: &dyn Fn(f64, f64) -> Point3,
3492    norm_a: &dyn Fn(f64, f64) -> Vec3,
3493    surf_b: &dyn Fn(f64, f64) -> Point3,
3494    norm_b: &dyn Fn(f64, f64) -> Vec3,
3495    point: Point3,
3496    u_range_a: (f64, f64),
3497    v_range_a: (f64, f64),
3498    u_range_b: (f64, f64),
3499    v_range_b: (f64, f64),
3500    max_iters: usize,
3501) -> Point3 {
3502    let mut p = point;
3503    for _ in 0..max_iters {
3504        let (ua, va) = project_analytic(a, p, u_range_a, v_range_a);
3505        let (ub, vb) = project_analytic(b, p, u_range_b, v_range_b);
3506        let pa = surf_a(ua, va);
3507        let pb = surf_b(ub, vb);
3508        let na = norm_a(ua, va);
3509        let nb = norm_b(ub, vb);
3510        let pv = Vec3::new(p.x(), p.y(), p.z());
3511
3512        let da = (pv - Vec3::new(pa.x(), pa.y(), pa.z())).dot(na);
3513        let db = (pv - Vec3::new(pb.x(), pb.y(), pb.z())).dot(nb);
3514
3515        if da.abs() < 1e-7 && db.abs() < 1e-7 {
3516            break;
3517        }
3518
3519        let t = na.cross(nb);
3520        let t_len = t.length();
3521        if t_len < 1e-10 {
3522            // Surfaces are tangent — fall back to midpoint.
3523            return Point3::new(
3524                (pa.x() + pb.x()) * 0.5,
3525                (pa.y() + pb.y()) * 0.5,
3526                (pa.z() + pb.z()) * 0.5,
3527            );
3528        }
3529        let t_hat = t * (1.0 / t_len);
3530
3531        // Solve [na; nb; t_hat] · δ = [-da, -db, 0] via Cramer's rule.
3532        let det = na.x() * (nb.y() * t_hat.z() - nb.z() * t_hat.y())
3533            - na.y() * (nb.x() * t_hat.z() - nb.z() * t_hat.x())
3534            + na.z() * (nb.x() * t_hat.y() - nb.y() * t_hat.x());
3535        if det.abs() < 1e-15 {
3536            return Point3::new(
3537                (pa.x() + pb.x()) * 0.5,
3538                (pa.y() + pb.y()) * 0.5,
3539                (pa.z() + pb.z()) * 0.5,
3540            );
3541        }
3542        let inv = 1.0 / det;
3543        // Cramer's rule: replace each column of A with rhs = (-da, -db, 0).
3544        let dx = inv
3545            * (-da * (nb.y() * t_hat.z() - nb.z() * t_hat.y())
3546                + db * (na.y() * t_hat.z() - na.z() * t_hat.y()));
3547        let dy = inv
3548            * (da * (nb.x() * t_hat.z() - nb.z() * t_hat.x())
3549                - db * (na.x() * t_hat.z() - na.z() * t_hat.x()));
3550        let dz = inv
3551            * (-da * (nb.x() * t_hat.y() - nb.y() * t_hat.x())
3552                + db * (na.x() * t_hat.y() - na.y() * t_hat.x()));
3553        let candidate = Point3::new(p.x() + dx, p.y() + dy, p.z() + dz);
3554
3555        // Divergence guard: if the correction moves farther from both
3556        // surfaces, abandon Newton and return the best point so far.
3557        let (uc, vc) = project_analytic(a, candidate, u_range_a, v_range_a);
3558        let (ud, vd) = project_analytic(b, candidate, u_range_b, v_range_b);
3559        let pc_a = surf_a(uc, vc);
3560        let pc_b = surf_b(ud, vd);
3561        let cv = Vec3::new(candidate.x(), candidate.y(), candidate.z());
3562        let da_new = (cv - Vec3::new(pc_a.x(), pc_a.y(), pc_a.z()))
3563            .dot(norm_a(uc, vc))
3564            .abs();
3565        let db_new = (cv - Vec3::new(pc_b.x(), pc_b.y(), pc_b.z()))
3566            .dot(norm_b(ud, vd))
3567            .abs();
3568        if da_new > da.abs() && db_new > db.abs() {
3569            return p;
3570        }
3571
3572        p = candidate;
3573    }
3574    p
3575}
3576
3577/// March along the intersection of two surfaces from a seed point.
3578///
3579/// Uses the cross product of surface normals as the tangent direction
3580/// and projects back onto both surfaces using analytical projection
3581/// (for cylinders/spheres) or grid search (fallback).
3582#[allow(clippy::too_many_arguments)]
3583fn march_analytic_intersection(
3584    a: &AnalyticSurface<'_>,
3585    b: &AnalyticSurface<'_>,
3586    surf_a: &dyn Fn(f64, f64) -> Point3,
3587    norm_a: &dyn Fn(f64, f64) -> Vec3,
3588    surf_b: &dyn Fn(f64, f64) -> Point3,
3589    norm_b: &dyn Fn(f64, f64) -> Vec3,
3590    seed: Point3,
3591    u_range_a: (f64, f64),
3592    v_range_a: (f64, f64),
3593    u_range_b: (f64, f64),
3594    v_range_b: (f64, f64),
3595    initial_step: f64,
3596    u_periodic_a: bool,
3597    u_periodic_b: bool,
3598    region: Option<Aabb3>,
3599) -> Vec<Point3> {
3600    let max_steps = 500;
3601    let h_min = 1e-6;
3602    let h_max = initial_step * 4.0;
3603    // Fixed closure threshold: the adaptive step `h` varies with curvature
3604    // and can shrink below the actual miss distance at the seed re-approach.
3605    // Use `initial_step * 5` to robustly detect closure on the first pass.
3606    let closure_dist = initial_step * 5.0;
3607    // Angular thresholds for curvature-adaptive stepping.
3608    let max_angle = 10.0_f64.to_radians();
3609    let min_angle = 2.0_f64.to_radians();
3610
3611    // March forward from seed, collecting points.
3612    let mut forward = Vec::new();
3613    // March backward from seed, collecting points (reversed at end).
3614    let mut backward = Vec::new();
3615
3616    for (direction, points) in [(1.0_f64, &mut forward), (-1.0_f64, &mut backward)] {
3617        let mut current = seed;
3618        let mut h = initial_step;
3619        let mut prev_tangent: Option<Vec3> = None;
3620
3621        for _ in 0..max_steps {
3622            let (ua, va) = project_analytic(a, current, u_range_a, v_range_a);
3623            let (ub, vb) = project_analytic(b, current, u_range_b, v_range_b);
3624
3625            let na = norm_a(ua, va);
3626            let nb = norm_b(ub, vb);
3627
3628            let tangent = na.cross(nb);
3629            let t_len = tangent.length();
3630            if t_len < 1e-10 {
3631                break;
3632            }
3633            let t_dir = tangent * (direction / t_len);
3634
3635            // Curvature-adaptive step: check angular deviation from previous tangent.
3636            if let Some(prev_t) = prev_tangent {
3637                let cos_angle = prev_t.dot(t_dir).clamp(-1.0, 1.0);
3638                let angle = cos_angle.acos();
3639                if angle > max_angle && h > h_min {
3640                    h = (h * 0.5).max(h_min);
3641                } else if angle < min_angle {
3642                    h = (h * 2.0).min(h_max);
3643                }
3644            }
3645            prev_tangent = Some(t_dir);
3646
3647            let next = Point3::new(
3648                h.mul_add(t_dir.x(), current.x()),
3649                h.mul_add(t_dir.y(), current.y()),
3650                h.mul_add(t_dir.z(), current.z()),
3651            );
3652
3653            let (ua2, va2) = project_analytic(a, next, u_range_a, v_range_a);
3654            let (ub2, vb2) = project_analytic(b, next, u_range_b, v_range_b);
3655
3656            let pa = surf_a(ua2, va2);
3657            let pb = surf_b(ub2, vb2);
3658            let mid = Point3::new(
3659                (pa.x() + pb.x()) * 0.5,
3660                (pa.y() + pb.y()) * 0.5,
3661                (pa.z() + pb.z()) * 0.5,
3662            );
3663            let out_a = (!u_periodic_a && (ua2 <= u_range_a.0 || ua2 >= u_range_a.1))
3664                || va2 <= v_range_a.0
3665                || va2 >= v_range_a.1;
3666            let out_b = (!u_periodic_b && (ub2 <= u_range_b.0 || ub2 >= u_range_b.1))
3667                || vb2 <= v_range_b.0
3668                || vb2 >= v_range_b.1;
3669
3670            if out_a || out_b {
3671                break;
3672            }
3673            if region.is_some_and(|r| !r.contains_point(mid)) {
3674                points.push(mid);
3675                break;
3676            }
3677
3678            // Check for loop closure — if we've collected enough points and
3679            // the current point is close to the seed, the curve is closed.
3680            // Require ≥10 steps to avoid premature closure near the seed.
3681            let dist_to_seed = (mid - seed).length();
3682            if points.len() > 10 && dist_to_seed < closure_dist {
3683                points.push(seed);
3684                break;
3685            }
3686
3687            points.push(mid);
3688            current = mid;
3689        }
3690    }
3691
3692    // Assemble result: backward (reversed) + seed + forward
3693    backward.reverse();
3694    let mut result = backward;
3695    result.push(seed);
3696    result.append(&mut forward);
3697
3698    // Refine all points onto the intersection curve via Newton correction.
3699    for pt in &mut result {
3700        *pt = correct_to_intersection(
3701            a, b, surf_a, norm_a, surf_b, norm_b, *pt, u_range_a, v_range_a, u_range_b, v_range_b,
3702            5,
3703        );
3704    }
3705
3706    result
3707}
3708
3709/// Project a 3D point onto an analytic surface using the surface's
3710/// analytical projection method. Falls back to grid search for surface
3711/// types without analytical projection.
3712fn project_analytic(
3713    surface: &AnalyticSurface<'_>,
3714    point: Point3,
3715    u_range: (f64, f64),
3716    v_range: (f64, f64),
3717) -> (f64, f64) {
3718    match surface {
3719        AnalyticSurface::Cylinder(cyl) => {
3720            let (u, v) = cyl.project_point(point);
3721            (u.clamp(u_range.0, u_range.1), v.clamp(v_range.0, v_range.1))
3722        }
3723        AnalyticSurface::Sphere(sphere) => {
3724            let (u, v) = sphere.project_point(point);
3725            (u.clamp(u_range.0, u_range.1), v.clamp(v_range.0, v_range.1))
3726        }
3727        AnalyticSurface::Cone(cone) => {
3728            let (u, v) = cone.project_point(point);
3729            (u.clamp(u_range.0, u_range.1), v.clamp(v_range.0, v_range.1))
3730        }
3731        AnalyticSurface::Torus(torus) => {
3732            let (u, v) = torus.project_point(point);
3733            (u.clamp(u_range.0, u_range.1), v.clamp(v_range.0, v_range.1))
3734        }
3735    }
3736}
3737
3738/// Returns `true` if the surface's u-parameter is periodic (wraps around 2π).
3739/// All current `AnalyticSurface` variants have periodic u — this is trivially
3740/// true today but exists as a guard for future non-periodic analytic types.
3741fn is_u_periodic(surface: &AnalyticSurface<'_>) -> bool {
3742    matches!(
3743        surface,
3744        AnalyticSurface::Cylinder(_)
3745            | AnalyticSurface::Cone(_)
3746            | AnalyticSurface::Sphere(_)
3747            | AnalyticSurface::Torus(_)
3748    )
3749}
3750
3751/// Extract closures and parameter ranges for an analytic surface.
