pub fn write_brdb_component(
schema: &BrdbSchema,
buf: &mut impl Write,
ty: &str,
value: &dyn AsBrdbValue,
) -> Result<(), BrdbSchemaError>Expand description
Write component data structs. Same as write_brdb but encodes str
fields as uint(len) + raw bytes (“wire graph str”) instead of
standard msgpack str — the game’s component reader expects this format.