[][src]Struct brawllib_rs::high_level_fighter::HighLevelHitBox

pub struct HighLevelHitBox {
    pub hitbox_id: u8,
    pub prev_pos: Option<Point3<f32>>,
    pub prev_size: Option<f32>,
    pub prev_values: Option<CollisionBoxValues>,
    pub next_pos: Point3<f32>,
    pub next_size: f32,
    pub next_values: CollisionBoxValues,
}

Fields

hitbox_id: u8prev_pos: Option<Point3<f32>>

This value doesnt take into account the distance travelled by the character that HighLevelFighter doesnt know about e.g. due to velocity from previous subaction

prev_size: Option<f32>prev_values: Option<CollisionBoxValues>next_pos: Point3<f32>next_size: f32next_values: CollisionBoxValues

Trait Implementations

impl Clone for HighLevelHitBox[src]

default fn clone_from(&mut self, source: &Self)
1.0.0
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Performs copy-assignment from source. Read more

impl Debug for HighLevelHitBox[src]

impl Serialize for HighLevelHitBox[src]

Auto Trait Implementations

Blanket Implementations

impl<T, U> Into for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

impl<T> From for T[src]

impl<T, U> TryFrom for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T> Borrow for T where
    T: ?Sized
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impl<T> BorrowMut for T where
    T: ?Sized
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impl<T, U> TryInto for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Any for T where
    T: 'static + ?Sized
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