3752#[allow(clippy::type_complexity)]
3753fn surface_closures<'a>(
3754    surface: &'a AnalyticSurface<'a>,
3755) -> (
3756    Box<dyn Fn(f64, f64) -> Point3 + 'a>,
3757    Box<dyn Fn(f64, f64) -> Vec3 + 'a>,
3758    (f64, f64),
3759    (f64, f64),
3760) {
3761    match surface {
3762        AnalyticSurface::Cylinder(cyl) => (
3763            Box::new(|u, v| cyl.evaluate(u, v)),
3764            Box::new(|u, v| cyl.normal(u, v)),
3765            (0.0, TAU),
3766            (-1.0, 1.0),
3767        ),
3768        AnalyticSurface::Cone(cone) => (
3769            Box::new(|u, v| cone.evaluate(u, v)),
3770            Box::new(|u, v| cone.normal(u, v)),
3771            (0.0, TAU),
3772            (0.01, 2.0),
3773        ),
3774        AnalyticSurface::Sphere(sphere) => (
3775            Box::new(|u, v| sphere.evaluate(u, v)),
3776            Box::new(|u, v| sphere.normal(u, v)),
3777            (0.0, TAU),
3778            (-FRAC_PI_2, FRAC_PI_2),
3779        ),
3780        AnalyticSurface::Torus(torus) => (
3781            Box::new(|u, v| torus.evaluate(u, v)),
3782            Box::new(|u, v| torus.normal(u, v)),
3783            (0.0, TAU),
3784            (0.0, TAU),
3785        ),
3786    }
3787}
3788
3789#[cfg(test)]
3790#[allow(clippy::unwrap_used, clippy::expect_used)]
3791mod tests {
3792    use super::*;
3793    use crate::tolerance::Tolerance;
3794
3795    /// Arcs of a cone's hyperbola (a plane parallel to the axis) and parabola
3796    /// (a plane parallel to a ruling) between two of their sampled points
3797    /// stay on both the plane and the cone everywhere, not just at samples.
3798    #[test]
3799    fn plane_cone_conic_arcs_lie_on_both_surfaces() {
3800        let half_angle = 1.1_f64;
3801        let cone = ConicalSurface::new(
3802            Point3::new(0.0, 0.0, 0.0),
3803            Vec3::new(0.0, 0.0, 1.0),
3804            half_angle,
3805        )
3806        .unwrap();
3807        let ruling = Vec3::new(half_angle.sin(), 0.0, half_angle.cos());
3808        for (normal, d) in [(Vec3::new(1.0, 0.0, 0.0), 0.5), (ruling, 1.0)] {
3809            let chains =
3810                exact_plane_analytic_reaching(AnalyticSurface::Cone(&cone), normal, d, 10.0)
3811                    .unwrap();
3812            let chain = chains
3813                .iter()
3814                .find_map(|c| match c {
3815                    ExactIntersectionCurve::Points(chain) => Some(chain),
3816                    _ => None,
3817                })
3818                .expect("a parabola or hyperbola section is sampled");
3819            let (from, to) = (chain[2], chain[chain.len() - 3]);
3820            let arc = plane_cone_conic_arc(&cone, normal, d, from, to)
3821                .unwrap()
3822                .expect("an exact arc");
3823            let (t0, t1) = arc.domain();
3824            assert!((arc.evaluate(t0) - from).length() < 1e-12);
3825            assert!((arc.evaluate(t1) - to).length() < 1e-12);
3826            for i in 0..=200 {
3827                let q = arc.evaluate(t0 + (t1 - t0) * f64::from(i) / 200.0);
3828                let w = q - Point3::new(0.0, 0.0, 0.0);
3829                let off_plane = (normal.dot(w) - d).abs();
3830                let off_cone = (w.z() - w.length() * half_angle.sin()).abs();
3831                assert!(off_plane < 1e-9, "off the plane by {off_plane}");
3832                assert!(off_cone < 1e-9, "off the cone by {off_cone}");
3833            }
3834        }
3835    }
3836
3837    /// A plane a few 1e-10 short of parallel to a ruling cuts a vast ellipse
3838    /// that the parabola's closed form only approximates: the arc is either
3839    /// declined or on the cone, and an arc with coincident ends is declined.
3840    #[test]
3841    fn plane_cone_conic_arc_declines_a_near_parabolic_ellipse() {
3842        let half_angle = 1.1_f64;
3843        let cone = ConicalSurface::new(
3844            Point3::new(0.0, 0.0, 0.0),
3845            Vec3::new(0.0, 0.0, 1.0),
3846            half_angle,
3847        )
3848        .unwrap();
3849        for shortfall in [1e-10, 3e-10, 8e-10] {
3850            let tilt = half_angle - shortfall / (2.0 * half_angle).sin();
3851            let normal = Vec3::new(tilt.sin(), 0.0, tilt.cos());
3852            let chains =
3853                exact_plane_analytic_reaching(AnalyticSurface::Cone(&cone), normal, 1.0, 10.0)
3854                    .unwrap();
3855            let Some(chain) = chains.iter().find_map(|c| match c {
3856                ExactIntersectionCurve::Points(chain) => Some(chain),
3857                _ => None,
3858            }) else {
3859                continue;
3860            };
3861            let (from, to) = (chain[2], chain[chain.len() - 3]);
3862            assert!(
3863                plane_cone_conic_arc(&cone, normal, 1.0, from, from)
3864                    .unwrap()
3865                    .is_none(),
3866                "coincident ends"
3867            );
3868            let Some(arc) = plane_cone_conic_arc(&cone, normal, 1.0, from, to).unwrap() else {
3869                continue;
3870            };
3871            let (t0, t1) = arc.domain();
3872            for i in 0..=200 {
3873                let w = arc.evaluate(t0 + (t1 - t0) * f64::from(i) / 200.0)
3874                    - Point3::new(0.0, 0.0, 0.0);
3875                let off_cone = (w.z() - w.length() * half_angle.sin()).abs();
3876                assert!(off_cone < 1e-8, "{shortfall}: off the cone by {off_cone}");
3877            }
3878        }
3879    }
3880
3881    #[test]
3882    fn plane_cylinder_perpendicular() {
3883        let cyl =
3884            CylindricalSurface::new(Point3::new(0.0, 0.0, 0.0), Vec3::new(0.0, 0.0, 1.0), 2.0)
3885                .unwrap();
3886
3887        // Horizontal plane at z=3 -- produces a circle at height 3.
3888        let curves = intersect_plane_cylinder(&cyl, Vec3::new(0.0, 0.0, 1.0), 3.0).unwrap();
3889        assert!(!curves.is_empty(), "should find intersection curve");
3890        assert!(
3891            curves[0].points.len() > 10,
3892            "should have many sample points"
3893        );
3894
3895        let tol = Tolerance::loose();
3896        for pt in &curves[0].points {
3897            assert!(
3898                tol.approx_eq(pt.point.z(), 3.0),
3899                "z should be ~3.0, got {}",
3900                pt.point.z()
3901            );
3902            let r = pt.point.x().hypot(pt.point.y());
3903            assert!(tol.approx_eq(r, 2.0), "radius should be ~2.0, got {r}");
3904        }
3905    }
3906
3907    #[test]
3908    fn plane_sphere_equator() {
3909        let sphere = SphericalSurface::new(Point3::new(0.0, 0.0, 0.0), 3.0).unwrap();
3910
3911        let curves = intersect_plane_sphere(&sphere, Vec3::new(0.0, 0.0, 1.0), 0.0).unwrap();
3912        assert!(!curves.is_empty());
3913
3914        let tol = Tolerance::loose();
3915        for pt in &curves[0].points {
3916            assert!(
3917                tol.approx_eq(pt.point.z(), 0.0),
3918                "z should be ~0, got {}",
3919                pt.point.z()
3920            );
3921            let r = pt.point.x().hypot(pt.point.y());
3922            assert!(tol.approx_eq(r, 3.0), "radius should be ~3.0, got {r}");
3923        }
3924    }
3925
3926    #[test]
3927    fn plane_sphere_no_intersection() {
3928        let sphere = SphericalSurface::new(Point3::new(0.0, 0.0, 0.0), 1.0).unwrap();
3929
3930        let curves = intersect_plane_sphere(&sphere, Vec3::new(0.0, 0.0, 1.0), 5.0).unwrap();
3931        assert!(curves.is_empty());
3932    }
3933
3934    #[test]
3935    fn plane_cone_cross_section() {
3936        let cone = ConicalSurface::new(
3937            Point3::new(0.0, 0.0, 0.0),
3938            Vec3::new(0.0, 0.0, 1.0),
3939            std::f64::consts::FRAC_PI_4,
3940        )
3941        .unwrap();
3942
3943        let curves = intersect_plane_cone(&cone, Vec3::new(0.0, 0.0, 1.0), 1.0).unwrap();
3944        assert!(!curves.is_empty(), "should find intersection with cone");
3945    }
3946
3947    /// The 1u gridfinity spacer lip fuse corner (#1570): the body's lip
3948    /// recess cone (45 deg, opening downward) meets the tool's lip cone
3949    /// (45 deg, opening upward) with axes offset 0.25mm in x and y. Equal
3950    /// half-angle tangents put the whole intersection on the radical plane,
3951    /// so the section is one exact ellipse; the marcher shredded this into
3952    /// ~64 closed micro-loops per pair.
3953    #[test]
3954    fn offset_parallel_equal_angle_cones_give_one_exact_ellipse() {
3955        let c1 = ConicalSurface::new(
3956            Point3::new(
3957                -16.999_999_999_999_975,
3958                -16.999_999_999_999_975,
3959                5.849_999_999_999_951,
3960            ),
3961            Vec3::new(0.0, 0.0, -1.0),
3962            0.785_398_163_397_433_5,
3963        )
3964        .unwrap();
3965        let c2 = ConicalSurface::new(
3966            Point3::new(
3967                -16.750_000_000_000_036,
3968                -16.750_000_000_000_018,
3969                0.749_999_999_999_881,
3970            ),
3971            Vec3::new(0.0, 0.0, 1.0),
3972            0.785_398_163_397_467_6,
3973        )
3974        .unwrap();
3975
3976        let curves = exact_cone_cone(&c1, &c2)
3977            .unwrap()
3978            .expect("offset parallel equal-angle cones must take the radical-plane path");
3979        assert_eq!(curves.len(), 1, "expected exactly one section conic");
3980        assert!(
3981            matches!(curves[0], ExactIntersectionCurve::Ellipse(_)),
3982            "expected an ellipse section, got {:?}",
3983            curves[0]
3984        );
3985        let ExactIntersectionCurve::Ellipse(ellipse) = &curves[0] else {
3986            return;
3987        };
3988
3989        // Every sample must lie on BOTH cones: distance to the axis equals
3990        // tan(half_angle) times the axial distance from the apex, on the
3991        // real nappe of each.
3992        for i in 0..16 {
3993            let p = crate::traits::ParametricCurve::evaluate(ellipse, TAU * f64::from(i) / 16.0);
3994            for (cone, label) in [(&c1, "c1"), (&c2, "c2")] {
3995                let rel = p - cone.apex();
3996                let rel_v = Vec3::new(rel.x(), rel.y(), rel.z());
3997                let axial = rel_v.dot(cone.axis());
3998                let radial = (rel_v - cone.axis() * axial).length();
3999                assert!(
4000                    axial > 0.0,
4001                    "{label}: sample on phantom nappe (axial {axial})"
4002                );
4003                let expect = cone.half_angle().tan() * axial;
4004                assert!(
4005                    (radial - expect).abs() < 1e-9,
4006                    "{label}: sample off surface by {}",
4007                    (radial - expect).abs()
4008                );
4009            }
4010        }
4011    }
4012
4013    /// Opposed cones whose real nappes occupy disjoint half-spaces share a
4014    /// radical-plane conic only on the phantom nappe — the exact path must
4015    /// report a definitive empty intersection, not defer to the marcher.
4016    #[test]
4017    fn offset_parallel_cones_opening_apart_have_no_real_intersection() {
4018        let c1 = ConicalSurface::new(
4019            Point3::new(0.0, 0.0, 5.0),
4020            Vec3::new(0.0, 0.0, -1.0),
4021            std::f64::consts::FRAC_PI_4,
4022        )
4023        .unwrap();
4024        let c2 = ConicalSurface::new(
4025            Point3::new(0.25, 0.25, 20.0),
4026            Vec3::new(0.0, 0.0, 1.0),
4027            std::f64::consts::FRAC_PI_4,
4028        )
4029        .unwrap();
4030        let curves = exact_cone_cone(&c1, &c2)
4031            .unwrap()
4032            .expect("radical-plane path");
4033        assert!(curves.is_empty(), "disjoint nappes must yield no curves");
4034    }
4035
4036    /// Unequal half-angles keep a quadratic term in the pencil — no plane
4037    /// reduction exists, so the exact path must defer to the marcher.
