[][src]Struct brawllib_rs::high_level_fighter::HighLevelSubaction

pub struct HighLevelSubaction {
    pub name: String,
    pub iasa: usize,
    pub frames: Vec<HighLevelFrame>,
    pub landing_lag: Option<f32>,
    pub animation_flags: AnimationFlags,
    pub scripts: HighLevelScripts,
}

Fields

name: Stringiasa: usizeframes: Vec<HighLevelFrame>landing_lag: Option<f32>animation_flags: AnimationFlagsscripts: HighLevelScripts

Methods

impl HighLevelSubaction[src]

pub fn hit_box_extent(&self) -> Extent[src]

Furthest point of a hitbox, starting from the bps Furthest values across all frames

pub fn hurt_box_extent(&self) -> Extent[src]

Furthest point of a hurtbox, starting from the bps Furthest values across all frames

pub fn hurt_box_vulnerable_extent(&self) -> Option<Extent>[src]

Furthest point of a hurtbox, starting from the bps Furthest values across all frames

Trait Implementations

impl Clone for HighLevelSubaction[src]

fn clone_from(&mut self, source: &Self)
1.0.0
[src]

Performs copy-assignment from source. Read more

impl Debug for HighLevelSubaction[src]

impl Serialize for HighLevelSubaction[src]

Auto Trait Implementations

Blanket Implementations

impl<T, U> Into for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

impl<T> From for T[src]

impl<T, U> TryFrom for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T> Borrow for T where
    T: ?Sized
[src]

impl<T> BorrowMut for T where
    T: ?Sized
[src]

impl<T, U> TryInto for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Any for T where
    T: 'static + ?Sized
[src]