[][src]Struct breadx::auto::xinput::XiEventMask

#[repr(transparent)]pub struct XiEventMask {
    pub inner: i32,
}

Fields

inner: i32

Implementations

impl XiEventMask[src]

pub fn device_changed(&self) -> bool[src]

pub fn set_device_changed(&mut self, val: bool) -> &mut Self[src]

pub fn key_press(&self) -> bool[src]

pub fn set_key_press(&mut self, val: bool) -> &mut Self[src]

pub fn key_release(&self) -> bool[src]

pub fn set_key_release(&mut self, val: bool) -> &mut Self[src]

pub fn button_press(&self) -> bool[src]

pub fn set_button_press(&mut self, val: bool) -> &mut Self[src]

pub fn button_release(&self) -> bool[src]

pub fn set_button_release(&mut self, val: bool) -> &mut Self[src]

pub fn motion(&self) -> bool[src]

pub fn set_motion(&mut self, val: bool) -> &mut Self[src]

pub fn enter(&self) -> bool[src]

pub fn set_enter(&mut self, val: bool) -> &mut Self[src]

pub fn leave(&self) -> bool[src]

pub fn set_leave(&mut self, val: bool) -> &mut Self[src]

pub fn focus_in(&self) -> bool[src]

pub fn set_focus_in(&mut self, val: bool) -> &mut Self[src]

pub fn focus_out(&self) -> bool[src]

pub fn set_focus_out(&mut self, val: bool) -> &mut Self[src]

pub fn hierarchy(&self) -> bool[src]

pub fn set_hierarchy(&mut self, val: bool) -> &mut Self[src]

pub fn property(&self) -> bool[src]

pub fn set_property(&mut self, val: bool) -> &mut Self[src]

pub fn raw_key_press(&self) -> bool[src]

pub fn set_raw_key_press(&mut self, val: bool) -> &mut Self[src]

pub fn raw_key_release(&self) -> bool[src]

pub fn set_raw_key_release(&mut self, val: bool) -> &mut Self[src]

pub fn raw_button_press(&self) -> bool[src]

pub fn set_raw_button_press(&mut self, val: bool) -> &mut Self[src]

pub fn raw_button_release(&self) -> bool[src]

pub fn set_raw_button_release(&mut self, val: bool) -> &mut Self[src]

pub fn raw_motion(&self) -> bool[src]

pub fn set_raw_motion(&mut self, val: bool) -> &mut Self[src]

pub fn touch_begin(&self) -> bool[src]

pub fn set_touch_begin(&mut self, val: bool) -> &mut Self[src]

pub fn touch_update(&self) -> bool[src]

pub fn set_touch_update(&mut self, val: bool) -> &mut Self[src]

pub fn touch_end(&self) -> bool[src]

pub fn set_touch_end(&mut self, val: bool) -> &mut Self[src]

pub fn touch_ownership(&self) -> bool[src]

pub fn set_touch_ownership(&mut self, val: bool) -> &mut Self[src]

pub fn raw_touch_begin(&self) -> bool[src]

pub fn set_raw_touch_begin(&mut self, val: bool) -> &mut Self[src]

pub fn raw_touch_update(&self) -> bool[src]

pub fn set_raw_touch_update(&mut self, val: bool) -> &mut Self[src]

pub fn raw_touch_end(&self) -> bool[src]

pub fn set_raw_touch_end(&mut self, val: bool) -> &mut Self[src]

pub fn barrier_hit(&self) -> bool[src]

pub fn set_barrier_hit(&mut self, val: bool) -> &mut Self[src]

pub fn barrier_leave(&self) -> bool[src]

pub fn set_barrier_leave(&mut self, val: bool) -> &mut Self[src]

pub fn new(
    device_changed: bool,
    key_press: bool,
    key_release: bool,
    button_press: bool,
    button_release: bool,
    motion: bool,
    enter: bool,
    leave: bool,
    focus_in: bool,
    focus_out: bool,
    hierarchy: bool,
    property: bool,
    raw_key_press: bool,
    raw_key_release: bool,
    raw_button_press: bool,
    raw_button_release: bool,
    raw_motion: bool,
    touch_begin: bool,
    touch_update: bool,
    touch_end: bool,
    touch_ownership: bool,
    raw_touch_begin: bool,
    raw_touch_update: bool,
    raw_touch_end: bool,
    barrier_hit: bool,
    barrier_leave: bool
) -> Self
[src]

pub fn count_ones(&self) -> usize[src]

Trait Implementations

impl AsByteSequence for XiEventMask[src]

impl BitAnd<XiEventMask> for XiEventMask[src]

type Output = XiEventMask

The resulting type after applying the & operator.

impl Clone for XiEventMask[src]

impl Copy for XiEventMask[src]

impl Debug for XiEventMask[src]

impl Default for XiEventMask[src]

impl Eq for XiEventMask[src]

impl Not for XiEventMask[src]

type Output = XiEventMask

The resulting type after applying the ! operator.

impl Ord for XiEventMask[src]

impl PartialEq<XiEventMask> for XiEventMask[src]

impl PartialOrd<XiEventMask> for XiEventMask[src]

impl StructuralEq for XiEventMask[src]

impl StructuralPartialEq for XiEventMask[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.