4038    #[test]
4039    fn offset_parallel_cones_with_unequal_angles_defer() {
4040        let c1 = ConicalSurface::new(
4041            Point3::new(0.0, 0.0, 5.0),
4042            Vec3::new(0.0, 0.0, -1.0),
4043            std::f64::consts::FRAC_PI_4,
4044        )
4045        .unwrap();
4046        let c2 = ConicalSurface::new(Point3::new(0.25, 0.25, 0.5), Vec3::new(0.0, 0.0, 1.0), 0.6)
4047            .unwrap();
4048        assert!(exact_cone_cone(&c1, &c2).unwrap().is_none());
4049    }
4050
4051    /// A 45 degree cone and a radius 0.1 tube tilted 40 degrees that pierces
4052    /// both nappes, so the ruling path declines and the general marcher runs:
4053    /// the tube's axis meets the near nappe at (0.1, -1.368, 1.370).
4054    fn cone_and_tilted_tube() -> (ConicalSurface, CylindricalSurface) {
4055        let cone = ConicalSurface::new(
4056            Point3::new(0.0, 0.0, 0.0),
4057            Vec3::new(0.0, 0.0, 1.0),
4058            std::f64::consts::FRAC_PI_4,
4059        )
4060        .unwrap();
4061        let (s, c) = 40.0_f64.to_radians().sin_cos();
4062        let tube =
4063            CylindricalSurface::new(Point3::new(0.1, 0.0, 3.0), Vec3::new(0.0, s, c), 0.1).unwrap();
4064        (cone, tube)
4065    }
4066
4067    #[test]
4068    fn marcher_keeps_to_its_region() {
4069        let (cone, tube) = cone_and_tilted_tube();
4070        let run = |region: Option<Aabb3>| {
4071            let (a, b) = (
4072                AnalyticSurface::Cone(&cone),
4073                AnalyticSurface::Cylinder(&tube),
4074            );
4075            let (va, vb) = (Some((0.5, 4.0)), Some((-5.0, 5.0)));
4076            match region {
4077                Some(r) => intersect_analytic_analytic_in_region(a, b, 32, va, vb, r),
4078                None => intersect_analytic_analytic_bounded(a, b, 32, va, vb),
4079            }
4080            .unwrap()
4081        };
4082        assert!(!run(None).is_empty());
4083        let near = Aabb3 {
4084            min: Point3::new(-0.5, -2.0, 0.8),
4085            max: Point3::new(0.7, -0.7, 2.0),
4086        };
4087        let curves = run(Some(near));
4088        assert!(!curves.is_empty(), "the loop through the region is kept");
4089        // The region's margin (two grid cells) and one marching step past it.
4090        let reach = near.expanded(0.6);
4091        for curve in &curves {
4092            assert!(curve.points.iter().all(|p| reach.contains_point(p.point)));
4093        }
4094        let away = Aabb3 {
4095            min: Point3::new(5.0, 5.0, 5.0),
4096            max: Point3::new(6.0, 6.0, 6.0),
4097        };
4098        assert!(run(Some(away)).is_empty(), "nothing is marched outside it");
4099    }
4100
4101    #[test]
4102    fn coaxial_cones_cross_at_single_circle() {
4103        // Two coaxial truncated cones (outer base r10->top r8, inner r9->r8
4104        // over height 10) cross where their radii match: z=10, r=8. The
4105        // intersection must be ONE clean circle, not the dozens of degenerate
4106        // micro-curves the general marcher produces at near-tangency.
4107        let outer = ConicalSurface::new(
4108            Point3::new(0.0, 0.0, 50.0),
4109            Vec3::new(0.0, 0.0, -1.0),
4110            5.0_f64.atan(),
4111        )
4112        .unwrap();
4113        let inner = ConicalSurface::new(
4114            Point3::new(0.0, 0.0, 90.0),
4115            Vec3::new(0.0, 0.0, -1.0),
4116            10.0_f64.atan(),
4117        )
4118        .unwrap();
4119
4120        let curves = intersect_analytic_analytic_bounded(
4121            AnalyticSurface::Cone(&outer),
4122            AnalyticSurface::Cone(&inner),
4123            32,
4124            None,
4125            None,
4126        )
4127        .unwrap();
4128
4129        assert_eq!(
4130            curves.len(),
4131            1,
4132            "coaxial cones crossing at one circle must yield exactly one curve, got {}",
4133            curves.len()
4134        );
4135        for p in &curves[0].points {
4136            let r = p.point.x().hypot(p.point.y());
4137            assert!(
4138                (p.point.z() - 10.0).abs() < 1e-6 && (r - 8.0).abs() < 1e-6,
4139                "intersection point off the expected z=10,r=8 circle: {:?}",
4140                p.point
4141            );
4142        }
4143    }
4144
4145    #[test]
4146    fn plane_torus_cross_section() {
4147        let torus = ToroidalSurface::new(Point3::new(0.0, 0.0, 0.0), 5.0, 1.0).unwrap();
4148
4149        let curves = intersect_plane_torus(&torus, Vec3::new(0.0, 0.0, 1.0), 0.0).unwrap();
4150        assert!(
4151            !curves.is_empty(),
4152            "should find intersection curves with torus"
4153        );
4154    }
4155
4156    /// A plane resting on a torus's tube touches it along one circle of the
4157    /// torus's own radius, ring or spindle, at the tube's top or bottom.
4158    #[test]
4159    fn plane_tangent_to_a_tube_touches_it_along_one_circle() {
4160        for (major, minor) in [(5.0, 1.0), (0.1, 2.45)] {
4161            let torus = ToroidalSurface::new(Point3::new(1.0, 2.0, 3.0), major, minor).unwrap();
4162            for z in [3.0 - minor, 3.0 + minor] {
4163                let exact = exact_plane_analytic(
4164                    AnalyticSurface::Torus(&torus),
4165                    Vec3::new(0.0, 0.0, 1.0),
4166                    z,
4167                )
4168                .unwrap();
4169                assert_eq!(exact.len(), 1, "R={major} r={minor} z={z}");
4170                let circle = match &exact[0] {
4171                    ExactIntersectionCurve::Circle(c) => Some(c),
4172                    _ => None,
4173                };
4174                let c = circle.expect("a circle");
4175                assert!((c.radius() - major).abs() < 1e-12);
4176                assert!((c.center() - Point3::new(1.0, 2.0, z)).length() < 1e-12);
4177
4178                let sampled = intersect_plane_torus(&torus, Vec3::new(0.0, 0.0, 1.0), z).unwrap();
4179                assert_eq!(sampled.len(), 1, "R={major} r={minor} z={z}");
4180            }
4181            // A tilted plane cuts no single circle of radius R.
4182            let single = |normal: Vec3, d: f64| {
4183                matches!(
4184                    exact_plane_analytic(AnalyticSurface::Torus(&torus), normal, d)
4185                        .unwrap()
4186                        .as_slice(),
4187                    [ExactIntersectionCurve::Circle(_)]
4188                )
4189            };
4190            assert!(!single(Vec3::new(1e-6, 0.0, 1.0), 3.0 + minor));
4191        }
4192    }
4193
4194    /// Tangency is read from the plane's distance to the tube's top, so it
4195    /// survives rounding on a large torus, and a plane further inside than
4196    /// the linear tolerance still cuts its two circles.
4197    #[test]
4198    fn plane_tangent_to_a_large_tube_is_read_through_rounding() {
4199        let torus = ToroidalSurface::new(Point3::new(0.3, -0.7, 3.0), 200.0, 100.1).unwrap();
4200        let level = Vec3::new(0.0, 0.0, 1.0);
4201        let curves =
4202            |d: f64| exact_plane_analytic(AnalyticSurface::Torus(&torus), level, d).unwrap();
4203        assert!(matches!(
4204            curves(3.0 + 100.1).as_slice(),
4205            [ExactIntersectionCurve::Circle(_)]
4206        ));
4207        let inside = curves(3.0 + 100.1 - 4e-7);
4208        assert!(!matches!(
4209            inside.as_slice(),
4210            [ExactIntersectionCurve::Circle(_)]
4211        ));
4212    }
4213
4214    /// Signed distance of a point to a z-axis torus centred at the origin:
4215    /// `sqrt((sqrt(x^2+y^2) - R)^2 + z^2) - r`.
4216    fn torus_implicit(p: Point3, major: f64, minor: f64) -> f64 {
4217        let rho = p.x().hypot(p.y());
4218        ((rho - major).hypot(p.z())) - minor
4219    }
4220
4221    /// The gridfinity lightweight base's failing corner, reduced: a cavity
4222    /// corner-round cone (apex below the floor, 45 deg, axis +z) crossed by a
4223    /// parallel-axis boss cylinder. The general marcher returned ~49 overlapping
4224    /// partial traces of one curve here; the algebraic path must return exactly
4225    /// the two branches, each ON both surfaces and inside the cone's v-hint.
4226    #[test]
4227    fn oblique_cone_cylinder_traces_curves_on_both() {
4228        use crate::traits::ParametricCurve;
4229        // A pointed cone opening down from (0, 0, 3), radius half the depth,
4230        // and a rod along y through (x0, ., 1): one loop through the wall
4231        // when the rod pokes out, two when every ruling meets the cone.
4232        let cone = ConicalSurface::new(
4233            Point3::new(0.0, 0.0, 3.0),
4234            Vec3::new(0.0, 0.0, -1.0),
4235            2.0_f64.atan(),
4236        )
4237        .unwrap();
4238        for (x0, loops) in [(0.5, 1), (0.0, 2)] {
4239            let cyl =
4240                CylindricalSurface::new(Point3::new(x0, 0.0, 1.0), Vec3::new(0.0, 1.0, 0.0), 0.6)
4241                    .unwrap();
4242            for cone_first in [true, false] {
4243                let (a, b) = if cone_first {
4244                    (
4245                        AnalyticSurface::Cone(&cone),
4246                        AnalyticSurface::Cylinder(&cyl),
4247                    )
4248                } else {
4249                    (
4250                        AnalyticSurface::Cylinder(&cyl),
4251                        AnalyticSurface::Cone(&cone),
4252                    )
4253                };
4254                let curves = intersect_analytic_analytic(a, b, 32).unwrap();
4255                assert_eq!(curves.len(), loops, "x0 {x0}: loops");
4256                for c in &curves {
4257                    let (t0, t1) = c.curve.domain();
4258                    for k in 0..=64 {
4259                        let t = (t1 - t0).mul_add(f64::from(k) / 64.0, t0);
4260                        let p = ParametricCurve::evaluate(&c.curve, t);
4261                        // A cubic through the ruling samples, bent most at the
4262                        // loop's branch points.
4263                        let rod = (p.x() - x0).hypot(p.z() - 1.0);
4264                        assert!(
4265                            (rod - 0.6).abs() < 1e-4,
4266                            "x0 {x0}: off the rod by {}",
4267                            rod - 0.6
4268                        );
4269                        let cone_r = p.x().hypot(p.y());
4270                        assert!(
4271                            (cone_r - 0.5 * (3.0 - p.z())).abs() < 1e-4,
4272                            "x0 {x0}: off the cone at {p:?}"
4273                        );
4274                    }
4275                }
4276            }
4277        }
4278    }
4279
4280    #[test]
4281    fn a_rod_through_a_rings_tube_traces_four_loops() {
4282        use crate::traits::ParametricCurve;
4283        let ring = ToroidalSurface::new(Point3::new(0.0, 0.0, 0.0), 4.0, 1.5).unwrap();
4284        // Along y through (0.5, ., 0.3): every ruling enters and leaves the
4285        // tube on either side of the hole, four roots, four loops.
4286        let rod =
4287            CylindricalSurface::new(Point3::new(0.5, 0.0, 0.3), Vec3::new(0.0, 1.0, 0.0), 0.6)
4288                .unwrap();
4289        let curves = ruling_torus_cylinder(&ring, &rod, true).unwrap();
4290        assert_eq!(curves.len(), 4);
4291        for c in &curves {
4292            let (t0, t1) = c.curve.domain();
4293            for k in 0..=64 {
4294                let p =
4295                    ParametricCurve::evaluate(&c.curve, (t1 - t0).mul_add(f64::from(k) / 64.0, t0));
4296                let on_rod = (p.x() - 0.5).hypot(p.z() - 0.3) - 0.6;
4297                let on_ring = (p.x().hypot(p.y()) - 4.0).hypot(p.z()) - 1.5;
4298                assert!(
4299                    on_rod.abs() < 1e-4 && on_ring.abs() < 1e-4,
4300                    "off by {on_rod}, {on_ring}"
4301                );
4302            }
4303        }
4304        // Higher, the rod's top rulings pass over the tube: the count varies.
4305        let high =
4306            CylindricalSurface::new(Point3::new(0.5, 0.0, 1.0), Vec3::new(0.0, 1.0, 0.0), 0.6)
4307                .unwrap();
4308        assert!(ruling_torus_cylinder(&ring, &high, true).is_none());
4309        // Its top clears the tube only between two sampled rulings.
4310        let grazing =
4311            CylindricalSurface::new(Point3::new(0.5, 0.0, 0.9001), Vec3::new(0.0, 1.0, 0.0), 0.6)
4312                .unwrap();
4313        assert!(ruling_torus_cylinder(&ring, &grazing, true).is_none());
4314        // A spindle torus's quartic also holds its inner lemon.
4315        let spindle = ToroidalSurface::new(Point3::new(0.0, 0.0, 0.0), 1.0, 2.0).unwrap();
4316        let thin =
4317            CylindricalSurface::new(Point3::new(0.3, 0.0, 0.0), Vec3::new(0.0, 1.0, 0.0), 0.2)
4318                .unwrap();
4319        assert!(ruling_torus_cylinder(&spindle, &thin, true).is_none());
4320    }
4321
4322    #[test]
4323    fn a_pin_through_a_ball_traces_two_loops() {
4324        use crate::traits::ParametricCurve;
4325        let ball = SphericalSurface::new(Point3::new(0.0, 0.0, 0.0), 3.0).unwrap();
4326        // A pin tapering from radius 1.2 at (1, 0.5, -5) to 0.4 at 10 up:
4327        // radial 0.08 per unit of height.
4328        let half = 0.08_f64.atan();
4329        let apex = Point3::new(1.0, 0.5, -5.0 + 1.2 / 0.08);
4330        let pin = ConicalSurface::new(apex, Vec3::new(0.0, 0.0, -1.0), FRAC_PI_2 - half).unwrap();
4331        for cone_first in [true, false] {
4332            let (a, b) = if cone_first {
4333                (AnalyticSurface::Cone(&pin), AnalyticSurface::Sphere(&ball))
4334            } else {
4335                (AnalyticSurface::Sphere(&ball), AnalyticSurface::Cone(&pin))
4336            };
4337            let curves = intersect_analytic_analytic(a, b, 32).unwrap();
4338            assert_eq!(curves.len(), 2, "entry and exit loops");
4339            for c in &curves {
4340                let (t0, t1) = c.curve.domain();
4341                for k in 0..=64 {
4342                    let p = ParametricCurve::evaluate(
4343                        &c.curve,
4344                        (t1 - t0).mul_add(f64::from(k) / 64.0, t0),
4345                    );
4346                    let on_ball = (p - Point3::new(0.0, 0.0, 0.0)).length() - 3.0;
4347                    let axial = apex.z() - p.z();
4348                    let on_pin = (p.x() - 1.0).hypot(p.y() - 0.5) - axial * half.tan();
4349                    assert!(
4350                        on_ball.abs() < 1e-4 && on_pin.abs() < 1e-4,
4351                        "off by {on_ball}, {on_pin}"
4352                    );
4353                }
4354            }
4355        }
4356        // On the ball's axis the loops are circles, which defer. A pin whose
4357        // apex is inside the ball leaves it once along every generator, and
4358        // one only partly through the ball meets it over the generators that
4359        // reach it: one loop each. One that opens away meets it not at all.
4360        let coaxial =
4361            ConicalSurface::new(Point3::new(0.0, 0.0, 10.0), Vec3::new(0.0, 0.0, -1.0), 1.4)
4362                .unwrap();
4363        assert!(ruling_cone_sphere(&coaxial, &ball, true).is_none());
4364        let aside = ConicalSurface::new(
4365            Point3::new(2.8, 0.0, 10.0),
4366            Vec3::new(0.0, 0.0, -1.0),
4367            FRAC_PI_2 - half,
4368        )
4369        .unwrap();
4370        assert_eq!(ruling_cone_sphere(&aside, &ball, true).unwrap().len(), 1);
4371        let holding = ConicalSurface::new(
4372            Point3::new(1.0, 0.5, 1.0),
4373            Vec3::new(0.0, 0.0, -1.0),
4374            FRAC_PI_2 - half,
4375        )
4376        .unwrap();
4377        assert_eq!(ruling_cone_sphere(&holding, &ball, true).unwrap().len(), 1);
4378        let away = ConicalSurface::new(
4379            Point3::new(1.0, 0.5, 10.0),
4380            Vec3::new(0.0, 0.0, 1.0),
4381            FRAC_PI_2 - half,
4382        )
4383        .unwrap();
4384        assert!(ruling_cone_sphere(&away, &ball, true).unwrap().is_empty());
4385        // Grazing: the generators that miss span about 0.002 radians,
4386        // narrower than a 2048-angle scan's step, and the near and far
4387        // roots join into one loop across them.
4388        let step = TAU / 2048.0;
4389        let grazed =
4390            SphericalSurface::new(Point3::new(step.cos(), step.sin(), 10.0), 9.255_250_971_8)
4391                .unwrap();
4392        let wide =
4393            ConicalSurface::new(Point3::new(0.0, 0.0, 0.0), Vec3::new(0.0, 0.0, 1.0), 0.5).unwrap();
4394        assert_eq!(ruling_cone_sphere(&wide, &grazed, true).unwrap().len(), 1);
4395    }
4396
4397    #[test]
4398    fn a_ball_beside_a_cone_meets_it_in_one_loop() {
4399        use crate::traits::ParametricCurve;
4400        // Apex 3 up, opening downward, the radius half the depth below it.
4401        let cone = ConicalSurface::new(
4402            Point3::new(0.0, 0.0, 3.0),
4403            Vec3::new(0.0, 0.0, -1.0),
4404            2.0_f64.atan(),
4405        )
4406        .unwrap();
4407        for (centre, radius) in [
4408            (Point3::new(1.0, 0.8, 1.2), 1.1),
4409            (Point3::new(1.5, 0.0, 0.0), 0.8),
4410        ] {
4411            let ball = SphericalSurface::new(centre, radius).unwrap();
4412            let curves = ruling_cone_sphere(&cone, &ball, true).unwrap();
4413            assert_eq!(curves.len(), 1, "one loop for the ball at {centre:?}");
4414            let (t0, t1) = curves[0].curve.domain();
4415            for k in 0..=64 {
4416                let p = ParametricCurve::evaluate(
4417                    &curves[0].curve,
4418                    (t1 - t0).mul_add(f64::from(k) / 64.0, t0),
4419                );
4420                let on_ball = (p - centre).length() - radius;
4421                let on_cone = p.x().hypot(p.y()) - (3.0 - p.z()) / 2.0;
4422                assert!(
4423                    on_ball.abs() < 1e-5 && on_cone.abs() < 1e-5,
4424                    "ball at {centre:?}: off by {on_ball}, {on_cone}"
4425                );
4426            }
4427        }
4428        // A ball the nappe's generators miss, and one on the apex.
4429        let clear = SphericalSurface::new(Point3::new(4.0, 0.0, 0.0), 0.5).unwrap();
4430        assert!(ruling_cone_sphere(&cone, &clear, true).unwrap().is_empty());
4431        let on_apex = SphericalSurface::new(Point3::new(0.6, 0.0, 3.8), 1.0).unwrap();
4432        assert!(ruling_cone_sphere(&cone, &on_apex, true).is_none());
4433    }
4434
4435    #[test]
4436    fn a_ball_holding_a_cones_apex_meets_it_in_one_loop() {
4437        use crate::traits::ParametricCurve;
4438        let cone = ConicalSurface::new(
4439            Point3::new(0.0, 0.0, 3.0),
4440            Vec3::new(0.0, 0.0, -1.0),
4441            2.0_f64.atan(),
4442        )
4443        .unwrap();
4444        // Off the axis, and barely holding the apex: the generators pointing
4445        // away from the centre leave it just past the apex.
4446        for (centre, radius) in [
4447            (Point3::new(0.5, 0.0, 2.5), 2.0),
4448            (Point3::new(-0.4, 0.3, 2.0), 1.5),
4449            (Point3::new(0.0, 0.8, 3.0), 0.8001),
4450            (Point3::new(0.0, 0.8, 3.0), 0.800_001),
4451        ] {
4452            let ball = SphericalSurface::new(centre, radius).unwrap();
4453            let curves = ruling_cone_sphere(&cone, &ball, true).unwrap();
4454            assert_eq!(curves.len(), 1, "one loop for the ball at {centre:?}");
4455            let (t0, t1) = curves[0].curve.domain();
4456            for k in 0..=4096 {
4457                let p = ParametricCurve::evaluate(
4458                    &curves[0].curve,
4459                    (t1 - t0).mul_add(f64::from(k) / 4096.0, t0),
4460                );
4461                let on_ball = (p - centre).length() - radius;
4462                let on_cone = p.x().hypot(p.y()) - (3.0 - p.z()) / 2.0;
4463                assert!(
4464                    on_ball.abs() < 1e-5 && on_cone.abs() < 1e-5 && p.z() < 3.0,
4465                    "ball at {centre:?}: off by {on_ball}, {on_cone} at {p:?}"
4466                );
4467            }
4468        }
4469    }
4470
4471    #[test]
4472    fn oblique_cone_cylinder_defers_where_rulings_cannot_trace_it() {
4473        let t = 2.0_f64.atan();
4474        let cone =
4475            ConicalSurface::new(Point3::new(0.0, 0.0, 3.0), Vec3::new(0.0, 0.0, -1.0), t).unwrap();
4476        // A rod through the apex meets the far nappe.
4477        let through_apex =
4478            CylindricalSurface::new(Point3::new(0.0, 0.0, 3.0), Vec3::new(0.0, 1.0, 0.0), 0.6)
4479                .unwrap();
4480        assert!(ruling_cone_cylinder(&cone, &through_apex, true).is_none());
4481        // A rod along a generator meets each ruling once.
4482        let generator = Vec3::new(t.cos(), 0.0, -t.sin());
4483        let along = CylindricalSurface::new(Point3::new(0.0, 0.3, 0.0), generator, 0.2).unwrap();
4484        assert!(ruling_cone_cylinder(&cone, &along, true).is_none());
4485        // A pin's tip just through a tube's wall: the tube's rulings that
4486        // meet it span a window narrower than the sampling.
4487        let pin =
4488            ConicalSurface::new(Point3::new(20.5, 0.0, 0.0), Vec3::new(-1.0, 0.0, 0.0), t).unwrap();
4489        let tube =
4490            CylindricalSurface::new(Point3::new(0.0, 0.0, -10.0), Vec3::new(0.0, 0.0, 1.0), 20.0)
4491                .unwrap();
4492        assert!(ruling_cone_cylinder(&pin, &tube, true).is_none());
4493    }
4494
4495    #[test]
4496    fn parallel_cone_cylinder_gives_two_exact_branches() {
4497        use crate::traits::ParametricCurve;
4498        let cone = ConicalSurface::new(
4499            Point3::new(-5.45, -36.55, -4.85),
4500            Vec3::new(0.0, 0.0, 1.0),
4501            std::f64::consts::FRAC_PI_4,
4502        )
4503        .unwrap();
4504        let cyl = CylindricalSurface::new(
4505            Point3::new(-8.0, -34.0, -5.0),
4506            Vec3::new(0.0, 0.0, 1.0),
4507            4.45,
4508        )
4509        .unwrap();
4510        // The cone face spans z in [-3.8, -3.0]; v = (z - apex_z) / sin(45 deg).
4511        let v_hint = (1.484_924_240_492_058, 2.616_295_090_390_43);
4512        let curves = intersect_analytic_analytic_bounded(
4513            AnalyticSurface::Cone(&cone),
4514            AnalyticSurface::Cylinder(&cyl),
4515            32,
4516            Some(v_hint),
4517            Some((0.0, 2.5)),
4518        )
4519        .unwrap();
4520
4521        assert_eq!(curves.len(), 2, "expected exactly the two branches");
4522        for c in &curves {
4523            let (t0, t1) = c.curve.domain();
4524            for k in 0..=32 {
4525                let t = (t1 - t0).mul_add(f64::from(k) / 32.0, t0);
4526                let p = ParametricCurve::evaluate(&c.curve, t);
4527                // On the cylinder: radial distance from its axis is the radius.
4528                let radial = ((p.x() + 8.0).powi(2) + (p.y() + 34.0).powi(2)).sqrt();
4529                assert!((radial - 4.45).abs() < 1e-6, "off cylinder: {radial}");
4530                // On the cone: radial distance from its axis is z - apex_z.
4531                let cone_r = ((p.x() + 5.45).powi(2) + (p.y() + 36.55).powi(2)).sqrt();
4532                assert!((cone_r - (p.z() + 4.85)).abs() < 1e-6, "off cone at {p:?}");
4533                // Inside the cone face's own v-window (the hint is respected).
4534                assert!(p.z() >= -3.8 - 1e-9 && p.z() <= -3.0 + 1e-9, "z={}", p.z());
4535            }
4536        }
4537    }
4538
4539    #[test]
4540    fn parallel_rod_through_a_cones_wall_closes_one_loop() {
4541        use crate::traits::ParametricCurve;
4542        // Apex 3 up, opening downward, the radius half the depth below it.
4543        let cone = ConicalSurface::new(
4544            Point3::new(0.0, 0.0, 3.0),
4545            Vec3::new(0.0, 0.0, -1.0),
4546            2.0_f64.atan(),
4547        )
4548        .unwrap();
4549        // Beside the axis: each ruling meets the nappe once.
4550        for (x, y) in [(0.0, 1.3), (1.2, 0.5)] {
4551            let rod =
4552                CylindricalSurface::new(Point3::new(x, y, -10.0), Vec3::new(0.0, 0.0, 1.0), 0.6)
4553                    .unwrap();
4554            let curves = algebraic_parallel_cone_cylinder(&cone, &rod, None, None)
4555                .unwrap()
4556                .unwrap();
4557            assert_eq!(curves.len(), 1, "one closed loop at ({x}, {y})");
4558            let (t0, t1) = curves[0].curve.domain();
4559            let (first, last) = (
4560                ParametricCurve::evaluate(&curves[0].curve, t0),
4561                ParametricCurve::evaluate(&curves[0].curve, t1),
4562            );
4563            assert!((first - last).length() < 1e-9, "open at ({x}, {y})");
4564            for k in 0..=64 {
4565                let p = ParametricCurve::evaluate(
4566                    &curves[0].curve,
4567                    (t1 - t0).mul_add(f64::from(k) / 64.0, t0),
4568                );
4569                let on_rod = (p.x() - x).hypot(p.y() - y) - 0.6;
4570                let on_cone = p.x().hypot(p.y()) - (3.0 - p.z()) / 2.0;
4571                assert!(
4572                    on_rod.abs() < 1e-5 && on_cone.abs() < 1e-5,
4573                    "({x}, {y}): off by {on_rod}, {on_cone}"
4574                );
4575            }
4576        }
4577        // Around the axis, and beside it by less than the bend the rulings
4578        // resolve: two branches.
4579        for (x, y) in [(0.3, 0.2), (0.65, 0.0)] {
4580            let rod =
4581                CylindricalSurface::new(Point3::new(x, y, -10.0), Vec3::new(0.0, 0.0, 1.0), 0.6)
4582                    .unwrap();
4583            let curves = algebraic_parallel_cone_cylinder(&cone, &rod, None, None)
4584                .unwrap()
4585                .unwrap();
4586            assert_eq!(curves.len(), 2, "two branches at ({x}, {y})");
4587        }
4588    }
4589
4590    /// A coaxial pair has no radical line; the algebraic path must defer rather
4591    /// than divide by a zero axis separation.
4592    #[test]
4593    fn coaxial_cone_cylinder_defers_to_other_paths() {
4594        let cone = ConicalSurface::new(
4595            Point3::new(0.0, 0.0, 0.0),
4596            Vec3::new(0.0, 0.0, 1.0),
4597            std::f64::consts::FRAC_PI_4,
4598        )
4599        .unwrap();
4600        let cyl =
4601            CylindricalSurface::new(Point3::new(0.0, 0.0, 0.0), Vec3::new(0.0, 0.0, 1.0), 2.0)
4602                .unwrap();
4603        assert!(
4604            algebraic_parallel_cone_cylinder(&cone, &cyl, None, None)
4605                .unwrap()
4606                .is_none()
4607        );
4608    }
4609
4610    #[test]
4611    fn oblique_cone_cylinder_defers_to_other_paths() {
4612        let cone = ConicalSurface::new(
4613            Point3::new(0.0, 0.0, 0.0),
4614            Vec3::new(0.0, 0.0, 1.0),
4615            std::f64::consts::FRAC_PI_4,
4616        )
4617        .unwrap();
4618        let cyl =
4619            CylindricalSurface::new(Point3::new(3.0, 0.0, 1.0), Vec3::new(1.0, 0.0, 0.0), 1.0)
4620                .unwrap();
4621        assert!(
4622            algebraic_parallel_cone_cylinder(&cone, &cyl, None, None)
4623                .unwrap()
4624                .is_none()
4625        );
4626    }
4627
4628    #[test]
4629    fn plane_torus_lobe_closes_and_stays_on_surface() {
4630        use crate::traits::ParametricCurve;
4631        let (major, minor) = (10.0, 3.0);
4632        let torus = ToroidalSurface::new(Point3::new(0.0, 0.0, 0.0), major, minor).unwrap();
4633
4634        // The census cutting planes (y=-4, x=6) each cut the +x and -x tube lobes
4635        // in a CLOSED oval. The greedy marcher stops one grid step short of
4636        // closing; the wrap-close must make every fitted lobe close exactly.
4637        for (n, d) in [
4638            (Vec3::new(0.0, -1.0, 0.0), 4.0),  // y = -4
4639            (Vec3::new(-1.0, 0.0, 0.0), -6.0), // x = 6
4640            (Vec3::new(0.0, 0.0, 1.0), 0.0),   // z = 0 -> two concentric circles
4641        ] {
4642            let curves = intersect_plane_torus(&torus, n, d).unwrap();
4643            assert!(!curves.is_empty(), "plane n={n:?} d={d} found no curves");
4644            for c in &curves {
4645                let p0 = ParametricCurve::evaluate(&c.curve, 0.0);
4646                let p1 = ParametricCurve::evaluate(&c.curve, 1.0);
4647                assert!(
4648                    (p0 - p1).length() < 1e-7,
4649                    "lobe not closed: gap={} (n={n:?} d={d})",
4650                    (p0 - p1).length()
4651                );
4652                // Every fitted sample stays on the torus (shape-preserving).
4653                for k in 0..=64 {
4654                    let t = f64::from(k) / 64.0;
4655                    let p = ParametricCurve::evaluate(&c.curve, t);
4656                    assert!(
4657                        torus_implicit(p, major, minor).abs() < 1e-2,
4658                        "off-surface point {p:?} implicit={}",
4659                        torus_implicit(p, major, minor)
4660                    );
4661                }
4662            }
4663        }
4664    }
4665
4666    #[test]
4667    fn plane_torus_inner_tangent_figure_eight_stays_open() {
4668        use crate::traits::ParametricCurve;
4669        let (major, minor) = (10.0, 3.0);
4670        let torus = ToroidalSurface::new(Point3::new(0.0, 0.0, 0.0), major, minor).unwrap();
4671
4672        // A plane tangent to the inner equator (x = major - minor = 7) cuts a
4673        // self-touching figure-eight: its two branches touch at the node on
4674        // the inner equator. It must stay OPEN so a self-touching curve is
4675        // never sealed into a simple loop.
4676        let curves =
4677            intersect_plane_torus(&torus, Vec3::new(-1.0, 0.0, 0.0), -(major - minor)).unwrap();
4678        assert!(!curves.is_empty(), "inner-tangent plane found no curves");
4679        let max_gap = curves
4680            .iter()
4681            .map(|c| {
4682                let p0 = ParametricCurve::evaluate(&c.curve, 0.0);
4683                let p1 = ParametricCurve::evaluate(&c.curve, 1.0);
4684                (p0 - p1).length()
4685            })
4686            .fold(0.0_f64, f64::max);
4687        assert!(
4688            max_gap > 1e-2,
4689            "figure-eight chain was wrongly force-closed (max end-gap={max_gap})"
4690        );
4691    }
4692
4693    /// A wall parallel to the axis cuts one loop from the ring past the
4694    /// inner equator (its two turns where the branches meet), and two loops
4695    /// winding the tube inside it; each closes, at any scale, however near
4696    /// the wall runs to an equator.
4697    #[test]
4698    fn plane_torus_wall_sections_close_into_their_loops() {
4699        for (major, minor) in [(4.0, 1.5), (100.0, 30.0), (0.05, 0.01)] {
4700            let torus = ToroidalSurface::new(Point3::new(0.0, 0.0, 0.0), major, minor).unwrap();
4701            for k in 1..200 {
4702                let (d, want) = match k.cmp(&100) {
4703                    // Within the inner equator: two loops winding the tube.
4704                    std::cmp::Ordering::Less => ((major - minor) * f64::from(k) / 100.0, 2),
4705                    // Past it, short of the outer equator: one loop.
4706                    std::cmp::Ordering::Greater => (
4707                        2.0f64.mul_add(minor * f64::from(k - 100) / 100.0, major - minor),
4708                        1,
4709                    ),
4710                    std::cmp::Ordering::Equal => continue,
4711                };
4712                let loops = plane_torus_loops(&torus, Vec3::new(1.0, 0.0, 0.0), d, 128);
4713                let closed = loops
4714                    .iter()
4715                    .filter(|l| (l[0].point - l[l.len() - 1].point).length() < 1e-12)
4716                    .count();
4717                assert_eq!(
4718                    (loops.len(), closed),
4719                    (want, want),
4720                    "R {major} r {minor}, wall at {d}"
4721                );
4722            }
4723        }
4724    }
4725
4726    /// A plane through the centre tilted a little from the equator cuts two
4727    /// loops that each run all the way round the axis on a short run of `v`;
4728    /// their fitted curves stay on the torus.
4729    #[test]
4730    fn plane_torus_sections_round_the_axis_stay_on_the_torus() {
4731        let (major, minor) = (4.0, 1.5);
4732        let torus = ToroidalSurface::new(Point3::new(0.0, 0.0, 0.0), major, minor).unwrap();
4733        for tilt in [0.03_f64, 0.08, 0.2] {
4734            let normal = Vec3::new(tilt.sin(), 0.0, tilt.cos());
4735            let curves = intersect_plane_torus(&torus, normal, 0.0).unwrap();
4736            assert_eq!(curves.len(), 2, "tilt {tilt}");
4737            for c in &curves {
4738                let (t0, t1) = c.curve.domain();
4739                let off = (0..=400)
4740                    .map(|k| {
4741                        let p = c
4742                            .curve
4743                            .evaluate((t1 - t0).mul_add(f64::from(k) / 400.0, t0));
4744                        (p.x().hypot(p.y()) - major).hypot(p.z()) - minor
4745                    })
4746                    .fold(0.0_f64, |m, e| m.max(e.abs()));
4747                assert!(
4748                    off < 1e-6,
4749                    "tilt {tilt}: fitted section {off} off the torus"
4750                );
4751            }
4752        }
4753    }
4754
4755    #[test]
4756    fn line_torus_box_edge_crossing_is_exact() {
4757        // The census box edge x=6, y=-4 (z varying) crosses the torus (R=10,r=3)
4758        // at z = ±sqrt(r² − (rho−R)²), rho = hypot(6,4) ≈ 7.2111 → z ≈ ±1.1055.
4759        let torus = ToroidalSurface::new(Point3::new(0.0, 0.0, 0.0), 10.0, 3.0).unwrap();
4760        let ts = intersect_line_torus(
4761            &torus,
4762            Point3::new(6.0, -4.0, -5.0),
4763            Vec3::new(0.0, 0.0, 1.0),
4764        );
4765        // Vertical line through (6,-4) meets the tube twice.
4766        assert_eq!(ts.len(), 2, "expected 2 crossings, got {ts:?}");
4767        let zs: Vec<f64> = ts.iter().map(|t| -5.0 + t).collect();
4768        let rho = 6.0_f64.hypot(4.0);
4769        let z_exp = (9.0 - (rho - 10.0).powi(2)).sqrt();
4770        assert!(
4771            (zs[0] - (-z_exp)).abs() < 1e-9,
4772            "z0={} exp={}",
4773            zs[0],
4774            -z_exp
4775        );
4776        assert!((zs[1] - z_exp).abs() < 1e-9, "z1={} exp={}", zs[1], z_exp);
4777        // Each crossing lies on the torus.
4778        for &t in &ts {
4779            let p = Point3::new(6.0, -4.0, -5.0 + t);
4780            let rho = p.x().hypot(p.y());
4781            let impl_v = (rho - 10.0).hypot(p.z()) - 3.0;
4782            assert!(impl_v.abs() < 1e-9, "off-torus impl={impl_v}");
4783        }
4784    }
4785
4786    /// A ray out of a pocket corner's spindle torus (major 0.1, minor 2.45)
4787    /// meets the tube swung across the axis at t 0.124 and its own tube at
4788    /// 0.398: each root lies on one of the two tubes, not polished off the
4789    /// first onto a point beside the second.
4790    #[test]
4791    fn line_spindle_torus_roots_lie_on_their_tubes() {
4792        let torus = ToroidalSurface::new(Point3::new(41.0, 17.0, 4.7), 0.1, 2.45).unwrap();
4793        let origin = Point3::new(42.36, 18.31, 3.4);
4794        let dir = Vec3::new(
4795            0.573_576_436_351_046,
4796            0.740_535_693_464_567_5,
4797            0.350_889_803_483_932_2,
4798        );
4799        let ts = intersect_line_torus(&torus, origin, dir);
4800        let tube = |t: f64, across: f64| {
4801            let q = origin + dir * t;
4802            ((q.x() - 41.0).hypot(q.y() - 17.0) - across * 0.1).hypot(q.z() - 4.7) - 2.45
4803        };
4804        for &t in &ts {
4805            assert!(
4806                tube(t, 1.0).abs().min(tube(t, -1.0).abs()) < 1e-9,
4807                "root {t} off both tubes in {ts:?}"
4808            );
4809        }
4810        for want in [0.124, 0.398] {
4811            assert!(
4812                ts.iter().any(|&t| (t - want).abs() < 1e-3),
4813                "no root near {want} in {ts:?}"
4814            );
4815        }
4816    }
4817
4818    #[test]
4819    fn line_torus_miss_and_tangent() {
4820        let torus = ToroidalSurface::new(Point3::new(0.0, 0.0, 0.0), 10.0, 3.0).unwrap();
4821        // A vertical line at rho beyond the outer rim (x=20) misses entirely.
4822        let miss = intersect_line_torus(
4823            &torus,
4824            Point3::new(20.0, 0.0, 0.0),
4825            Vec3::new(0.0, 0.0, 1.0),
4826        );
4827        assert!(miss.is_empty(), "expected no crossings, got {miss:?}");
4828        // The z-axis (rho=0) passes through the hole — no intersection.
4829        let axis =
4830            intersect_line_torus(&torus, Point3::new(0.0, 0.0, 0.0), Vec3::new(0.0, 0.0, 1.0));
4831        assert!(axis.is_empty(), "z-axis should miss the tube, got {axis:?}");
4832    }
4833
4834    #[test]
4835    fn dispatch_via_analytic_surface() {
4836        let cyl =
4837            CylindricalSurface::new(Point3::new(0.0, 0.0, 0.0), Vec3::new(0.0, 0.0, 1.0), 1.0)
4838                .unwrap();
4839        let curves = intersect_plane_analytic(
4840            AnalyticSurface::Cylinder(&cyl),
4841            Vec3::new(0.0, 0.0, 1.0),
4842            0.0,
4843        )
4844        .unwrap();
4845        assert!(!curves.is_empty());
4846    }
4847
4848    #[test]
4849    fn perpendicular_cylinders_intersect() {
4850        let cyl_z =
4851            CylindricalSurface::new(Point3::new(0.0, 0.0, 0.0), Vec3::new(0.0, 0.0, 1.0), 1.0)
4852                .unwrap();
4853        let cyl_x =
4854            CylindricalSurface::new(Point3::new(0.0, 0.0, 0.0), Vec3::new(1.0, 0.0, 0.0), 1.0)
4855                .unwrap();
4856
4857        let curves = intersect_analytic_analytic(
4858            AnalyticSurface::Cylinder(&cyl_z),
4859            AnalyticSurface::Cylinder(&cyl_x),
4860            16,
4861        )
4862        .unwrap();
4863
4864        assert!(
4865            !curves.is_empty(),
4866            "perpendicular cylinders should intersect"
4867        );
4868
4869        for c in &curves {
4870            assert!(
4871                c.points.len() >= 2,
4872                "intersection curve should have >= 2 points, got {}",
4873                c.points.len()
4874            );
4875        }
4876    }
4877
4878    /// Neither cylinder's rulings all meet the other: the curve is one loop
4879    /// joined at its two branch points.
4880    #[test]
4881    fn partially_overlapping_cylinders_meet_in_one_closed_loop() {
4882        let cyl_z =
4883            CylindricalSurface::new(Point3::new(0.0, 0.0, 0.0), Vec3::new(0.0, 0.0, 1.0), 1.0)
4884                .unwrap();
4885        let cyl_x =
4886            CylindricalSurface::new(Point3::new(0.0, 1.2, 0.0), Vec3::new(1.0, 0.0, 0.0), 1.0)
4887                .unwrap();
4888        let curves = algebraic_cylinder_cylinder(&cyl_z, &cyl_x)
4889            .unwrap()
4890            .unwrap();
4891        assert_eq!(curves.len(), 1);
4892        let curve = &curves[0].curve;
4893        let (t0, t1) = curve.domain();
4894        assert!((curve.evaluate(t0) - curve.evaluate(t1)).length() < 1e-9);
4895        let off = |p: Point3| {
4896            let on_z = (p.x().hypot(p.y()) - 1.0).abs();
4897            let on_x = ((p.y() - 1.2).hypot(p.z()) - 1.0).abs();
4898            on_z.max(on_x)
4899        };
4900        let worst = (0..=400)
4901            .map(|k| off(curve.evaluate(t0 + (t1 - t0) * f64::from(k) / 400.0)))
4902            .fold(0.0, f64::max);
4903        assert!(worst < 2e-4, "curve leaves the cylinders by {worst}");
4904    }
4905
4906    /// Near tangency the thick cylinder's window of rulings (0.02 either side
4907    /// of a quarter turn) falls between its samples; the thin one's sweep
4908    /// finds the loop.
4909    #[test]
4910    fn near_tangent_cylinders_find_their_loop_on_the_thinner_sweep() {
4911        let cyl_z =
4912            CylindricalSurface::new(Point3::new(0.0, 0.0, 0.0), Vec3::new(0.0, 0.0, 1.0), 1.0)
4913                .unwrap();
4914        let cyl_x =
4915            CylindricalSurface::new(Point3::new(0.0, 1.1998, 0.0), Vec3::new(1.0, 0.0, 0.0), 0.2)
4916                .unwrap();
4917        let curves = algebraic_cylinder_cylinder(&cyl_z, &cyl_x)
4918            .unwrap()
4919            .expect("the thin cylinder's sweep finds the loop");
4920        assert_eq!(curves.len(), 1);
4921    }
4922
4923    #[test]
4924    fn sphere_cylinder_intersect() {
4925        let sphere = SphericalSurface::new(Point3::new(0.0, 0.0, 0.0), 2.0).unwrap();
4926        let cyl =
4927            CylindricalSurface::new(Point3::new(0.0, 0.0, 0.0), Vec3::new(0.0, 0.0, 1.0), 1.0)
4928                .unwrap();
4929
4930        let curves = intersect_analytic_analytic(
4931            AnalyticSurface::Sphere(&sphere),
4932            AnalyticSurface::Cylinder(&cyl),
4933            16,
4934        )
4935        .unwrap();
4936
4937        // A sphere of radius 2 and a cylinder of radius 1, both centered
4938        // at the origin, should intersect (the cylinder passes through
4939        // the sphere).
4940        assert!(!curves.is_empty(), "sphere and cylinder should intersect");
4941    }
4942
4943    #[test]
4944    fn exact_sphere_cylinder_coaxial_two_circles() {
4945        // Sphere r=6 at origin, coaxial cylinder r=3 along z: two latitude
4946        // circles at z = ±sqrt(36-9) = ±sqrt(27), each of radius 3.
4947        let sphere = SphericalSurface::new(Point3::new(0.0, 0.0, 0.0), 6.0).unwrap();
4948        let cyl =
4949            CylindricalSurface::new(Point3::new(0.0, 0.0, 0.0), Vec3::new(0.0, 0.0, 1.0), 3.0)
4950                .unwrap();
4951        let circles = exact_sphere_cylinder(&sphere, &cyl)
4952            .unwrap()
4953            .expect("coaxial case returns Some");
4954        assert_eq!(circles.len(), 2, "through-bore meets the sphere twice");
4955        let mut zs: Vec<f64> = circles
4956            .iter()
4957            .filter_map(|c| match c {
4958                ExactIntersectionCurve::Circle(circle) => {
4959                    assert!(
4960                        (circle.radius() - 3.0).abs() < 1e-9,
4961                        "rim radius == cyl radius"
4962                    );
4963                    Some(circle.center().z())
4964                }
4965                _ => None,
4966            })
4967            .collect();
4968        assert_eq!(zs.len(), 2, "both sections must be exact circles");
4969        zs.sort_by(f64::total_cmp);
4970        let z = 27.0_f64.sqrt();
4971        assert!((zs[0] + z).abs() < 1e-9 && (zs[1] - z).abs() < 1e-9);
4972    }
4973
4974    #[test]
4975    fn exact_sphere_cylinder_non_coaxial_defers() {
4976        // Cylinder axis offset from the sphere center → quartic curve, deferred.
4977        let sphere = SphericalSurface::new(Point3::new(0.0, 0.0, 0.0), 6.0).unwrap();
4978        let cyl =
4979            CylindricalSurface::new(Point3::new(2.0, 0.0, 0.0), Vec3::new(0.0, 0.0, 1.0), 3.0)
4980                .unwrap();
4981        assert!(
4982            exact_sphere_cylinder(&sphere, &cyl).unwrap().is_none(),
4983            "non-coaxial sphere/cylinder defers to the marcher"
4984        );
4985    }
4986
4987    #[test]
4988    fn a_ball_on_a_cones_axis_meets_it_in_circles() {
4989        // Apex 3 up, opening downward, the radius half the depth below it.
4990        let cone = ConicalSurface::new(
4991            Point3::new(0.0, 0.0, 3.0),
4992            Vec3::new(0.0, 0.0, -1.0),
4993            2.0_f64.atan(),
4994        )
4995        .unwrap();
4996        for (height, radius, count) in [
4997            (0.0, 2.0, 2), // through the cone's middle
4998            (2.5, 1.3, 1), // swallowing the apex
4999            (2.5, 0.5, 1), // through the apex: the apex root is no circle
5000            (0.0, 1.0, 0), // inside, clear of the wall
5001            (5.0, 1.0, 0), // on the other nappe's side
5002        ] {
5003            let centre = Point3::new(0.0, 0.0, height);
5004            let ball = SphericalSurface::new(centre, radius).unwrap();
5005            let curves = exact_cone_sphere(&cone, &ball).unwrap().unwrap();
5006            let circles = circles_of(&curves);
5007            assert_eq!(circles.len(), count, "ball at {height}, radius {radius}");
5008            for circle in circles {
5009                for k in 0..16 {
5010                    let p = circle.evaluate(TAU * f64::from(k) / 16.0);
5011                    let on_ball = (p - centre).length() - radius;
5012                    let on_cone = p.x().hypot(p.y()) - (3.0 - p.z()) / 2.0;
5013                    assert!(
5014                        on_ball.abs() < 1e-9 && on_cone.abs() < 1e-9,
5015                        "ball at {height}: off by {on_ball}, {on_cone}"
5016                    );
5017                }
5018            }
5019        }
5020        let aside = SphericalSurface::new(Point3::new(0.5, 0.0, 0.0), 2.0).unwrap();
5021        assert!(exact_cone_sphere(&cone, &aside).unwrap().is_none());
5022        // A ball touching a wide cone a million units out, where the
5023        // discriminant cancels to a few ulps below zero.
5024        let wide =
5025            ConicalSurface::new(Point3::new(0.0, 0.0, 0.0), Vec3::new(0.0, 0.0, 1.0), 0.3).unwrap();
5026        let far = SphericalSurface::new(Point3::new(0.0, 0.0, 1e6), 1e6 * 0.3_f64.cos()).unwrap();
5027        let curves = exact_cone_sphere(&wide, &far).unwrap().unwrap();
5028        let circles = circles_of(&curves);
5029        assert_eq!(circles.len(), 1, "the touch");
5030        let touch = 1e6 * 0.3_f64.sin() * 0.3_f64.cos();
5031        assert!(
5032            (circles[0].radius() - touch).abs() < 1e-3,
5033            "{}",
5034            circles[0].radius()
5035        );
5036    }
5037
5038    /// The circles among exact section curves.
5039    fn circles_of(curves: &[ExactIntersectionCurve]) -> Vec<&Circle3D> {
5040        curves
5041            .iter()
5042            .filter_map(|c| match c {
5043                ExactIntersectionCurve::Circle(circle) => Some(circle),
5044                _ => None,
5045            })
5046            .collect()
5047    }
5048
5049    /// Worst distance of a circle's points from a torus and from a second
5050    /// surface given by its own distance function.
5051    fn worst_off(
5052        circles: &[&Circle3D],
5053        torus: &ToroidalSurface,
5054        other: impl Fn(Point3) -> f64,
5055    ) -> f64 {
5056        let mut worst = 0.0_f64;
5057        for circle in circles {
5058            for k in 0..16 {
5059                let p = circle.evaluate(TAU * f64::from(k) / 16.0);
5060                let q = p - torus.center();
5061                let along = q.dot(torus.z_axis());
5062                let rho = (q - torus.z_axis() * along).length();
5063                let off = ((rho - torus.major_radius()).hypot(along) - torus.minor_radius()).abs();
5064                worst = worst.max(off).max(other(p).abs());
5065            }
5066        }
5067        worst
5068    }
5069
5070    #[test]
5071    fn exact_sphere_torus_meets_a_ball_on_the_axis_in_circles() {
5072        let torus = ToroidalSurface::new(Point3::new(0.0, 0.0, 0.0), 4.0, 1.5).unwrap();
5073        for height in [0.0, 1.0] {
5074            let centre = Point3::new(0.0, 0.0, height);
5075            let sphere = SphericalSurface::new(centre, 3.0).unwrap();
5076            let curves = exact_sphere_torus(&sphere, &torus).unwrap().unwrap();
5077            let circles = circles_of(&curves);
5078            assert_eq!((curves.len(), circles.len()), (2, 2), "height {height}");
5079            let worst = worst_off(&circles, &torus, |p| (p - centre).length() - 3.0);
5080            assert!(worst < 1e-9, "height {height}: {worst}");
5081        }
5082    }
5083
5084    #[test]
5085    fn exact_sphere_torus_misses_touches_and_defers() {
5086        let torus = ToroidalSurface::new(Point3::new(0.0, 0.0, 0.0), 4.0, 1.5).unwrap();
5087        let ball = |x: f64, r: f64| SphericalSurface::new(Point3::new(x, 0.0, 0.0), r).unwrap();
5088        assert!(
5089            exact_sphere_torus(&ball(0.0, 1.0), &torus)
5090                .unwrap()
5091                .unwrap()
5092                .is_empty(),
5093            "a small ball in the hole misses"
5094        );
5095        assert!(
5096            exact_sphere_torus(&ball(0.0, 2.5), &torus)
5097                .unwrap()
5098                .is_none(),
5099            "a ball touching the inner equator defers"
5100        );
5101        assert!(
5102            exact_sphere_torus(&ball(1.0, 3.0), &torus)
5103                .unwrap()
5104                .is_none(),
5105            "a ball off the axis defers"
5106        );
5107        let spindle = ToroidalSurface::with_axis_and_ref_dir(
5108            Point3::new(0.0, 0.0, 0.0),
5109            1.0,
5110            2.0,
5111            Vec3::new(0.0, 0.0, 1.0),
5112            Vec3::new(1.0, 0.0, 0.0),
5113        )
5114        .unwrap();
5115        assert!(
5116            exact_sphere_torus(&ball(0.0, 2.5), &spindle)
5117                .unwrap()
5118                .is_none()
5119        );
5120    }
5121
5122    #[test]
5123    fn exact_cylinder_torus_meets_a_coaxial_rod_in_circles() {
5124        let torus = ToroidalSurface::new(Point3::new(0.0, 0.0, 0.0), 4.0, 1.5).unwrap();
5125        let z = Vec3::new(0.0, 0.0, 1.0);
5126        let rod = |r: f64| CylindricalSurface::new(Point3::new(0.0, 0.0, -5.0), z, r).unwrap();
5127        let curves = exact_cylinder_torus(&rod(4.2), &torus).unwrap().unwrap();
5128        let circles = circles_of(&curves);
5129        assert_eq!((curves.len(), circles.len()), (2, 2));
5130        let worst = worst_off(&circles, &torus, |p| p.x().hypot(p.y()) - 4.2);
5131        assert!(worst < 1e-9, "{worst}");
5132        assert!(
5133            exact_cylinder_torus(&rod(2.0), &torus)
5134                .unwrap()
5135                .unwrap()
5136                .is_empty(),
5137            "a rod clear in the hole misses"
5138        );
5139        for (wall, label) in [(5.5, "outer"), (2.5, "inner")] {
5140            let curves = exact_cylinder_torus(&rod(wall), &torus).unwrap().unwrap();
5141            let circles = circles_of(&curves);
5142            assert_eq!(circles.len(), 1, "a wall touching the {label} equator");
5143            assert!(circles[0].center().z().abs() < 1e-12, "{label}");
5144            let worst = worst_off(&circles, &torus, |p| p.x().hypot(p.y()) - wall);
5145            assert!(worst < 1e-9, "{label}: {worst}");
5146        }
5147        assert!(
5148            exact_cylinder_torus(&rod(5.5 + 1e-6), &torus)
5149                .unwrap()
5150                .unwrap()
5151                .is_empty(),
5152            "a wall clear of the tube by more than the tolerance misses it"
5153        );
5154        assert_eq!(
5155            exact_cylinder_torus(&rod(5.5 - 1e-6), &torus)
5156                .unwrap()
5157                .unwrap()
5158                .len(),
5159            2,
5160            "a wall into the tube by more than the tolerance crosses it twice"
5161        );
5162        // Within the linear tolerance of the tube the wall reads as touching
5163        // it: the two crossings lie under 1e-3 apart on a band the wall
5164        // never leaves by more than that tolerance.
5165        for wall in [5.5 - 5e-8, 5.5 + 5e-8] {
5166            let curves = exact_cylinder_torus(&rod(wall), &torus).unwrap().unwrap();
5167            assert_eq!(circles_of(&curves).len(), 1, "a wall at {wall}");
5168        }
5169        let tilted =
5170            CylindricalSurface::new(Point3::new(0.0, 0.0, 0.0), Vec3::new(0.0, 0.1, 1.0), 4.2)
5171                .unwrap();
5172        let offset = CylindricalSurface::new(Point3::new(0.5, 0.0, 0.0), z, 4.2).unwrap();
5173        assert!(exact_cylinder_torus(&tilted, &torus).unwrap().is_none());
5174        assert!(exact_cylinder_torus(&offset, &torus).unwrap().is_none());
5175        let spindle = ToroidalSurface::with_axis_and_ref_dir(
5176            Point3::new(0.0, 0.0, 0.0),
5177            1.0,
5178            2.0,
5179            z,
5180            Vec3::new(1.0, 0.0, 0.0),
5181        )
5182        .unwrap();
5183        assert!(
5184            exact_cylinder_torus(&rod(0.5), &spindle).unwrap().is_none(),
5185            "a spindle torus's inner lemon also meets the rod"
5186        );
5187        // The rounded air wall of a fillet whose radius nearly fills its
5188        // corner: the spindle's outer equator rests on the wall.
5189        let spindle = ToroidalSurface::with_axis_and_ref_dir(
5190            Point3::new(0.0, 0.0, 4.7),
5191            0.1,
5192            2.45,
5193            z,
5194            Vec3::new(1.0, 0.0, 0.0),
5195        )
5196        .unwrap();
5197        let curves = exact_cylinder_torus(&rod(2.55), &spindle).unwrap().unwrap();
5198        let circles = circles_of(&curves);
5199        assert_eq!(circles.len(), 1);
5200        assert!((circles[0].center().z() - 4.7).abs() < 1e-12);
5201        let worst = worst_off(&circles, &spindle, |p| p.x().hypot(p.y()) - 2.55);
5202        assert!(worst < 1e-9, "{worst}");
5203        let curves = exact_cylinder_torus(&rod(2.4), &spindle).unwrap().unwrap();
5204        let circles = circles_of(&curves);
5205        assert_eq!(circles.len(), 2, "a wall into the spindle's outer tube");
5206        let worst = worst_off(&circles, &spindle, |p| p.x().hypot(p.y()) - 2.4);
5207        assert!(worst < 1e-9, "{worst}");
5208    }
5209
5210    /// Loops of an off-axis sphere-cylinder pair: `(count, worst distance
5211    /// from either surface)`.
5212    fn off_axis_loops(cylinder_origin: Point3, cylinder_radius: f64) -> (usize, f64) {
5213        let sphere = SphericalSurface::new(Point3::new(0.0, 0.0, 0.0), 2.0).unwrap();
5214        let cyl =
5215            CylindricalSurface::new(cylinder_origin, Vec3::new(0.0, 0.0, 1.0), cylinder_radius)
5216                .unwrap();
5217        let curves = algebraic_sphere_cylinder(&sphere, &cyl, true)
5218            .unwrap()
5219            .unwrap();
5220        let mut worst: f64 = 0.0;
5221        for c in &curves {
5222            for ip in &c.points {
5223                let on_sphere = sphere.evaluate(ip.param1.0, ip.param1.1);
5224                let on_cylinder = cyl.evaluate(ip.param2.0, ip.param2.1);
5225                worst = worst
5226                    .max((on_sphere - ip.point).length())
5227                    .max((on_cylinder - ip.point).length());
5228            }
5229            let (t0, t1) = c.curve.domain();
5230            assert!((c.curve.evaluate(t0) - c.curve.evaluate(t1)).length() < 1e-9);
5231            for k in 0..=400 {
5232                let p = c.curve.evaluate(t0 + (t1 - t0) * f64::from(k) / 400.0);
5233                let on_sphere = ((p - Point3::new(0.0, 0.0, 0.0)).length() - 2.0).abs();
5234                let on_cylinder = ((p.x() - cylinder_origin.x())
5235                    .hypot(p.y() - cylinder_origin.y())
5236                    - cylinder_radius)
5237                    .abs();
5238                worst = worst.max(on_sphere).max(on_cylinder);
5239            }
5240        }
5241        (curves.len(), worst)
5242    }
5243
5244    /// A drill off the ball's axis passes through it: an entry and an exit
5245    /// loop.
5246    #[test]
5247    fn off_axis_drill_through_a_sphere_meets_it_in_two_loops() {
5248        let (count, worst) = off_axis_loops(Point3::new(0.5, 0.0, 0.0), 0.2);
5249        assert_eq!(count, 2);
5250        assert!(worst < 1e-5, "loops leave the surfaces by {worst}");
5251    }
5252
5253    /// A cylinder over the ball's side: one loop joined at its branch points.
5254    #[test]
5255    fn cylinder_over_a_spheres_side_meets_it_in_one_loop() {
5256        let (count, worst) = off_axis_loops(Point3::new(1.8, 0.0, 0.0), 0.5);
5257        assert_eq!(count, 1);
5258        assert!(worst < 5e-4, "loop leaves the surfaces by {worst}");
5259    }
5260
5261    #[test]
5262    fn disjoint_cylinders_no_intersection() {
5263        let cyl_a =
5264            CylindricalSurface::new(Point3::new(0.0, 0.0, 0.0), Vec3::new(0.0, 0.0, 1.0), 0.5)
5265                .unwrap();
5266        let cyl_b =
5267            CylindricalSurface::new(Point3::new(5.0, 0.0, 0.0), Vec3::new(0.0, 0.0, 1.0), 0.5)
5268                .unwrap();
5269
5270        let curves = intersect_analytic_analytic(
5271            AnalyticSurface::Cylinder(&cyl_a),
5272            AnalyticSurface::Cylinder(&cyl_b),
5273            16,
5274        )
5275        .unwrap();
5276
5277        assert!(curves.is_empty(), "disjoint cylinders should not intersect");
5278    }
5279
5280    // ── Oblique plane × cone conic (ellipse / parabola / hyperbola) ──────
5281
5282    /// Collect 3D points from a returned exact curve, sampling analytic forms.
5283    fn collect_points(curve: &ExactIntersectionCurve) -> Vec<Point3> {
5284        use crate::traits::ParametricCurve;
5285        match curve {
5286            ExactIntersectionCurve::Circle(c) => (0..=64)
5287                .map(|i| ParametricCurve::evaluate(c, TAU * f64::from(i) / 64.0))
5288                .collect(),
5289            ExactIntersectionCurve::Ellipse(e) => (0..=64)
5290                .map(|i| ParametricCurve::evaluate(e, TAU * f64::from(i) / 64.0))
5291                .collect(),
5292            ExactIntersectionCurve::Points(pts) => pts.clone(),
5293        }
5294    }
5295
5296    /// Assert every returned point lies on the plane and the cone surface, on
5297    /// the real (`v >= 0`) nappe, and within a sane axial bound.
5298    fn assert_on_plane_and_cone(
5299        curves: &[ExactIntersectionCurve],
5300        cone: &ConicalSurface,
5301        n: Vec3,
5302        d: f64,
5303        z_bound: (f64, f64),
5304    ) {
5305        assert!(!curves.is_empty(), "expected at least one section curve");
5306        let mut total = 0;
5307        for curve in curves {
5308            for p in collect_points(curve) {
5309                total += 1;
5310                let plane_err = (n.x() * p.x() + n.y() * p.y() + n.z() * p.z() - d).abs();
5311                assert!(
5312                    plane_err < 1e-9,
5313                    "point off plane by {plane_err:.2e}: {p:?}"
5314                );
5315                let (u, v) = cone.project_point(p);
5316                let q = cone.evaluate(u, v);
5317                let cone_err =
5318                    ((p.x() - q.x()).powi(2) + (p.y() - q.y()).powi(2) + (p.z() - q.z()).powi(2))
5319                        .sqrt();
5320                assert!(cone_err < 1e-7, "point off cone by {cone_err:.2e}: {p:?}");
5321                assert!(v >= -1e-9, "point on phantom nappe (v={v:.4}): {p:?}");
5322                assert!(
5323                    p.z() >= z_bound.0 - 1e-6 && p.z() <= z_bound.1 + 1e-6,
5324                    "point z={:.4} outside sane bound {z_bound:?}: {p:?}",
5325                    p.z()
5326                );
5327            }
5328        }
5329        assert!(total >= 8, "too few section points ({total})");
5330    }
5331
5332    #[test]
5333    fn oblique_plane_cone_ellipse_is_exact_and_on_both() {
5334        // 45°-half-angle cone (axis +z). A plane tilted only ~16.7° off horizontal
5335        // has plane-axis angle ≈ 73° > 45° (the cone's half-opening from axis) →
5336        // ellipse. Must come back as an exact Ellipse, fully on both surfaces.
5337        let cone = ConicalSurface::new(
5338            Point3::new(0.0, 0.0, 0.0),
5339            Vec3::new(0.0, 0.0, 1.0),
5340            std::f64::consts::FRAC_PI_4,
5341        )
5342        .unwrap();
5343        let n = Vec3::new(0.3, 0.0, 1.0).normalize().unwrap();
5344        // Plane through (0,0,5): d = n·(0,0,5).
5345        let d = n.z() * 5.0;
5346        let curves = exact_plane_cone(&cone, n, d, 0.0).unwrap();
5347        assert!(
5348            curves
5349                .iter()
5350                .any(|c| matches!(c, ExactIntersectionCurve::Ellipse(_))),
5351            "oblique steep plane × cone must yield an exact Ellipse"
5352        );
5353        // The ellipse straddles z=5; with the 0.3 tilt the z-extent stays modest.
5354        assert_on_plane_and_cone(&curves, &cone, n, d, (0.0, 12.0));
5355    }
5356
5357    #[test]
5358    fn oblique_plane_cone_wrong_nappe_is_empty() {
5359        // Same ellipse-regime plane as above, but offset to the FAR side of the
5360        // apex (z=-5). The +z cone's real (v≥0) nappe is not met — only the
5361        // phantom v<0 nappe — so the result must be EMPTY, not a phantom ellipse.
5362        let cone = ConicalSurface::new(
5363            Point3::new(0.0, 0.0, 0.0),
5364            Vec3::new(0.0, 0.0, 1.0),
5365            std::f64::consts::FRAC_PI_4,
5366        )
5367        .unwrap();
5368        let n = Vec3::new(0.3, 0.0, 1.0).normalize().unwrap();
5369        let d = n.z() * -5.0;
5370        let curves = exact_plane_cone(&cone, n, d, 0.0).unwrap();
5371        assert!(
5372            curves.is_empty(),
5373            "plane on the phantom-nappe side must yield no real curve, got {}",
5374            curves.len()
5375        );
5376    }
5377
5378    #[test]
5379    fn oblique_plane_cone_parabola_on_both_single_branch() {
5380        // Plane normal at exactly 45° to the axis (= the cone half-opening) → the
5381        // plane is parallel to a generator → parabola. One unbounded branch.
5382        let cone = ConicalSurface::new(
5383            Point3::new(0.0, 0.0, 0.0),
5384            Vec3::new(0.0, 0.0, 1.0),
5385            std::f64::consts::FRAC_PI_4,
5386        )
5387        .unwrap();
5388        let n = Vec3::new(1.0, 0.0, 1.0).normalize().unwrap();
5389        let d = n.x() * 3.0 + n.z() * 3.0; // through (3,0,3)
5390        let curves = exact_plane_cone(&cone, n, d, 0.0).unwrap();
5391        assert_eq!(
5392            curves.len(),
5393            1,
5394            "a parabola is a single branch, got {}",
5395            curves.len()
5396        );
5397        // Bounded by r_max = 32·|e|; |e| here is O(few), so allow a wide z window.
5398        assert_on_plane_and_cone(&curves, &cone, n, d, (0.0, 400.0));
5399    }
5400
5401    #[test]
5402    fn oblique_plane_cone_hyperbola_real_nappe_only() {
5403        // Faithful scooplabel lip-foot geometry: a 45° cone with axis −z and
5404        // apex at (−59,−59,15.85) (a bin corner), cut by the upper ramp tread
5405        // plane n=(0,0.99518,0.09802), d=−58.36056. The plane is nearly parallel
5406        // to the axis (cos≈0.098) → plane-axis angle ≈ 5.6° < 45° → hyperbola.
5407        // The downward real nappe is hit by exactly one branch; the phantom
5408        // upward nappe (and the asymptote runaway) must NOT appear, and the arc
5409        // must stay near the apex (the plane is ~1.2 mm from it).
5410        let cone = ConicalSurface::new(
5411            Point3::new(-59.0, -59.0, 15.85),
5412            Vec3::new(0.0, 0.0, -1.0),
5413            std::f64::consts::FRAC_PI_4,
5414        )
5415        .unwrap();
5416        let n = Vec3::new(0.0, 0.995_18, 0.098_02).normalize().unwrap();
5417        let d = -58.360_56;
5418        let cos_theta = n.dot(cone.axis()).abs();
5419        assert!(cos_theta < 0.2, "expected a shallow (hyperbola) plane");
5420        let curves = exact_plane_cone(&cone, n, d, 0.0).unwrap();
5421        // Real downward nappe only: never above the apex (z=15.85). The vertex is
5422        // ~1.2 mm from the apex, so the bounded arc stays within a few mm of it.
5423        assert_on_plane_and_cone(&curves, &cone, n, d, (5.0, 15.85));
5424        // Every returned curve is sampled Points (no false Circle/Ellipse).
5425        for c in &curves {
5426            assert!(
5427                matches!(c, ExactIntersectionCurve::Points(_)),
5428                "hyperbola must be sampled Points, not a closed conic"
5429            );
5430        }
5431    }
5432
5433    /// Two spheres meet in one circle on both of them; spheres apart, one
5434    /// inside the other, or concentric of different radii meet in nothing,
5435    /// and one sphere twice has no curve.
5436    #[test]
5437    fn sphere_sphere_meets_in_a_circle_on_both() {
5438        let ball = |x: f64, y: f64, z: f64, r: f64| {
5439            SphericalSurface::new(Point3::new(x, y, z), r).unwrap()
5440        };
5441        let (a, b) = (ball(0.0, 0.0, 0.0, 2.0), ball(1.6, 0.3, 0.2, 1.5));
5442        let curves = exact_sphere_sphere(&a, &b).unwrap().unwrap();
5443        assert_eq!(curves.len(), 1);
5444        let circle = match &curves[0] {
5445            ExactIntersectionCurve::Circle(circle) => circle,
5446            other => unreachable!("expected a circle, got {other:?}"),
5447        };
5448        for k in 0..16 {
5449            let p = circle.evaluate(std::f64::consts::TAU * f64::from(k) / 16.0);
5450            assert!(((p - a.center()).length() - 2.0).abs() < 1e-12);
5451            assert!(((p - b.center()).length() - 1.5).abs() < 1e-12);
5452        }
5453        assert!(
5454            exact_sphere_sphere(&a, &ball(4.0, 0.0, 0.0, 1.5))
5455                .unwrap()
5456                .unwrap()
5457                .is_empty()
5458        );
5459        assert!(
5460            exact_sphere_sphere(&a, &ball(0.2, 0.0, 0.0, 1.0))
5461                .unwrap()
5462                .unwrap()
5463                .is_empty()
5464        );
5465        assert!(
5466            exact_sphere_sphere(&a, &ball(0.0, 0.0, 0.0, 1.0))
5467                .unwrap()
5468                .unwrap()
5469                .is_empty()
5470        );
5471        assert!(
5472            exact_sphere_sphere(&a, &ball(0.0, 0.0, 0.0, 2.0))
5473                .unwrap()
5474                .is_none()
5475        );
5476
5477        // A tiny sphere nearly bisected by a large one, in either order, and a
5478        // pair far from the origin: each meets in its small circle.
5479        let radius = |p: &SphericalSurface, q: &SphericalSurface| -> f64 {
5480            match exact_sphere_sphere(p, q).unwrap().unwrap().as_slice() {
5481                [ExactIntersectionCurve::Circle(c)] => c.radius(),
5482                other => unreachable!("expected one circle, got {other:?}"),
5483            }
5484        };
5485        let tiny = ball(2.0, 0.0, 0.0, 1e-5);
5486        assert!((radius(&a, &tiny) - 1e-5).abs() < 1e-9);
5487        assert!((radius(&tiny, &a) - 1e-5).abs() < 1e-9);
5488        let near = radius(&ball(0.0, 0.0, 0.0, 2.0), &ball(3.5, 0.0, 0.0, 1.500_001));
5489        let far = radius(
5490            &ball(1e10, 0.0, 0.0, 2.0),
5491            &ball(1e10 + 3.5, 0.0, 0.0, 1.500_001),
5492        );
5493        assert!(near > 1e-3);
5494        assert!((far - near).abs() < 1e-9 * near.max(1.0));
5495    }
5496}